feat(bank_panel): docked bank grid with LICE waveform thumbnails (M5 Wave A)

Docked SWELL window toggled by a new action, drawing the current bank as
per-sample min/max thumbnails (PCM_source + peaks) with an in-memory cache.
Pure grid-layout/cache-key math in bank_grid (tested). Renames peaks::Sample
-> AudioSample to avoid colliding with bank_model::Sample.
This commit is contained in:
2026-07-22 21:02:22 -04:00
parent ec211a5620
commit 71a3b26a47
12 changed files with 936 additions and 33 deletions
+446
View File
@@ -0,0 +1,446 @@
// bank_panel.cpp — REAPER-facing docked grid (M5, Wave A). See bank_panel.h.
//
// Compiled into the reaper_reasampler MODULE. Includes reaper_plugin_functions.h
// WITHOUT REAPERAPI_IMPLEMENT — main.cpp owns the API pointers; here they are
// extern (CLAUDE.md §contract).
//
// What this file owns (all REAPER/SWELL/LICE-bound, hence DAW-verified, not unit
// tested):
// * a SWELL dialog (IDD_BANK_PANEL) docked via DockWindowAddEx / undocked via
// DockWindowRemove; toggled open/closed.
// * WM_PAINT: draw the current bank as a grid of waveform thumbnails using LICE,
// or a centered empty-state string when the bank is empty.
// * per-sample PCM read via PCM_source (PCM_Source_CreateFromFile +
// PCM_source::GetSamples) fed to peaks::computeEnvelope at the cell width.
// * an in-memory thumbnail cache keyed by (sample id, draw width, bank
// generation) so paint does not recompute envelopes every frame.
//
// READ-ONLY (load-bearing principle): this panel never inserts into the arrange
// and never mutates the project or the bank. It only reads g_session.bank() and
// reads sample files off disk.
//
// THUMBNAIL-CACHE DECISION (CONTEXT.md §Open questions "recompute vs store peak
// bins alongside the index"): for Wave A we RECOMPUTE into an in-memory cache and
// do NOT persist peak bins in the index. Rationale: the persisted index stays
// lean and format-stable; envelopes are cheap to recompute on demand and must be
// recomputed anyway whenever the panel width (bin count) changes, which a stored
// fixed-resolution bin set could not satisfy. Storing bins is a later optimization
// if profiling shows recompute cost matters (it is bounded: one read + one O(frames)
// pass per sample, only on cache miss).
#include "bank_panel.h"
#include <cstdint>
#include <filesystem>
#include <string>
#include <unordered_map>
#include <vector>
#include "bank_grid.h"
#include "bank_model.h"
#include "capture_paths.h"
#include "peaks.h"
#include "persist.h"
// SWELL / LICE. On macOS/Linux SWELL is provided by the host (SWELL_PROVIDED_BY_APP);
// on Windows we use native Win32 (windows.h first, then swell.h no-ops on _WIN32).
// LICE routes its GDI through whichever backend is active. wdltypes.h gives
// WDL_DLGRET (the platform dialog-proc return type).
#ifdef _WIN32
#include <windows.h>
#endif
#include "wdltypes.h"
#include "swell/swell.h"
#include "lice/lice.h"
#include "resource.h"
#define REAPERAPI_MINIMAL
#define REAPERAPI_WANT_DockWindowAddEx
#define REAPERAPI_WANT_DockWindowActivate
#define REAPERAPI_WANT_DockWindowRemove
#define REAPERAPI_WANT_EnumProjects
#define REAPERAPI_WANT_GetMainHwnd
#define REAPERAPI_WANT_PCM_Source_CreateFromFile
#define REAPERAPI_WANT_PCM_Source_Destroy
#include "reaper_plugin_functions.h"
// main.cpp owns the module instance handle (needed to load the dialog resource).
