Q-W1 pt2: core/shell/app relocation + sub-namespaces; one concrete ui::Rect (LTRB fork retired); slot_map split from bank_book; BankIndex→BankModel; 59/59 green

This commit is contained in:
2026-07-28 20:48:56 -04:00
parent 67a41728f3
commit 847936f813
222 changed files with 2247 additions and 2079 deletions
+803
View File
@@ -0,0 +1,803 @@
#include "core/view/view_mode_model.h"
#include <algorithm>
#include <cassert>
#include <set>
#include <utility>
#include "core/json/json.h"
#include "core/view/lane_keys.h" // laneNameForMode — the ONE durable managed-lane-key convention
// view_mode_model implementation.
//
// JSON rides on the shared core/json lexical layer (Q-W1), mirroring bank_model.
// A compact writer
// plus a recursive-descent parser covers the field set: the mode registry, the
// GUID-keyed membership map, per-track snapshots (with a variable-length per-FX
// offline vector), and the active mode. Ints are emitted plainly; strings are
// escaped identically to bank_model so control chars and unicode survive.
namespace reasampler {
// Q-W1 interim: laneNameForMode lives in reasampler::view now; this god module
// re-namespaces in its own split wave.
using view::laneNameForMode;
// ---------------------------------------------------------------------------
// equality
// ---------------------------------------------------------------------------
bool Mode::operator==(const Mode& o) const {
return id == o.id && displayName == o.displayName && ordinal == o.ordinal;
}
// ---------------------------------------------------------------------------
// ModeRegistry
// ---------------------------------------------------------------------------
ModeRegistry::ModeRegistry() {
modes_.push_back(Mode{kArrangeModeId, "Arrange", 0});
modes_.push_back(Mode{kDesignModeId, "Design", 1});
}
bool ModeRegistry::add(const Mode& mode) {
if (mode.id.empty()) return false;
if (query(mode.id) != nullptr) return false; // ids are unique
modes_.push_back(mode);
// Keep ordinal order stable; std::stable_sort so equal ordinals keep insertion
// order (the tie-break documented in the header).
std::stable_sort(modes_.begin(), modes_.end(),
[](const Mode& a, const Mode& b) { return a.ordinal < b.ordinal; });
return true;
}
const Mode* ModeRegistry::query(const std::string& id) const {
for (const auto& m : modes_)
if (m.id == id) return &m;
return nullptr;
}
// ---------------------------------------------------------------------------
// MembershipIndex
// ---------------------------------------------------------------------------
bool MembershipIndex::tag(const std::string& guid, const std::string& modeId) {
if (guid.empty() || modeId.empty()) return false;
Membership& m = entries_[guid];
m.modeIds.clear(); // a leaf lives in exactly one mode (show-both aside)
m.modeIds.insert(modeId);
return true;
}
bool MembershipIndex::untag(const std::string& guid) {
return entries_.erase(guid) > 0;
}
bool MembershipIndex::setShowBoth(const std::string& guid, bool showBoth) {
if (guid.empty()) return false;
entries_[guid].showBoth = showBoth; // creates an Arrange-default entry if new
return true;
}
bool MembershipIndex::restore(const std::string& guid, const Membership& membership) {
if (guid.empty()) return false;
entries_[guid] = membership;
return true;
}
const Membership* MembershipIndex::query(const std::string& guid) const {
auto it = entries_.find(guid);
return it == entries_.end() ? nullptr : &it->second;
}
std::set<std::string> MembershipIndex::modesOf(const std::string& guid) const {
const Membership* m = query(guid);
return m ? m->modeIds : std::set<std::string>{};
}
// ---------------------------------------------------------------------------
// LaneOwnershipIndex
// ---------------------------------------------------------------------------
bool LaneOwnershipIndex::setManaged(const std::string& trackGuid, const std::string& laneKey,
const std::string& modeId) {
if (trackGuid.empty() || laneKey.empty() || modeId.empty()) return false;
entries_[LaneRef{trackGuid, laneKey}] = LaneOwnership{modeId};
return true;
}
bool LaneOwnershipIndex::setManual(const std::string& trackGuid, const std::string& laneKey) {
if (trackGuid.empty() || laneKey.empty()) return false;
entries_[LaneRef{trackGuid, laneKey}] = LaneOwnership{std::nullopt};
return true;
}
bool LaneOwnershipIndex::remove(const std::string& trackGuid, const std::string& laneKey) {
return entries_.erase(LaneRef{trackGuid, laneKey}) > 0;
}
const LaneOwnership* LaneOwnershipIndex::query(const std::string& trackGuid,
const std::string& laneKey) const {
auto it = entries_.find(LaneRef{trackGuid, laneKey});
return it == entries_.end() ? nullptr : &it->second;
}
int laneModeState(const std::string& managedMode, const std::string& activeMode) {
// The active mode's lane plays exclusively; every other managed lane is silenced
// and hidden (C_LANEPLAYS = 0). Exclusive membership: only one stance's lane at a
// time. Show-both, which keeps a lane audible across modes, is a per-lane opt-out
// the shell layers on; the default per-mode decision here is exclusive.
