Merge dev (tail-toggle panel refactor) into D2 Wave 2

# Conflicts:
#	src/bank_panel.cpp
This commit is contained in:
2026-07-23 18:13:18 -04:00
15 changed files with 720 additions and 124 deletions
+98 -5
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@@ -46,6 +46,7 @@
#include "mode_switch.h"
#include "peaks.h"
#include "persist.h"
#include "tail_control.h" // TailSetting, cycleTailMode, tailToggleLabel (pure)
#include "track_guid.h" // guidString — canonical track GUID key (D2 Wave 2)
#include "view.h" // applyMode — the D2/D4 mode-activation entrypoint the switch fires
#include "view_mode_model.h" // autoTagNewContent / NewItem (D2 Wave 2)
@@ -150,6 +151,20 @@ const LICE_pixel kColSegBorder = LICE_RGBA(70, 70, 76, 255); // segment di
const COLORREF kRgbSegText = RGB(170, 170, 176); // inactive label
const COLORREF kRgbSegActiveText = RGB(220, 235, 228); // active label
// --- Tail-mode footer (T1 exposure) -------------------------------------------
// A fixed-height strip at the BOTTOM of the client area holding the tail-mode
// toggle ("Tail: Off / Auto / Manual"). Clicking anywhere in it cycles the mode
// (None -> Auto -> Manual -> None). Display/settings only: it mutates the panel's
// in-memory tail setting the plain capture actions read — NEVER the project/bank/
// arrange. The cycle/label logic is the pure tail_control module; only the draw +
// click routing is here. The grid viewport is shortened by this strip's height so
// cells never draw under it.
constexpr int kFooterHeight = 26; // px; fixed strip at the bottom
const LICE_pixel kColFooterBg = LICE_RGBA(20, 20, 22, 255); // footer strip fill
const LICE_pixel kColFooterBorder = LICE_RGBA(70, 70, 76, 255); // top divider
const COLORREF kRgbFooterText = RGB(190, 205, 198); // toggle label
// --- Panel state --------------------------------------------------------------
// A computed thumbnail: the per-channel envelope at a known width. Held in the
@@ -189,6 +204,12 @@ struct PanelState {
// clear the selection rather than risk indices pointing past the new count.
int selItemCount = 0;
// --- Tail-mode toggle (T1 exposure) ---------------------------------------
// The current tail setting the plain capture actions read (bankPanelTailSetting).
// Default None (exact bounds). In-memory only — resets on panel teardown; project
// persistence is a noted follow-on. Mutated ONLY by a click in the footer strip.
TailSetting tail;
// --- Audition preview (Wave B) --------------------------------------------
//
// The stock preview register we hand to PlayPreview/StopPreview. Its cs/mutex
@@ -454,6 +475,45 @@ void drawModeSwitch(LICE_IBitmap* bmp, int w) {
}
}
// The tail-toggle footer rect for a client of width `w` and height `h`: the
// full-width strip of fixed height pinned to the BOTTOM. A RECT (not HeaderRect)
// since the whole strip is one hit target — a click anywhere in it cycles the mode.
// Shared by paint and click routing so both agree on the band. Degenerate (empty)
// when the client is too short to host it above the header.
RECT panelFooter(int w, int h) {
RECT rc{};
rc.left = 0;
rc.right = w;
rc.top = h - kFooterHeight;
rc.bottom = h;
// Clamp so the footer never rides up into (or above) the header band on a very
// short panel — it collapses to empty rather than overlapping the mode switch.
if (rc.top < kHeaderHeight) rc.top = rc.bottom; // empty: top == bottom
return rc;
}
// Draws the tail-mode toggle into the footer strip: a filled band, a top divider,
// and the current mode's label ("Tail: Off / Auto / Manual") from the pure
// tail_control module. READ-ONLY: reads g_panel.tail; the click handler mutates it.
void drawTailFooter(LICE_IBitmap* bmp, int w, int h) {
const RECT f = panelFooter(w, h);
if (f.top >= f.bottom) return; // no room — skip (short panel)
LICE_FillRect(bmp, f.left, f.top, w, kFooterHeight, kColFooterBg, 1.0f, 0);
// Top divider so the strip reads as distinct from the grid above it.
