From c22a78bcba4b4b5e2567d730ba875a43e0f88477 Mon Sep 17 00:00:00 2001 From: daniel-c-harvey Date: Mon, 27 Jul 2026 12:10:13 -0400 Subject: [PATCH] =?UTF-8?q?docs:=20reconcile=20CLAUDE.md=20with=20Phase=20?= =?UTF-8?q?S=20=E2=80=94=20two=20artifacts,=20vst3sdk=20submodule,=20VST?= =?UTF-8?q?=20module=20blocks=20+=20test=20targets?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- CLAUDE.md | 57 +++++++++++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 53 insertions(+), 4 deletions(-) diff --git a/CLAUDE.md b/CLAUDE.md index a4c8887..4cc6e8b 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -4,7 +4,7 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co ## Repo identity and current state -The CMake project and binary are now named `reaper_reasampler`. This is **ReaSampler** — a per-project audio sample-bank capture tool. The MPE modules (`mpe_model`, `mpe_view`) have been removed. M0–M8 are complete (bank_model, peaks, capture offline+realtime, persist, bank_panel, insert, capture action family, RealtimeRecordBackend, tail T1+T2+T1-followons). Phase B multi-bank (B1–B5, B-cap), Phase D1/D2 Design View (D1–D5, D2-W1–W3-B), Phase V versioning/beta-channel (V1/V3, V4), M10 provenance + re-capture from source, Phase R Reclaim (R1–R3: prune-reconcile core, dry-run shell, guarded deletion + action + panel button), M11 in full (batch capture, action-button strip + keybinding labels, conform-on-insert verified-extant, native OS drag-out), Phase L L1 (shared LICE drawing kit: `theme`/palette module, `component_geometry` geometry helpers, `draw_kit` shell, GDI DrawText retired in `bank_panel`), Phase L L2 (dock-panel layout redesign: `action_bar` pure task-grouped layout module, full M11-aware button inventory placed by task cluster, `bank_panel` redesigned through the L1 kit), Phase L L4 (dock-panel button layout enhancement: three-zone layout — top capture/placement/maintenance toolbar, bottom Design-View tagging/switching toolbar, footer narrow-toggle + Tail-button + Prune; `footer_bar` pure module + `footer_bar_tests`; `ActionCluster::Tagging`/`Switching` in `action_bar`), Phase L L5 (dock-panel button refinements: top-bar overflow menu for Batch Items/Batch Razor/Capture RT via `overflow_menu` pure module; custom LICE-kit hover-delay tooltips via `tooltip` pure module; four opposite-mode Item/Track tag buttons + Show Both on the bottom toolbar; Toggle + Activate-Arrange/Design buttons removed; grouping spacing widened — `mode_enable` pure opposite-mode enablement predicate), Phase L L6 (toolbar polish: single-row short-label button faces — keybinding micro sub-row removed from `ActionBarSlot`, keybinding now shown in hover tooltip as "`phrase — binding`"; Cancel RT moved from visible bar into the overflow menu — More (⋯) now lists Batch Items / Batch Razor / Capture RT / Cancel RT; visible top-bar cluster order Capture → Maintenance → Placement; toolbar height 40→28 px), and Phase L L7 (capture ordering, card metadata, and selection styling: per-bank `SlotMap` (id→slot) in `bank_book` — gap-preserving persisted display order, `reorderSample`/`replaceSample`/`orderedSampleIds`/`reconcileSlots` mutators; `captureTimeSigNum`/`captureTimeSigDenom` stamped on `Sample` at capture via `TimeMap_GetTimeSigAtTime`; `card_drag` pure module — gesture precedence + SWELL stock cursor cues; `card_meta` pure module — bars.beats.subdivisions + s.ms formatters; `bank_panel` sparse-grid rendering with gap cells, drop dispatch + cursor cues, metadata overlay, tertiary-border selection) have all landed. M9 slots deferred indefinitely. The *discipline* — pure REAPER-free testable core split from REAPER-facing shells — is **preserved** throughout. +The CMake project and binary are now named `reaper_reasampler`. This