//
// EXCLUSIVITY ASSUMPTION (one managed lane per mode per track): the model assumes a
// given (track, mode) owns AT MOST ONE managed lane. C_LANEPLAYS=1 means "this lane
// plays EXCLUSIVELY" — two lanes on the same track both claiming mode M would both
// be told to play exclusively on M's toggle, which REAPER cannot honor coherently
// (the last write wins in the DAW). The Wave-3 lane-minting path is responsible for
// upholding one-lane-per-(track,mode); planToggle asserts it in debug builds.
return managedMode == activeMode ? kLanePlaysExclusive : kLaneSilent;
}
// ---------------------------------------------------------------------------
// auto-tag decision
// ---------------------------------------------------------------------------
std::vector<AutoTag> autoTagNewContent(const std::vector<std::string>& newTrackGuids,
const std::vector<NewItem>& newItems,
const std::string& activeMode) {
std::vector<AutoTag> tags;
if (activeMode.empty()) return tags; // nothing to tag into
for (const auto& guid : newTrackGuids) {
if (guid.empty()) continue;
tags.push_back(AutoTag{guid, activeMode});
}
for (const auto& item : newItems) {
if (item.guid.empty()) continue;
if (item.onManualLane) continue; // manual-lane content is off-limits to auto-tag
// ADOPTION (strand guard): a new item on a track whose PRE-EXISTING content
// resolves to exactly one mode adopts THAT mode, so a drop onto a track already
// showing content never pushes it multi-mode and never triggers a lane split that
// would silence the pre-existing, previously-visible items. A track with no prior
// content (empty trackModes) or one already carrying a deliberate multi-mode split
// (>1) falls back to the active-mode rule.
const std::string& target =
item.trackModes.size() == 1 ? *item.trackModes.begin() : activeMode;
tags.push_back(AutoTag{item.guid, target});
}
return tags;
}
std::vector<ItemRetagOp> planItemRetag(const std::vector<RetagItem>& selected,
const std::string& targetMode) {
std::vector<ItemRetagOp> ops;
const bool untag = targetMode.empty(); // empty target ⇒ untag (→ Arrange default)
for (const RetagItem& item : selected) {
if (item.guid.empty()) continue; // defensive; a real item always has a GUID
if (item.onManualLane) continue; // manual-lane item is EXEMPT — never retagged
ops.push_back(ItemRetagOp{item.guid, untag, untag ? std::string{} : targetMode});
}
return ops;
}
// ---------------------------------------------------------------------------
// lane minting decision
// ---------------------------------------------------------------------------
LaneMintPlan planLaneMinting(const ViewModeModel& model, const FolderTree& tree,
const std::vector<LaneTrack>& tracks) {
LaneMintPlan plan;
// Precompute, per track GUID, the count of modes it is VISIBLE in and the set of
// those mode ids — tree-aware, so a content-bearing folder's DERIVED visibility
// (visibleTracks marks a parent visible in every mode a descendant is visible in)
// is captured, not only the track's own item mode-span. This is the visibility
// trigger source (b): a folder derived-visible in >= 2 modes must lane-separate its
// own media even when that media is single-mode. Computed once for all tracks.