LICE_Line(bmp, f.left, f.top, f.right, f.top, kColFooterBorder, 1.0f, 0, false);
HDC dc = bmp->getDC();
if (!dc) return;
const std::string label = tailToggleLabel(g_panel.tail);
RECT rc = f;
rc.left += 8; // small left pad so the label is not flush against the edge
SetTextColor(dc, kRgbFooterText);
SetBkMode(dc, TRANSPARENT);
DrawText(dc, label.c_str(), -1, &rc,
DT_LEFT | DT_VCENTER | DT_SINGLELINE | DT_END_ELLIPSIS);
}
// The cell rects for the panel's CURRENT client width and bank size, translated
// DOWN by the header height so the grid sits below the mode switch. Both paint and
// mouse hit-testing call this so they share identical geometry (no drift between
@@ -499,11 +559,15 @@ void paintPanel(HWND hwnd, HDC hdc) {
// Draw each cell's thumbnail. Inner drawable width == cell width - inset;
// compute the envelope at the cell's inner column count so bins map 1:1.
const int binWidth = kGrid.cellWidth - 4;
// Cells must not draw under the footer strip: the visible grid stops at the
// footer top (or the client bottom when the panel is too short for a footer).
const RECT footer = panelFooter(w, h);
const int gridBottom = footer.top < footer.bottom ? footer.top : h;
for (std::size_t i = 0; i < rects.size(); ++i) {
const CellRect& rect = rects[i];
// Skip cells entirely below the viewport (Wave A has no scroll; this
// just avoids computing thumbnails that cannot be seen).
if (rect.y >= h) continue;
// Skip cells entirely below the visible grid area (Wave A has no scroll;
// this just avoids computing thumbnails that cannot be seen).
if (rect.y >= gridBottom) continue;
const int idx = static_cast<int>(i);
const bool selected = g_panel.selection.contains(idx);
const bool focused = g_panel.selection.focus == idx;
@@ -512,9 +576,10 @@ void paintPanel(HWND hwnd, HDC hdc) {
}
}
// The mode switch draws LAST so its header band overlays the top of the grid /
// empty-state area regardless of which branch ran above.
// The mode switch and tail footer draw LAST so their bands overlay the top/bottom
// of the grid / empty-state area regardless of which branch ran above.
drawModeSwitch(&bmp, w);
drawTailFooter(&bmp, w, h);
BitBlt(hdc, 0, 0, w, h, bmp.getDC(), 0, 0, SRCCOPY);
}
@@ -836,6 +901,23 @@ void handleClick(int x, int y) {
}
}
// Tail-mode footer: a click anywhere in the bottom strip cycles the tail mode
// (None -> Auto -> Manual -> None) and repaints. Settings-only — it mutates the
// panel's in-memory tail setting the capture actions read, and NOTHING in the
// project/bank/arrange. Checked before the grid so a footer click never selects.
{
RECT cr{};
GetClientRect(g_panel.hwnd, &cr);
const int w = cr.right - cr.left;
const int h = cr.bottom - cr.top;
const RECT f = panelFooter(w, h);
if (f.top < f.bottom && x >= f.left && x < f.right && y >= f.top && y < f.bottom) {
g_panel.tail.mode = cycleTailMode(g_panel.tail.mode);
invalidatePanel();
return; // footer click consumed; do NOT fall through to grid selection
}
}
const std::vector<CellRect> rects = panelRects();
const int hit = hitTestCell(x, y, rects);
const int count = bankItemCount();
@@ -1073,6 +1155,17 @@ void bankPanelRefresh() {
InvalidateRect(g_panel.hwnd, nullptr, FALSE);
}
TailSetting bankPanelTailSetting() {
// In-memory for the extension's lifetime (g_panel is static): the toggle's mode
// survives panel open/close and bank changes, and resets to the default None only
// on extension unload. Persistence across project reload is a noted follow-on.
// manualMs is clamped here so a caller always receives a within-cap length, even
// if a future fine-adjust UI stored an over-cap value.
TailSetting s = g_panel.tail;
s.manualMs = clampManualMs(s.manualMs);
return s;
}
void bankPanelShutdown() {
closePanel(); // stops audition + destroys the window
deinitPreview(); // destroy the preview lock (after the last stop)
+13
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@@ -13,6 +13,8 @@
#include <string>
#include <vector>
#include "tail_control.h" // TailSetting — the panel's tail-mode toggle state
namespace reasampler {
class ReaSamplerSession;
@@ -48,6 +50,17 @@ std::vector<std::string> bankPanelSelectedSampleIds();
// reflected without the panel diffing the bank itself.
void bankPanelRefresh();
// The panel's current tail-mode setting (mode + Manual length), read by the plain
// CAPTURE_ITEM / CAPTURE_TRACK actions when building a CaptureRequest so a capture
// applies whatever the panel toggle is set to. Default None (exact bounds) — a
// capture with no explicit choice stays byte-identical to today. Extension-session
// setting: persists across project loads and panel open/close within a REAPER session;
// resets to None only when the extension unloads (fresh REAPER session). Project
// persistence across REAPER restarts is a noted follow-on.
