Design View: drop the undo blocks around writes that mint nothing; the membership actions own theirs
Flag writes are silent from a timer, so a block around a reapply or the reconcile repair could only manufacture a point. The real switch's span is unchanged.
This commit is contained in:
@@ -27,6 +27,7 @@
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#include "shell/panel/panel_window.h" // bankPanelInvalidate — footer toggle repaint
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#include "shell/view/view.h" // applyMode (D2 shell)
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#include "shell/view/view_lanes.h" // mintManagedLanes
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#include "shell/view/view_park.h" // kViewUndoMask
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#define REAPERAPI_MINIMAL
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#define REAPERAPI_WANT_CountSelectedTracks
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@@ -201,40 +202,76 @@ void doActivateMode(const std::string& modeId) {
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bankPanelInvalidate(); // repaint the footer [Arrange|Design] toggle immediately
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}
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// The block each membership-edit action below owns. The reapply they drive opens none
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// of its own — nothing it writes mints a point unaided — so a user-fired tag stays one
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// Ctrl-Z only because the ACTION spans it, and the label names the act the user
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// actually fired rather than the reapply it happened to trigger. Every one of them
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// closes the block before persistViewState, which can pop a modal Save-As. Stack RAII
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// so a throw between the two calls cannot leave the block open in the user's project.
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class ActionUndoBlock {
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public:
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ActionUndoBlock(std::string label, int mask) : label_(std::move(label)), mask_(mask) {
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Undo_BeginBlock2(nullptr);
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}
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~ActionUndoBlock() { Undo_EndBlock2(nullptr, label_.c_str(), mask_); }
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ActionUndoBlock(const ActionUndoBlock&) = delete;
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ActionUndoBlock& operator=(const ActionUndoBlock&) = delete;
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private:
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std::string label_;
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int mask_;
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};
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// tag() replaces any prior single-mode membership (a leaf lives in one mode; the
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// cross-mode case is show-both).
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void doTag(const std::string& modeId) {
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for (const std::string& g : selectedTrackGuids())
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g_session->view().membership().tag(g, modeId);
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reapplyActiveMode();
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const std::vector<std::string> guids = selectedTrackGuids();
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if (guids.empty()) return; // nothing selected — no act, no undo point (cf. doMoveItems)
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{
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ActionUndoBlock undo("ReaSampler: tag selected tracks -> " + modeId, kViewUndoMask);
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for (const std::string& g : guids) g_session->view().membership().tag(g, modeId);
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reapplyActiveMode();
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}
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persistViewState(PersistScope::Full);
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}
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// Shared body behind "Untag selected" and "Tag -> Arrange" — Arrange is the absence
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// of a tag, so the two actions are the same act.
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void doUntag() {
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for (const std::string& g : selectedTrackGuids())
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g_session->view().membership().untag(g);
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reapplyActiveMode();
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const std::vector<std::string> guids = selectedTrackGuids();
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if (guids.empty()) return;
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{
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ActionUndoBlock undo("ReaSampler: untag selected tracks", kViewUndoMask);
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for (const std::string& g : guids) g_session->view().membership().untag(g);
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reapplyActiveMode();
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}
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persistViewState(PersistScope::Full);
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}
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// Flips each track's pin independently — the honest semantics of a toggle on a
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// multi-selection (a mixed selection converges toward uniform only if it already was).
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void doShowBoth() {
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MembershipIndex& m = g_session->view().membership();
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for (const std::string& g : selectedTrackGuids())
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m.setShowBoth(g, !m.isShowBoth(g));
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reapplyActiveMode();
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const std::vector<std::string> guids = selectedTrackGuids();
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if (guids.empty()) return;
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{
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ActionUndoBlock undo("ReaSampler: toggle show-both on selected tracks", kViewUndoMask);
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MembershipIndex& m = g_session->view().membership();
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for (const std::string& g : guids) m.setShowBoth(g, !m.isShowBoth(g));
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reapplyActiveMode();
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}
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persistViewState(PersistScope::Full);
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}
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// Retag the current ITEM selection to `targetMode` (empty => untag -> Arrange
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// default). planItemRetag decides which items to retag (manual-lane items are
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// EXEMPT), upholding the managed-lanes-only invariant. Wrapped in ONE Undo block.