std::map<std::string, std::set<std::string>> visibleModesOf;
for (const Mode& mode : model.modes().all()) {
const std::set<std::string> vis = model.visibleTracks(tree, mode.id);
for (const std::string& guid : vis)
visibleModesOf[guid].insert(mode.id);
}
for (const LaneTrack& track : tracks) {
if (track.trackGuid.empty()) continue;
// SHOW-BOTH escape hatch: never force-split. A show-both track is visible in
// every mode ON PURPOSE and its content is meant to play across all of them, so
// neither the visibility trigger nor the own-item-span trigger confines it. Skip
// it entirely (no split/mint/assign) so its items stay cross-mode-visible.
if (model.membership().isShowBoth(track.trackGuid)) continue;
// Collect the DISTINCT modes the track's managed-eligible OWN items belong to, in
// deterministic (sorted) order so the mint list and lane count are stable across
// runs (a set orders by mode id). Items on a manual lane are EXEMPT — never
// counted toward the multi-mode test and never reassigned (the managed-only
// invariant, upheld at the source of the decision).
std::set<std::string> ownItemModes;
for (const LaneItem& item : track.items) {
if (item.guid.empty() || item.modeId.empty()) continue;
if (item.onManualLane) continue; // exempt — user's hand-managed lane
ownItemModes.insert(item.modeId);
}
// A track with NO managed-eligible own media never splits: there is nothing to
// confine (lane separation projects OWN items across modes). A folder derived-
// visible in many modes but carrying no own content stays whole-track visibility-
// only (D1 parent handling) — this guards the "carries its own media" clause.
if (ownItemModes.empty()) continue;
// The two visibility sources, OR'd:
// (a) own items span >= 2 modes (W3-A trigger), and
// (b) the track is derived-visible in >= 2 modes (the folder-media case).
// A track qualifies for a split if EITHER makes it multi-mode.
const auto visIt = visibleModesOf.find(track.trackGuid);
const std::size_t visibleModeCount =
visIt == visibleModesOf.end() ? 0 : visIt->second.size();
const bool multiMode = ownItemModes.size() >= 2 || visibleModeCount >= 2;
// Single-mode (visible in exactly one mode, own items single-mode): whole-track
// parking (D1) still separates the stances. NO split, NO mint, NO assignment —
// this is the load-bearing "don't lane-split single-mode tracks" rule.
if (!multiMode) continue;
// Lazy-mint: lanes to mint = ONLY the modes the track's OWN items actually occupy —
// never an empty reserved lane for a mode the track is merely derived-visible in.
// A folder whose own item is Design-only but which is derived-visible in Arrange too
// mints a Design lane ONLY (holding the item); it mints NO Arrange lane. Confinement
// still holds: with only a Design lane present, toggling to Arrange drives that lane's
// C_LANEPLAYS to 0 (it hides+silences) and no lane plays, so the track reads as an
// empty normal track — the Design item does not leak. The Arrange lane is minted on
// demand the moment an Arrange item first lands (a later mint tick sees ownItemModes
// gain Arrange). The visibility trigger above still decides WHETHER to split; it no
// longer inflates WHICH lanes are minted.
const std::set<std::string>& laneModes = ownItemModes;
// Transition to lane-split: one managed lane per own-content mode (durable key =
// laneNameForMode(mode)), owned by that mode.
plan.splits.push_back(LaneMintPlan::TrackSplit{
track.trackGuid, static_cast<int>(laneModes.size())});
for (const std::string& mode : laneModes) {
plan.mints.push_back(
LaneMint{track.trackGuid, laneNameForMode(mode), mode});
}
// Assign EVERY managed-eligible OWN item onto its tagged mode's lane — including
// the pre-existing single-mode items, so a folder carrying one own Design item
// while derived-visible in Arrange still lanes that item to the Design lane (it
// then hides+silences whenever Arrange is active — the exact failing-case fix).
for (const LaneItem& item : track.items) {
if (item.guid.empty() || item.modeId.empty()) continue;
if (item.onManualLane) continue; // exempt — never reassigned
plan.assigns.push_back(LaneAssign{
item.guid, track.trackGuid, laneNameForMode(item.modeId)});
}
}
return plan;
}
// ---------------------------------------------------------------------------
// planner helpers
// ---------------------------------------------------------------------------
TrackPlan makeParkPlan(const std::string& guid, int fxCount) {
// Parking contract: hide both panels, out of the mix, FX bypassed, every FX
// offline. All fixed zeros — park never consults a snapshot.