// Safe to call before the panel has ever opened (returns the default). READ of panel
// state only; the toggle is mutated by a click inside the panel, never here.
TailSetting bankPanelTailSetting();
// Tears the panel down on extension unload: destroys the window and releases any
// cached thumbnails / PCM handles. Mirror of bankPanelInit; safe if never opened.
void bankPanelShutdown();
+31 -23
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@@ -74,10 +74,9 @@ constexpr int kActionRenderUsingMostRecentSettings = 42230;
// ourselves for exact, unrounded bounds). Verified: SDK header line ~3042.
constexpr double kBoundsCustom = 0.0;
// RENDER_TAILFLAG bit &1 = apply tail for custom time bounds. We clear it for
// the spike (exact bounds, no added silence — precision invariant).
constexpr double kTailFlagNone = 0.0;
constexpr double kTailFlagCustomBounds = 1.0; // &1, used only if renderTail set
// RENDER_TAILFLAG / RENDER_TAILMS / RENDER_NORMALIZE / RENDER_TRIMEND for the tail
// are driven from the pure tailRenderSettingsFor mapping (render_settings.h),
// unit-tested outside the DAW. See the tail-driving block in capture() below.
// RENDER_DITHER disable-all: &16 = disable all dither/noise-shaping.
// Verified: SDK header line ~3050: "&16=disable all".
@@ -85,12 +84,6 @@ constexpr double kTailFlagCustomBounds = 1.0; // &1, used only if renderTail se
// enabled the render would obey it, breaking bit-identical repeats. Force off.
constexpr double kDitherDisableAll = 16.0;
// RENDER_NORMALIZE disable-all: &(4<<16) = disable all render postprocessing.
// Verified: SDK header line ~3051: "(&(4<<16))==disable all render postprocessing".
// This masks out normalization, brickwall, fades, pad/trim — every post-process
// that is nondeterministic relative to the source signal.
constexpr double kNormalizeDisableAll = static_cast<double>(4 << 16); // 262144
// --- WAV render sink configuration ------------------------------------------
//
// FORMAT CHOICE (CONTEXT.md open question — surfaced for Daniel to confirm):
@@ -147,6 +140,7 @@ struct RenderSettingsSnapshot {
double addToProj = 0.0;
double dither = 0.0; // RENDER_DITHER — snapshotted so user's setting is restored
double normalize = 0.0; // RENDER_NORMALIZE — snapshotted so user's setting is restored
double trimEnd = 0.0; // RENDER_TRIMEND — snapshotted so the Auto trim threshold is restored
// String settings (GetSetProjectInfo_String). Big buffers: REAPER writes the
// full value in, and RENDER_FORMAT is a base64 blob that can be long.
@@ -183,6 +177,7 @@ void snapshotRenderSettings(RenderSettingsSnapshot& s, ReaProject* proj) {
s.addToProj = GetSetProjectInfo(proj, "RENDER_ADDTOPROJ", 0.0, false);
s.dither = GetSetProjectInfo(proj, "RENDER_DITHER", 0.0, false);
s.normalize = GetSetProjectInfo(proj, "RENDER_NORMALIZE", 0.0, false);
s.trimEnd = GetSetProjectInfo(proj, "RENDER_TRIMEND", 0.0, false);
s.renderFile = getProjString(proj, "RENDER_FILE");
s.renderPattern = getProjString(proj, "RENDER_PATTERN");
s.renderFormat = getProjString(proj, "RENDER_FORMAT");
@@ -207,6 +202,7 @@ void restoreRenderSettings(const RenderSettingsSnapshot& s) {
GetSetProjectInfo(s.proj, "RENDER_ADDTOPROJ", s.addToProj, true);
GetSetProjectInfo(s.proj, "RENDER_DITHER", s.dither, true);
GetSetProjectInfo(s.proj, "RENDER_NORMALIZE", s.normalize, true);
GetSetProjectInfo(s.proj, "RENDER_TRIMEND", s.trimEnd, true);
}
// RAII wrapper: guarantees restore on every return path from capture().
