One taper, one modifier law: extract param_taper, raise the stage ceiling to 10 s, and make the AHDSR schematic axis the taper itself
This commit is contained in:
@@ -11,14 +11,15 @@
|
||||
#include "core/instrument/map/play_seconds.h" // PlaySeconds (the deck's edit target)
|
||||
#include "core/instrument/ui/deck_groups.h" // DeckParam
|
||||
#include "core/instrument/ui/envelope_overlay.h" // kGateStageMaxSeconds
|
||||
#include "core/instrument/ui/param_taper.h" // UnitCategory + the shared tapers
|
||||
|
||||
namespace reasampler::instrument::ui {
|
||||
|
||||
using map::PlaySeconds;
|
||||
|
||||
// Every stage-time knob spans [0, kEnvTimeMaxSeconds] seconds — rate-free, exactly what the
|
||||
// parameter set stores. READ from the overlay's schematic scale rather than restated: the AHDSR
|
||||
// schematic anchors a maxed knob at the canvas edge, which only holds while the two agree.
|
||||
// parameter set stores. An ALIAS of the overlay's schematic domain, which is itself an alias of
|
||||
// the taper's; param_taper.h owns why the number has one home.
|
||||
inline constexpr double kEnvTimeMaxSeconds = kGateStageMaxSeconds;
|
||||
|
||||
// Pitch depth throw: +/-kVelocityPitchRangeSemitones, centred. The one throw the pitch
|
||||
@@ -28,10 +29,11 @@ inline constexpr double kPitchDepthMaxSemis = kVelocityPitchRangeSemitones;
|
||||
// Key-track knob ceiling (0..200%), shared by the pitch and filter key-track controls.
|
||||
inline constexpr double kKeyTrackMax = 2.0;
|
||||
|
||||
// The normalized [0,1] a control shows: seconds over the ceiling, levels and fractions as-is,
|
||||
// signed depths centred at 0.5, curve exponents over their logarithmic travel. Controls backed
|
||||
// by per-instance state rather than the parameter set (voice count, master gain, the pitch
|
||||
// key-track scalar, preview velocity) are not here — the shell reads those from the processor.
|
||||
// The normalized [0,1] a control shows: stage times through the shared time taper, levels and
|
||||
// fractions as-is, signed depths through the centre-expanded depth taper, curve exponents over
|
||||
// their logarithmic travel. Controls backed by per-instance state rather than the parameter set
|
||||
// (voice count, master gain, the pitch key-track scalar, preview velocity) are not here — the
|
||||
// shell reads those from the processor.
|
||||
double deckParamNorm(DeckParam id, const PlaySeconds& play);
|
||||
|
||||
// Applies a committed interaction: a knob's normalized `value`, or a toggle's `segment` (0/1).
|
||||
@@ -39,13 +41,23 @@ double deckParamNorm(DeckParam id, const PlaySeconds& play);
|
||||
void setDeckParam(DeckParam id, PlaySeconds& play, double value, int segment);
|
||||
|
||||
// Resets `id` to its default. The default IS what a fresh PlaySeconds carries, so there is no
|
||||
// second table of defaults to drift from the real one. It arrives via the norm round trip, so
|
||||
// landing EXACTLY on a stage time (0.003 s attack, 0.060 s release) depends on
|
||||
// kEnvTimeMaxSeconds being a power of two — x/2^n*2^n is lossless, an arbitrary ceiling is not.
|
||||
// Move that ceiling off a power of two and a reset lands a mantissa bit off its own default.
|
||||
// second table of defaults to drift from the real one, and the value is COPIED rather than
|
||||
// round-tripped through norm -> value. That bypass is MANDATORY: a reset must land on the stored
|
||||
// default bit for bit, and no round trip through a log taper over a non-power-of-two ceiling can
|
||||
// promise that for every control. Never "simplify" it back into a round trip.
|
||||
// For knob-valued controls — a toggle has no reset gesture.
|
||||
void resetDeckParam(DeckParam id, PlaySeconds& play);
|
||||
|
||||
// THE snap-unit table: which whole unit Shift snaps each control to. Includes the deck's
|
||||
// processor-side ids (voice count, master gain), which have no entry in the two functions above
|
||||
// because their VALUE lives outside the parameter set — the unit does not.
|
||||
UnitCategory deckParamUnit(DeckParam id);
|
||||
|
||||
// Applies that snap to a control's normalized value. Snapping happens in the DISPLAYED unit, so
|
||||
// this is where each control's full scale enters: 0..100 %, 0..200 % and +/-100 % all snap to a
|
||||
// whole displayed percent and therefore take different norm steps.
|
||||
double snapDeckParamNorm(DeckParam id, double norm);
|
||||
|
||||
// A time constant as MILLISECONDS, e.g. "12 ms". Never switches to seconds: the editor reads in
|
||||
// one unit so two stage times are comparable at a glance. Sub-10 ms keeps one decimal so a short
|
||||
// attack is not rounded to a bare "0 ms". Writes at most `len` bytes including the terminator.
|
||||
|
||||
Reference in New Issue
Block a user