capture: render a ranged item capture time-bounded — the selected-items source can't narrow a window, only a full-extent one uses it
sourceModeForScope now takes the item extent vs. the requested window. Full-extent item captures and the batch keep the old path unchanged.
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@@ -34,6 +34,12 @@ struct ResolvedSource
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double endSeconds = 0.0;
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std::vector<MediaTrack*> sourceTracks;
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std::vector<std::string> trackGuids;
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// Item scope only: does the selected items' own extent already print
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// [startSeconds, endSeconds)? Feeds sourceModeForScope. Defaults false so a
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// hand-built source fails closed to the time-bounded render — a caller whose
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// range IS the item extent (batch item capture) says so explicitly.
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bool itemExtentIsWindow = false;
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};
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// Reads every track's P_RAZOREDITS and returns the union of parsed track-audio
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