@@ -353,13 +349,18 @@ CaptureResult OfflineRenderBackend::capture(const CaptureRequest& request) {
GetSetProjectInfo(proj, "RENDER_STARTPOS", request.startSeconds, true);
GetSetProjectInfo(proj, "RENDER_ENDPOS", request.endSeconds, true);
if (request.renderTail) {
GetSetProjectInfo(proj, "RENDER_TAILFLAG", kTailFlagCustomBounds, true);
GetSetProjectInfo(proj, "RENDER_TAILMS", request.tailMs, true);
} else {
GetSetProjectInfo(proj, "RENDER_TAILFLAG", kTailFlagNone, true);
GetSetProjectInfo(proj, "RENDER_TAILMS", 0.0, true);
}
// Tail: TAILFLAG / TAILMS / NORMALIZE / TRIMEND all come from the pure mapping
// (render_settings.h, unit-tested). None -> exact bounds + disable-all normalize
// (byte-identical to the pre-tail path); Auto -> 8 s tail + surgical trim-end
// normalize + -72 dB TRIMEND; Manual -> clamped fixed tail + disable-all, no trim.
// RENDER_NORMALIZE is driven HERE from the mapping (not the determinism block
// below) so the Auto surgical value is not clobbered — the snapshot guard restores
// the user's original RENDER_NORMALIZE / RENDER_TRIMEND on every exit path.
const TailRenderSettings tail =
tailRenderSettingsFor(request.tailMode, request.tailMs);
GetSetProjectInfo(proj, "RENDER_TAILFLAG",
static_cast<double>(tail.tailFlag), true);
GetSetProjectInfo(proj, "RENDER_TAILMS", tail.tailMs, true);
// Source-selection bits for this mode, from the pure render_settings mapping
// (verified against SDK header ~3041). All M7 actions are wet-only:
@@ -394,13 +395,20 @@ CaptureResult OfflineRenderBackend::capture(const CaptureRequest& request) {
// item. Clearing RENDER_ADDTOPROJ&1 keeps capture out of the arrange.
GetSetProjectInfo(proj, "RENDER_ADDTOPROJ", 0.0, true);
// Determinism: disable dither and all render post-processing so identical
// inputs produce bit-identical files and a dry capture nulls to silence.
// RENDER_DITHER &16 = disable all dither/noise-shaping (SDK header line ~3050).
// RENDER_NORMALIZE &(4<<16) = disable all render postprocessing (line ~3051).
// Both are snapshotted above and restored by the RAII guard on every path.
// Determinism: disable dither so identical inputs produce bit-identical files
// and a dry capture nulls to silence. RENDER_DITHER &16 = disable all dither/
// noise-shaping (SDK header line ~3050). Snapshotted above; restored by the guard.
GetSetProjectInfo(proj, "RENDER_DITHER", kDitherDisableAll, true);
GetSetProjectInfo(proj, "RENDER_NORMALIZE", kNormalizeDisableAll, true);
// RENDER_NORMALIZE + RENDER_TRIMEND come from the tail mapping (above). None /
// Manual -> disable-all (byte-identical to the pre-tail path); Auto -> surgical
// trim-end (only &32768) + the -72 dB TRIMEND. A fixed-threshold trailing-silence
// trim scales/limits/fades nothing, so Auto stays deterministic and un-coloring
// (spec §surgical normalize). TRIMEND is only consulted when the trim bit is set,
// but we write it unconditionally (harmless when clear) so the value is explicit.
GetSetProjectInfo(proj, "RENDER_NORMALIZE",
static_cast<double>(tail.normalize), true);
GetSetProjectInfo(proj, "RENDER_TRIMEND", tail.trimEnd, true);
// Output location: directory (RENDER_FILE) + file stem (RENDER_PATTERN).
// RENDER_PATTERN with no wildcards is a literal stem; REAPER appends the
+8 -4
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@@ -20,6 +20,7 @@
#include <vector>
#include "bank_model.h"
#include "render_settings.h" // TailMode (pure) — the three-state tail contract
// MediaTrack is forward-declared (like track_guid.h) so this header stays
// REAPER-free while RealtimeRecordBackend::begin can take the resolved source
@@ -64,10 +65,13 @@ struct CaptureRequest {
// it stays source-agnostic, driven entirely by the request).
std::vector<std::string> trackGuids;
// Render tail. Default OFF for the spike (exact bounds, no added silence —
// precision invariant). M7 makes this bindable.
bool renderTail = false;
double tailMs = 0.0;
// Render tail (docs/product/capture-tail.md §The three tail states). Default
// None: exact bounds, no added silence — the precision invariant, and the only
// mode valid for null-test / verify captures. `tailMs` is meaningful ONLY for
// TailMode::Manual (clamped to the 8 s cap by the pure mapping); Auto uses the
// 8 s cap + -72 dB trim internally, None ignores it.
