Ψ-W2-T2: collapse a capture whose channels are bit-identical to one lossless mono channel, index value measured off the landed file

This commit is contained in:
2026-08-01 21:46:55 -04:00
parent 09d64c9f46
commit 4fa3c1dd15
12 changed files with 312 additions and 11 deletions
+1 -1
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@@ -206,7 +206,7 @@ Plan-style docs live under `docs/`:
- **Null test:** a dry offline capture of a range, re-inserted at its source position, nulls to silence against the source — the tool's trust anchor. Ship as a verification action. (Verification action cut per `docs/product/provenance.md` — manual verification only.)
- **Bit-identical repeats:** identical offline capture requests produce identical files.
- **Non-destructive:** capture never mutates source items or tracks; the realtime backend's temp track is created and removed cleanly, and source routing is restored.
- **Exact bounds:** no rounding of the requested range; no added silence unless a tail is explicitly requested; channel count preserved (no silent stereo fold).
- **Exact bounds:** no rounding of the requested range; no added silence unless a tail is explicitly requested; **no lossy channel fold** — summing or averaging differing channels is forbidden. The one permitted collapse is lossless: a new capture whose channels are bit-identical per frame (float bit patterns, never an epsilon) lands as a 1-channel file, with `Sample::channelCount` and the file's `fmt` written together so the two can never disagree. Frame count, sample rate and bit depth are untouched by it. Never retroactive — existing entries and files are never rewritten — and ingest is excluded, because an imported file is the user's bytes, not our capture. The superseded wording ("channel count preserved") was already untrue in the other direction: a mono source renders at `RENDER_CHANNELS = 2`.
- **Relative paths only** in the persisted `BankIndex`.
- **Capture FX scope:** two scopes only — item = item/take FX only; track = item FX + the selected track's own track FX. There is no master scope (to capture the master, render a track instead). For both scopes, the out-of-scope chain (ancestors + master track, plus the item's own track for item scope) has its FX, gain, and pan/width/pan-law/mode neutralized to unity — the master track is bypassed as out-of-scope chain, not captured as a scope. Range (time selection or razor) is orthogonal.
+9 -1
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@@ -45,7 +45,7 @@ Detail specific to these pure modules:
## Modules
- `wav_codec` — chunk walker + layout parse + float32 build + size-field patch + content hashes; the single pure RIFF/WAV owner (`wav_trim` is retired; `wav_codec` is the sole owner).
- `wav_codec` — chunk walker + layout parse + float32 build + size-field patch + the lossless mono collapse + content hashes; the single pure RIFF/WAV owner (`wav_trim` is retired; `wav_codec` is the sole owner).
- `capture_realtime` (`core/capture`, **renamed from `realtime_record` in Q-W3** — the Q-9 naming rider: pure module takes the stem, the shell takes the suffix, matching `drag_out`/`drag_out_win`) — the M8 realtime-record pure logic: capture scope + FX-tap point → `I_RECMODE`/`I_RECMODE_FLAGS` values, wet/dry → tap point, the recorded-file → `Sample` mapping, and the async record-phase state machine. Depends on `bank_model` for the plain `Sample`/`SourceMode` types. The transport/temp-track/send recipe lives in the shell (`shell/capture/capture_realtime_shell.cpp` + `capture_realtime_finalize.cpp`).
- `batch_capture` — pure batch-capture planner: maps source ranges to capture units and aggregates results.
- `capture_paths` — the REAPER-free path arithmetic behind offline capture: bank-subfolder + unique-filename derivation (`deriveBankPaths`, forward-slash form, no filesystem touch), the absolute-render-dir vs. project-relative-index-path split (`BankPaths`), the persist-side inverse (`resolveBankFile`, `projectDirOfRpp`), the Save-As bank-relocation plan (`deriveRelocationPlan`), and the GUID-primary project-identity classifier (`classifyProjectTransition``NoOp`/`Load`/`SaveAsRelocate`) the persist-poll timer drives.
@@ -81,6 +81,14 @@ Detail specific to these pure modules:
- `kRenderPreFaderStems` (&8192) is deliberately **not** used — REAPER offline
render has no true pre-FX "dry" bit; FX scoping is done entirely by the
FX-bypass-around-render mechanism, never by a render bit.
- **The mono collapse changes a capture's content identity, by design.**
`hashWavContent` covers the `fmt ` body plus the `data` payload, and the collapse
rewrites both — so a collapsed capture does NOT hash-dedup against a stereo twin of
the same audio already in the bank. Accepted: the predicate is deterministic over
deterministic bytes, so repeats of the same request still dedup against each other,
which is what the bit-identical-repeats invariant actually asks for. Do not "fix"
this by hashing pre-collapse — that would make two entries with different audio
layouts share one identity.
