Cut core/instrument/map comment bloat ~30% (comments only, zero code change)
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@@ -1,6 +1,5 @@
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// sample_map — pure implementation (the RESOLUTION half; the ComponentState codec
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// lives in component_state_io.cpp since Q-W2v). See sample_map.h. NO VST3 / REAPER /
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// SWELL / vendor includes; standard library + the pure bank_book / wav_codec / sampler_core.
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// sample_map — pure implementation (the resolution half; the ComponentState codec lives
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// in component_state_io.cpp). See sample_map.h.
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#include "core/instrument/map/sample_map.h"
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@@ -12,9 +11,8 @@ namespace reasampler::instrument::map {
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namespace {
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// Translate a bank_model Sample's S2 intrinsics into the core's SampleLoop. The bank
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// stores loop points as an optional LoopPoints (both-or-neither); the core wants a
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// SampleLoop with an explicit hasLoop. Absent -> no loop.
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// The bank stores loop points as an optional LoopPoints (both-or-neither); the core wants
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// a SampleLoop with an explicit hasLoop. Absent -> no loop.
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SampleLoop loopFromSample(const Sample& s) {
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SampleLoop out;
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if (s.loop) {
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@@ -25,41 +23,33 @@ SampleLoop loopFromSample(const Sample& s) {
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return out;
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}
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// A distilled SelectedSample from a bank_model Sample. rootNote defaults to middle C
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// (60) when the bank left the intrinsic empty — Tier 0 still plays, just centered on
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// C rather than a captured pitch (surfaced: an un-rooted sample plays unity at C4).
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// rootNote defaults to middle C (60) when the bank left the intrinsic empty — an
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// un-rooted sample plays unity at C4 rather than failing to play.
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SelectedSample distill(const Sample& s) {
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SelectedSample out;
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out.relativePath = s.relativePath;
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out.rootNote = s.rootNote ? *s.rootNote : 60;
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out.loop = loopFromSample(s);
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out.channelCount = s.channelCount; // capture intrinsic; 0 = unknown (older entry)
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out.channelCount = s.channelCount; // 0 = unknown (older entry)
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return out;
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}
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// The ONE override-beats-intrinsic fold shared by the bank-side resolvePerformance and the
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// refs-side resolvePerformanceFromRefs (pS): a zone's authored fields + the sample's
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// intrinsics (already distilled — rootNote carries the middle-C default) -> ResolvedZone.
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// Shared so the two resolution paths cannot drift.
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// The ONE override-beats-intrinsic fold shared by resolvePerformance and
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// resolvePerformanceFromRefs, so the two resolution paths cannot drift.
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ResolvedZone foldZone(const PerformanceZone& z, const SelectedSample& ref) {
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ResolvedZone rz;
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rz.relativePath = ref.relativePath;
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rz.lowNote = z.lowNote;
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rz.highNote = z.highNote;
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// Effective root: override beats intrinsic (distill already defaulted an empty
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// intrinsic to middle C).
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rz.rootNote = z.rootOverride ? *z.rootOverride : ref.rootNote;
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// S-VIEW-6/S-VIEW-9: key tracking + the velocity->amp curve are instrument state —
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// carried straight through and applied at play time.
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// Key tracking + velocity curve are instrument state — carried straight through.
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rz.keyTrack = z.keyTrack;
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rz.velocityCurve = z.velocityCurve;
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// Effective loop / start (S11): the per-zone override wins over the intrinsic; absent
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// -> the intrinsic (loop) / frame 0 (start). The bank is never mutated (D-B).
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// Per-zone override wins over the intrinsic; absent -> intrinsic (loop) / frame 0
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// (start). The bank is never mutated.
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rz.loop = z.loopOverride ? *z.loopOverride : ref.loop;
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rz.startFrame = z.startPoint ? *z.startPoint : 0;
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// S15/S16 per-zone play params (SECONDS) carry through unchanged; buildZonedKeymap
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// resolves them to frames.
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rz.play = z.play;
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rz.play = z.play; // SECONDS; buildZonedKeymap resolves to frames
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return rz;
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}
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@@ -67,22 +57,20 @@ ResolvedZone foldZone(const PerformanceZone& z, const SelectedSample& ref) {
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std::optional<SelectedSample> selectSample(const std::string& banksJson,
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const std::string& sampleId) {
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// POLICY REVERSAL (S10): an empty selection is SILENCE, not the first sample. Short-
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// circuit before parsing — no stored id resolves to nothing to play by design.
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// An empty selection is SILENCE, not the first sample — by design.
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if (sampleId.empty()) return std::nullopt;
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if (banksJson.empty()) return std::nullopt;
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return std::nullopt; // malformed -> nothing to play (never throw)
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// Search every bank (pool first, then named — banks() is ordinal order) for the
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// stored id. A sample lives in exactly one bank, so first hit wins.
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// Search every bank (ordinal order) for the stored id; a sample lives in exactly
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// one bank, so first hit wins.