TrackPlan p;
p.flags = {
{guid, Flag::ShowInTcp, 0},
{guid, Flag::ShowInMixer, 0},
{guid, Flag::MainSend, 0},
{guid, Flag::FxEnable, 0},
};
for (int i = 0; i < fxCount; ++i)
p.fxOffline.push_back({guid, i, true});
return p;
}
TrackPlan makeRestorePlan(const std::string& guid, const TrackSnapshot& snap) {
// Restore contract: every driven flag returns to its SNAPSHOTTED value — never
// a hardcoded "on"/default. A flag captured at 0 restores to 0.
TrackPlan p;
p.flags = {
{guid, Flag::ShowInTcp, snap.showInTcp},
{guid, Flag::ShowInMixer, snap.showInMixer},
{guid, Flag::MainSend, snap.mainSend},
{guid, Flag::FxEnable, snap.fxEnable},
};
for (std::size_t i = 0; i < snap.fxOffline.size(); ++i)
p.fxOffline.push_back({guid, static_cast<int>(i), snap.fxOffline[i] != 0});
return p;
}
std::string nextModeId(const ModeRegistry& modes, const std::string& currentModeId) {
const std::vector<Mode>& all = modes.all();
if (all.empty()) return {}; // nothing to cycle to
for (std::size_t i = 0; i < all.size(); ++i) {
if (all[i].id == currentModeId)
return all[(i + 1) % all.size()].id; // wrap past the last
}
// Active mode not in the registry (stale/unknown) — jump to the first mode as a
// sane home rather than returning "".
return all.front().id;
}
// ---------------------------------------------------------------------------
// ViewModeModel
// ---------------------------------------------------------------------------
ViewModeModel::ViewModeModel() : activeModeId_(kArrangeModeId) {}
bool ViewModeModel::setActiveMode(const std::string& modeId) {
if (!modes_.contains(modeId)) return false;
activeModeId_ = modeId;
return true;
}
void ViewModeModel::storeSnapshot(const std::string& guid, const TrackSnapshot& snap) {
snapshots_[guid] = snap;
}
void ViewModeModel::clearSnapshot(const std::string& guid) {
snapshots_.erase(guid);
}
const TrackSnapshot* ViewModeModel::snapshot(const std::string& guid) const {
auto it = snapshots_.find(guid);
return it == snapshots_.end() ? nullptr : &it->second;
}
std::size_t ViewModeModel::reconcile(const std::set<std::string>& liveGuids) {
// Prune snapshots for GUIDs the project no longer contains (see header for the
// deliberate snapshot-yes / membership-no asymmetry and the undo-delete rationale).
std::size_t removed = 0;
for (auto it = snapshots_.begin(); it != snapshots_.end();) {
if (liveGuids.count(it->first) == 0) {
it = snapshots_.erase(it);
++removed;
} else {
++it;
}
}
return removed;
}
bool ViewModeModel::leafBelongsToMode(const std::string& guid, const std::string& modeId) const {
const Membership* m = membership_.query(guid);
if (!m) return modeId == kArrangeModeId; // untagged ⇒ Arrange default
if (m->showBoth) return true; // show-both ⇒ every mode
if (m->modeIds.empty()) return modeId == kArrangeModeId; // show-both-cleared, no mode
return m->modeIds.count(modeId) > 0;
}
std::set<std::string> ViewModeModel::visibleTracks(const FolderTree& tree,
const std::string& modeId) const {
std::set<std::string> visible;
// Pass 1: every node — leaf OR parent — that belongs to the mode by its OWN
// membership is visible. For a leaf this is the tagged/show-both/untagged-Arrange
// rule; for a parent it means an untagged folder (which carries its own FX/media
// and defaults to Arrange) shows in Arrange even when none of its children do.