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// EXEMPT), upholding the managed-lanes-only invariant.
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//
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// UNDO/SAVE ordering: persistViewState may pop a Save-As dialog, which must NOT sit
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// inside the Undo block, so we close the block first, then persist.
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// The mask stays UNDO_STATE_ALL rather than the view mask the three track actions
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// close on: this one can mint lanes, and the fixed-lane properties are only ASSUMED to
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// ride UNDO_STATE_ITEMS (see kViewUndoMask).
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void doMoveItems(const std::string& targetMode) {
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const std::vector<RetagItem> selected = selectedRetagItems();
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const std::vector<ItemRetagOp> ops = planItemRetag(selected, targetMode);
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@@ -242,21 +279,20 @@ void doMoveItems(const std::string& targetMode) {
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MembershipIndex& membership = g_session->view().membership();
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Undo_BeginBlock2(nullptr);
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for (const ItemRetagOp& op : ops) {
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if (op.untag) membership.untag(op.guid);
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else membership.tag(op.guid, op.modeId);
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{
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ActionUndoBlock undo(targetMode.empty()
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? std::string("ReaSampler: untag selected items")
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: "ReaSampler: move selected items -> " + targetMode,
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-1);
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for (const ItemRetagOp& op : ops) {
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if (op.untag) membership.untag(op.guid);
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else membership.tag(op.guid, op.modeId);
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}
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// Re-drive the same minting/apply path auto-tag uses: mint/split lanes for any
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// track whose items now span modes, then reassert active-mode lane visibility.
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mintManagedLanes(g_session->view(), nullptr);
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reapplyActiveMode();
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}
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// Re-drive the same minting/apply path auto-tag uses: mint/split lanes for any
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// track whose items now span modes, then reassert active-mode lane visibility.
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mintManagedLanes(g_session->view(), nullptr);
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reapplyActiveMode();
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const std::string label =
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targetMode.empty()
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? std::string("ReaSampler: untag selected items")
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: std::string("ReaSampler: move selected items -> ") + targetMode;
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Undo_EndBlock2(nullptr, label.c_str(), -1);
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persistViewState(PersistScope::Full);
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}
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+40
-33
@@ -64,22 +64,30 @@ decide membership or mode rules.
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offline/online runs on the background reclaimer (`fx_reclaim`), in ticks
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bounded by `kOnlineBudgetMs`/`kOfflineBudgetMs`, off `applyMode`'s block
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entirely (measured: `TrackFX_SetOffline` was 1897ms of a 1942ms switch).
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- **`TrackFX_SetOffline` is the ONLY write in this feature that mints an undo point,
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and a block around anything else can only manufacture one.** DAW-MEASURED, and the
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premise every decision below rests on: ten writes of the four driven flags
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(`B_SHOWINTCP`, `B_SHOWINMIXER`, `B_MAINSEND`, `I_FXEN`) from a timer callback, with
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no block and no undo call, via `SetMediaTrackInfo_Value` and again via
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`GetSetMediaTrackInfo`, added ZERO entries to the Undo History. Ten
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`TrackFX_SetOffline` calls from a timer minted TEN points unblocked, TEN under a
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block per write, and ONE under a single block spanning all ten — block WIDTH is the
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entire effect there. The `("", 0)` discard form does NOT discard outside an action,
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it coalesces; it discards only from a hand-fired action. A block opened on one timer
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callback and closed on a LATER one holds. So: a path that writes only flags opens NO
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block (a repair or a reapply must not cost the user a Ctrl-Z), and a path whose act
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IS the user's opens one to make that act undoable at all — which is why the three
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membership-edit actions own their own (`design_view_actions`' `ActionUndoBlock`)
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rather than leaning on a reapply that now mints nothing.
