fix(S4): close graveyard epoch ordering race; add canvas-clip + stride integration tests
Tag LoadedInstrument with installedAt; process() publishes that field (not a re-read of reloadGeneration_) so the pruner's displacedAt <= seen bound is airtight. Also fixes sampleRowHitTest canvas.bottom over-read and adds interleave-stride + canvas-clip tests.
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@@ -172,6 +172,16 @@ static void testSampleRowHitTestMisses() {
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CHECK(sampleRowHitTest(L, rows, L.canvas.left - 1, last.top) == -1);
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// Zero rows -> always -1.
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CHECK(sampleRowHitTest(L, 0, 200, L.canvas.top + 1) == -1);
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// At or below canvas.bottom -> always -1, even if rowCount would cover that y.
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// This guards paint<->hit-test agreement: sampleRowRect does not clamp to canvas,
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// so without this clip a row that extends past canvas.bottom would hit-test but
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// never be drawn (or vice versa).
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CHECK(sampleRowHitTest(L, rows, 200, L.canvas.bottom) == -1);
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// Use a large rowCount so index arithmetic would return a valid row without the
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// canvas.bottom guard — proving the guard fires independently of rowCount.
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const int bigRows = 1000;
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CHECK(sampleRowHitTest(L, bigRows, 200, L.canvas.bottom) == -1);
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CHECK(sampleRowHitTest(L, bigRows, 200, L.canvas.bottom + 5) == -1);
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}
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// The drawn-row <-> hit-test agreement: every pixel inside a row rect must resolve to
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@@ -16,12 +16,17 @@
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// average / zero-stride / empty; buildTier0Keymap single full-keyboard zone with the
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// root + loop + rate threaded and rate defaulting; selection state round-trip + empty id
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// + wrong-version / truncated -> "".
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// wav_trim -> extractFloatFrames -> downmixToMono integration: locks the interleave-
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// stride contract across the seam (that the byte stride wav_trim reports matches the
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// channel-count stride downmixToMono divides by).
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#include "../src/vst/sample_map.h"
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#include <cmath>
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#include <cstdio>
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#include <cstring>
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#include <string>
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#include <vector>
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#include "../src/bank_book.h"
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#include "../src/bank_model.h"
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@@ -247,6 +252,104 @@ static void testSelectionStateTruncated() {
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CHECK(deserializeSelection({1, 0, 0}) == ""); // fewer than 4 bytes (no tag)
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}
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// --- wav_trim -> extractFloatFrames -> downmixToMono integration ---------------
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//
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// Locks the interleave-stride contract at the seam between wav_trim and sample_map:
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// wav_trim reports channelCount, extractFloatFrames yields interleaved samples with
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// that stride, and downmixToMono divides by that same stride. If either module
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// changed its understanding of the layout (e.g. extractFloatFrames started packing
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// differently, or downmixToMono changed its stride divisor), this test catches it.
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static void putU16sm(std::vector<std::uint8_t>& b, std::uint16_t v) {
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b.push_back(static_cast<std::uint8_t>(v & 0xFF));
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b.push_back(static_cast<std::uint8_t>((v >> 8) & 0xFF));
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}
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static void putU32sm(std::vector<std::uint8_t>& b, std::uint32_t v) {
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b.push_back(static_cast<std::uint8_t>(v & 0xFF));
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b.push_back(static_cast<std::uint8_t>((v >> 8) & 0xFF));
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b.push_back(static_cast<std::uint8_t>((v >> 16) & 0xFF));
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b.push_back(static_cast<std::uint8_t>((v >> 24) & 0xFF));
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}
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static void putTagsm(std::vector<std::uint8_t>& b, const char* t) {
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for (int i = 0; i < 4; ++i) b.push_back(static_cast<std::uint8_t>(t[i]));
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}
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static void putFloatsm(std::vector<std::uint8_t>& b, float f) {
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std::uint8_t tmp[4];
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std::memcpy(tmp, &f, 4);
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for (int i = 0; i < 4; ++i) b.push_back(tmp[i]);
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}
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// Build a 32-bit-float WAV byte buffer. Samples: frame f, channel c = value(f, c).