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for (const Bank& b : book->banks()) {
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if (const Sample* s = b.index.query(sampleId)) {
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return distill(*s);
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}
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}
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// A stale stored id (no longer resolves) is SILENCE, not a substituted first sample:
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// the editor reflects the missing pick with its empty state rather than masking it.
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// A stale stored id is SILENCE too — the editor's empty state, not a substitution.
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return std::nullopt;
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}
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@@ -92,7 +80,7 @@ ChannelMode channelModeFor(int channelCount, ChannelMode current, bool isExplici
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return channelCount >= 2 ? ChannelMode::Stereo : ChannelMode::Mono;
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}
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// --- Instance-owned sample references (pS self-contained playback) -------------
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// --- Instance-owned sample references (self-contained playback) -------------
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const SelectedSample* findRef(const SampleRefs& refs, const std::string& sampleId) {
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if (sampleId.empty()) return nullptr;
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@@ -133,7 +121,7 @@ void refreshRefsFromBank(SampleRefs& refs, const std::string& banksJson,
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for (SampleRefEntry& e : refs) {
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if (e.sampleId == id) {
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e.ref = distilled;
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e.displayName = found->displayName; // rename sync rides the same refresh
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e.displayName = found->displayName; // rename sync
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updated = true;
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break;
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}
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@@ -233,22 +221,18 @@ DecodedZonePcm decodeChannels(const std::vector<AudioSample>& interleaved,
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if (sampleRate <= 0) return out; // safe early-return; caller supplied an invalid rate
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out.sampleRate = sampleRate;
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if (mode == ChannelMode::Mono) {
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// MONO mode: the existing downmix policy (average all source channels), one channel out.
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out.monoFrames = downmixToMono(interleaved, sourceChannels);
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return out; // framesR stays empty
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}
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// STEREO mode: channel 0 = source channel 0; channel 1 = source channel 1, or channel 0
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// duplicated when the source is mono (dual-mono, centered). extractChannel clamps the
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// out-of-range channel request to the last channel, so a mono source yields L == R.
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// extractChannel clamps out-of-range, so a mono source yields L == R (dual-mono).
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out.monoFrames = extractChannel(interleaved, sourceChannels, 0);
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out.framesR = extractChannel(interleaved, sourceChannels, 1);
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return out;
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}
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ZonePlayParams resolvePlay(const ZonePlaySeconds& stored, int sampleRate) {
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// seconds -> frames at the LIVE rate (round-to-nearest). Wall-clock quantities (AHDSR A/H/D/R,
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// pitch env A/D) resolve here; source-timeline quantities (trigger %-length + fades) carry
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// through untouched — they are already source frames / fractions. Non-time fields pass as-is.
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// seconds -> frames at the LIVE rate; source-timeline quantities (trigger %-length +
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// fades) carry through untouched, already frames/fractions.
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assert(sampleRate > 0 && "resolvePlay: sampleRate must be > 0 (programming error)");
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const double sr = sampleRate > 0 ? static_cast<double>(sampleRate) : 1.0; // 1.0 avoids div-by-zero; assert fires first
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const auto secToFrames = [sr](double sec) {
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@@ -304,8 +288,7 @@ ResolvedPerformance resolvePerformance(const std::string& banksJson,
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if (!book) return out; // malformed -> nothing (never throw)
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for (const PerformanceZone& z : map.zones) {
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// Look the id up across every bank (pool + named) — a sample lives in exactly
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// one bank, so first hit wins.
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// A sample lives in exactly one bank, so first hit wins.
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const Sample* found = nullptr;
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for (const Bank& b : book->banks()) {
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if (const Sample* s = b.index.query(z.sampleId)) {
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@@ -314,12 +297,11 @@ ResolvedPerformance resolvePerformance(const std::string& banksJson,
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}
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}
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if (!found) {
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// STALE-ID POLICY: drop the zone cleanly, report the id (editor can prune).
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out.droppedSampleIds.push_back(z.sampleId);
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out.droppedSampleIds.push_back(z.sampleId); // stale: drop, report
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continue;
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}
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// Distill the bank Sample to the same intrinsics shape the refs table carries, then
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// run the SHARED fold — so the bank path and the refs path resolve identically.
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// Distill to the same intrinsics shape the refs table carries, then run the SHARED
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// fold — so the bank path and refs path resolve identically.
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out.zones.push_back(foldZone(z, distill(*found)));
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}
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return out;
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@@ -332,8 +314,7 @@ ResolvedPerformance resolvePerformanceFromRefs(const SampleRefs& refs,
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if (const SelectedSample* r = findRef(refs, z.sampleId)) {
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out.zones.push_back(foldZone(z, *r));
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} else {
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// No ref for this id (never copied, or a pre-v10 blob not yet lifted): drop the
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// zone cleanly + report — the same shape as the bank path's stale-id policy.
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// No ref for this id: drop + report, same shape as the bank path's stale-id policy.
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out.droppedSampleIds.push_back(z.sampleId);
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}
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}
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