TailMode tailMode = TailMode::None;
double tailMs = 0.0;
// Output format. 0 sampleRate => follow project rate (deterministic: the
// project rate is fixed for a given project).
+14 -3
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@@ -69,12 +69,17 @@ static std::vector<gaccel_register_t> g_captureAccels;
// * CAPTURE_MASTER and CAPTURE_MASTER_REALTIME — the master offline scope and the
// master realtime action are REMOVED (capture is now item + track only; realtime
// taps the selected track). Their shipped ids are retired so old keybindings clear.
// * CAPTURE_ITEM_TAIL and CAPTURE_TRACK_TAIL — the former per-action tail variants
// are REMOVED; tail is now a panel-setting toggle, not a paired action. Retired so
// old keybindings clear.
static const char* const kRetiredCaptureCmdStrings[] = {
"CEREBELLUM_REASAMPLER_CAPTURE_TRACKS_WET",
"CEREBELLUM_REASAMPLER_CAPTURE_ITEMS_WET",
"CEREBELLUM_REASAMPLER_CAPTURE_RAZOR_WET",
"CEREBELLUM_REASAMPLER_CAPTURE_MASTER",
"CEREBELLUM_REASAMPLER_CAPTURE_MASTER_REALTIME",
"CEREBELLUM_REASAMPLER_CAPTURE_ITEM_TAIL",
"CEREBELLUM_REASAMPLER_CAPTURE_TRACK_TAIL",
};
// Command id for "ReaSampler: toggle bank panel" (M5). FOREVER-STABLE string.
@@ -505,13 +510,19 @@ static void RunCapture(const reasampler::CaptureActionDef& def)
return;
}
// The tail mode is a PANEL SETTING (docked bank panel's toggle), not a per-action
// variant: the plain capture actions apply whatever the panel is set to. Default
// is None (exact bounds / byte-identical to today) until the user opts in via the
// toggle. tailMs is meaningful only for Manual and is pre-clamped by the panel.
const reasampler::TailSetting tail = reasampler::bankPanelTailSetting();
reasampler::CaptureRequest req;
req.sourceMode = reasampler::sourceModeForScope(def.scope);
req.startSeconds = src.startSeconds; // exact bounds — no rounding
req.endSeconds = src.endSeconds;
req.wetDry = 1.0; // wet post the FX left enabled by the scope
req.renderTail = false; // exact bounds, no tail (default)
req.tailMs = 0.0;
req.tailMode = tail.mode; // None / Auto / Manual, from the panel toggle
req.tailMs = tail.manualMs; // Manual-only (clamped); ignored for None/Auto
req.sampleRate = 0; // follow project rate
req.channelCount = 2;
req.bitDepth = reasampler::WavBitDepth::Float32; // deterministic, no dither
@@ -590,7 +601,7 @@ static void RunCaptureRealtimeTrack()
req.startSeconds = src.startSeconds; // exact bounds — no rounding
req.endSeconds = src.endSeconds;
req.wetDry = 1.0; // fully wet (post-fader tap)
req.renderTail = false;
req.tailMode = reasampler::TailMode::None; // realtime tail is T2; exact bounds here
req.tailMs = 0.0;
req.sampleRate = 0; // follow project rate
req.channelCount = 2;
+56 -5
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@@ -3,10 +3,59 @@
#include "render_settings.h"
#include <algorithm>
#include <cmath>
#include <sstream>
namespace reasampler {
double autoTrimEndRatio() {
// Amplitude ratio = 10^(dB/20). Derived from kAutoTrimThresholdDb so the dB is
// the single source of truth (header ~3062: RENDER_TRIMEND is an amplitude ratio,
// "0.5 means -6.02 dB"). For -72 dB this is ~= 0.00025119.
return std::pow(10.0, kAutoTrimThresholdDb / 20.0);
}
TailRenderSettings tailRenderSettingsFor(TailMode mode, double manualTailMs) {
TailRenderSettings t;
switch (mode) {
case TailMode::None:
// Exact bounds — byte-identical to the pre-tail no-tail capture. Tail off,
// disable-all normalize (the current default), no trim.
