fix(drop-fx): inject via .vstpreset + TrackFX_SetPreset (vst_chunk is REAPER-framed, raw bytes silently no-op); FX hotspot now prefix tcp.fx*/mcp.fx*/fx_*
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+70
-88
@@ -1,29 +1,79 @@
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// instrument_drop — pure implementation. See instrument_drop.h.
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// NO REAPER / SWELL / VST3 SDK / vendor. Reuses sample_map's ComponentState serializer.
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// NO REAPER / SWELL / VST3 SDK / vendor. Reuses sample_map's ComponentState serializer and
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// the SDK-free UID macros (vst/reasampler_uid.h).
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#include "instrument_drop.h"
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#include "vst/sample_map.h" // ComponentState + serializeComponentState (the SHARED writer)
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#include <cstdio>
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#include "vst/reasampler_uid.h" // REASAMPLER_ACTIVE_UID_* — the FROZEN, channel-selected class UID
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#include "vst/sample_map.h" // ComponentState + serializeComponentState (the SHARED writer)
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namespace reasampler {
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namespace {
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constexpr char kB64Alphabet[] =
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"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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// Little-endian appenders — the .vstpreset container stores its integers little-endian on
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// disk (public.sdk vstpresetfile.cpp swaps only on big-endian hosts).
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void appendU32LE(std::vector<std::uint8_t>& out, std::uint32_t v) {
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out.push_back(static_cast<std::uint8_t>(v & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 8) & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 16) & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 24) & 0xFF));
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}
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// -1 = not a base64 char; index by unsigned byte. Built once.
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int b64Value(unsigned char c) {
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if (c >= 'A' && c <= 'Z') return c - 'A';
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if (c >= 'a' && c <= 'z') return c - 'a' + 26;
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if (c >= '0' && c <= '9') return c - '0' + 52;
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if (c == '+') return 62;
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if (c == '/') return 63;
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return -1;
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void appendU64LE(std::vector<std::uint8_t>& out, std::uint64_t v) {
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for (int i = 0; i < 8; ++i)
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out.push_back(static_cast<std::uint8_t>((v >> (8 * i)) & 0xFF));
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}
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void appendFourCC(std::vector<std::uint8_t>& out, const char id[4]) {
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out.insert(out.end(), id, id + 4);
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}
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} // namespace
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std::string vstClassIdHex() {
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// FUID::toString reduces to the four INLINE_UID words as "%08X" in order on BOTH byte
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// layouts (see header contract), so rendering the macros directly is the platform-stable
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// derivation of the string the .vstpreset header must carry.
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char buf[33];
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std::snprintf(buf, sizeof(buf), "%08X%08X%08X%08X",
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static_cast<unsigned>(REASAMPLER_ACTIVE_UID_1),
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static_cast<unsigned>(REASAMPLER_ACTIVE_UID_2),
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static_cast<unsigned>(REASAMPLER_ACTIVE_UID_3),
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static_cast<unsigned>(REASAMPLER_ACTIVE_UID_4));
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return std::string(buf, 32);
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}
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std::vector<std::uint8_t> buildVstPresetBytes(
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const std::string& classIdHex32, const std::vector<std::uint8_t>& componentState) {
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std::vector<std::uint8_t> out;
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if (classIdHex32.size() != 32) return out; // contract violation -> empty, never throws
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// Header (48 bytes): 'VST3' + int32 version + 32-char class ID + int64 list offset.
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constexpr std::uint64_t kHeaderSize = 4 + 4 + 32 + 8;
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const std::uint64_t compSize = componentState.size();
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const std::uint64_t listOffset = kHeaderSize + compSize;
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out.reserve(static_cast<std::size_t>(listOffset) + 4 + 4 + (4 + 8 + 8));
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appendFourCC(out, "VST3");
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appendU32LE(out, 1); // kFormatVersion
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out.insert(out.end(), classIdHex32.begin(), classIdHex32.end());
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appendU64LE(out, listOffset);
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// Data area: the one 'Comp' chunk's bytes, at offset kHeaderSize.
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out.insert(out.end(), componentState.begin(), componentState.end());
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// Chunk list: 'List' + entry count + one entry {'Comp', offset, size}.
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appendFourCC(out, "List");
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appendU32LE(out, 1);
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appendFourCC(out, "Comp");
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appendU64LE(out, kHeaderSize);
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appendU64LE(out, compSize);
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return out;
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}
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std::vector<std::uint8_t> instrumentDropStateBytes(const std::string& sampleId) {
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// The ONE fact the drop carries: this capture is the instance's selection. Everything
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// else stays at the fresh-instance defaults (no zones, mono, generation 0) — the same
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@@ -35,86 +85,18 @@ std::vector<std::uint8_t> instrumentDropStateBytes(const std::string& sampleId)
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return serializeComponentState(cs);
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}
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std::string buildInstrumentDropChunk(const std::string& sampleId) {
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return encodeBase64(instrumentDropStateBytes(sampleId));
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std::vector<std::uint8_t> buildInstrumentDropPreset(const std::string& sampleId) {
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return buildVstPresetBytes(vstClassIdHex(), instrumentDropStateBytes(sampleId));
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}
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bool infoNamesFxHotspot(const std::string& info) {
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// See the header contract. Two documented FX-bearing surfaces (SDK §GetThingFromPoint):
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// "fx_chain" / "fx_N" — the FX-chain and floating-FX windows.
