fix(view): lane-separate a content-bearing folder's own media when it's derived-visible in >1 mode

planLaneMinting now takes the model + folder tree and splits a track visible in
2+ modes that carries own media (own-item span OR folder derived-visibility),
fixing an item dropped on a cross-mode folder leaking into every mode. Show-both
tracks are never force-split.
This commit is contained in:
2026-07-24 05:08:18 -04:00
parent 960c5166ee
commit 78a31ff215
5 changed files with 298 additions and 50 deletions
+11 -5
View File
@@ -543,13 +543,19 @@ bool applyMode(ViewModeModel& model, const std::string& targetModeId, ReaProject
bool mintManagedLanes(ViewModeModel& model, ReaProject* proj) {
std::vector<std::pair<std::string, MediaTrack*>> handleByGuid;
readFolderEntries(proj, handleByGuid); // populates handleByGuid (tree unused here)
std::vector<TrackFolderEntry> entries = readFolderEntries(proj, handleByGuid);
// The minting decision is now folder-tree / visibility aware: it needs the tree to
// detect a content-bearing folder derived-visible in >1 mode (which must lane-separate
// its own media even when that media is single-mode). Build it exactly as applyMode does.
const FolderTree tree = buildFolderTree(entries);
// Build the live per-track item picture and run the PURE decision. A single-mode
// track produces no split; a track that now holds >1 mode's content produces mints
// + assignments. Manual-lane items are reported exempt inside readLaneTracks.
// Build the live per-track item picture and run the PURE decision. A track visible in
// exactly one mode produces no split; a track visible in >1 mode while carrying its own
// media (own items span modes, OR a folder derived-visible across modes) produces mints
// + assignments. Manual-lane items are reported exempt inside readLaneTracks; show-both
// tracks are skipped inside the decision.
const std::vector<LaneTrack> tracks = readLaneTracks(model, handleByGuid);
const LaneMintPlan plan = planLaneMinting(tracks);
const LaneMintPlan plan = planLaneMinting(model, tree, tracks);
if (plan.empty()) return false; // nothing to mint — no Undo point for a no-op tick
// Wrap the structural mutation in ONE Undo block (unlike the invisible membership
+8 -5
View File
@@ -52,13 +52,16 @@ namespace reasampler {
// registered mode. `proj` may be nullptr to mean REAPER's current project.
bool applyMode(ViewModeModel& model, const std::string& targetModeId, ReaProject* proj);
// Mints managed fixed lanes for any track in `proj` that now holds content of MORE
// THAN ONE mode, and assigns each item to its mode's managed lane (Phase D2 Wave 3).
// Mints managed fixed lanes for any track in `proj` that is VISIBLE IN MORE THAN ONE
// MODE while carrying its own media, and assigns each item to its mode's managed lane
// (Phase D2 Wave 3; visibility trigger added by the folder-media fix).
// 1. Enumerates every track + its items; resolves each item's mode from the model's
// membership (untagged ⇒ Arrange) and reads whether it currently sits on a MANUAL
// lane (exempt).
// 2. Runs the pure planLaneMinting decision. A track with content of only one mode
// is left whole-track-parked (D1) — NOT lane-split.
// lane (exempt). Builds the FolderTree (I_FOLDERDEPTH) so derived visibility counts.
// 2. Runs the pure planLaneMinting decision (model + tree aware). A track visible in
// exactly one mode is left whole-track-parked (D1) — NOT lane-split. A track visible
// in >1 mode while carrying own media splits: its own items span modes, OR it is a
// content-bearing folder derived-visible across modes. show-both tracks never split.