- `tail_control`'s `kDefaultManualTailMs`/`kManualStepMs` and
`render_settings`'s `kMaxTailMs`/`kAutoTrimThresholdDb` are separate constants
in separate files by design (panel-facing default/step vs. runaway-guard cap)
+38
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@@ -257,6 +257,44 @@ std::vector<std::uint8_t> buildFloat32Wav(int nch, std::uint32_t rate,
return out;
}
MonoCollapse collapseToMono(const std::vector<std::uint8_t>& bytes) {
MonoCollapse out;
const WavLayout layout = parseWavLayout(bytes);
if (!layout.valid || layout.channelCount < 2) return out;
const std::size_t frames = layout.frameCount();
if (frames == 0) return out;
const std::size_t stride = layout.channelCount;
const std::vector<AudioSample> pcm = extractFloatFrames(bytes, layout, 0, frames);
if (pcm.size() != frames * stride) return out; // short read -> decline, never guess
// Bit patterns, not values: see the header. memcpy is the only defined float->bits
// read, and it compiles to a register move.
auto bitsOf = [](AudioSample s) {
std::uint32_t bits = 0;
std::memcpy(&bits, &s, 4u);
return bits;
};
for (std::size_t f = 0; f < frames; ++f) {
const std::uint32_t first = bitsOf(pcm[f * stride]);
for (std::size_t c = 1; c < stride; ++c) {
if (bitsOf(pcm[f * stride + c]) != first) return out;
}
}
// float -> double -> float round-trips exactly (double represents every float),
// so channel 0 reaches the rebuilt file unaltered.
std::vector<double> mono(frames);
for (std::size_t f = 0; f < frames; ++f)
mono[f] = static_cast<double>(pcm[f * stride]);
out.collapsed = true;
out.bytes = buildFloat32Wav(1, layout.sampleRate, frames, mono);
return out;
}
std::string hashBytes(const std::uint8_t* data, std::size_t len) {
// FNV-1a 64-bit: deterministic, no dependencies, adequate for dedup identity.
std::uint64_t h = kFnvOffsetBasis;
+26
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@@ -90,6 +90,32 @@ std::vector<std::uint8_t> buildFloat32Wav(int nch, std::uint32_t rate,
std::size_t frameCount,
const std::vector<double>& interleaved);
// --- Lossless mono collapse ---------------------------------------------------
// The outcome of the bit-identical mono collapse. `collapsed == false` means the
// caller must leave the source file exactly as it is — it writes nothing.
struct MonoCollapse {
bool collapsed = false;
std::vector<std::uint8_t> bytes; // the rebuilt 1-channel WAV; empty unless collapsed
};
// Collapses a multi-channel float32 WAV to one channel when EVERY channel of EVERY
// frame carries the identical float BIT PATTERN. Bit equality, never an epsilon and
// never `==` on floats: +0.0/-0.0 and two NaNs with differing payloads are NOT
// identical and are never folded. Frame count, sample rate and bit depth are
// preserved — only the interleave stride changes — so the collapse cannot lose
// information, and a lossy downmix (summing differing channels) is not something
// this can express.
//
// Declines for: bytes that do not parse; a file already at one channel; a zero-frame
// file (no frame of evidence to act on); any differing channel pair.
//
// The rebuild is a canonical minimal WAV, so non-audio chunks (a renderer's `bext`
// timestamp, iXML, LIST) do not survive it. That much hashWavContent already skips —
// but the collapse rewrites the `fmt ` body and the `data` payload too, which moves
// the file's content identity; see this directory's CLAUDE.md for what that costs.
MonoCollapse collapseToMono(const std::vector<std::uint8_t>& bytes);
// --- Content identity (dedup hashes) -----------------------------------------
// Deterministic FNV-1a 64-bit content hash over `len` bytes, as 16-char lowercase
+3
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@@ -88,6 +88,9 @@ struct Sample {
double wetDry = 1.0; // 1.0 = fully wet, 0.0 = fully dry
// Channels in the file this entry names — equal to its `fmt ` count by
// construction, which is what makes the instrument's mono/stereo read-out and
// its waveform lane count agree with the audio. 0 = unknown (pre-field entry).
int channelCount = 0;
int sampleRate = 0;
+1 -1
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@@ -51,7 +51,7 @@ detail not covered there:
## Modules
- `capture` — two CONCRETE backends with deliberately different lifecycles (no shared interface — the former `ICaptureBackend` was deleted in Q-W3, T4-26: one deriver, zero polymorphic call sites): `OfflineRenderBackend` (deterministic default, synchronous) and `RealtimeRecordBackend` (async begin/tick/abort). Input: `CaptureRequest`. Output: finished file + populated `Sample` handed to `bank_model`.