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// "tcp.fx" / "mcp.fx" — the TCP / MCP FX button specifically.
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// Bare "tcp" / "mcp" and any other "tcp.*" / "mcp.*" sub-element (e.g. "tcp.mute",
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// "tcp.vol") are track-panel hits that are NOT on the FX button — those must not trigger
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// an instrument drop. Exact-string match for the two .fx tokens; prefix-match for fx_.
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if (info == "tcp.fx" || info == "mcp.fx") return true;
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// See the header contract. Prefix rule (S-GA-DropFX): "fx_" names the FX-chain /
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// floating-FX windows; "tcp.fx" / "mcp.fx" prefixes name the TCP/MCP FX button and its
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// sibling FX sub-elements (fxbyp/fxparm/fxembed/fxlist...), tolerant of the
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// SDK-documented "may append additional information". Bare "tcp"/"mcp" and non-FX
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// sub-elements ("tcp.mute", "tcp.vol") must NOT trigger an instrument drop.
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auto startsWith = [&info](const char* p) { return info.rfind(p, 0) == 0; };
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return startsWith("fx_");
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}
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std::string encodeBase64(const std::vector<std::uint8_t>& bytes) {
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std::string out;
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out.reserve(((bytes.size() + 2) / 3) * 4);
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std::size_t i = 0;
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const std::size_t n = bytes.size();
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while (i + 3 <= n) {
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const std::uint32_t triple = (static_cast<std::uint32_t>(bytes[i]) << 16) |
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(static_cast<std::uint32_t>(bytes[i + 1]) << 8) |
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static_cast<std::uint32_t>(bytes[i + 2]);
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out.push_back(kB64Alphabet[(triple >> 18) & 0x3F]);
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out.push_back(kB64Alphabet[(triple >> 12) & 0x3F]);
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out.push_back(kB64Alphabet[(triple >> 6) & 0x3F]);
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out.push_back(kB64Alphabet[triple & 0x3F]);
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i += 3;
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}
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const std::size_t rem = n - i;
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if (rem == 1) {
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const std::uint32_t triple = static_cast<std::uint32_t>(bytes[i]) << 16;
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out.push_back(kB64Alphabet[(triple >> 18) & 0x3F]);
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out.push_back(kB64Alphabet[(triple >> 12) & 0x3F]);
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out.push_back('=');
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out.push_back('=');
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} else if (rem == 2) {
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const std::uint32_t triple = (static_cast<std::uint32_t>(bytes[i]) << 16) |
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(static_cast<std::uint32_t>(bytes[i + 1]) << 8);
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out.push_back(kB64Alphabet[(triple >> 18) & 0x3F]);
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out.push_back(kB64Alphabet[(triple >> 12) & 0x3F]);
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out.push_back(kB64Alphabet[(triple >> 6) & 0x3F]);
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out.push_back('=');
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}
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return out;
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}
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std::vector<std::uint8_t> decodeBase64(const std::string& b64) {
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std::vector<std::uint8_t> out;
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if (b64.size() % 4 != 0) return out; // malformed length -> empty (never throws)
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out.reserve((b64.size() / 4) * 3);
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for (std::size_t i = 0; i < b64.size(); i += 4) {
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const char c0 = b64[i], c1 = b64[i + 1], c2 = b64[i + 2], c3 = b64[i + 3];
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const int v0 = b64Value(static_cast<unsigned char>(c0));
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const int v1 = b64Value(static_cast<unsigned char>(c1));
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if (v0 < 0 || v1 < 0) return {}; // illegal char in a non-pad position -> empty
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// Padding is only legal in the last two positions of the last quad.
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const bool pad2 = (c2 == '=');
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const bool pad3 = (c3 == '=');
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if ((pad2 || pad3) && i + 4 != b64.size()) return {}; // pad before the final quad
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if (pad2 && !pad3) return {}; // "=X" is malformed
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std::uint32_t triple = (static_cast<std::uint32_t>(v0) << 18) |
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(static_cast<std::uint32_t>(v1) << 12);
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out.push_back(static_cast<std::uint8_t>((triple >> 16) & 0xFF));
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if (!pad2) {
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const int v2 = b64Value(static_cast<unsigned char>(c2));
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if (v2 < 0) return {};
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triple |= static_cast<std::uint32_t>(v2) << 6;
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out.push_back(static_cast<std::uint8_t>((triple >> 8) & 0xFF));
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if (!pad3) {
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const int v3 = b64Value(static_cast<unsigned char>(c3));
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if (v3 < 0) return {};
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triple |= static_cast<std::uint32_t>(v3);
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out.push_back(static_cast<std::uint8_t>(triple & 0xFF));
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}
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}
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}
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return out;
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return startsWith("fx_") || startsWith("tcp.fx") || startsWith("mcp.fx");
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}
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} // namespace reasampler
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