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- **ONE mode switch is ONE undo point — the background FX parking included.** The
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driven flags, the lane state, AND the per-FX offline/online the reclaimer writes
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minutes-of-plugin-loads later all roll back in a single Ctrl-Z, because they share
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ONE undo block: `applyMode` opens it (`fx_reclaim`'s `UndoSpan`) and a REAL switch
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RETURNS WITH IT OPEN, for the reclaimer to close once the drain has converged. A
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reapply closes its own before returning. This does not move an FX write back onto
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the switch — the writes still run on the timer, off the 1897ms path.
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DAW-MEASURED, and the reason the design is shaped this way: block WIDTH is the
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entire effect. For ten `TrackFX_SetOffline` calls from a TIMER — unblocked, or
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under a block per write, by every dispatch route — REAPER minted TEN points; under
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ONE block spanning all ten it minted ONE. The `("", 0)` discard form does NOT
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discard outside an action, it coalesces; it discards only from a hand-fired action.
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A block opened on one timer callback and closed on a LATER one holds. Whether one
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held from an ACTION into a later timer callback holds is the same property but is
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`[verify — DAW]`; if it does not, the switch and its parking land as two points,
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which is the intended degradation.
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ONE undo block: `applyMode` opens it on a REAL SWITCH ONLY (`fx_reclaim`'s
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`UndoSpan`) and RETURNS WITH IT OPEN, for the reclaimer to close once the drain has
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converged. This does not move an FX write back onto the switch — the writes still
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run on the timer, off the 1897ms path. Whether a block held from an ACTION into a
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later timer callback holds is `[verify — DAW]`; if it does not, the switch and its
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parking land as two points, which is the intended degradation.
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- **No path may return past a terminating condition with the span open.** A leaked
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block swallows every edit the user makes afterwards, indefinitely, so every
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terminating path routes through ONE idempotent close (`fxReclaimEndUndoSpan`): the
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@@ -129,16 +137,13 @@ decide membership or mode rules.
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rather than resuming on the next tick. (That a revert leaves the view model stale at
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all is the identity poll's defect, not the reclaimer's — this invariant only keeps the
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reclaimer from acting on it.)
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- **A reapply that wrote nothing leaves no undo point** — and a reapply never holds
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the span open, so a project open, a membership edit and `render_in_place`'s inner
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reapply all keep the block shape they had. The load-tick reapply
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re-plans a park for every inactive leaf, and over a project saved fully parked
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it finds every flag and every FX already where the plan wants them. The block
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then closes on the `("", 0)` discard form (`view.h`'s `applyMintsUndoPoint`;
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`mintManagedLanes`' no-op path uses the same idiom) — opening a project must
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not cost the user a Ctrl-Z. A REAL switch always mints, written state or not:
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it is an explicitly fired action and has to stay undoable even when the plan
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found nothing to write.
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- **A reapply opens no undo block at all, so it can leave no point** — whether it
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wrote or not, and whoever drove it: a project open, a membership edit,
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`render_in_place`'s inner reapply. Nothing a reapply writes mints unaided (see the
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measurement above), so a block there could only manufacture the Ctrl-Z opening a
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project must not cost. A caller whose own act needs to stay undoable spans it
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itself. A REAL switch still always mints, written state or not: it is an explicitly
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fired action and has to stay undoable even when the plan found nothing to write.
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- **A rapid A→B→A flip moves zero plugins.** The reclaimer only starts a park's
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OFFLINE work once a track has read continuously parked for `kParkHoldMs`
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(3000ms). A flip inside that window flips the flags twice but the debounce
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@@ -181,10 +186,10 @@ applies the resulting lane state to live tracks.
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## Modules
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- `view` — Design View shell: runs the pure planner over the live folder tree and iterates its park/restore plans, applies managed-lane and parent-visibility writes, and OPENS the ONE undo span all of that rides (`applyMintsUndoPoint` decides whether it leaves a point; on a real switch `fx_reclaim` is what closes it). Owns the one discriminator (`target != active`) that separates a real switch from a reapply, and with it both the playback gate (`transportBlocksModeSwitch`) and the solo cache/clear/restore seams. **Never touches master or `B_MUTE`.** FX are NOT written here — see `fx_reclaim`.