is **ReaSampler** — a per-project audio sample-bank capture tool that now builds TWO artifacts: the REAPER extension (`reaper_reasampler`) AND **ReaSampler 9000**, a Windows-only VST3 sampler instrument (`reasampler_9000.vst3`, `src/vst/`, second CMake target `reasampler_vst`, gated on the vendored `vendor/vst3sdk` submodule slice). The MPE modules (`mpe_model`, `mpe_view`) have been removed. M0–M8 are complete (bank_model, peaks, capture offline+realtime, persist, bank_panel, insert, capture action family, RealtimeRecordBackend, tail T1+T2+T1-followons). Phase B multi-bank (B1–B5, B-cap), Phase D1/D2 Design View (D1–D5, D2-W1–W3-B), Phase V versioning/beta-channel (V1/V3, V4), M10 provenance + re-capture from source, Phase R Reclaim (R1–R3: prune-reconcile core, dry-run shell, guarded deletion + action + panel button), M11 in full (batch capture, action-button strip + keybinding labels, conform-on-insert verified-extant, native OS drag-out), Phase L L1 (shared LICE drawing kit: `theme`/palette module, `component_geometry` geometry helpers, `draw_kit` shell, GDI DrawText retired in `bank_panel`), Phase L L2 (dock-panel layout redesign: `action_bar` pure task-grouped layout module, full M11-aware button inventory placed by task cluster, `bank_panel` redesigned through the L1 kit), Phase L L4 (dock-panel button layout enhancement: three-zone layout — top capture/placement/maintenance toolbar, bottom Design-View tagging/switching toolbar, footer narrow-toggle + Tail-button + Prune; `footer_bar` pure module + `footer_bar_tests`; `ActionCluster::Tagging`/`Switching` in `action_bar`), Phase L L5 (dock-panel button refinements: top-bar overflow menu for Batch Items/Batch Razor/Capture RT via `overflow_menu` pure module; custom LICE-kit hover-delay tooltips via `tooltip` pure module; four opposite-mode Item/Track tag buttons + Show Both on the bottom toolbar; Toggle + Activate-Arrange/Design buttons removed; grouping spacing widened — `mode_enable` pure opposite-mode enablement predicate), Phase L L6 (toolbar polish: single-row short-label button faces — keybinding micro sub-row removed from `ActionBarSlot`, keybinding now shown in hover tooltip as "`phrase — binding`"; Cancel RT moved from visible bar into the overflow menu — More (⋯) now lists Batch Items / Batch Razor / Capture RT / Cancel RT; visible top-bar cluster order Capture → Maintenance → Placement; toolbar height 40→28 px), Phase L L7 (capture ordering, card metadata, and selection styling: per-bank `SlotMap` (id→slot) in `bank_book` — gap-preserving persisted display order, `reorderSample`/`replaceSample`/`orderedSampleIds`/`reconcileSlots` mutators; `captureTimeSigNum`/`captureTimeSigDenom` stamped on `Sample` at capture via `TimeMap_GetTimeSigAtTime`; `card_drag` pure module — gesture precedence + SWELL stock cursor cues; `card_meta` pure module — bars.beats.subdivisions + s.ms formatters; `bank_panel` sparse-grid rendering with gap cells, drop dispatch + cursor cues, metadata overlay, tertiary-border selection), and Phase S (S1–S18 complete; S13 cross-artifact relay deferred): VST3 sampler instrument `reasampler_9000.vst3` — voice engine (`sampler_core`), zone payload (`sample_map`), pitch-preserve OLA (`pitch_shift`), bank change-detection (`bank_sync`), IPC bridge (`bridge_marshal`), editor UI modules (`editor_geometry`, `keyboard_strip`, `waveform_view`, `capture_browser`, `browser_scroll`, `note_entry`, `param_slider`, `embed_strip`), VST3 shells (`reasampler_processor`, `reasampler_editor`, `reasampler_embed`, `reaper_bridge` READ-ONLY bank consumer, `vst_entry`); extension additions: `instrument_drop` pure FX-button blob builder (S17), `assignment_request` pure ingest-assign wire (S8), `ingest` shell (S8: docked-panel drop → capture/import + assign), `instrument_drop_win` shell (S17: `TrackFX_AddByName` + vst_chunk inject, rollback on fail); `drag_out` extended with `InstrumentDrop` third gesture; S18 channel isolation forks VST3 binary to `reasampler_9000_beta.vst3` alongside the beta extension have all landed. M9 slots deferred indefinitely. The *discipline* — pure REAPER-free testable core split from REAPER-facing shells — is **preserved** throughout. CONTEXT.md is the authoritative spec and build roadmap. Read it first for any non-trivial task. Every REAPER API name cited there is correct-by-intent; verify argument order, types, and flag values against `vendor/reaper-sdk/sdk/reaper_plugin_functions.h` before use. @@ -12,9 +12,15 @@ CONTEXT.md is the authoritative spec and build roadmap. Read it first for any no git submodule update --init -Vendors two submodules (see `.gitmodules`): +Vendors three submodules (see `.gitmodules`): - `vendor/reaper-sdk` — `sdk/reaper_plugin.h`, `sdk/reaper_plugin_functions.h`, SWELL headers - `vendor/WDL` — WDL utilities and the SWELL cross-platform Win32 layer +- `vendor/vst3sdk` — Steinberg VST3 SDK (Windows-only; requires a nested init after the top-level init): + + git submodule update --init vendor/vst3sdk + cd vendor/vst3sdk && git submodule update --init pluginterfaces base public.sdk + + The VST3 target (`reasampler_vst`) is gated on `EXISTS .../pluginfactory.cpp` — configure quietly omits it if the slice is absent. ## Build and test @@ -52,7 +58,22 @@ Key targets (see CMakeLists.txt for the full list): | `card_drag_tests` | executable | Pure unit tests for `card_drag` — no REAPER, no DAW. | | `card_meta_tests` | executable | Pure unit tests for `card_meta` — no REAPER, no DAW. | | `pitch_shift_tests` | executable | Pure unit tests for `pitch_shift` (S16 Preserve engine) — no REAPER, no DAW. | -| `reaper_reasampler` | loadable module | The actual extension binary (`.dll` / `.dylib` / `.so`). | +| `instrument_drop_tests` | executable | Pure unit tests for `instrument_drop` (S17 FX-button blob) — no REAPER, no DAW. | +| `assignment_request_tests` | executable | Pure unit tests for `assignment_request` (S8 ingest-assign wire) — no REAPER, no DAW. | +| `sampler_core_tests` | executable | Pure unit tests for `sampler_core` (VST3 voice engine) — no REAPER, no DAW. | +| `editor_geometry_tests` | executable | Pure unit tests for `editor_geometry` (VST3 editor layout) — no REAPER, no DAW. | +| `bridge_marshal_tests` | executable | Pure unit tests for `bridge_marshal` (bridge read-decode) — no REAPER, no DAW. | +| `embed_strip_tests` | executable | Pure unit tests for `embed_strip` (VST3 embed layout, S6) — no REAPER, no DAW. | +| `sample_map_tests` | executable | Pure unit tests for `sample_map` (VST3 zone payload v5) — no REAPER, no DAW. | +| `capture_browser_tests` | executable | Pure unit tests for `capture_browser` (VST3 capture browser, S10) — no REAPER, no DAW. | +| `keyboard_strip_tests` | executable | Pure unit tests for `keyboard_strip` (VST3 keyboard strip) — no REAPER, no DAW. | +| `waveform_view_tests` | executable | Pure unit tests for `waveform_view` (VST3 waveform view) — no REAPER, no DAW. | +| `bank_sync_tests` | executable | Pure unit tests for `bank_sync` (VST3 generation change-detection, S9) — no REAPER, no DAW. | +| `browser_scroll_tests` | executable | Pure unit tests for `browser_scroll` (VST3 browser scroll, S12) — no REAPER, no DAW. | +| `note_entry_tests` | executable | Pure unit tests for `note_entry` (VST3 note entry, S12) — no REAPER, no DAW. | +| `param_slider_tests` | executable | Pure unit tests for `param_slider` (VST3 param slider, S12) — no REAPER, no DAW. | +| `reaper_reasampler` | loadable module | The REAPER extension binary (`.dll` / `.dylib` / `.so`). | +| `reasampler_vst` | loadable