- `capture` — two CONCRETE backends with deliberately different lifecycles (no shared interface — the former `ICaptureBackend` was deleted in Q-W3, T4-26: one deriver, zero polymorphic call sites): `OfflineRenderBackend` (deterministic default, synchronous) and `RealtimeRecordBackend` (async begin/tick/abort). Input: `CaptureRequest`. Output: finished file + populated `Sample` handed to `bank_model`. It also owns the two file-side steps both backends share: `collapseCapturedFileToMono` (the lossless mono collapse, applied to the landed file) and `stampCaptureSample`, which measures the channel count off that same file so the entry and the audio cannot disagree.
- `scope_resolve` (`shell/capture`) — scope/source resolution shared by every capture entry point (Q-W3 hoist out of `main.cpp`): razor-else-time range inference, selected-track/selected-item-owning-track collection with canonical GUIDs, and the M10 provenance-assembly inputs (read BEFORE the FX-bypass guard neutralizes the in-scope chain).
- `render_selection` (`shell/capture`) — the transient track selection a selected-tracks render (`&128`) requires, as a stack RAII guard: REAPER prints whatever tracks are selected, so `renderOffline` makes the request's own tracks BE the selection for the render's duration and restores the user's set on every exit path. Engaged ONLY for that source mode, which leaves a stated residual: a `&32` selected-items render still prints whatever ITEMS the user has selected. Live captures are unaffected (that selection is the source), but a recipe replay of a `SelectedItems` capture renders against whatever happens to be selected then — the recipe stores tracks and a range, never item GUIDs, so this guard cannot close it. Filed in `docs/TODO.md`.
- `render_isolation` (`shell/capture`) — the transient upstream silencing a ranged ITEM render needs, as a stack RAII guard alongside the two above: the selected-tracks source prints everything flowing INTO the track, so each direct folder child's `B_MAINSEND` and each of the track's receives' `B_MUTE` are cut for the render and restored on every exit path. Direct children only — a grandchild reaches the track through the child that owns it. The child-set walk is pure (`core/capture/track_topology`).
+30 -2
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@@ -201,11 +201,27 @@ std::string makeUniqueTag(const std::string& prefix) {
std::to_string(++counter);
}
void collapseCapturedFileToMono(const std::string& absolutePath) {
const std::vector<std::uint8_t> bytes = util::readFileBytes(absolutePath);
if (bytes.empty()) return;
const MonoCollapse collapse = collapseToMono(bytes);
if (!collapse.collapsed) return;
// One truncating write — the same shape, and the same accepted mid-write residual,
// as the realtime Auto-tail trim (capture_realtime_finalize.cpp).
std::ofstream out(absolutePath, std::ios::binary | std::ios::trunc);
if (!out) return;
out.write(reinterpret_cast<const char*>(collapse.bytes.data()),
static_cast<std::streamsize>(collapse.bytes.size()));
}
void stampCaptureSample(Sample& s, const CaptureRequest& req,
ReaProject* rateProj, ReaProject* timeSigProj,
const std::string& absolutePath) {
// Track GUIDs + channel count: echoed from the request (the caller resolved
// the selection; the backends stay source-agnostic).
// Track GUIDs echoed from the request (the caller resolved the selection; the
// backends stay source-agnostic). channelCount starts at the request value only
// as the fallback for an unparseable file — the produced FILE overrides it below.
s.trackGuids = req.trackGuids;
s.channelCount = req.channelCount;
@@ -238,6 +254,10 @@ void stampCaptureSample(Sample& s, const CaptureRequest& req,
const std::vector<std::uint8_t> fileBytes = util::readFileBytes(absolutePath);
if (!fileBytes.empty()) {
s.contentHash = hashWavContent(fileBytes);
// The one authority for the entry's channel count is the file's own `fmt`
// — never the render request, which asks for 2 on every capture path.
const WavLayout layout = parseWavLayout(fileBytes);
if (layout.valid) s.channelCount = static_cast<int>(layout.channelCount);
}
}
@@ -447,6 +467,14 @@ CaptureResult OfflineRenderBackend::capture(const CaptureRequest& request) {
}
}
// Lossless mono collapse, deliberately AFTER the bounds gate: the gate measures
// REAPER's own render against the requested window, so nothing of ours may sit
// between the render and that measurement, and a refusal must delete the
// renderer's file rather than one this step had already rewritten. The collapse
// preserves the frame count, so the two are order-independent in outcome — only
// in what each is measuring.
collapseCapturedFileToMono(expectedPath);
// Record the request's own bounds (exact) rather than re-measuring the file.