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- `view` — Design View shell: runs the pure planner over the live folder tree and iterates its park/restore plans, applies managed-lane and parent-visibility writes, and on a REAL SWITCH opens the ONE undo span all of that rides (`fx_reclaim` is what closes it; a reapply opens none). Owns the one discriminator (`target != active`) that separates a real switch from a reapply, and with it both the playback gate (`transportBlocksModeSwitch`) and the solo cache/clear/restore seams. **Never touches master or `B_MUTE`.** FX are NOT written here — see `fx_reclaim`.
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- `view_park` — the park surface, FLAG DOMAIN ONLY. `parkTrack` captures the pre-park snapshot (flags AND the FX chain's identity-keyed offline state) when the model holds none, drives the four flags, and EXPOSEs a track that reads park-shaped with no record behind it rather than adopting it; `restoreTrack` writes the flags back from the snapshot and spends its flag half (`releaseSnapshotFlags`). Also `trackFlagParm` (the one `Flag` → REAPER-parameter mapping), `writeIfChanged` (the read-before-write every driven parameter goes through), `fxGuidString` (the one FX-identity read snapshot/reclaim both address FX through), `kViewUndoMask`, and `reportExposedTracks`/`describeExposedTracks` (named tracks, once per changed set per project).
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- `view_lanes` — managed fixed lanes: `mintManagedLanes` splits multi-mode content onto per-mode lanes, `applyLaneOps` drives `C_LANEPLAYS` for the active mode, `reconcileManagedLanes` recovers ownership from durable `P_LANENAME` on project open. Manual lanes are never minted, driven, renamed or reassigned.
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- `view_reconcile` — the repair pass for a project state REAPER reloaded under us: `noteAppliedState` records what an apply left driven; `reconcileAppliedFlags` diffs that fingerprint against the reloaded model and hands back any track the reload no longer records but still reads driven — the fix for `UNDO_STATE_TRACKCFG` not carrying `B_SHOWINTCP`/`B_SHOWINMIXER` (DAW-confirmed).
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- `view_reconcile` — the repair pass for a project state REAPER reloaded under us: `noteAppliedState` records what an apply left driven; `reconcileAppliedFlags` diffs that fingerprint against the reloaded model and hands back any track the reload no longer records but still reads driven — the fix for `UNDO_STATE_TRACKCFG` not carrying `B_SHOWINTCP`/`B_SHOWINMIXER` (DAW-confirmed). It opens no undo block: it runs in the wake of a Ctrl-Z, and its writes are flags only.
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- `view_tracks` — the scaffolding every write pass sets up: `TrackHandles`/`TrackByGuid`, `readFolderEntries`/`indexHandles`, and `UiRefreshHold` (the `PreventUIRefresh` RAII pair every write phase runs under).
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- `view_solo` — the `I_SOLO` read/write pair behind the per-mode solo surface, plus `clearTrackSolos`/`restoreTrackSolos`, the outgoing-clear and incoming-replay entry points `view` drives them through. Holds no policy: what to cache, clear, or replay is `core/view/solo_cache`.
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- `fx_reclaim` — the FX convergence loop, off the switch's synchronous path (`TrackFX_SetOffline` was 1897ms of a measured 1942ms switch). `drainTick` moves one track's FX per step against `core/view/fx_state`'s derived work list (Online before Offline; an Offline item waits out `kParkHoldMs` so a fast A→B→A flip moves nothing), budgeted per tick (`kOnlineBudgetMs`/`kOfflineBudgetMs`) and gated off the transport for the Offline direction only. `FxReclaimQueue` owns the derived queue's lifetime across re-entrancy (a plugin unload is assumed to pump). `UndoSpan` owns the ONE undo block the whole drain writes under — opened by `applyMode` on a real switch, else lazily by the first `writeOffline`, and closed through the single idempotent `fxReclaimEndUndoSpan` that every terminating path routes through (`spanEndsAfter` decides which ticks terminate; `fxReclaimAbandonForStateLoad` is the state-load terminator, which also stops the drain). `ReleaseFlush`/`fxReclaimFlushRelease` make a completed record's spend durable on the project's next save, never on the drain's own initiative. `fxReclaimActivity` reports WHICH DIRECTION the drain is moving for an indicator to paint — Idle whenever nothing may move, so a debounced or transport-held offline item never names a direction nothing is travelling in; undirected `fxReclaimPending` stays the timer's one idle test and must not drive a UI (it is true throughout the debounce, when only the OPPOSITE direction is eligible).