t.tailFlag = kTailFlagNone;
t.tailMs = 0.0;
t.normalize = kNormalizeDisableAll;
t.trimEnd = 0.0;
return t;
case TailMode::Auto:
// Generous 8 s tail, then SURGICAL normalize: ONLY the trim-ending-silence
// bit (32768) — every other postprocessing bit clear. A fixed-threshold
// trailing-silence trim is a pure boundary decision (it scales/limits/fades
// nothing), so it re-introduces none of the coloring the disable-all bit
// guarded against, and two identical requests trim at the identical sample
// -> bit-identical repeats hold (spec §surgical normalize).
t.tailFlag = kTailFlagCustomBounds;
t.tailMs = kMaxTailMs;
t.normalize = kNormalizeTrimEnd;
t.trimEnd = autoTrimEndRatio();
return t;
case TailMode::Manual:
// Fixed tail, no trim -> keep the disable-all normalize exactly as the
// no-tail path does. Clamp to the 8 s cap even here: the runaway guard
// applies whether the length came from the Auto default or an explicit
// request (spec §Manual override). Negative requests floor to 0.
t.tailFlag = kTailFlagCustomBounds;
t.tailMs = std::clamp(manualTailMs, 0.0, kMaxTailMs);
t.normalize = kNormalizeDisableAll;
t.trimEnd = 0.0;
return t;
}
// Unreachable for a valid enum; fail closed to exact bounds (never a stray tail).
return t;
}
RenderSettingsChoice renderSettingsFor(SourceMode mode, double /*wetDry*/) {
// `wetDry` is accepted so CaptureRequest.wetDry remains the seam for future
// dry work (M10 null test), but it does not affect this mapping. FX scoping is
@@ -130,20 +179,22 @@ RazorRange razorUnionBounds(const std::vector<RazorRange>& ranges) {
}
const std::vector<CaptureActionDef>& captureActionTable() {
// Built once (function-local static): two SCOPE actions. Tail OFF for all
// (exact bounds). Ids are FOREVER-STABLE — never edit a shipped string. Each
// action infers its range (razor-else-time) at fire time and enforces its
// Built once (function-local static): two SCOPE actions, item + track. Both
// exact bounds by default; the tail mode a capture applies is read from the
// docked-panel setting at fire time (tail_control + bank_panel), so tail is NOT
// a per-action variant. Ids are FOREVER-STABLE — never edit a shipped string.
// Each action infers its range (razor-else-time) at fire time and enforces its
// FX-scope invariant via fxBypassPlanFor. The M7 CAPTURE_TRACKS_WET /
// CAPTURE_ITEMS_WET / CAPTURE_RAZOR_WET ids are RETIRED (mirror-unregistered in
// main.cpp); the CAPTURE_MASTER scope action is REMOVED (its id is likewise
// mirror-unregistered) — to capture the master you render a track.
static const std::vector<CaptureActionDef> table = {
// Item scope — item/take FX only. NEW forever-stable id.
// Item scope — item/take FX only.
{"CEREBELLUM_REASAMPLER_CAPTURE_ITEM",
"ReaSampler: capture selected item(s)", "item",
CaptureScope::Item},
// Track scope — item FX + the track's own FX. NEW forever-stable id.
// Track scope — item FX + the track's own FX.
{"CEREBELLUM_REASAMPLER_CAPTURE_TRACK",
"ReaSampler: capture selected track(s)", "track",
CaptureScope::Track},
+78 -7
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@@ -45,6 +45,75 @@ inline constexpr int kRenderRazorEdits = 4096; // &4096 render razor e
// (post the FX that remain enabled); the scope decides which FX remain enabled.
inline constexpr int kRenderSingleFile = (4 << 16); // items/razor -> one file
// --- Tail: RENDER_NORMALIZE / RENDER_TRIMEND bits + named constants ----------
//
// The capture-tail feature (docs/product/capture-tail.md) preserves reverb/release
// decay past the range end. Every offline capture renders custom-time-bounds, so
// the only tail-flag bit that ever applies is &1 (RENDER_TAILFLAG, header ~3047).
// These values are the pure part — mode -> (RENDER_* values) — unit-tested outside
// the DAW exactly like renderSettingsFor; the backend just applies them.
