feat(persist): reload book+view on undo/redo via projectconfig hook (R-B)

BeginLoadProjectState(isUndo) requests a deferred reload the timer drains
next tick, once REAPER has restored ext-state. Hook owns undo/redo; identity
poll still owns open/tab-switch/save-as. Fixes copy-collapse over-count
(verb-aware guard) and dangling undo point on unsaved-project bank ops.
This commit is contained in:
2026-07-26 06:59:26 -04:00
parent 6d372794f5
commit a07b28fd65
4 changed files with 158 additions and 18 deletions
+26 -9
View File
@@ -453,7 +453,9 @@ gaccel_register_t g_accelBankBanksFull{};
// persists. This is an intentional divergence from persistViewState (above), which
// DOES prompt Save-As on an unsaved project; do not "align" the two — a bank mutation
// follows capture's quiet-persist idiom, a Design-View mutation follows the prompt idiom.
void persistBook() { g_session->saveToActiveProject(); }
// Returns whether a persist actually happened (false on an unsaved/no-active project),
// so persistBankOp can skip its undo block when nothing was written.
bool persistBook() { return g_session->saveToActiveProject(); }
// Persists a completed bank index verb (create/rename/reorder/delete/evacuate/
// move/copy) as a SINGLE batched REAPER undo point (R-B) — one bank op = one Ctrl-Z.
@@ -469,11 +471,22 @@ void persistBook() { g_session->saveToActiveProject(); }
//
// NO-OP GUARDRAIL: callers invoke this ONLY after the model mutation succeeded — a
// rejected op (duplicate name, un-deletable pool, etc.) returns before reaching here,
// so no dangling/empty undo point is ever opened.
// so no dangling/empty undo point is ever opened for a rejected op.
//
// UNSAVED-PROJECT GUARDRAIL: on an unsaved / no-active project persistBook() no-ops
// (nothing is written to ext state). We must still CLOSE the block we opened, but with
// an EMPTY label and a zero flag so REAPER DISCARDS the point instead of recording a
// no-effect undo entry — mirroring view.cpp's empty-plan close. The in-session model
// change stands and persists on the user's next save; it just earns no undo point until
// there is a project to persist into (undo of an unsaved bank op has nothing to roll
// back to anyway). The Begin/End must still be balanced, hence the close-either-way.
void persistBankOp(const char* label) {
Undo_BeginBlock2(nullptr);
persistBook();
Undo_EndBlock2(nullptr, label, UNDO_STATE_MISCCFG);
const bool persisted = persistBook();
if (persisted)
Undo_EndBlock2(nullptr, label, UNDO_STATE_MISCCFG);
else
Undo_EndBlock2(nullptr, "", 0); // no ext-state write -> discard the empty point
}
// Prompts the user for a single line of text via REAPER's stock input dialog.
@@ -713,11 +726,15 @@ void doBankTransferSelected(bool copy) {
case TransferResult::RejectedSameBank: break;
}
}
// No-op guardrail: if nothing actually changed the index (every selected sample was
// absent, or all were pre-checked rejects), don't open an undo point. `collapsed`
// counts a hash-collapse — that DID mutate the index (source entry removed on a
// move, or dest already held the hash), so it belongs inside the undo point.
if (ok > 0 || collapsed > 0) {
// No-op guardrail — VERB-AWARE (a collapse means different things per verb):
// * MOVE collapse: the source entry WAS removed (bank_book moveSample removes
// unconditionally before the dest add collapses on hash), so the index DID
// mutate — it counts toward opening an undo point.
// * COPY collapse: the source is left intact AND the dest already held the hash,
// so NOTHING changed — a true index no-op. It must NOT open an undo point.