// 3. For each track that must split: enables fixed-lane mode (I_FREEMODE=2), ensures
// enough fixed lanes (I_NUMFIXEDLANES), stamps each managed lane's durable name
// (P_LANENAME:n), records the lane MANAGED-for-its-mode in the model's ownership
+59 -15
View File
@@ -162,41 +162,85 @@ std::vector<AutoTag> autoTagNewContent(const std::vector<std::string>& newTrackG
// lane minting decision
// ---------------------------------------------------------------------------
LaneMintPlan planLaneMinting(const std::vector<LaneTrack>& tracks) {
LaneMintPlan planLaneMinting(const ViewModeModel& model, const FolderTree& tree,
const std::vector<LaneTrack>& tracks) {
LaneMintPlan plan;
// Precompute, per track GUID, the count of modes it is VISIBLE in and the set of
// those mode ids — tree-aware, so a content-bearing folder's DERIVED visibility
// (visibleTracks marks a parent visible in every mode a descendant is visible in)
// is captured, not only the track's own item mode-span. This is the visibility
// trigger source (b): a folder derived-visible in >= 2 modes must lane-separate its
// own media even when that media is single-mode. Computed once for all tracks.
std::map<std::string, std::set<std::string>> visibleModesOf;
for (const Mode& mode : model.modes().all()) {
const std::set<std::string> vis = model.visibleTracks(tree, mode.id);
for (const std::string& guid : vis)
visibleModesOf[guid].insert(mode.id);
}
for (const LaneTrack& track : tracks) {
if (track.trackGuid.empty()) continue;
// Collect the DISTINCT modes the track's managed-eligible items belong to, in
// SHOW-BOTH escape hatch: never force-split. A show-both track is visible in
// every mode ON PURPOSE and its content is meant to play across all of them, so
// neither the visibility trigger nor the own-item-span trigger confines it. Skip
// it entirely (no split/mint/assign) so its items stay cross-mode-visible.
if (model.membership().isShowBoth(track.trackGuid)) continue;
// Collect the DISTINCT modes the track's managed-eligible OWN items belong to, in
// deterministic (sorted) order so the mint list and lane count are stable across
// runs (a set orders by mode id). Items on a manual lane are EXEMPT — never
// counted toward the multi-mode test and never reassigned (the managed-only
// invariant, upheld at the source of the decision).
std::set<std::string> involvedModes;
std::set<std::string> ownItemModes;
for (const LaneItem& item : track.items) {
if (item.guid.empty() || item.modeId.empty()) continue;
if (item.onManualLane) continue; // exempt — user's hand-managed lane
involvedModes.insert(item.modeId);
ownItemModes.insert(item.modeId);
}
// Single-mode (or empty) track: whole-track parking (D1) still separates the
// stances. NO split, NO mint, NO assignment — this is the load-bearing
// "don't lane-split single-mode tracks" rule.
if (involvedModes.size() < 2) continue;
// A track with NO managed-eligible own media never splits: there is nothing to
// confine (lane separation projects OWN items across modes). A folder derived-
// visible in many modes but carrying no own content stays whole-track visibility-
// only (D1 parent handling) — this guards the "carries its own media" clause.
if (ownItemModes.empty()) continue;
// Multi-mode track: transition to lane-split. One managed lane per involved
// mode (durable key = laneNameForMode(mode)), owned by that mode.
// The two visibility sources, OR'd:
// (a) own items span >= 2 modes (W3-A trigger), and
// (b) the track is derived-visible in >= 2 modes (the folder-media case).
// A track qualifies for a split if EITHER makes it multi-mode.
const auto visIt = visibleModesOf.find(track.trackGuid);
const std::size_t visibleModeCount =
visIt == visibleModesOf.end() ? 0 : visIt->second.size();
const bool multiMode = ownItemModes.size() >= 2 || visibleModeCount >= 2;
// Single-mode (visible in exactly one mode, own items single-mode): whole-track
// parking (D1) still separates the stances. NO split, NO mint, NO assignment —
// this is the load-bearing "don't lane-split single-mode tracks" rule.
if (!multiMode) continue;
// Lanes to mint = the UNION of the modes the own items belong to and the modes the
// track is visible in. A folder whose own item is Design-only but which is derived-
// visible in Arrange too mints BOTH a Design lane (holding the item) and an Arrange
// lane (reserving Arrange's stance slot), matching "each mode owns a fixed lane."