extern REAPER_PLUGIN_HINSTANCE g_hInst;
namespace reasampler {
namespace {
namespace fs = std::filesystem;
// --- Layout / palette constants (Wave A: fixed, no user config — YAGNI) -------
// Cell size + spacing for the grid. Tuned for a legible thumbnail at a glance;
// revisit when audition/selection UI lands (Wave B) and cells gain chrome.
const GridSpec kGrid{/*cellWidth=*/140, /*cellHeight=*/84, /*gap=*/10};
// How many PCM frames to pull per sample for the thumbnail. The envelope is drawn
// at cell width (~140 bins), so a few thousand frames per bin is ample; capping
// the read keeps a long sample's thumbnail cheap without a streaming loop. A
// captured one-shot/loop is short; a full-mix bounce is downsampled visually
// anyway. If a sample is longer than this, the thumbnail shows its head — an
// acceptable Wave-A approximation, flagged for Wave B (whole-file overview).
constexpr int kMaxThumbnailFrames = 1 << 20; // ~1M frames (~22s @ 48k)
const LICE_pixel kColBackground = LICE_RGBA(28, 28, 30, 255);
const LICE_pixel kColCellBg = LICE_RGBA(44, 44, 48, 255);
const LICE_pixel kColCellBorder = LICE_RGBA(70, 70, 76, 255);
const LICE_pixel kColWaveform = LICE_RGBA(120, 200, 160, 255);
const LICE_pixel kColMidline = LICE_RGBA(60, 60, 66, 255);
const LICE_pixel kColText = LICE_RGBA(200, 200, 205, 255);
// --- Panel state --------------------------------------------------------------
// A computed thumbnail: the per-channel envelope at a known width. Held in the
// cache so paint reuses it until the sample, width, or bank generation changes.
struct CachedThumbnail {
Envelope envelope; // one ChannelEnvelope per channel, `width` bins each
int width = 0; // bins per channel this envelope was computed at
};
struct PanelState {
ReaSamplerSession* session = nullptr;
HWND hwnd = nullptr; // the docked dialog, null when closed
bool open = false;
// Bank-change detection: a cheap fingerprint of the bank (count + ids +
// relative paths). When it changes we bump `generation`, which invalidates
// every cache entry (keyed by generation) and forces a repaint. Simpler than
// adding a mutation counter to BankIndex, and correct across same-count
// project-load swaps (the fingerprint includes ids/paths, not just size).
std::string bankFingerprint;
std::uint64_t generation = 0;
// Thumbnail cache: key string (bank_grid::thumbnailKeyString) -> envelope.
// Entries for stale generations are lazily overwritten on next miss; a bank
// change also clears it wholesale (see refreshFingerprint) to bound memory.
std::unordered_map<std::string, CachedThumbnail> cache;
};
PanelState g_panel;
// --- Current-project directory (mirrors persist.cpp's derivation) -------------
//
// The index stores relative paths; resolving a bank file needs the current .rpp
// directory. persist.cpp derives this the same way for load; the panel is its own
// shell so it reads it directly rather than threading state through the session.
// FOLLOW-UP: capture.cpp, persist.cpp, and now bank_panel.cpp each carry this
// two-line derivation — a shared REAPER helper ("current project dir") is a clean
// small refactor once a third consumer exists (now it does). Out of scope this wave.
std::string currentProjectDir() {
std::vector<char> buf(4096, '\0');
EnumProjects(-1, buf.data(), static_cast<int>(buf.size()));
std::string rpp(buf.data());
if (rpp.empty()) return {}; // unsaved project: no resolvable bank
return normalizeSlashes(fs::path(rpp).parent_path().string());
}
// --- Thumbnail computation ----------------------------------------------------
// Reads up to kMaxThumbnailFrames of interleaved PCM from `absPath` and computes a
// per-channel min/max envelope at `width` bins. Returns an empty envelope on any
// failure (missing file, unreadable source, zero-length) — the caller draws an
// empty cell rather than propagating an error. READ-ONLY: opens the file through
// a PCM_source and destroys it; never touches the project.