// Parents ALSO become visible in pass 2 by derivation from a visible descendant;
// the two rules are OR'd, so an untagged folder of all-Design leaves shows in both
// Arrange (own default) and Design (derived).
for (const auto& node : tree.nodes) {
if (leafBelongsToMode(node.guid, modeId))
visible.insert(node.guid);
}
// Pass 2: a parent is also visible if any descendant is visible. Walk each
// currently-visible node up its parent chain and mark ancestors. Seeding from the
// full pass-1 set means a parent made visible by its own membership propagates its
// visibility up the remaining ancestors too. Parent chains are read from the
// supplied tree only (no REAPER access). A cycle-guard bounds the walk in case a
// malformed tree links a node to itself.
std::map<std::string, std::string> parentOf;
for (const auto& node : tree.nodes) parentOf[node.guid] = node.parentGuid;
// Snapshot the pass-1 visible set so we don't re-walk parents we add mid-loop.
const std::vector<std::string> seeds(visible.begin(), visible.end());
for (const auto& node : seeds) {
auto it = parentOf.find(node);
std::size_t guard = 0;
while (it != parentOf.end() && !it->second.empty() && guard++ < parentOf.size()) {
const std::string& parent = it->second;
if (!visible.insert(parent).second) break; // already marked ⇒ chain done
it = parentOf.find(parent);
}
}
return visible;
}
TogglePlan ViewModeModel::planToggle(const FolderTree& tree, const std::string& targetMode) const {
TogglePlan plan;
// The mode system manages EVERY leaf, not just tagged ones. An untagged leaf is
// an Arrange member (leafBelongsToMode resolves that), so it must park when the
// target mode is not Arrange and restore when it is — the same full park/restore
// a tagged leaf gets. Enumerating the FolderTree (not membership_.all()) is what
// brings untagged leaves — which are absent from the membership index — under
// management. Parents are visibility-only (handled by visibleTracks + the shell's
// parent-visibility pass) and show-both leaves are the always-visible escape;
// neither is ever parked.
for (const auto& node : tree.nodes) {
if (node.isParent) continue; // parents are derived, never parked
const std::string& guid = node.guid;
if (membership_.isShowBoth(guid)) continue; // show-both leaves are never parked
const bool active = leafBelongsToMode(guid, targetMode);
if (active) {
// Returning to visibility: restore from snapshot if we have one. No
// snapshot ⇒ the track was never parked, nothing to restore.
if (const TrackSnapshot* snap = snapshot(guid))
plan.restore.push_back(makeRestorePlan(guid, *snap));
} else {
// Inactive leaf (tagged into another mode, or untagged in a non-Arrange
// mode) ⇒ park. fxOffline is intentionally empty here: the D2 shell
// expands per-FX offline writes using TrackFX_GetCount. The pure model
// has no access to REAPER FX counts at plan time; makeParkPlan(guid, 0)
// emits only the scalar flags as a result.
plan.park.push_back(makeParkPlan(guid, /*fxCount=*/0));
}
}
// D2 item-level projection: emit a C_LANEPLAYS op for every MANAGED lane. The
// active mode's lane plays exclusively; every other managed lane is silenced+hidden
// (laneModeState). MANUAL lanes are skipped entirely — the load-bearing invariant:
// a toggle never drives a lane the tool did not mint (the fixed-lane analog of
// "never touch mute/solo"). Lane ownership is not a tree property, so this walks the
// ownership index directly, not the FolderTree; a project with no fixed lanes leaves
// plan.lanes empty and the plan is byte-identical to a D1 plan.