std::set<std::string> laneModes = ownItemModes;
if (visIt != visibleModesOf.end())
laneModes.insert(visIt->second.begin(), visIt->second.end());
// Transition to lane-split: one managed lane per involved mode (durable key =
// laneNameForMode(mode)), owned by that mode.
plan.splits.push_back(LaneMintPlan::TrackSplit{
track.trackGuid, static_cast<int>(involvedModes.size())});
for (const std::string& mode : involvedModes) {
track.trackGuid, static_cast<int>(laneModes.size())});
for (const std::string& mode : laneModes) {
plan.mints.push_back(
LaneMint{track.trackGuid, laneNameForMode(mode), mode});
}
// Assign EVERY managed-eligible item onto its mode's lane — including the
// pre-existing single-mode items, so a track that just gained a second mode
// retroactively lanes all of its content, not only the newly-added item.
// Assign EVERY managed-eligible OWN item onto its tagged mode's lane — including
// the pre-existing single-mode items, so a folder carrying one own Design item
// while derived-visible in Arrange still lanes that item to the Design lane (it
// then hides+silences whenever Arrange is active — the exact failing-case fix).
for (const LaneItem& item : track.items) {
if (item.guid.empty() || item.modeId.empty()) continue;
if (item.onManualLane) continue; // exempt — never reassigned
+53 -19
View File
@@ -522,16 +522,36 @@ std::vector<AutoTag> autoTagNewContent(const std::vector<std::string>& newTrackG
// -- Lane minting decision (Phase D2 / Wave 3) -------------------------------
//
// D1 parks a whole track when it holds content of only ONE mode. The moment a track
// would carry content of MORE THAN ONE mode, whole-track parking can no longer keep
// the stances separate (the track is visible in every mode its content belongs to),
// so the projection drops to the ITEM level: the track becomes a fixed-lane track,
// each involved mode gets its own MANAGED lane, and each item is assigned to its
// mode's lane. A toggle then shows+plays only the active mode's lane.
// is VISIBLE IN MORE THAN ONE MODE while carrying its OWN media, whole-track parking
// can no longer keep the stances separate (the track shows in every mode it is visible
// in, so its items leak across all of them), so the projection drops to the ITEM level:
// the track becomes a fixed-lane track, each involved mode gets its own MANAGED lane,
// and each item is assigned to its mode's lane. A toggle then shows+plays only the
// active mode's lane.
//
// "Visible in more than one mode" has TWO sources, and both trigger a split:
// (1) the track's OWN managed-eligible items span >= 2 modes (a leaf carrying both
// an Arrange take and a Design take), OR
// (2) the track is a content-bearing FOLDER whose descendant leaves span modes, so
// it is DERIVED-VISIBLE in >= 2 modes (ViewModeModel::visibleTracks) even though
// its own single item is single-mode. This second source is why the decision is
// folder-tree / visibility aware — mirroring visibleTracks — rather than looking
// only at the track's own item mode-span. Without it, one MIDI item or capture
// dropped straight onto such a folder sits on the default lane and leaks into
// every mode the folder derives visibility in.
//
// SHOW-BOTH is the deliberate escape hatch: a show-both track is visible in every mode
// ON PURPOSE and its content is meant to play in all of them. It is NEVER force-split —
// neither the visibility trigger nor the own-item-span trigger confines its items to
// per-mode lanes. (Confining show-both content would contradict "stay audible across
// modes.") The decision skips show-both tracks entirely.
//
// This is the pure DECISION behind that transition — REAPER-free and unit-tested.
// The shell reads each track's items and their live mode+lane disposition, calls this,
// and applies the resulting REAPER writes (I_FREEMODE / I_NUMFIXEDLANES / P_LANENAME /
// I_FIXEDLANE) plus the ownership-index writes. The DECISION never lives in the shell.