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@@ -231,9 +236,10 @@ applies the resulting lane state to live tracks.
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unsaved project — land inside the block after all. That is a consequence of the
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span, not a decision made here; it does not resolve the redo hypothesis below,
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which turns on capture-time semantics the SDK does not document. `[verify — DAW]`
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that a Save-As dialog opening under an open undo block is harmless. The rest of
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this gotcha describes the reapply path, where nothing changed. The UNDO direction
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still comes
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that a Save-As dialog opening under an open undo block is harmless. On the reapply
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path the write stays OUTSIDE every block, as it always did: the reapply opens none,
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and a membership action's own `ActionUndoBlock` closes before `persistViewState` for
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exactly this modal-Save-As reason. The UNDO direction still comes
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out right — the point closed over the ext state as it stood BEFORE the switch,
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which is what a Ctrl-Z should restore — but by position, not by design. The
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REDO direction is what this leaves open, and the cost is worse than the
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@@ -282,11 +288,12 @@ applies the resulting lane state to live tracks.
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refusal leaves the membership tags it already wrote in place, so the next
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reapply — not a user re-fire of render-in-place — is what brings the tracks
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into sync.
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- `render_in_place` still calls `applyMode` inside its own `Undo_BeginBlock2`
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pair for the reapply — one point rather than two for the flags and lane state
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— but with no FX writes left inside `applyMode`'s block there is nothing left
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to coalesce beyond that; the SDK's nested-block coalescing itself is still
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`[verify — DAW]`.
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- `render_in_place` calls `applyMode` inside its own `Undo_BeginBlock2` pair, and
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that block is now the only one in play on that path — the reapply opens none of
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its own, so nothing nests and the SDK's undocumented nested-block coalescing
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stopped being load-bearing here. The same holds for the membership actions'
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`ActionUndoBlock`; `doMoveItems` is the one that still nests, over
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`mintManagedLanes`.
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- `fx_offline`'s identity keying (`TrackFX_GetFXGUID`) assumes the GUID stays
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attached to its plugin across a chain mutation while parked. That is
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`[verify — DAW]` (see `fxGuidString` in `view_park.cpp`) and SWS issue #802 is a
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@@ -586,7 +586,7 @@ public:
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return true;
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}
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// A mode switch decides its label only after its writes (applyMintsUndoPoint).
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// A mode switch names its point only after its writes, so the open cannot carry it.
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void relabel(std::string label, int mask) {
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if (!open_) return;
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label_ = std::move(label);
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@@ -664,14 +664,14 @@ bool fxReclaimDrainInProgress();
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void fxReclaimTick(ReaSamplerSession& session, ReaProject* proj);
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// Opens the undo span a mode switch and its background FX parking share, so the two are
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// ONE Ctrl-Z. Called by applyMode in place of its own Undo_BeginBlock2; a REAL switch
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// then returns with the span still open and the reclaimer closes it once the parking has
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// drained. No-op if a span is already open, so callers END first (see applyMode) rather
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// than nesting.
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// ONE Ctrl-Z. Called by applyMode on a REAL SWITCH ONLY — a reapply opens no block at
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// all — which then returns with the span still open, and the reclaimer closes it once
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// the parking has drained. No-op if a span is already open, so callers END first (see
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// applyMode) rather than nesting.
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void fxReclaimBeginUndoSpan(ReaProject* proj);
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// Sets what the eventual close names the point. Separate from the begin because the
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// switch's own label is only decided after its writes (applyMintsUndoPoint).
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// switch's own label is only decided after its writes.
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void fxReclaimLabelUndoSpan(const char* label, int mask);
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// The ONE close, idempotent: every terminating path routes through it — the drain
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+16
-18
@@ -2,8 +2,8 @@
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// reaper_plugin_functions.h without REAPERAPI_IMPLEMENT (main.cpp owns that).
