Collapse a dual-mono resample bake to one channel, like every other capture
prepareLanding takes the shared collapse on the staged buffer before the hash and the channel-count read, so hash, entry and file all derive from one buffer. A true-stereo bake stays byte-identical.
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@@ -117,6 +117,22 @@ struct MonoCollapse {
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// including the bext/source-position consequence beyond hashing.
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MonoCollapse collapseToMono(const std::vector<std::uint8_t>& bytes);
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// A buffer after the collapse has had its say, PAIRED with the parse of the bytes
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// actually returned — so a caller that hashes `bytes`, reads a channel count off
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// `layout` and then writes `bytes` cannot describe one buffer while writing another.
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struct CollapsedWav {
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std::vector<std::uint8_t> bytes; // the rebuilt 1-channel WAV, or the input verbatim
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WavLayout layout; // the parse OF `bytes`
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bool collapsed = false;
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};
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// `collapseToMono` over a whole buffer, for a caller that goes on to hash and measure
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// the result rather than rewrite a file (`shell/capture`'s collapseCapturedFileToMono is
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// the file-side path over the same predicate). Takes the buffer by value: a decline hands
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// those same bytes straight back. A rebuild that does not parse back is discarded rather
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// than returned, so an invalid `layout` can only ever mean the INPUT was not a usable WAV.
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CollapsedWav applyMonoCollapse(std::vector<std::uint8_t> bytes);
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// How applying the collapse to a captured FILE ended. `Declined` is collapseToMono's own
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// "nothing to do"; `Failed` is a read that never happened or a warranted rewrite that did
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// not land. The capture is intact and correctly measured in every case — only the report
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