//
// RENDER_NORMALIZE bit meanings (verbatim from SDK header ~3051):
// &32768 = trim ending silence (the surgical Auto path)
// &(4<<16) = disable all render postprocessing (the None/Manual path)
inline constexpr int kNormalizeTrimEnd = 32768; // &32768 trim ending silence
inline constexpr int kNormalizeDisableAll = (4 << 16); // &(4<<16) = 262144, disable all
// RENDER_TAILFLAG &1 = apply tail for custom time bounds (header ~3047). We render
// custom bounds unconditionally, so this is the only tail bit that ever applies.
inline constexpr int kTailFlagNone = 0;
inline constexpr int kTailFlagCustomBounds = 1; // &1
// Auto-trim trailing-silence threshold. -72 dB is quiet enough that the trimmed
// region is inaudible decay, loud enough to not chase a reverb's infinite noise
// floor. Daniel-set. Single source of truth: the RENDER_TRIMEND ratio derives from
// this dB, never the reverse.
inline constexpr double kAutoTrimThresholdDb = -72.0;
// Max tail rendered past the range end. The runaway guard: a non-decaying or
// looping signal never crosses the trim threshold, so this caps the render.
// Daniel-set. Shared by the offline (T1) and future realtime (T2) tail paths.
inline constexpr double kMaxTailSeconds = 8.0;
inline constexpr double kMaxTailMs = 8000.0;
// Derived linear amplitude ratio for RENDER_TRIMEND. The header (~3062) documents
// RENDER_TRIMEND as an amplitude ratio ("0.5 means -6.02 dB"), i.e. 10^(dB/20).
// Derived from kAutoTrimThresholdDb so the dB stays the single source of truth and
// a future config change to the dB does not require hand-recomputing the ratio.
//
// std::pow is not constexpr before C++26, so this is a function, not a constant.
// For -72 dB: 10^(-72/20) = 10^(-3.6) ~= 0.00025119 (the value the DAW confirm targets).
double autoTrimEndRatio();
// The three tail states (docs/product/capture-tail.md §The three tail states):
// None — exact bounds, no tail. Byte-identical to the pre-tail capture. The
// default and the ONLY mode for null-test / verify captures.
// Auto — generous 8 s tail then trim trailing silence to -72 dB (surgical
// normalize). The user-facing tail-on option (panel toggle).
// Manual — a fixed tail length (clamped to the 8 s cap), no trim.
enum class TailMode {
None,
Auto,
Manual,
};
// The RENDER_* values a tail mode drives, in addition to the exact STARTPOS/ENDPOS
// the backend already sets. `trimEnd` is meaningful only when the trim-end normalize
// bit is set (Auto); it is 0 otherwise. This is the pure mapping — the backend reads
// these four fields straight onto GetSetProjectInfo.
struct TailRenderSettings {
int tailFlag = kTailFlagNone; // RENDER_TAILFLAG (0 or &1)
double tailMs = 0.0; // RENDER_TAILMS
int normalize = kNormalizeDisableAll; // RENDER_NORMALIZE
double trimEnd = 0.0; // RENDER_TRIMEND (only used when trim bit set)
};
// Maps a tail mode (+ the requested manual tail ms) to its RENDER_* values.
// `manualTailMs` is used ONLY for TailMode::Manual (ignored otherwise). Manual is
// clamped to kMaxTailMs — the runaway guard applies whether the length came from
// the Auto default or an explicit request (spec §Manual override). Pure + tested.
TailRenderSettings tailRenderSettingsFor(TailMode mode, double manualTailMs);
// The RENDER_SETTINGS value for a given source mode. `supported` is false only
// for SourceMode::Realtime (that is the M8 backend, not offline render).
struct RenderSettingsChoice {
@@ -144,10 +213,11 @@ RazorRange razorUnionBounds(const std::vector<RazorRange>& ranges);
// --- Capture-action taxonomy (the bindable set main.cpp registers) -----------
//
// One row per bindable SCOPE action. Two scopes (item / track); the
// range each captures (razor-else-time) is inferred at fire time, not a mode.
// Tail is OFF for every row (exact bounds); a tail-on variant is a later opt-in,
// YAGNI now. Bounded, discoverable, NO dialogs (the tool's no-clutter ethos).
// One row per bindable SCOPE action: item and track. The range each captures
// (razor-else-time) is inferred at fire time, not a mode. TAIL is NOT a per-action
// variant — the tail MODE (None/Auto/Manual) is a panel SETTING the capture reads
// at fire time (see tail_control + bank_panel), so a single pair of actions covers
// every tail state. Bounded, discoverable, NO dialogs (the tool's no-clutter ethos).
//
// commandString is FOREVER-STABLE (user keybindings key off it) — never change a
// shipped value. baseName feeds the file stem (sanitized by capture_paths).
@@ -162,9 +232,10 @@ struct CaptureActionDef {
// each fired command back to its definition. Kept here (pure) so the taxonomy is
// one testable list, not scattered registration code.