Sample s;
// Same uniqueTag that named the file — calling makeUniqueTag() again could
+13 -2
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@@ -53,6 +53,9 @@ struct CaptureRequest {
// 0 sampleRate => follow project rate.
int sampleRate = 0;
// What the RENDER is asked for (RENDER_CHANNELS / the realtime record mode), not
// what the capture lands as: a dual-mono render is collapsed to 1 channel after
// the fact, and the Sample's count comes from the produced file.
int channelCount = 2;
WavBitDepth bitDepth = WavBitDepth::Float32;
@@ -100,8 +103,16 @@ public:
// backend's family marker ("" offline, "rt-" realtime).
std::string makeUniqueTag(const std::string& prefix);
// Stamps the metadata shared by both backends onto `s`: trackGuids + channelCount
// (echoed from the request), resolved sampleRate (request rate, else PROJECT_SRATE
// Rewrites a just-captured WAV in place as a 1-channel file when its channels are
// bit-identical (the pure `collapseToMono` decides). Every other file is left
// untouched, byte for byte, so the not-collapsed path is exactly what the backend
// produced. Must run BEFORE stampCaptureSample, which measures the landed file.
void collapseCapturedFileToMono(const std::string& absolutePath);
// Stamps the metadata shared by both backends onto `s`: trackGuids (echoed from the
// request) + channelCount (measured from the produced file's `fmt`; the request
// value only as the fallback for a file that cannot be parsed), resolved
// sampleRate (request rate, else PROJECT_SRATE
// from `rateProj`), captureTempo, the capture-start time signature
// (TimeMap_GetTimeSigAtTime against `timeSigProj` — offline passes nullptr for the
// active project, realtime pins the record's own project), the WAV-aware
@@ -184,6 +184,10 @@ CaptureResult finalizeRecording(ReaProject* proj, MediaTrack* temp,
request.endSeconds);
}
// Channel-domain rewrite, after the frame-domain trim so it acts on the final
// frame set; it preserves the frame count, so the trimmed length above still holds.
collapseCapturedFileToMono(destPath);
// Pure recorded-capture -> Sample mapping (identity, bounds echo, tier).
RecordedCapture cap;
cap.relativePath = paths.relativePath;
@@ -194,7 +198,9 @@ CaptureResult finalizeRecording(ReaProject* proj, MediaTrack* temp,
cap.wetDry = request.wetDry;
cap.displayName = request.baseName;
cap.trackGuids = request.trackGuids;
cap.channelCount = request.channelCount;
// channelCount deliberately left unset here: stampCaptureSample measures it from
// the file below. Echoing the request was this path's own defect — it parsed the
// recorded layout for the trim and still reported the requested 2.
result.status = CaptureStatus::Ok;
result.sample = sampleFromRecordedCapture(cap);
+3 -2
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@@ -148,8 +148,9 @@ std::string ReaSamplerProcessor::reloadInstrument() {
// no-play — no crash, no retry loop.
if (const SelectedSample* sel = findRef(refs, selId)) {
// Auto-default: channelModeFor computes the mode from the loaded capture's channel
// count (always 2 for extension captures; mono only for ingest-imported mono files).
// An unknown count (0) or explicit user choice keeps the mode.
// count — 1 for an ingested mono file or a capture whose channels came out
// bit-identical and collapsed, 2 otherwise. An unknown count (0) or an explicit
// user choice keeps the mode.