// The shell reads each track's items and their live mode+lane disposition, builds the
// FolderTree (via the existing view_tree helper, exactly as the D1 shell does), calls
// this with the model + tree, and applies the resulting REAPER writes (I_FREEMODE /
// I_NUMFIXEDLANES / P_LANENAME / I_FIXEDLANE) plus the ownership-index writes. The
// DECISION never lives in the shell.
//
// THE MANAGED-LANES-ONLY INVARIANT is upheld here at the source: an item the shell
// reports as already on a MANUAL lane is EXEMPT — it is never counted toward the
@@ -605,17 +625,30 @@ struct LaneMintPlan {
}
};
// The pure lane-minting decision. For each reported track:
// The pure lane-minting decision, folder-tree / visibility aware. `model` supplies the
// membership + show-both state; `tree` supplies the folder structure so a content-bearing
// folder's DERIVED visibility is accounted for (mirrors ViewModeModel::visibleTracks).
// For each reported track:
// * SHOW-BOTH tracks are skipped outright — never force-split (the escape hatch: their
// content is meant to stay audible in every mode). No split, mint, or assignment.
// * Ignore items on manual lanes entirely (exempt — the managed-only invariant).
// * Collect the DISTINCT modes the remaining (managed-eligible) items belong to.
// * If that set has < 2 modes, the track stays whole-track-parked (D1) — NO split,
// NO mint, NO assignment. This is the single-mode-track rule.
// * If it has >= 2 modes, the track transitions to lane-split: emit one TrackSplit
// (laneCount == number of involved modes), one LaneMint per involved mode (durable
// key laneNameForMode(mode), owned by that mode), and one LaneAssign per managed-
// eligible item onto its mode's lane — INCLUDING the pre-existing items, so a
// single-mode track that just gained a second mode retroactively lanes ALL its
// items, not only the newly-added one.
// * A track splits iff it CARRIES OWN managed-eligible media AND is VISIBLE IN >= 2
// MODES. Visibility spans two sources, either of which qualifies:
// (a) the track's own managed-eligible items span >= 2 modes (leaf carrying an
// Arrange take and a Design take), OR
// (b) the track is derived-visible in >= 2 modes per visibleTracks (a content-
// bearing folder whose descendant leaves span modes) — the missed case.
// * A track visible in exactly ONE mode (single-mode leaf, single-mode folder) stays
// whole-track-parked (D1) — NO split. This is the single-mode-track rule.
// * On a split: one TrackSplit (laneCount == number of lanes to mint), one LaneMint per
// involved mode, and one LaneAssign per managed-eligible OWN item onto ITS tagged
// mode's lane — INCLUDING pre-existing items, so a folder carrying one own Design item
// while derived-visible in Arrange too still lanes that item to the Design lane (it
// then hides+silences whenever Arrange is active). The lanes minted are the union of:
// the modes the track's own items belong to, PLUS the modes the track is visible in —
// so a folder whose own item is Design-only but which is derived-visible in Arrange
// mints BOTH a Design lane (holding the item) and an Arrange lane (empty, reserving
// the Arrange stance's slot), matching "each mode owns a fixed lane."
//
// Items with an empty GUID or empty modeId are skipped (defensive; a real item always
// resolves to a mode). The function mutates nothing — it returns a plan the shell
@@ -624,7 +657,8 @@ struct LaneMintPlan {
// matches, so re-running the detection path does not thrash the project or the undo
// history (the shell only opens an Undo block when the plan is non-empty AND some
// write actually changes state — see the shell).
LaneMintPlan planLaneMinting(const std::vector<LaneTrack>& tracks);
LaneMintPlan planLaneMinting(const ViewModeModel& model, const FolderTree& tree,
const std::vector<LaneTrack>& tracks);
// The next mode id in the registry's ordinal order, cycling past `currentModeId`
// and wrapping to the first mode after the last (Arrange -> Design -> Arrange with