Q-W1 pt2: core/shell/app relocation + sub-namespaces; one concrete ui::Rect (LTRB fork retired); slot_map split from bank_book; BankIndex→BankModel; 59/59 green
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#pragma once
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// peaks — waveform min/max envelope (thumbnail) computation from raw interleaved
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// PCM. We compute our own thumbnails from the captured file rather than depending
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// on REAPER's peak API: we own the file format, so this is simpler, testable, and
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// dependency-free. A future bank panel (M5) calls this at whatever bin resolution
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// the panel width dictates and draws one min/max envelope per channel.
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//
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// PURE MODULE (CLAUDE.md §load-bearing split): NO REAPER types, NO SWELL, NO
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// vendor/ includes. Standard library only. Builds and unit-tests without REAPER.
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#include <cstddef>
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#include <vector>
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namespace reasampler::audio {
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// Canonical in-memory audio-sample type. `float` is REAPER's native audio buffer
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// format (its render/PCM_source callbacks hand back interleaved 32-bit float), so
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// peaks consumes that directly with no lossy conversion. If a capture ever lands
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// as a different depth, the caller converts to float at the boundary — the
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// thumbnail core stays single-typed.
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//
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// NAMED AudioSample, not `Sample`: `reasampler::Sample` is already bank_model's
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// metadata struct. A `using Sample = float` here would collide at namespace scope
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// wherever both headers are visible (the bank_panel module includes both). The
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// audio-domain name also reads more precisely — this is one PCM sample value.
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using AudioSample = float;
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// One bin of a channel's envelope: the extremes of every sample that fell in it.
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// min <= max always. For an empty bin (more bins than frames), both are 0.
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struct MinMax {
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AudioSample min = 0.0f;
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AudioSample max = 0.0f;
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bool operator==(const MinMax& o) const { return min == o.min && max == o.max; }
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};
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// One channel's envelope: exactly `binCount` bins, in time order.
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using ChannelEnvelope = std::vector<MinMax>;
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// Per-channel envelopes: outer index is channel (channelCount entries, order
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// preserved — never mixed or folded), inner is that channel's bins.
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using Envelope = std::vector<ChannelEnvelope>;
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// Computes a per-channel min/max envelope from interleaved PCM.
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//
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// interleaved frame-interleaved samples: [f0c0, f0c1, ..., f1c0, f1c1, ...].
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// Size must be >= frameCount * channelCount; extra is ignored.
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// channelCount channels per frame (the stride). Each channel is enveloped
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// INDEPENDENTLY — no averaging, no stereo fold (precision
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// invariant: channel count preserved).
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// frameCount frames (samples-per-channel) to consider.
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// binCount requested bins per channel. Honored exactly for any frameCount.
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//
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// Frame->bin partition: frames are split into `binCount` contiguous spans as
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// evenly as possible; when frameCount does not divide evenly, the remainder is
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// spread one-frame-per-bin across the earliest bins (ceil/floor split), so the
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// tail is never dropped and no bin reads out of bounds. When binCount > frameCount
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// the trailing empty bins are {0, 0}.
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//
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// Defined behavior for degenerate input (no UB, no throw):
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// binCount == 0 -> per channel: an empty bin vector.
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// channelCount == 0 -> an empty envelope (no channels).
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// frameCount == 0 -> per channel: binCount bins, all {0, 0}.
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Envelope computeEnvelope(const std::vector<AudioSample>& interleaved,
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std::size_t channelCount,
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std::size_t frameCount,
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std::size_t binCount);
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// The merged min/max for display column `col` (0-based, of `columnCount` total columns)
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// of a pre-computed per-bin ChannelEnvelope: the true extremes of every bin that projects
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// to that column. This is the display-side collapse of an envelope computed at HIGHER
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// resolution than the drawn width (oversampled bins -> per-pixel-column min/max), so a
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// steep transient whose adjacent bins hold disjoint spans (e.g. {0.9,1.0} then
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// {-1.0,-0.9}) renders as one gap-free vertical span instead of two separated dots.
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//
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// Bin->column mapping mirrors computeEnvelope's half-open partition:
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// column col owns bins [col*nbins/columnCount, (col+1)*nbins/columnCount).
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// When that range is empty (more columns than bins), the enclosing bin
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// (col*nbins/columnCount) fills the column — so no column is left empty and no bin is
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// ever dropped. columnCount <= 0 or bins.empty() returns {0, 0}; `col` is clamped to
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// [0, columnCount-1]. Pure.
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MinMax columnMinMax(const ChannelEnvelope& bins, int columnCount, int col);
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// Sentinel returned by lastFrameAboveThreshold when NO frame in the scanned range
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// peaks above the threshold (pure silence at that level). SIZE_MAX is unambiguous:
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// no valid frame index can equal it (a real index is < frameCount <= SIZE_MAX for
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// any allocatable buffer), so the caller tests `== kNoFrameAboveThreshold` cleanly.
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inline constexpr std::size_t kNoFrameAboveThreshold =
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static_cast<std::size_t>(-1);
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// Scans interleaved PCM BACKWARD for the last frame whose per-frame peak (the max
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// absolute value across all channels of that frame — NO stereo fold, just the
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// loudest channel that frame) exceeds `linearThreshold`, returning that frame index.
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// Returns kNoFrameAboveThreshold if no frame exceeds it (or on degenerate input).
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//
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// This is the boundary primitive behind the realtime tail's decay-scan trim
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// (docs/product/capture-tail.md §The realtime path): the recorded tail window is
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// scanned back from the end for the last frame still above -72 dB, and the file is
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// truncated one frame past it. Deliberately a separate primitive from
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// computeEnvelope — that answers "the min/max envelope over bins" (a thumbnail),
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// this answers "the last frame above a level" (a boundary). Bending the bin-oriented
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// envelope to a frame-exact boundary question is a worse fit (spec §option a).
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//
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// interleaved frame-interleaved samples: [f0c0, f0c1, ..., f1c0, f1c1, ...].
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// Must hold >= frameCount * channelCount; extra is ignored, and a
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// short buffer is clamped to what it actually holds (no OOB read).
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// channelCount channels per frame (the stride). The per-frame test is the max
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// |sample| over these channels — the frame is "above" if its
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// loudest channel is above the threshold.
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// frameCount frames to consider (the scan starts at the last of these).
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// linearThreshold the comparison level as a LINEAR amplitude ratio (e.g. the
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// -72 dB ratio from render_settings::autoTrimEndRatio), NOT dB.
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// A frame counts as above when its peak is STRICTLY > this.
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//
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// Pure, stdlib-only, unit-tested (a synthetic decaying ramp, silence, all-above,
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// and degenerate inputs) so the trim boundary math is locked outside the DAW.
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std::size_t lastFrameAboveThreshold(const std::vector<AudioSample>& interleaved,
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std::size_t channelCount,
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std::size_t frameCount,
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AudioSample linearThreshold);
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} // namespace reasampler::audio
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