Envelope computeThumbnail(const std::string& absPath, int width) {
if (width <= 0 || absPath.empty()) return {};
PCM_source* src = PCM_Source_CreateFromFile(absPath.c_str());
if (!src) return {};
const int nch = src->GetNumChannels();
const double srate = src->GetSampleRate();
const double lengthSec = src->GetLength();
if (nch <= 0 || srate < 1.0 || lengthSec <= 0.0) {
PCM_Source_Destroy(src);
return {};
}
// Frames to read: the whole sample, capped so a long bounce stays cheap.
std::int64_t totalFrames = static_cast<std::int64_t>(lengthSec * srate);
if (totalFrames <= 0) { PCM_Source_Destroy(src); return {}; }
int frames = totalFrames > kMaxThumbnailFrames
? kMaxThumbnailFrames
: static_cast<int>(totalFrames);
// One GetSamples call filling a caller-allocated interleaved buffer. block.length
// is the requested frame count; samples_out reports what was actually rendered
// (may be short at end-of-file). We ask at the source's own rate so no resample.
std::vector<ReaSample> buf(static_cast<std::size_t>(frames) * nch, 0.0);
PCM_source_transfer_t block{};
block.time_s = 0.0;
block.samplerate = srate;
block.nch = nch;
block.length = frames;
block.samples = buf.data();
block.samples_out = 0;
src->GetSamples(&block);
PCM_Source_Destroy(src);
const int got = block.samples_out;
if (got <= 0) return {};
// ReaSample is double in some builds, float in others; peaks consumes float
// (peaks::Sample is a float alias, its native buffer type). Convert at this
// boundary — use `float` explicitly, NOT `reasampler::Sample`, because that
// name also denotes bank_model's metadata struct in this same namespace when
// both headers are visible (they are here in the module).
const std::size_t sampleCount = static_cast<std::size_t>(got) * nch;
std::vector<float> pcm(sampleCount);
for (std::size_t i = 0; i < sampleCount; ++i)
pcm[i] = static_cast<float>(buf[i]);
return computeEnvelope(pcm, static_cast<std::size_t>(nch),
static_cast<std::size_t>(got),
static_cast<std::size_t>(width));
}
// Returns the cached envelope for `sample` at `width`, computing+inserting it on a
// miss. Keyed by (id, width, current generation) so a resize or bank change misses
// and recomputes. `projectDir` resolves the sample's relative path to disk.
const Envelope& thumbnailFor(const Sample& sample, int width,
const std::string& projectDir) {
ThumbnailKey key{sample.id, width, g_panel.generation};
const std::string ks = thumbnailKeyString(key);
auto it = g_panel.cache.find(ks);
if (it != g_panel.cache.end()) return it->second.envelope;
const std::string abs = resolveBankFile(projectDir, sample.relativePath);
CachedThumbnail thumb;
thumb.width = width;
thumb.envelope = computeThumbnail(abs, width);
auto ins = g_panel.cache.emplace(ks, std::move(thumb));
return ins.first->second.envelope;
}
// --- Drawing ------------------------------------------------------------------
// Draws one sample's envelope into `rect` of `bmp`: a cell background, border, a
// zero midline, and the min/max waveform. Multi-channel envelopes are stacked
// vertically (each channel gets an equal horizontal band) so a stereo sample shows
// both channels without folding (precision invariant: no stereo fold).
void drawThumbnail(LICE_IBitmap* bmp, const CellRect& rect, const Envelope& env) {
LICE_FillRect(bmp, rect.x, rect.y, rect.width, rect.height, kColCellBg, 1.0f, 0);
LICE_DrawRect(bmp, rect.x, rect.y, rect.width, rect.height, kColCellBorder, 1.0f, 0);
if (env.empty()) {
// Unreadable / empty sample: cell drawn, no waveform. A single midline
// signals "cell present, no data" without an error dialog.