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// Tree arithmetic lives in view_tree (pure), one track's park/restore in view_park
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// and the lane writes in view_lanes; this file owns the plan iteration, parent
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// visibility, and opening the one undo span they all ride (fx_reclaim's UndoSpan,
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// which a real switch hands to the reclaimer still open).
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// visibility, and opening the undo span a REAL switch rides (fx_reclaim's UndoSpan,
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// which it hands to the reclaimer still open).
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#include "shell/view/view.h"
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@@ -115,14 +115,17 @@ bool applyModeImpl(ViewModeModel& model, const std::string& targetModeId, ReaPro
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(targetMode ? targetMode->displayName : targetModeId) + " view";
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bool laneModeChanged = false;
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bool wrote = false; // anything at all this apply changed — see applyMintsUndoPoint
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std::vector<std::string> exposedNames; // named while handles are fresh, reported after the writes
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// A prior switch's span, if the reclaimer has not closed it yet: this apply
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// supersedes it, so that parking lands as its own point rather than nesting under
|
||||
// ours. Both calls are idempotent — the end reaches nothing when none is open.
|
||||
// ours. Idempotent — it reaches nothing when none is open.
|
||||
fxReclaimEndUndoSpan();
|
||||
fxReclaimBeginUndoSpan(project);
|
||||
|
||||
// ONLY a real switch opens one. Nothing a reapply writes mints on its own, so a
|
||||
// block around it could only manufacture the undo point a project open must not
|
||||
// cost — do not reintroduce one here (see this directory's CLAUDE.md).
|
||||
if (realSwitch) fxReclaimBeginUndoSpan(project);
|
||||
{
|
||||
UiRefreshHold uiHold; // every write below lands with the TCP/MCP frozen
|
||||
|
||||
@@ -141,7 +144,6 @@ bool applyModeImpl(ViewModeModel& model, const std::string& targetModeId, ReaPro
|
||||
MediaTrack* tr = resolve(trackByGuid, guid);
|
||||
if (!tr) continue; // stale/deleted GUID — prune
|
||||
const TrackParkResult r = parkTrack(model, guid, tr, tp.flags);
|
||||
if (r.wrote) wrote = true;
|
||||
// Named here, not after the block: TrackList_AdjustWindows below can
|
||||
// invalidate the handle.
|
||||
if (r.exposed) exposedNames.push_back(trackDisplayName(tr));
|
||||
@@ -152,14 +154,13 @@ bool applyModeImpl(ViewModeModel& model, const std::string& targetModeId, ReaPro
|
||||
const std::string& guid = tp.flags.front().guid;
|
||||
MediaTrack* tr = resolve(trackByGuid, guid);
|
||||
if (!tr) continue; // stale/deleted GUID — prune
|
||||
if (restoreTrack(model, guid, tr, tp.flags)) wrote = true;
|
||||
restoreTrack(model, guid, tr, tp.flags);
|
||||
}
|
||||
|
||||
// MANAGED LANES: the active mode's lane plays+shows, every other managed lane
|
||||
// is silenced+hidden. Empty on a D1-only project — byte-identical there.
|
||||
const LaneApplyResult lanes = applyLaneOps(trackByGuid, plan.lanes);
|
||||
laneModeChanged = lanes.freeMode;
|
||||
if (lanes.wrote) wrote = true;
|
||||
|
||||
// PARENT VISIBILITY (never parked): recomputed every toggle, never recorded.
|
||||
// Only the two visibility flags — never mainSend/FX on a parent.
|
||||
@@ -169,8 +170,8 @@ bool applyModeImpl(ViewModeModel& model, const std::string& targetModeId, ReaPro
|
||||
MediaTrack* tr = resolve(trackByGuid, node.guid);
|
||||
if (!tr) continue; // stale GUID — prune
|
||||
const double show = visible.count(node.guid) ? 1.0 : 0.0;
|
||||
if (writeIfChanged(tr, "B_SHOWINTCP", show)) wrote = true;
|
||||
if (writeIfChanged(tr, "B_SHOWINMIXER", show)) wrote = true;
|
||||
writeIfChanged(tr, "B_SHOWINTCP", show);
|
||||
writeIfChanged(tr, "B_SHOWINMIXER", show);
|
||||
}
|
||||
|
||||
model.setActiveMode(targetModeId);
|
||||
@@ -197,14 +198,11 @@ bool applyModeImpl(ViewModeModel& model, const std::string& targetModeId, ReaPro
|
||||
// this apply (SDK requirement for I_FREEMODE changes).