//
// Two scope rows: CAPTURE_ITEM, CAPTURE_TRACK. There is no master capture — to
// capture the master you render a track. Razor is an inferred range, not a mode,
// and each scope enforces its FX-scope invariant via fxBypassPlanFor.
// Two rows: CAPTURE_ITEM / CAPTURE_TRACK. There is no master capture — to capture
// the master you render a track. Razor is an inferred range, not a mode, and each
// scope enforces its FX-scope invariant via fxBypassPlanFor. The tail mode each
// capture applies is read from the docked-panel setting, not baked into the row.
const std::vector<CaptureActionDef>& captureActionTable();
} // namespace reasampler
+33
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@@ -0,0 +1,33 @@
// tail_control — pure implementation. See tail_control.h. NO REAPER / SWELL / vendor.
#include "tail_control.h"
#include <algorithm>
namespace reasampler {
TailMode cycleTailMode(TailMode current) {
switch (current) {
case TailMode::None: return TailMode::Auto;
case TailMode::Auto: return TailMode::Manual;
case TailMode::Manual: return TailMode::None;
}
return TailMode::None; // unreachable for a valid enum; fail to the safe default
}
double clampManualMs(double manualMs) {
// Same runaway guard the pure tailRenderSettingsFor applies to Manual: floor a
// negative request to 0, cap at the 8 s ceiling.
return std::clamp(manualMs, 0.0, kMaxTailMs);
}
std::string tailToggleLabel(const TailSetting& setting) {
switch (setting.mode) {
case TailMode::None: return "Tail: Off";
case TailMode::Auto: return "Tail: Auto";
case TailMode::Manual: return "Tail: Manual";
}
return "Tail: Off"; // unreachable for a valid enum; fail to the safe default
}
} // namespace reasampler
+49
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@@ -0,0 +1,49 @@
#pragma once
// tail_control — the REAPER-free logic behind the docked bank_panel's tail-mode
// toggle. The panel shell (bank_panel.cpp) owns the SWELL window, LICE drawing, and
// click hit-testing; what is NOT DAW-bound — the cycle order, the manual-length
// clamp, and the toggle's label text — lives here so it is unit-tested outside the
// DAW (CLAUDE.md §load-bearing split). Mirror of bank_grid / mode_switch.
//
// PURE MODULE: NO REAPER types, NO SWELL, NO vendor/ includes. Standard library
// only (plus render_settings for the pure TailMode enum). Builds and unit-tests
// without REAPER.
#include <string>
#include "render_settings.h" // TailMode (pure enum) — the three-state tail contract
namespace reasampler {
// The Manual-mode starting length. 2 s is a musically useful default tail (a bar of
// reverb throw at a moderate tempo) that is well under the 8 s cap. A fine-adjust UI
// (+/- click zones or scroll) is a noted follow-on; this pass ships a fixed default.
inline constexpr double kDefaultManualTailMs = 2000.0;
// The panel's current tail setting: the mode plus the length used ONLY when the
// mode is Manual. Held as in-memory panel/session state (bank_panel.cpp), default
// None so a capture with no explicit choice stays exact-bounds / byte-identical to
// today. `manualMs` is a stored default a future fine-adjust UI can tune; it is
// clamped to the 8 s cap (kMaxTailMs) before it ever reaches a CaptureRequest.
struct TailSetting {
TailMode mode = TailMode::None;
double manualMs = kDefaultManualTailMs;
};
// Cycles the tail mode: None -> Auto -> Manual -> None. Pure so the wrap order is
// pinned by a test and the panel's click handler owns no enum arithmetic of its own.
// An out-of-range value (unreachable for a valid enum) cycles back to None.
TailMode cycleTailMode(TailMode current);
// The effective manual length a Manual capture uses: `manualMs` clamped to
// [0, kMaxTailMs] (the runaway guard the pure tailRenderSettingsFor also applies).
// Exposed so the panel can show the clamped value and main.cpp hands a pre-clamped
// tailMs into the CaptureRequest. Meaningful only for TailMode::Manual.
double clampManualMs(double manualMs);
// The toggle's label for a setting, e.g. "Tail: Off", "Tail: Auto", "Tail: Manual".
// (Manual omits the length here — the panel is unobtrusive; a length readout can be
// added with the fine-adjust follow-on.) Pure so the exact strings are test-pinned.
std::string tailToggleLabel(const TailSetting& setting);
} // namespace reasampler