const int midY = rect.y + rect.height / 2;
LICE_Line(bmp, rect.x + 2, midY, rect.x + rect.width - 2, midY,
kColMidline, 1.0f, 0, false);
return;
}
const int channels = static_cast<int>(env.size());
const int bandH = rect.height / channels;
for (int ch = 0; ch < channels; ++ch) {
const ChannelEnvelope& bins = env[ch];
const int bandTop = rect.y + ch * bandH;
const int midY = bandTop + bandH / 2;
// half-height in pixels a full-scale (|value|==1) sample reaches, minus a
// 2px inset so the waveform never touches the cell border.
const double halfSpan = (bandH / 2) - 2;
LICE_Line(bmp, rect.x + 2, midY, rect.x + rect.width - 2, midY,
kColMidline, 1.0f, 0, false);
const int nbins = static_cast<int>(bins.size());
if (nbins <= 0) continue;
// Map bin i -> a column x within the cell's inner width. The envelope was
// computed at `width` bins == the cell's drawable columns, so bin i maps
// to column i; guard anyway if they differ (e.g. cached at another width).
const int innerW = rect.width - 4; // 2px inset each side
for (int i = 0; i < nbins; ++i) {
const int x = rect.x + 2 + (nbins > 1 ? (i * (innerW - 1)) / (nbins - 1) : 0);
// min<=max always (peaks invariant). Draw a vertical line from the
// min sample to the max sample, clamped to the band.
int yMax = midY - static_cast<int>(bins[i].max * halfSpan); // max -> up
int yMin = midY - static_cast<int>(bins[i].min * halfSpan); // min -> down
if (yMax < bandTop) yMax = bandTop;
if (yMin > bandTop + bandH - 1) yMin = bandTop + bandH - 1;
LICE_Line(bmp, x, yMin, x, yMax, kColWaveform, 1.0f, 0, false);
}
}
}
// Draws the empty-state message centered in the client area.
void drawEmptyState(HWND hwnd, LICE_IBitmap* bmp, int w, int h) {
(void)hwnd;
LICE_Clear(bmp, kColBackground);
HDC dc = bmp->getDC();
if (!dc) return;
const char* msg = "No samples in this project's bank yet. Capture one to see it here.";
RECT rc{0, 0, w, h};
SetTextColor(dc, RGB(200, 200, 205));
SetBkMode(dc, TRANSPARENT);
DrawText(dc, msg, -1, &rc, DT_CENTER | DT_VCENTER | DT_SINGLELINE | DT_WORDBREAK);
}
// The full paint: build/refresh the LICE backing bitmap at client size, draw the
// grid (or empty state), then blit to the window HDC.
void paintPanel(HWND hwnd, HDC hdc) {
RECT cr{};
GetClientRect(hwnd, &cr);
const int w = cr.right - cr.left;
const int h = cr.bottom - cr.top;
if (w <= 0 || h <= 0) return;
// A per-paint sysbitmap. Cheap to construct; sized to the client. (Wave A
// keeps it local; if repaint cost ever matters, cache it across paints.)
LICE_SysBitmap bmp(w, h);
const BankIndex* bank = g_panel.session ? &g_panel.session->bank() : nullptr;
if (!bank || bank->empty()) {
drawEmptyState(hwnd, &bmp, w, h);
} else {
LICE_Clear(&bmp, kColBackground);
const std::string projectDir = currentProjectDir();
const std::vector<Sample>& samples = bank->all();
const std::vector<CellRect> rects =
computeCellRects(static_cast<int>(samples.size()), w, kGrid);
// Draw each cell's thumbnail. Inner drawable width == cell width - inset;
// compute the envelope at the cell's inner column count so bins map 1:1.
const int binWidth = kGrid.cellWidth - 4;
for (std::size_t i = 0; i < rects.size(); ++i) {
const CellRect& rect = rects[i];
// Skip cells entirely below the viewport (Wave A has no scroll; this
// just avoids computing thumbnails that cannot be seen).
if (rect.y >= h) continue;
const Envelope& env = thumbnailFor(samples[i], binWidth, projectDir);
drawThumbnail(&bmp, rect, env);
}
}
BitBlt(hdc, 0, 0, w, h, bmp.getDC(), 0, 0, SRCCOPY);
}
// --- Bank-change detection ----------------------------------------------------
// A cheap fingerprint of the bank: count + each sample's id and relative path.
