2nd Pass Render
This commit is contained in:
@@ -100,6 +100,10 @@ RenderSettingsChoice renderSettingsFor(SourceMode mode, double /*wetDry*/) {
|
||||
return c;
|
||||
}
|
||||
|
||||
void applySecondPassRenderSettings(const bool secondPass, RenderSettingsChoice& choice) {
|
||||
if (secondPass) { choice.settings |= kSecondPassRender; }
|
||||
}
|
||||
|
||||
const char* renderSourceLabel(SourceMode mode) {
|
||||
switch (mode) {
|
||||
// MasterMix and TimeSelection share this label because they ARE the same
|
||||
|
||||
Reference in New Issue
Block a user