#ifndef NDEBUG
// Debug-time guard for the one-managed-lane-per-mode-per-track exclusivity
// assumption (see laneModeState). Two managed lanes on the same track claiming the
// same mode would both be told to play exclusively on that mode's toggle, which
// REAPER cannot honor. Cheap set membership over the (usually tiny) managed-lane
// set; compiled out of release builds.
std::set<std::pair<std::string, std::string>> seenTrackMode; // (trackGuid, mode)
#endif
for (const auto& [ref, ownership] : lanes_.all()) {
if (!ownership.isManaged()) continue; // manual lanes are off-limits
#ifndef NDEBUG
assert(seenTrackMode.insert({ref.trackGuid, *ownership.managedMode}).second &&
"two managed lanes on one track claim the same mode (exclusivity broken)");
#endif
const int lanePlays = laneModeState(*ownership.managedMode, targetMode);
plan.lanes.push_back(LanePlayOp{ref.trackGuid, ref.laneKey, lanePlays});
}
return plan;
}
std::set<LaneRef> ViewModeModel::lanesTouchedByToggle() const {
// Managed-only: exactly the lanes a toggle is permitted to drive. A manual lane —
// absent OR recorded manual in the ownership index — is never returned, so the shell
// can never write C_LANEPLAYS to a lane the user hand-manages.
std::set<LaneRef> touched;
for (const auto& [ref, ownership] : lanes_.all()) {
if (ownership.isManaged()) touched.insert(ref);
}
return touched;
}
bool ViewModeModel::operator==(const ViewModeModel& o) const {
return modes_ == o.modes_ && membership_ == o.membership_ && lanes_ == o.lanes_ &&
activeModeId_ == o.activeModeId_ && snapshots_ == o.snapshots_;
}
// ===========================================================================
// JSON — writer
// ===========================================================================
namespace {
// Shared core/json emit helpers (Q-W1): same escape set + %d rendering as the
// prior file-local writer, so the emitted blob is byte-identical.
using json::writeEscaped;
using json::writeIntArray;
std::string intToStr(int v) { return json::numToStr(v); }
using ObjWriter = json::Writer;
} // namespace
std::string ViewModeModel::serialize() const {
std::string out;
{
ObjWriter root(out);
root.keyRaw("version", intToStr(1));
root.keyStr("activeMode", activeModeId_);
// modes
root.keyBegin("modes");
out += '[';
{
const auto& all = modes_.all();
for (std::size_t i = 0; i < all.size(); ++i) {
if (i) out += ',';
ObjWriter m(out);
m.keyStr("id", all[i].id);
m.keyStr("displayName", all[i].displayName);
m.keyRaw("ordinal", intToStr(all[i].ordinal));
}
}
out += ']';
// membership: array of { guid, modes[], showBoth }
root.keyBegin("membership");
out += '[';
{
bool first = true;
for (const auto& [guid, mem] : membership_.all()) {
if (!first) out += ',';
first = false;
ObjWriter e(out);
e.keyStr("guid", guid);
e.keyBegin("modes");
out += '[';
{
bool mf = true;
for (const auto& id : mem.modeIds) {
if (!mf) out += ',';
mf = false;
writeEscaped(out, id);
}
}
out += ']';
e.keyRaw("showBoth", mem.showBoth ? "true" : "false");
}
}
out += ']';
// snapshots: array of { guid, showInTcp, showInMixer, mainSend, fxEnable, fxOffline[] }
root.keyBegin("snapshots");
out += '[';
{
bool first = true;
for (const auto& [guid, snap] : snapshots_) {
if (!first) out += ',';
first = false;
ObjWriter e(out);
e.keyStr("guid", guid);
e.keyRaw("showInTcp", intToStr(snap.showInTcp));
e.keyRaw("showInMixer", intToStr(snap.showInMixer));
e.keyRaw("mainSend", intToStr(snap.mainSend));
e.keyRaw("fxEnable", intToStr(snap.fxEnable));
e.keyBegin("fxOffline");
writeIntArray(out, snap.fxOffline);
}
}
out += ']';
// lanes: array of { trackGuid, laneKey, managed(bool), mode(str, managed only) }.
// A manual lane omits "mode"; managed carries the owning mode id. Emitting an
// explicit "managed" bool keeps a manual lane distinguishable from a managed lane
// whose mode string is (illegally) empty — the parser rejects the latter.
root.keyBegin("lanes");
out += '[';
{
bool first = true;
for (const auto& [ref, ownership] : lanes_.all()) {
if (!first) out += ',';
first = false;
ObjWriter e(out);
e.keyStr("trackGuid", ref.trackGuid);
e.keyStr("laneKey", ref.laneKey);
e.keyRaw("managed", ownership.isManaged() ? "true" : "false");
if (ownership.isManaged()) e.keyStr("mode", *ownership.managedMode);
}
}
out += ']';
} // root closes here (see bank_model note on NRVO + deferred close)
return out;
}
// ===========================================================================
// JSON — parser (recursive descent; false on any malformed input, never UB)
// ===========================================================================
namespace {
// The model DOMAIN grammar over the shared core/json lexical layer (Q-W1).