// Ids are unique and stable; including relative paths catches an in-place file
// swap. Cheaper than hashing PCM, sufficient to know "the grid must redraw".
std::string bankFingerprint(const BankIndex& bank) {
std::string fp = std::to_string(bank.size());
for (const Sample& s : bank.all()) {
fp += '\x1f';
fp += s.id;
fp += '\x1f';
fp += s.relativePath;
}
return fp;
}
// Recomputes the fingerprint; on change, bumps the generation and clears the
// cache (bounding memory and invalidating every stale-generation entry). Returns
// true if the bank changed since last check.
bool refreshFingerprint() {
if (!g_panel.session) return false;
std::string fp = bankFingerprint(g_panel.session->bank());
if (fp == g_panel.bankFingerprint) return false;
g_panel.bankFingerprint = std::move(fp);
++g_panel.generation;
g_panel.cache.clear();
return true;
}
// --- Dialog proc + docking ----------------------------------------------------
WDL_DLGRET dlgProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) {
switch (msg) {
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
paintPanel(hwnd, hdc);
EndPaint(hwnd, &ps);
return 0;
}
case WM_DESTROY:
// REAPER closed the dock (user X'd it). Reflect closed state so the
// toggle re-opens rather than trying to reuse a dead HWND.
g_panel.hwnd = nullptr;
g_panel.open = false;
return 0;
default:
break;
}
return 0;
}
void openPanel() {
if (g_panel.open && g_panel.hwnd) {
DockWindowActivate(g_panel.hwnd);
return;
}
// Create the dialog as a child (WS_CHILD in the template); REAPER's docker
// reparents it. lParam is unused (state lives in g_panel).
g_panel.hwnd = CreateDialogParam(g_hInst, MAKEINTRESOURCE(IDD_BANK_PANEL),
GetMainHwnd(), dlgProc, 0);
if (!g_panel.hwnd) return;
// Dock it. identstr is a stable per-window key REAPER uses to remember the
// dock position/state across sessions; FOREVER-STABLE like the action ids.
// allowShow=true asks REAPER to show the dock if hidden.
DockWindowAddEx(g_panel.hwnd, "ReaSampler Bank", "reasampler_bank_panel", true);
DockWindowActivate(g_panel.hwnd);
g_panel.open = true;
// Prime the fingerprint so the first timer tick doesn't count the initial
// bank as a "change" (it's already drawn on open).
refreshFingerprint();
}
void closePanel() {
if (g_panel.hwnd) {
DockWindowRemove(g_panel.hwnd);
DestroyWindow(g_panel.hwnd);
g_panel.hwnd = nullptr;
}
g_panel.open = false;
}
} // namespace
// --- Public API ---------------------------------------------------------------
void bankPanelInit(ReaSamplerSession* session) {
g_panel.session = session;
}
void bankPanelToggle() {
if (g_panel.open)
closePanel();
else
openPanel();
}
bool bankPanelIsOpen() {
return g_panel.open;
}
void bankPanelRefresh() {
if (!g_panel.open || !g_panel.hwnd) return;
// Repaint only when the bank actually changed (generation bump). Cheap tick
// otherwise — just a fingerprint string compare.
if (refreshFingerprint())
InvalidateRect(g_panel.hwnd, nullptr, FALSE);
}
void bankPanelShutdown() {
closePanel();
g_panel.cache.clear();
g_panel.session = nullptr;
}
} // namespace reasampler