{
std::lock_guard<std::mutex> cm(channelModeMutex_);
channelMode_ = channelModeFor(sel->channelCount, channelMode_,
+18
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@@ -573,8 +573,26 @@ static void testSeamFieldsAdditiveInvariant() {
CHECK(idx.query("id-z")->rootNote == 60); // move did not disturb seam fields
}
// A collapsed capture is a 1-channel entry, and the JSON is the only thing carrying
// that count across a project reload — the instrument's mono/stereo default reads it.
static void testMonoChannelCountRoundTrip() {
BankModel idx;
Sample s = fullSample("mono");
s.channelCount = 1;
CHECK(idx.add(s) == AddResult::Added);
const std::string json = idx.serialize();
CHECK(json.find("\"channelCount\":1") != std::string::npos);
auto back = BankModel::deserialize(json);
CHECK(back.has_value());
CHECK(back && back->query("id-mono") &&
back->query("id-mono")->channelCount == 1);
}
int main() {
testFullFieldRoundTrip();
testMonoChannelCountRoundTrip();
testSerializeGoldenLiteral();
testDedupByHash();
testTierFilterAndMove();
+163 -1
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@@ -11,10 +11,14 @@
// buildFloat32Wav golden header + parse round-trip; hashBytes/hashWavContent
// determinism, metadata-skip, fallback, and domain separation; a golden hash
// literal pinning exact hex output for a fixed input (guards persisted
// contentHash values against a silent feed-sequence drift).
// contentHash values against a silent feed-sequence drift); and the lossless mono
// collapse (bit-identical N-channel fold, the one-sample-differs and signed-zero
// declines, already-mono, zero/single-frame, an odd padded leading chunk, and the
// content-hash consequence).
#include "../src/core/capture/wav_codec.h"
#include <cmath>
#include <cstdint>
#include <cstdio>
#include <cstring>
@@ -593,6 +597,155 @@ static void testGoldenHashLiterals() {
CHECK(hashBytes(wav.data(), wav.size()) == "68d8a193c958fd44");
}
// --- Lossless mono collapse --------------------------------------------------
// Every channel carries frame f's value; the collapse must keep those values verbatim
// in one channel and leave frame count / rate / bit depth alone.
static void testCollapseBitIdenticalStereo() {
auto wav = buildFloatWav(2, 48000, 6,
[](std::size_t f, std::uint16_t) {
return 0.25f * static_cast<float>(f) - 0.5f;
});
const MonoCollapse c = collapseToMono(wav);
CHECK(c.collapsed);
const WavLayout L = parseWavLayout(c.bytes);
CHECK(L.valid); // valid implies float32: the parser rejects anything else
CHECK(L.channelCount == 1);
CHECK(L.sampleRate == 48000);
CHECK(L.frameCount() == 6);
const auto pcm = extractFloatFrames(c.bytes, L, 0, 6);
CHECK(pcm.size() == 6);
for (std::size_t f = 0; f < 6 && f < pcm.size(); ++f)
CHECK(pcm[f] == 0.25f * static_cast<float>(f) - 0.5f);
}
static void testCollapseDeclinesOnOneDifferingSample() {
// Identical everywhere except frame 4's right channel, by the smallest step the
// format can express near 1.0.
auto wav = buildFloatWav(2, 48000, 8,
[](std::size_t f, std::uint16_t ch) {
float v = 1.0f + static_cast<float>(f);
if (f == 4 && ch == 1) v = nextafterf(v, 2.0f);
return v;
});
CHECK(!collapseToMono(wav).collapsed);
CHECK(collapseToMono(wav).bytes.empty());
}
// An already-mono file must come back untouched — a second capture pass over a
// collapsed file must not rebuild (and so must not re-hash) it.
static void testCollapseDeclinesOnAlreadyMono() {
auto wav = buildFloatWav(1, 44100, 4,
[](std::size_t f, std::uint16_t) {
return static_cast<float>(f);
});
CHECK(!collapseToMono(wav).collapsed);
}
// N-channel generalization: all-identical collapses to ONE channel, never a partial
// fold (4 -> 2). Unreachable from today's capture paths, which always render 2.
static void testCollapseFourChannels() {
auto same = buildFloatWav(4, 48000, 5,
[](std::size_t f, std::uint16_t) {
return -0.125f * static_cast<float>(f);
});
const MonoCollapse c = collapseToMono(same);
CHECK(c.collapsed);
const WavLayout L = parseWavLayout(c.bytes);
CHECK(L.valid && L.channelCount == 1 && L.frameCount() == 5);
auto oneDiffers = buildFloatWav(4, 48000, 5,
[](std::size_t f, std::uint16_t ch) {
float v = -0.125f * static_cast<float>(f);
if (f == 2 && ch == 3) v += 0.5f;
return v;
});
CHECK(!collapseToMono(oneDiffers).collapsed);
}
static void testCollapseZeroAndSingleFrame() {
// No frame of evidence that the channels agree -> decline rather than rebuild.