module | The VST3 sampler instrument (`reasampler_9000.vst3`); Windows-only, omitted if `vendor/vst3sdk` slice is absent. | ### Beta channel build (Phase V, V4) @@ -63,6 +84,8 @@ To build the fully isolated beta binary (`reaper_reasampler_beta`), pass the cha The flag threads through `configure_file` → `version_generated.h` and fans out via `app_version` into the binary name, ext-state namespace (`"reasampler_beta"`), command-id prefix (`CEREBELLUM_REASAMPLER_BETA_`), action-name prefix (`"ReaSampler beta: "`), dock ident, and version display (`"0.9.01-beta"`). The default build (no flag) is byte-identical to the pre-V4 stable identity. +The VST3 target forks identically (S18 channel isolation): `REASAMPLER_CHANNEL=beta` produces `reasampler_9000_beta.vst3`; the default produces `reasampler_9000.vst3`. The beta VST pairs **only** with the beta extension — each channel carries its own per-channel VST3 class UID, preventing a saved instance from rebinding across channels. + ### macOS / Linux: SWELL dialog resources `src/resource.rc` must be pre-processed by SWELL's resgen once per platform: @@ -92,7 +115,7 @@ There is no hot-reload. Copy the built binary into REAPER's `UserPlugins/` folde - `prune_button` — Phase R pure layout/hit-test for the `bank_panel` footer Prune button: `computePruneButton` (right-anchored, suppressed gracefully when footer is too narrow) + `hitTestPruneButton`. Mirror of `mode_switch` / `tab_strip`. - `batch_capture` — M11 pure batch-capture planner: maps a list of source ranges to ordinal capture units, drives per-unit capture via a shared `captureAndIndexOne` helper, and aggregates mixed results. No REAPER types at the boundary. - `action_buttons` — M11 pure action-button strip layout/hit-test: divides a strip rect into N action buttons, min-width overflow-hiding, label formatting with "(unbound)" fallback, `ActionButtonRect` struct. Mirror of `mode_switch` / `bank_grid`. -- `drag_out` — M11 pure OS drag-out module: gesture-boundary decision (internal drag becomes OS-bound when the pointer leaves the panel client rect), path-list assembly with dedupe and missing-file skip. No REAPER types at the boundary. +- `drag_out` — M11 pure OS drag-out module: gesture-boundary decision (internal drag becomes OS-bound when the pointer leaves the panel client rect), path-list assembly with dedupe and missing-file skip. S17 adds a third gesture `InstrumentDrop`: pointer is outside the panel but still over the REAPER UI, and exactly one sample is selected — signals that the shell should execute an instrument-drop rather than a file-copy drag. No REAPER types at the boundary. - `theme` — Phase L pure palette module (L1): role→color mapping via one constants block (DS-2 revised — REAPER-grey neutral ladder: `bg/base #2b2b2b` / `bg/panel #333333` / `bg/cell #3a3a3a` / `line/hairline #4a4a4a` / `text/primary #dcdcdc` / `text/dim #a8a8a8`; three-accent pastel system: `accent/primary` pastel lime `#B0E098` = live/active/selected, `accent/secondary` pastel teal `#84D6D0` + `accent/tertiary` pastel purple `#C2AAE8` = categorical distinctions, `accent/hot` lighter lime = hover/drag feedback); `Role` enum carries the three accent roles; `roleColor`/`roleColorState` updated (Active/Dragging/Focus → primary accent); `spectralColor` is a pastel three-stop sweep anchored on the three accents (lime → teal → purple); WCAG contrast-floor helpers; full interaction-state color model. No LICE or REAPER types. - `component_geometry` — Phase L pure component geometry/hit-test helpers (L1): button/slider/list-row geometry + hover hit-test. No LICE or REAPER types. Mirror of `mode_switch`/`bank_grid`. - `action_bar` — Phase L pure task-grouped action-bar layout/hit-test (L2 + L4): clusters (Capture / Placement / Maintenance / Tagging / Switching), per-button label rects, whole-trailing-button overflow, point→index hit-test. `ActionCluster::Tagging` and `ActionCluster::Switching` added in L4 for the bottom Design-View toolbar. No LICE or REAPER types. Mirror of `mode_switch`/`bank_grid`/`action_buttons`. @@ -102,6 +125,8 @@ There is no hot-reload. Copy the built binary into REAPER's `UserPlugins/` folde - `tooltip` — Phase L pure tooltip placement + prefix-strip (L5): custom LICE-kit hover-delay tooltip geometry and text derivation — strips the `ReaSampler:` display prefix from the registered action phrase; tooltip box width clamped to the client rect. No LICE or REAPER types. - `card_drag` — Phase L pure drag-gesture precedence + slot hit-test (L7): leave-client → OS drag-out; other-bank → move/copy; same-bank → reorder / Alt-over-occupied → replace. Returns the resolved gesture so the shell can map it to a SWELL stock cursor cue. Sparse `computeSlotRects` / `hitTestSlot`. No LICE or REAPER types. Mirror of `drag_out` / `prune_button`. - `card_meta` — Phase L pure card-metadata formatters (L7): bars.beats.subdivisions from `lengthSeconds` + `captureTempo` + capture-time-signature stamp; seconds.milliseconds rounded. Both blank when the sample is unstamped. No LICE or REAPER types. +- `instrument_drop` — Phase S pure FX-button drop blob builder (S17): constructs the base64-encoded vst_chunk blob needed to inject a pre-configured `reasampler_9000` instrument via `TrackFX_AddByName` + chunk inject; reuses the VST3 serializer. All-or-nothing contract — caller rolls back via `TrackFX_Delete` on any failure. No REAPER types at the boundary. +- `assignment_request` — Phase S pure ingest-assign wire (S8): typed request record carrying the drop payload (file path, zone assignment hint) from the `ingest` shell through to the VST3 bridge. No REAPER types at the boundary. **REAPER-facing shells:** - `capture` — `ICaptureBackend` interface; `OfflineRenderBackend` (deterministic default) and `RealtimeRecordBackend`. Input: `CaptureRequest`. Output: finished file + populated `Sample` handed to `bank_model`. @@ -112,9 +137,33 @@ There is no hot-reload. Copy the built binary into REAPER's `UserPlugins/` folde - `track_guid` — shared `MediaTrack*` → canonical GUID-string formatter; single source of truth for membership keys used by both the view shell and the actions layer. - `provenance_shell` — FX-chain identity queries via `TrackFX_*` / `TakeFX_*` APIs; collects source-item paths and parent-detection inputs to feed the pure `provenance` fingerprint builder. Stamps `Sample.provenance` on capture when every resolving source item maps by exact normalized path (case-folded on Windows) to exactly one bank sample; ambiguous/mixed cases record nothing conservatively. - `drag_out_win` — M11 OS drag-out shell: Windows OLE `DoDragDrop` / `CF_HDROP`, copy-only structurally (`DROPEFFECT_MOVE` not offered, no source-deletion path); macOS/Linux via `SWELL_InitiateDragDropOfFileList` (copy-semantics caveat documented — SWELL does not expose a drop-effect query). Driven by the `drag_out` pure module. +- `ingest` — Phase S ingest-through-the-bank shell (S8) on the EXTENSION side: three surfaces — (1) arrange capture→bank→assign (bindable action), (2) Media-Explorer import→bank→assign (bindable action, single-file via `MediaExplorerGetLastPlayedFileInfo`), (3) file drop onto the bank panel→bank→assign (multi-file, assigns the first). All three write the `assignment_request` ext-state wire; ingest NEVER inserts a timeline item. +- `instrument_drop_win` — Phase S FX-button drop shell (S17): (a) resolves a screen point to a track + its TCP FX-button hotspot via REAPER's hit-test API (`GetThingFromPoint`, `TrackFX_*`), and (b) on release