|
||||
if (laneModeChanged) UpdateTimeline();
|
||||
|
||||
const bool mint = applyMintsUndoPoint(realSwitch, wrote);
|
||||
fxReclaimLabelUndoSpan(mint ? undoLabel.c_str() : "", mint ? kViewUndoMask : 0);
|
||||
|
||||
// A REAL switch returns with the span STILL OPEN: the reclaimer closes it once the
|
||||
// parking this apply is about to invalidate has drained, so the switch and its FX
|
||||
// writes are ONE Ctrl-Z. Everything else closes here as it always did — a reapply is
|
||||
// not a switch, and the load tick must not leave a block open across a project open.
|
||||
if (!realSwitch) fxReclaimEndUndoSpan();
|
||||
// A real switch mints whether or not the plan found anything to write — it is an
|
||||
// explicitly fired action and has to stay undoable — and RETURNS WITH THE SPAN STILL
|
||||
// OPEN: the reclaimer closes it once the parking this apply is about to invalidate
|
||||
// has drained, so the switch and its FX writes are ONE Ctrl-Z.
|
||||
if (realSwitch) fxReclaimLabelUndoSpan(undoLabel.c_str(), kViewUndoMask);
|
||||
|
||||
// Neither of the two below is a project write — a console message and an in-memory
|
||||
// fingerprint — so whether the span is still open over them is immaterial.
|
||||
|
||||
+7
-19
@@ -1,9 +1,9 @@
|
||||
#pragma once
|
||||
// REAPER-facing shell of Design View: reads the live folder tree, runs
|
||||
// ViewModeModel's pure planner, and applies the resulting flag / lane / parent
|
||||
// writes under ONE undo block. See src/shell/view/CLAUDE.md for the enforced
|
||||
// invariants (never touch master/mute, solo cached per mode and never lost,
|
||||
// record-based restore).
|
||||
// writes — under ONE undo block on a real switch, under none at all on a reapply.
|
||||
// See src/shell/view/CLAUDE.md for the enforced invariants (never touch
|
||||
// master/mute, solo cached per mode and never lost, record-based restore).
|
||||
|
||||
#include <string>
|
||||
|
||||
@@ -22,20 +22,6 @@ namespace reasampler {
|
||||
// `nullptr` meaning the current project here is inferred by analogy, not confirmed.
|
||||
bool transportBlocksModeSwitch(ReaProject* proj);
|
||||
|
||||
// Does one applyMode leave an undo point behind?
|
||||
//
|
||||
// A REAPPLY that wrote nothing must not: the load-tick reapply over a project saved
|
||||
// fully parked re-plans a park for every inactive leaf and finds every flag already
|
||||
// where it wants them, so a point there would mean opening a project costs an undo
|
||||
// step. `Undo_EndBlock2(proj, "", 0)` is the discard form (mintManagedLanes' no-op
|
||||
// path and the reconcile pass use the same idiom).
|
||||
//
|
||||
// A real switch mints regardless, fail-safe: it is an explicitly fired action and has
|
||||
// to stay undoable even in the degenerate case where the plan found nothing to write.
|
||||
inline bool applyMintsUndoPoint(bool realSwitch, bool wroteAnything) {
|
||||
return realSwitch || wroteAnything;
|
||||
}
|
||||
|
||||
// True while an applyMode call is on the stack. applyMode fails closed when
|
||||
// re-entered, and this lets a caller with no fallback test BEFORE it spends a
|
||||
// one-shot signal on a call that would be refused — see main.cpp's load glue.
|
||||
@@ -45,7 +31,8 @@ bool modeApplyInProgress();
|
||||
// the outgoing mode's solo state and replays the incoming mode's, runs planToggle,
|
||||
// applies the park/restore flag writes plus managed-lane and parent-visibility
|
||||
// writes, then sets the active mode. ONE switch is ONE undo point; everything it
|
||||
// moved rolls back in a single Ctrl-Z.