auto empty = buildFloatWav(2, 48000, 0,
[](std::size_t, std::uint16_t) { return 0.0f; });
CHECK(parseWavLayout(empty).valid && parseWavLayout(empty).frameCount() == 0);
CHECK(!collapseToMono(empty).collapsed);
auto one = buildFloatWav(2, 48000, 1,
[](std::size_t, std::uint16_t) { return 0.75f; });
const MonoCollapse c = collapseToMono(one);
CHECK(c.collapsed);
const WavLayout L = parseWavLayout(c.bytes);
CHECK(L.valid && L.channelCount == 1 && L.frameCount() == 1);
const auto pcm = extractFloatFrames(c.bytes, L, 0, 1);
CHECK(pcm.size() == 1 && pcm[0] == 0.75f);
}
// The predicate is over BIT PATTERNS: -0.0f == +0.0f compares equal as floats but is
// a different value on disk, so folding it would not be lossless.
static void testCollapseSignedZeroIsNotIdentical() {
auto wav = buildFloatWav(2, 48000, 3,
[](std::size_t, std::uint16_t ch) {
return ch == 0 ? 0.0f : -0.0f;
});
CHECK(!collapseToMono(wav).collapsed);
}
// A leading odd-sized chunk exercises the walk's RIFF pad byte; the rebuilt file is
// canonical, so that chunk does not survive.
static void testCollapseThroughOddPaddedLeadingChunk() {
std::vector<std::uint8_t> chunks;
putTag(chunks, "LIST");
putU32(chunks, 5); // odd body -> one pad byte
for (int i = 0; i < 5; ++i) chunks.push_back(0x41);
chunks.push_back(0); // the pad
putTag(chunks, "fmt ");
putU32(chunks, 16);
putU16(chunks, 3);
putU16(chunks, 2);
putU32(chunks, 48000);
putU32(chunks, 48000u * 2u * 4u);
putU16(chunks, 8);
putU16(chunks, 32);
putTag(chunks, "data");
putU32(chunks, 3u * 2u * 4u);
for (std::size_t f = 0; f < 3; ++f)
for (int ch = 0; ch < 2; ++ch) putFloat(chunks, 0.5f * static_cast<float>(f));
std::vector<std::uint8_t> wav;
putTag(wav, "RIFF");
putU32(wav, static_cast<std::uint32_t>(4 + chunks.size()));
putTag(wav, "WAVE");
wav.insert(wav.end(), chunks.begin(), chunks.end());
const MonoCollapse c = collapseToMono(wav);
CHECK(c.collapsed);
const WavLayout L = parseWavLayout(c.bytes);
CHECK(L.valid && L.channelCount == 1 && L.frameCount() == 3);
// Canonical rebuild: byte-for-byte what buildFloat32Wav produces for the same PCM.
CHECK(c.bytes == buildFloat32Wav(1, 48000, 3, {0.0, 0.5, 1.0}));
}
static void testCollapseDeclinesOnUnparseableBytes() {
std::vector<std::uint8_t> junk = {'N','O','P','E', 0,0,0,0, 'W','A','V','E'};
CHECK(!collapseToMono(junk).collapsed);
CHECK(!collapseToMono(std::vector<std::uint8_t>{}).collapsed);
}
// Stated consequence, pinned: the collapse rewrites both the `fmt ` body and the
// `data` payload, so a collapsed capture no longer shares content identity with the
// stereo file it came from and will not dedup against one already in the bank.
static void testCollapseChangesContentHash() {
auto wav = buildFloatWav(2, 48000, 4,
[](std::size_t f, std::uint16_t) {
return static_cast<float>(f);
});
const MonoCollapse c = collapseToMono(wav);
CHECK(c.collapsed);
CHECK(hashWavContent(c.bytes) != hashWavContent(wav));
}
int main() {
testParseCanonicalStereo();
testParseMonoAndLeadingChunk();
@@ -618,6 +771,15 @@ int main() {
testHashWavContentDomainSeparationFromWholeFile();
testHashMatchesBuildOutput();
testGoldenHashLiterals();
testCollapseBitIdenticalStereo();
testCollapseDeclinesOnOneDifferingSample();
testCollapseDeclinesOnAlreadyMono();
testCollapseFourChannels();
testCollapseZeroAndSingleFrame();
testCollapseSignedZeroIsNotIdentical();
testCollapseThroughOddPaddedLeadingChunk();
testCollapseDeclinesOnUnparseableBytes();
testCollapseChangesContentHash();
if (g_fail == 0) std::printf("wav_codec: all tests passed\n");
else std::printf("wav_codec: %d CHECK(s) FAILED\n", g_fail);