// Hence: copy counts only real gains (ok); move counts gains OR collapses.
const bool mutated = copy ? (ok > 0) : (ok > 0 || collapsed > 0);
if (mutated) {
const std::string label =
std::string("ReaSampler: ") + verb + " sample(s)";
persistBankOp(label.c_str());
+57
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@@ -241,6 +241,56 @@ static void OnTimer()
reasampler::bankPanelRefresh();
}
// --- projectconfig hook: reload the session on undo/redo (R-B) ---------------
// A Ctrl-Z / Ctrl-Shift-Z rolls back / forward the "reasampler" project ext state on
// disk but keeps the SAME project identity (ReaProject*/GUID/.rpp path), so the timer's
// identity poll reads it as NoOp and never re-reads ext state — the in-memory book/view
// would stay stale until close+reopen. REAPER's projectconfig extension fires
// BeginLoadProjectState on every project-state (re)load, INCLUDING an undo/redo restore
// (isUndo == true for both). We hook it to drive a session reload.
//
// TIMING (the crux): BeginLoadProjectState is documented (reaper_plugin.h ~1203) as
// firing BEFORE any state restore. Reading GetProjExtState synchronously here would
// return the PRE-undo value. So we do NOT read here — we raise a one-shot reload request
// (g_session.requestReload()) that OnTimer's poll() drains on the NEXT tick, by which
// point REAPER has finished restoring the <EXTSTATE> block and GetProjExtState returns
// the POST-undo value. Deterministic, event-driven — NOT ext-state content polling.
//
// GATED ON isUndo: a normal project open also fires BeginLoadProjectState (isUndo=false);
// we ignore that here so a normal open flows solely through the timer's identity-transition
// Load path (no double load). Only undo/redo (isUndo=true) requests the reload.
static void OnBeginLoadProjectState(bool isUndo, project_config_extension_t* /*reg*/)
{
if (isUndo)
g_session.requestReload();
}
// ProcessExtensionLine / SaveExtensionConfig are intentional no-ops: ReaSampler stores
// its state via project EXT STATE (SetProjExtState/GetProjExtState under "reasampler"),
// which REAPER persists in its own <EXTSTATE> RPP block — NOT via this extension's own
// project lines. We register the struct ONLY for the BeginLoadProjectState undo/redo
// notification. Returning false from ProcessExtensionLine means "not our line" so REAPER
// keeps dispatching (we claim none). SaveExtensionConfig writes nothing.
static bool OnProcessExtensionLine(const char* /*line*/, ProjectStateContext* /*ctx*/,
bool /*isUndo*/, project_config_extension_t* /*reg*/)
{
return false; // we own no project lines — ext state carries our data
}
static void OnSaveExtensionConfig(ProjectStateContext* /*ctx*/, bool /*isUndo*/,
project_config_extension_t* /*reg*/)
{
// Nothing to write: our data rides in ext state, not project lines.
}
// Storage must outlive registration — REAPER holds this pointer until we unregister it.
static project_config_extension_t g_projectConfig{
&OnProcessExtensionLine,
&OnSaveExtensionConfig,
&OnBeginLoadProjectState,
nullptr, // userData
};
// --- Scope-action source resolution -----------------------------------------
// The three scope actions (item / track / master) each resolve to (1) an exact
// render range in project seconds — razor-else-time, inferred here — and (2) the
@@ -786,6 +836,7 @@ extern "C" REAPER_PLUGIN_DLL_EXPORT int REAPER_PLUGIN_ENTRYPOINT(
}
g_rec->Register("-timer", (void*)&OnTimer);
g_rec->Register("-projectconfig", (void*)&g_projectConfig);
g_rec->Register("-toggleaction", (void*)&OnToggleAction);
g_rec->Register("-hookcommand", (void*)&OnHookCommand);
// Tear down the Design View action family (D4) — mirror-unregisters each
@@ -957,6 +1008,12 @@ extern "C" REAPER_PLUGIN_DLL_EXPORT int REAPER_PLUGIN_ENTRYPOINT(
// state, on a Save-As it relocates the bank folder under the new .rpp.
rec->Register("timer", (void*)&OnTimer);
// Register the projectconfig hook so an UNDO/REDO state restore reloads the
// session's book + view from the restored ext state (R-B). The timer's identity
// poll cannot see an undo (same project identity), so this hook owns undo/redo; it
// requests a deferred reload that the next timer tick drains (see the hook comment).
rec->Register("projectconfig", (void*)&g_projectConfig);
ShowConsoleMsg("ReaSampler loaded.\n");
return 1; // success — REAPER keeps us loaded
+51 -8
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@@ -51,11 +51,23 @@
// (after relocating, or on the forked-sibling Load branch) so identities diverge.
