fix(vst): zone-bleed (3a) — reconcile the Sample-face zone on load so the loaded sample zone is the one first-match resolve plays
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@@ -182,7 +182,14 @@ tresult PLUGIN_API ReaSamplerProcessor::setState(IBStream* state) {
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// pre-setup call would assert inside readZonesPayload (a programming error, not a field case).
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const ComponentState cs = deserializeComponentState(bytes, sampleRate_);
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setSelectedSampleId(cs.selectionId);
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setPerformanceMap(cs.map);
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// Zone-bleed fix (3a) heal-on-load: a blob saved under the pre-fix editor may carry a
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// pile of stale full-range zones (one per sample ever browsed), the oldest shadowing the
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// saved selection under first-match resolve. Reconciling here restores "the sample the
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// editor shows is the sample the engine plays" for already-affected projects; authored
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// Zone-view maps (any narrow key range) pass through untouched.
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PerformanceMap restored = cs.map;
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reconcileSingleCaptureZones(restored, cs.selectionId);
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setPerformanceMap(restored);
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// S8: restore the last-consumed assignment generation so a re-open does not re-apply a
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// stale assign_request (the user may have manually changed the selection after the assign).
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{
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@@ -503,6 +510,13 @@ ReaSamplerProcessor::pollBankSync(bool isFocusedTarget) {
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// takes) — the instrument updates its OWN state, never the bank. reloadFromBank below
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// rebuilds against the new selection, so skip a redundant reload here.
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setSelectedSampleId(decision.sampleId);
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// Zone-bleed fix (3a), peer of the editor's Browse Load: a stale full-range zone
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// materialized for the previously loaded sample would shadow the assigned pick under
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// first-match resolve. Authored maps (any narrow key range) are untouched.
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PerformanceMap reconciled = performanceMap();
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if (reconcileSingleCaptureZones(reconciled, decision.sampleId)) {
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setPerformanceMap(reconciled);
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}
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result.applied = true;
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}
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