adds a ReaSampler 9000 instance to that track and injects the dragged capture as its component state via `TrackFX_SetNamedConfigParm` "vst_chunk"; wraps the whole operation in one REAPER undo block. Never captures, never writes the bank, never inserts a timeline item. - `draw_kit` — Phase L shared LICE draw shell (L1): `fillSurface` (micro-gradient + inner highlight/shadow), `drawButton`/`drawSlider`/`drawListRow`/`drawWaveform`, cached-font `text()` over four `LICE_CachedFont`s (kit-owned lifecycle), full interaction-state model, double-buffer preserved. Consumes `theme` + `component_geometry`. First consumer: `bank_panel` (GDI `DrawText` path retired in L1). - `actions` — registers the capture/placement/slot action family, the Design View action family (toggle active mode, activate Arrange/Design, tag/untag selected tracks, show-both), the multi-bank action family (create/rename/reorder/delete bank, evacuate, activate, move/copy/remove selected samples), and the Phase R prune action (`BANK_PRUNE_FOLDER` — dry-run-first, confirm-with-manifest, then `pruneDeletePlan`-guarded deletion; **the ONLY file-deletion authority in the system**); routes each to the modules above via the `command_id`/`gaccel`/`hookcommand` contract. Every bank index verb wraps its mutation in a batched REAPER undo point (`Undo_BeginBlock2`/`EndBlock2`, `UNDO_STATE_MISCCFG`) so one bank operation is one Ctrl-Z. The prune action writes no ext state and opens no undo point (file deletion is not REAPER-undoable). +**VST3 instrument (`src/vst/`) — pure core:** +- `sampler_core` — Phase S voice engine (S1–S16): polyphonic voice allocation with bounded stealing; per-zone `ZonePlayParams` (PlayMode Gate/Trigger, AHDSR envelope times in frames, Trigger %-length + fades, pitch engine Varispeed/Preserve, AD pitch modulation envelope); repitch/interpolation from a root note with loop-point-aware sustain; no file I/O. No REAPER types at the boundary. +- `sample_map` — Phase S zone payload v5 (S3): zones keyed by note range; **wall-clock times stored as rate-free SECONDS, resolved against the live project rate — NO hardcoded sample rates in `src/`** (Daniel's standing ruling, load-bearing). JSON round-trip. +- `pitch_shift` — Phase S OLA pitch-preserve engine (S16): hand-rolled overlap-add pitch shifter for the Preserve playback mode; no third-party dependencies. No REAPER types at the boundary. +- `bank_sync` — Phase S generation change-detection + assignment-request consume (S9/S8): owns the yes/no decision logic — parses the generation stamp, decides whether it differs from what was last seen, decides whether a decoded assignment request is new-and-resolvable-and-worth-applying. The processor shell owns the cadence and side effects (reloadFromBank, setSelectedSampleId); this module owns only the maths so the rules are provable without a host. No REAPER types at the boundary. +- `bridge_marshal` — Phase S pure marshalling helper for the REAPER VST-host bridge read (S7): interprets the `GetProjExtState` int return against its filled buffer — the read-decode arithmetic split out of the `reaper_bridge` shell. The S1 string-scan JSON reader was retired in S4 when the instrument moved to the shared bank_book/bank_model JSON path. No IPC, no shared memory. No REAPER types at the boundary. +- `editor_geometry` — Phase S VST3 editor layout pure module (S1): defines the shared `Rect` type + `contains()` hit-test used across all editor geometry modules; provides the spike editor's `EditorLayout` (titleBar / button / canvas) and `layoutEditor(w,h)`. No REAPER or VST3 types at the boundary. +- `keyboard_strip` — Phase S piano-keyboard strip pure module: MIDI-note→key rect mapping, black/white key layout, hit-test, zone highlight overlay geometry. No REAPER