//
// Rationale for the timer: the brief mandates ext-state storage (rules out the
// projectconfig .rpp-line hook), and the timer composes cleanly with ext-state
// while covering both load and Save-As detection in one place. The
// `projectconfig` BeginLoadProjectState hook is a deterministic alternative for
// pure load detection but would still need the timer (or Main_SaveProject
// post-hook) for Save-As path-change detection — surfaced in the handoff.
// projectconfig .rpp-line hook for STORAGE), and the timer composes cleanly with
// ext-state while covering identity-transition load + Save-As detection in one
// place.
//
// DIVISION OF LABOUR (R-B undo):
// * Identity-transition poll (this file, classifyProjectTransition) owns
// open / tab-switch / new / forked-sibling / Save-As-relocation — every case
// where the project OF RECORD changes.
// * The `projectconfig` hook (main.cpp registers project_config_extension_t;
// BeginLoadProjectState with isUndo) owns UNDO/REDO — where the project
// identity is unchanged but its ext state rolled back/forward on disk. The
// identity poll sees NoOp there and would never re-read ext state, so the hook
// requests a reload (requestReload) that poll() drains on the next tick, once
// REAPER has restored the <EXTSTATE> block. See requestReload / the poll drain.
// The hook fires on undo AND redo (isUndo true for both), and on normal open
// (isUndo false) — but we set the reload flag ONLY for isUndo, so a normal open
// flows solely through the identity-transition Load path and never double-loads.
//
// NON-DESTRUCTIVE: this module writes ONLY our own ext-state key and moves ONLY
// our own reasampler_bank/ folder. It never touches the user's media, items, or
@@ -172,11 +184,11 @@ bool relocateBankFolder(const std::string& oldBankDir,
} // namespace
void ReaSamplerSession::saveToActiveProject() {
bool ReaSamplerSession::saveToActiveProject() {
std::string rppPath;
void* proj = readActiveProject(rppPath);
if (!proj) return; // no active project — nothing to persist
if (rppPath.empty()) return; // unsaved project — no .rpp to store into
if (!proj) return false; // no active project — nothing to persist
if (rppPath.empty()) return false; // unsaved project — no .rpp to store into
// Phase B: the whole book (pool as bank-zero + named banks) is authoritative and
// rides in the `banks` key.
@@ -206,6 +218,7 @@ void ReaSamplerSession::saveToActiveProject() {
kProjExtTailKey, tailJson.c_str());
MarkProjectDirty(static_cast<ReaProject*>(proj));
return true;
}
namespace {
@@ -339,6 +352,13 @@ bool ReaSamplerSession::consumeLoadSignal() {
return pending;
}
void ReaSamplerSession::requestReload() {
// Set-only; poll() drains it on the next tick (see the poll() drain block for why
// the read is deferred past the projectconfig callback). Cheap and idempotent —
// multiple undo/redo callbacks before the next tick collapse to one reload.
reloadRequested_ = true;
}
void ReaSamplerSession::poll() {
std::string rppPath;
void* proj = readActiveProject(rppPath);
@@ -355,6 +375,29 @@ void ReaSamplerSession::poll() {
lastProject_ = proj;
lastGuid_ = ensureProjectGuid(proj, rppPath, currentGuid);
lastRppPath_ = rppPath;
reloadRequested_ = false; // priming already loaded — a co-tick request is moot
return;
}
// Undo/redo reload (owner: the projectconfig hook, NOT the identity classifier
// below). An undo/redo keeps the SAME project identity — same ReaProject*, GUID,
// and .rpp path — so classifyProjectTransition would return NoOp and never re-read
// ext state, leaving book_/view_ stale after the on-disk ext state rolled back.