// The registry starts seeded (Arrange + Design). Deserialization must reproduce the
// serialized set exactly, so we replace the seeded contents with the parsed ones —
// add() dedups by id, so a serialized Arrange/Design would otherwise be rejected as
// duplicates and the ordinals/names would not round-trip. We therefore parse into a
// fresh vector and swap. `reg` is passed empty (see parseModel).
bool parseModes(json::Reader& r, ModeRegistry& reg) {
if (!r.consume('[')) return false;
r.skipWs();
if (r.consume(']')) return true; // empty array (unusual, but valid)
do {
if (!r.consume('{')) return false;
Mode m;
bool haveId = false;
do {
std::string k;
if (!r.parseKey(k)) return false;
if (k == "id") { if (!r.parseString(m.id)) return false; haveId = true; }
else if (k == "displayName") { if (!r.parseString(m.displayName)) return false; }
else if (k == "ordinal") { if (!r.parseInt(m.ordinal)) return false; }
else if (!r.skipValue()) return false;
} while (r.consume(','));
if (!r.consume('}')) return false;
if (!haveId || !reg.add(m)) return false; // malformed / duplicate id
} while (r.consume(','));
return r.consume(']');
}
bool parseMembership(json::Reader& r, MembershipIndex& idx) {
if (!r.consume('[')) return false;
r.skipWs();
if (r.consume(']')) return true;
do {
if (!r.consume('{')) return false;
std::string guid;
Membership mem;
bool haveGuid = false;
do {
std::string k;
if (!r.parseKey(k)) return false;
if (k == "guid") { if (!r.parseString(guid)) return false; haveGuid = true; }
else if (k == "modes") {
if (!r.consume('[')) return false;
r.skipWs();
if (!r.consume(']')) {
do {
std::string id;
if (!r.parseString(id)) return false;
mem.modeIds.insert(id);
} while (r.consume(','));
if (!r.consume(']')) return false;
}
}
else if (k == "showBoth") { if (!r.parseBool(mem.showBoth)) return false; }
else if (!r.skipValue()) return false;
} while (r.consume(','));
if (!r.consume('}')) return false;
if (!haveGuid || guid.empty()) return false;
// Install the entry verbatim (tag() would clear a multi-mode set and drop
// show-both). A serialized entry is trusted to already satisfy the model's
// invariants.
//
// Deliberate tolerance: we do NOT validate that membership modeIds reference
// registered modes, and we do not validate snapshot GUIDs against the index.
// Stale-GUID and stale-mode tolerance is a stated invariant of this model —
// a deserialized entry is treated as trusted data, not as live cross-checked
// state. Rejecting stale entries here would violate that invariant. The one
// exception is activeMode (validated below in parseModel): a persisted active
// mode that no longer exists has an immediate behavioral consequence, so it
// is caught and the parse is rejected.