|
||||
// moved rolls back in a single Ctrl-Z. A REAPPLY leaves no point at all — it opens no
|
||||
// block, because none of what it writes mints one on its own.
|
||||
//
|
||||
// FX are NOT written here. Offlining a parked chain is the reclaimer's job, off this
|
||||
// path: TrackFX_SetOffline was 1897ms of a measured 1942ms switch, against 0.02ms for
|
||||
@@ -53,7 +40,8 @@ bool modeApplyInProgress();
|
||||
//
|
||||
// A REAL switch therefore RETURNS WITH ITS UNDO BLOCK STILL OPEN (fx_reclaim's
|
||||
// UndoSpan): the reclaimer closes it once the parking has drained, which is what keeps
|
||||
// the switch and its FX writes ONE point rather than two. A reapply closes its own.
|
||||
// the switch and its FX writes ONE point rather than two. A reapply opens none, so a
|
||||
// caller that wants its own act undoable opens its own (design_view_actions does).
|
||||
//
|
||||
// Returns false (no mutation) if `targetModeId` isn't registered, if this is a real
|
||||
// switch (target != active) while the transport is running, if it is re-entered
|
||||
|
||||
@@ -14,8 +14,6 @@
|
||||
#define REAPERAPI_MINIMAL
|
||||
#define REAPERAPI_WANT_EnumProjects
|
||||
#define REAPERAPI_WANT_TrackList_AdjustWindows
|
||||
#define REAPERAPI_WANT_Undo_BeginBlock2
|
||||
#define REAPERAPI_WANT_Undo_EndBlock2
|
||||
#define REAPERAPI_WANT_UpdateArrange
|
||||
#define REAPERAPI_WANT_ValidatePtr2
|
||||
#include "reaper_plugin_functions.h"
|
||||
@@ -58,8 +56,11 @@ void reconcileAppliedFlags(ViewModeModel& model, ReaProject* proj) {
|
||||
readFolderEntries(project, handleByGuid);
|
||||
const TrackByGuid trackByGuid = indexHandles(handleByGuid);
|
||||
|
||||
// NO undo block, deliberately: this runs in the wake of a Ctrl-Z, and the flag
|
||||
// writes below mint nothing on their own — a block could only manufacture the point
|
||||
// that would become the thing the user's next Ctrl-Z undoes. Do not reintroduce one
|
||||
// (see this directory's CLAUDE.md).
|
||||
bool wrote = false;
|
||||
Undo_BeginBlock2(project);
|
||||
{
|
||||
UiRefreshHold uiHold;
|
||||
for (const TrackFlagOp& op : result.ops) {
|
||||
@@ -69,7 +70,6 @@ void reconcileAppliedFlags(ViewModeModel& model, ReaProject* proj) {
|
||||
wrote = true;
|
||||
}
|
||||
}
|
||||
Undo_EndBlock2(project, "", 0); // discard form — see the header
|
||||
|
||||
if (wrote) {
|
||||
TrackList_AdjustWindows(false); // tracks reappearing owe the full relayout
|
||||
|
||||
@@ -85,9 +85,9 @@ inline ProjectReconcileResult planReconcilePerProject(
|
||||
// once an undo has rolled the model back underneath it.
|
||||
void noteAppliedState(ReaProject* proj, const ViewModeModel& model);
|
||||
|
||||
// Runs planReconcile over the reloaded `model` and writes its ops. The undo block it
|
||||
// opens is deliberately DISCARDED — this runs in the wake of a Ctrl-Z, and a repair
|
||||
// that minted a point would become the thing the user's next Ctrl-Z undoes.
|
||||
// Runs planReconcile over the reloaded `model` and writes its ops. It opens NO undo
|
||||
// block — this runs in the wake of a Ctrl-Z, and a repair that minted a point would
|
||||
// become the thing the user's next Ctrl-Z undoes.
|
||||
void reconcileAppliedFlags(ViewModeModel& model, ReaProject* proj);
|
||||
|
||||
} // namespace reasampler
|
||||
|
||||
Reference in New Issue
Block a user