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template <typename Fn>
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static std::vector<std::uint8_t> buildWav(std::uint16_t channels,
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std::uint32_t sampleRate,
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std::size_t frames,
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Fn value) {
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const std::uint32_t dataBytes =
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static_cast<std::uint32_t>(frames * channels * 4u);
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std::vector<std::uint8_t> chunks;
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putTagsm(chunks, "fmt ");
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putU32sm(chunks, 16);
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putU16sm(chunks, 3); // IEEE float
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putU16sm(chunks, channels);
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putU32sm(chunks, sampleRate);
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putU32sm(chunks, sampleRate * channels * 4u);
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putU16sm(chunks, static_cast<std::uint16_t>(channels * 4));
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putU16sm(chunks, 32);
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putTagsm(chunks, "data");
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putU32sm(chunks, dataBytes);
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for (std::size_t f = 0; f < frames; ++f)
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for (std::uint16_t c = 0; c < channels; ++c)
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putFloatsm(chunks, value(f, c));
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std::vector<std::uint8_t> wav;
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putTagsm(wav, "RIFF");
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putU32sm(wav, static_cast<std::uint32_t>(4 + chunks.size()));
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putTagsm(wav, "WAVE");
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wav.insert(wav.end(), chunks.begin(), chunks.end());
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return wav;
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}
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static void testWavTrimToDownmixPipelineStereo() {
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// Stereo WAV: frame f, L = f * 0.1f, R = f * 0.1f + 0.5f. Expected mono average:
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// (f * 0.1f + f * 0.1f + 0.5f) / 2 = f * 0.1f + 0.25f.
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const std::size_t kFrames = 4;
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auto wav = buildWav(2, 48000, kFrames,
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[](std::size_t f, std::uint16_t c) {
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return static_cast<float>(f) * 0.1f + (c == 1 ? 0.5f : 0.0f);
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});
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WavLayout layout = parseWavLayout(wav);
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CHECK(layout.valid);
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CHECK(layout.channelCount == 2);
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CHECK(layout.frameCount() == kFrames);
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const std::vector<AudioSample> interleaved =
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extractFloatFrames(wav, layout, 0, layout.frameCount());
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CHECK(interleaved.size() == kFrames * 2);
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const std::vector<AudioSample> mono = downmixToMono(interleaved, layout.channelCount);
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CHECK(mono.size() == kFrames);
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for (std::size_t f = 0; f < kFrames; ++f) {
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const float expected = static_cast<float>(f) * 0.1f + 0.25f;
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CHECK(approx(mono[f], expected));
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}
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}
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static void testWavTrimToDownmixPipelineMono() {
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// Mono WAV: extractFloatFrames -> downmixToMono with channelCount==1 is a passthrough.
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const std::size_t kFrames = 3;
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auto wav = buildWav(1, 44100, kFrames,
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[](std::size_t f, std::uint16_t) {
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return static_cast<float>(f) * 0.5f;
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});
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WavLayout layout = parseWavLayout(wav);
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CHECK(layout.valid);
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CHECK(layout.channelCount == 1);
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const std::vector<AudioSample> interleaved =
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extractFloatFrames(wav, layout, 0, layout.frameCount());
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CHECK(interleaved.size() == kFrames);
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const std::vector<AudioSample> mono = downmixToMono(interleaved, layout.channelCount);
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CHECK(mono.size() == kFrames);
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CHECK(approx(mono[0], 0.0) && approx(mono[1], 0.5) && approx(mono[2], 1.0));
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}
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int main() {
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testSelectByIdHit();
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testSelectFirstSampleFallbackOnEmptyId();
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@@ -269,6 +372,8 @@ int main() {
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testSelectionStateEmptyId();
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testSelectionStateWrongVersion();
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testSelectionStateTruncated();
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testWavTrimToDownmixPipelineStereo();
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testWavTrimToDownmixPipelineMono();
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if (g_fail == 0) std::printf("sample_map: all tests passed\n");
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return g_fail != 0;
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