if (!idx.restore(guid, mem)) return false;
} while (r.consume(','));
return r.consume(']');
}
bool parseSnapshots(json::Reader& r, std::map<std::string, TrackSnapshot>& snaps) {
if (!r.consume('[')) return false;
r.skipWs();
if (r.consume(']')) return true;
do {
if (!r.consume('{')) return false;
std::string guid;
TrackSnapshot snap;
bool haveGuid = false;
do {
std::string k;
if (!r.parseKey(k)) return false;
if (k == "guid") { if (!r.parseString(guid)) return false; haveGuid = true; }
else if (k == "showInTcp") { if (!r.parseInt(snap.showInTcp)) return false; }
else if (k == "showInMixer") { if (!r.parseInt(snap.showInMixer)) return false; }
else if (k == "mainSend") { if (!r.parseInt(snap.mainSend)) return false; }
else if (k == "fxEnable") { if (!r.parseInt(snap.fxEnable)) return false; }
else if (k == "fxOffline") { if (!r.parseIntArray(snap.fxOffline)) return false; }
else if (!r.skipValue()) return false;
} while (r.consume(','));
if (!r.consume('}')) return false;
if (!haveGuid || guid.empty()) return false;
snaps[guid] = snap;
} while (r.consume(','));
return r.consume(']');
}
bool parseLanes(json::Reader& r, LaneOwnershipIndex& idx) {
if (!r.consume('[')) return false;
r.skipWs();
if (r.consume(']')) return true;
do {
if (!r.consume('{')) return false;
std::string trackGuid, laneKey, mode;
bool haveTrack = false, haveLane = false, managed = false, haveManaged = false;
do {
std::string k;
if (!r.parseKey(k)) return false;
if (k == "trackGuid") { if (!r.parseString(trackGuid)) return false; haveTrack = true; }
else if (k == "laneKey") { if (!r.parseString(laneKey)) return false; haveLane = true; }
else if (k == "managed") { if (!r.parseBool(managed)) return false; haveManaged = true; }
else if (k == "mode") { if (!r.parseString(mode)) return false; }
else if (!r.skipValue()) return false;
} while (r.consume(','));
if (!r.consume('}')) return false;
// Both keys mandatory and non-empty (they form the lane's identity). A managed
// lane must carry a non-empty mode; a manual lane must not claim one. Enforcing
// this on parse keeps a round-tripped index byte-for-byte identical to the
// serialized one and rejects a malformed managed-without-mode entry.
if (!haveTrack || !haveLane || !haveManaged) return false;
if (trackGuid.empty() || laneKey.empty()) return false;
if (managed) {
if (mode.empty()) return false;
if (!idx.setManaged(trackGuid, laneKey, mode)) return false;
} else {
if (!mode.empty()) return false; // manual lane must not carry a mode
if (!idx.setManual(trackGuid, laneKey)) return false;
}
} while (r.consume(','));
return r.consume(']');
}
bool parseModel(json::Reader& r, ViewModeModel& out) {
if (!r.consume('{')) return false;
r.skipWs();
if (r.consume('}')) return true; // lenient empty root ⇒ default-seeded model
ModeRegistry reg; // seeded default; REPLACED if a modes array is present
bool haveModes = false;
std::string activeMode;
bool haveActive = false;
MembershipIndex membership;
LaneOwnershipIndex lanes;
std::map<std::string, TrackSnapshot> snaps;
do {
std::string key;
if (!r.parseKey(key)) return false;
if (key == "activeMode") {
if (!r.parseString(activeMode)) return false;
haveActive = true;
} else if (key == "modes") {
ModeRegistry fresh = ModeRegistry::makeEmpty(); // parse into empty, then own
if (!parseModes(r, fresh)) return false;
reg = fresh;
haveModes = true;
} else if (key == "membership") {
if (!parseMembership(r, membership)) return false;
} else if (key == "snapshots") {
if (!parseSnapshots(r, snaps)) return false;
} else if (key == "lanes") {
if (!parseLanes(r, lanes)) return false;
} else {
// Unknown keys and the "version" field are skipped here.
// "version" is serialized as a forward-compat placeholder — there is no
// active version gate yet; all persisted data is parsed the same way
// regardless of the value. A future gate would add a version branch here.
if (!r.skipValue()) return false;
}
} while (r.consume(','));
if (!r.consume('}')) return false;
r.skipWs();
if (!r.eof()) return false; // trailing garbage
if (haveModes) out.modes() = reg;
out.membership() = membership;
out.lanes() = lanes;
for (const auto& [guid, snap] : snaps) out.storeSnapshot(guid, snap);
if (haveActive) {
if (!out.setActiveMode(activeMode)) return false; // active mode must exist
}
return true;
}
} // namespace
std::optional<ViewModeModel> ViewModeModel::deserialize(const std::string& blob) {
ViewModeModel vm;
json::Reader r(blob);
if (!parseModel(r, vm)) return std::nullopt;
return vm;
}
} // namespace reasampler