or VST3 types at the boundary. +- `waveform_view` — Phase S waveform/marker geometry pure module (S11): maps a sample's full frame span [0, frameCount] linearly across a horizontal rect; generic named draggable markers (start, loop start, loop end) with drag-delta resolver, clamp, and zero-crossing snap. No REAPER or VST3 types at the boundary. +- `capture_browser` — Phase S capture browser pure module (S10): card-grid layout + bank-filter tab strip geometry and hit-test; knows only counts and rects — holds no sample data, draws nothing. Scroll is NOT here (S12 layers it over this module via `browser_scroll`). No REAPER or VST3 types at the boundary. +- `browser_scroll` — Phase S scroll + type-to-filter pure module (S12) layered over `capture_browser`: vertical scroll offset, max-offset clamp, visible-row window, scrollbar thumb rect, thumb-drag↔offset mapping; AND name-substring search (case-insensitive, composing with the bank filter). No REAPER or VST3 types at the boundary. +- `note_entry` — Phase S note-entry pure module (S12): parses a raw string into a clamped MIDI note [0,127] for zone low/high/root note editing; accepts plain decimal integers or note names (C4==60, DAW convention); out-of-range clamps, unparseable returns nullopt. No REAPER or VST3 types at the boundary. +- `param_slider` — Phase S parameter control-panel pure module (S12): lays out a vertical stack of fixed-height control rows in two shapes — TOGGLE (two-segment selector) and SLIDER (horizontal track with draggable 0..1 handle); maps normalized value to/from handle pixel; the shell owns domain-value conversion and control-id→engine-param binding. No REAPER or VST3 types at the boundary. +- `embed_strip` — Phase S embed-mode strip layout pure module (S6): compact single-row control layout for when the editor is embedded in the track FX chain. No REAPER or VST3 types at the boundary. + +**VST3 instrument (`src/vst/`) — shells:** +- `reaper_bridge` — Phase S READ-ONLY bank consumer (S7): receives bank snapshots from the extension over the IPC bridge and exposes them to the VST3 processor/editor as a read-only view. **Never writes to the extension's bank** — this is a load-bearing invariant; no mutation path exists in this module. +- `reasampler_processor` — Phase S VST3 `SingleComponentEffect` shell: declares an event-input bus + stereo audio output bus, marshals host MIDI note-on/off into the VoiceEngine, renders audio via the loaded `sample_map` zones; owns the off-audio-thread `reloadFromBank` + atomic pointer swap so process() does no allocation, no file I/O, no bridge calls. +- `reasampler_editor` — Phase S VST3 `IPlugView` LICE editor shell (S10): subclasses `CPluginView`, hosts a LICE-drawn child window inside the host's IPlugView seat; default face is the capture browser (bank-filter tabs + card grid), then single-capture setup (keyboard strip + root marker), with opt-in zones panel (S10-Z). Accepts file drops and shows a drop affordance (S13 relay to the extension's ingest path is deferred — drop-onto-editor ingest is NOT shipped). +- `reasampler_embed` — Phase S embed shell (S6): implements `IReaperUIEmbedInterface` so the instrument draws a compact keymap/level strip INLINE in the track/mixer control panel (TCP/MCP), without a plugin-owned HWND — REAPER hands a LICE bitmap per paint; delegates layout/hit-test to `embed_strip`. +- `vst_entry` — Phase S VST3 entry point: `GetPluginFactory` export, class registration, channel-forked class UIDs (S18). + ## REAPER extension contract (src/main.cpp) - Exactly **one** translation unit defines `REAPERAPI_IMPLEMENT` — that is `main.cpp`. Every other `.cpp` includes `reaper_plugin_functions.h` without the define and gets `extern` declarations for the global API function pointers.