Close the bridged-process hole in the drag-out hand-off gate

OsHandoff now needs the window-ownership proof AND a hit-test that named
nothing, so a bridged plugin's UI can't read as off-REAPER.
This commit is contained in:
2026-08-03 16:42:59 -04:00
parent 9599e96e0c
commit b71a05fbef
12 changed files with 113 additions and 64 deletions
+7 -3
View File
@@ -90,8 +90,12 @@ L7 sub-pass, 2026-07-27):
REAPER entirely is the one irreversible transition, because the OS hand-off goes
modal — so it must be PROVEN (a window-ownership test in the shell), never inferred
from a hit-test token REAPER could not name; an unrecognised surface *inside* REAPER
refuses. A first-move class lock and a drag-lifetime "cannot hand off" latch both
existed here and were removed — do not reintroduce either.
refuses. That proof is necessary but NOT sufficient: a plugin bridged into
`reaper_host*.exe` fails the process test while still being REAPER's own UI, so the
hand-off additionally requires REAPER's hit-test to have named nothing — a recognised
token can only ever veto the hand-off, never produce one. A first-move class lock and
a drag-lifetime "cannot hand off" latch both existed here and were removed — do not
reintroduce either.
## Modules
@@ -99,7 +103,7 @@ L7 sub-pass, 2026-07-27):
- `bank_grid` — REAPER-free grid layout, selection, keyboard-nav, and thumbnail-cache-key logic for the docked bank panel.
- `tab_strip` — REAPER-free scrollable tab-strip layout + hit-test for the named-banks strip.
- `prune_button` — pure layout/hit-test for the `bank_panel` footer Prune button.
- `drag_out` — the pure drag-out gesture law plus path-list assembly. Owns the `ReaperSurface` vocabulary (TrackPanel / FxSurface / FxEmbed / Arrange / Other — `core/wire/instrument_drop` classifies REAPER's info token INTO it; there is deliberately no off-REAPER member, since no token can carry that fact), `decideDropClass` (surface × single-vs-multi payload → Internal / InstrumentDrop / ArrangeInsert / Refuse / OsHandoff / None), and `cueForDropClass`. `OsHandoff` is reachable ONLY through `DropContext::pointerOffHost`, a positive window-ownership proof the shell owes the law (`drag_out_win::pointerOverHostWindow`), gated ahead of the surface switch so no reading of REAPER's hit-test can give a live drag away to OLE. **No `DropClass` means "nothing happens"**: a surface with no defined outcome for the payload resolves to `Refuse`, which the shell shows as a cursor, so "no silent no-op release" is a property of the enumeration rather than of any call site.
- `drag_out` — the pure drag-out gesture law plus path-list assembly. Owns the `ReaperSurface` vocabulary (TrackPanel / FxSurface / FxEmbed / Arrange / Other — `core/wire/instrument_drop` classifies REAPER's info token INTO it; there is deliberately no off-REAPER member, since no token can carry that fact), `decideDropClass` (surface × single-vs-multi payload → Internal / InstrumentDrop / ArrangeInsert / Refuse / OsHandoff / None), and `cueForDropClass`. `OsHandoff` is reachable ONLY through `DropContext::pointerOffHost` a positive window-ownership proof the shell owes the law (`drag_out_win::pointerOverHostWindow`) — AND only where REAPER's own hit-test named nothing (`Other`, no track), gated ahead of the surface switch, so neither evidence source can give a live drag away to OLE on its own. **No `DropClass` means "nothing happens"**: a surface with no defined outcome for the payload resolves to `Refuse`, which the shell shows as a cursor, so "no silent no-op release" is a property of the enumeration rather than of any call site.
- `theme` — pure palette module: role→color mapping, REAPER-grey neutral ladder + the pastel accent system, the keyboard strip's spectral ramp, WCAG contrast-floor helpers + `compositeOver` (the effective color of a translucent fill, so alpha overlays are testable). Only the ramp's MID stop is its own constant; lo/hi are still aliases of `accent/primary`/`accent/tertiary`, so a categorical accent move CAN still reorder the ramp — `testSpectralRampLuminanceIsMonotonic` is the build-time catch, not the structure.
- `component_geometry` — pure button/slider/list-row geometry + hover hit-test helpers.
- `action_bar` — pure task-grouped action-bar layout/hit-test: clusters (Capture / Placement / Maintenance / Tagging / Switching).