// The projectconfig BeginLoadProjectState callback (isUndo) raised reloadRequested_
// one or more ticks ago; by NOW REAPER has finished restoring the project's
// <EXTSTATE> block, so GetProjExtState returns the POST-undo value. Reload from the
// current active project and identity-adopt it (no relocation — the path is
// unchanged), then return. loadFromProject raises loadPending_, so the existing
// consumeLoadSignal() glue re-baselines the panel detector and reapplies the active
// mode; bankPanelRefresh's fingerprint pass then repaints the restored book. This is
// the ONLY undo/redo reload path — the timer never polls ext-state CONTENT to detect
// an undo (Daniel's directive: the hook drives it, not a poll heuristic).
if (reloadRequested_) {
reloadRequested_ = false;
loadFromProject(proj, projectDirOf(rppPath));
lastProject_ = proj;
lastGuid_ = ensureProjectGuid(proj, rppPath, currentGuid);
lastRppPath_ = rppPath;
return;
}
+24 -1
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@@ -126,13 +126,35 @@ public:
// to the active project's ext state (namespace "reasampler"), and clear the retired
// legacy `bank_index` key. Non-destructive beyond writing our own ext-state keys.
// Safe to call when there is no active/saved project (it no-ops).
void saveToActiveProject();
//
// Returns true iff a persist actually happened (an active, SAVED project existed);
// false when it no-op'd (no active project, or an unsaved one with no .rpp). Lets a
// caller wrapping this in an undo block skip the block when nothing was written, so
// no dangling no-effect undo entry is opened on an unsaved project.
bool saveToActiveProject();
// Poll the active project. Detects a project load (active project changed)
// and a Save-As (active project's .rpp path changed) and reacts accordingly.
// Intended to be driven by REAPER's "timer" register. Idempotent per tick.
//
// Also drains a pending undo/redo reload (requestReload): a Ctrl-Z / Ctrl-Shift-Z
// keeps the SAME project identity (same ReaProject*/GUID/.rpp path), so the
// identity classifier below reads it as NoOp and would never re-read ext state.
// The projectconfig hook (main.cpp) raises the reload flag on an undo/redo state
// restore; poll() honours it FIRST — reloading book_ + view_ + tail_ from the
// (now-restored) ext state of the current project — before the identity check, so
// the undo is reflected in-session without any content polling.
void poll();
// Request a reload of book_ + view_ + tail_ from the CURRENT active project's ext
// state on the next poll() tick. Raised by the projectconfig hook (main.cpp) ONLY
// on an undo/redo state restore (isUndo). Deferred (a flag, not an immediate read)
// because the projectconfig callback fires BEFORE REAPER has restored the project's
// <EXTSTATE> block — reading GetProjExtState synchronously there would return the
// PRE-undo value. Draining it on the next timer tick reads the restored value. This
// is REAPER-facing shell state; the request itself carries no REAPER types.
void requestReload();
// Load signal for the D4 reapply-on-open glue. poll() raises this whenever it
// (re)loads the view model from a project — prime, a project switch/open, or a
// forked-sibling load. consumeLoadSignal() returns true ONCE per load and clears
@@ -171,6 +193,7 @@ private:
std::string lastRppPath_; // .rpp path last seen for lastProject_
bool primed_ = false; // false until the first poll() observes state
bool loadPending_ = false; // raised by loadFromProject; drained by consumeLoadSignal
bool reloadRequested_ = false; // raised by requestReload (projectconfig undo/redo); drained by poll
// Load the book from the given project's ext state (the `banks` key, else the
// legacy `bank_index` key migrated into the pool) and resolve bank paths against