Docs: record cross-rate playback; finish SEPT_VERIFY sample-rate checks
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@@ -1811,3 +1811,25 @@ Windows window class, so side-by-side installs could run the wrong channel's cod
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each channel now registers its own class. Mechanism detail: `src/core/ui/CLAUDE.md`
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(`window_origin`) and `src/shell/actions/drag_out_win.h`. Not DAW-verified — checks
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are tracked in `docs/SEPT_VERIFY.md` §4.
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### Cross-rate playback: ReaSampler 9000 plays any file rate at its own pitch and length
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ReaSampler 9000 now plays a sample whose file rate differs from the project rate at its
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correct pitch and wall-clock length — previously, e.g., a 44.1 kHz file in a 48 kHz project
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played about 1.47 semitones sharp and short. The fix folds a file-rate/host-rate factor
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into the read once per note rather than resampling at load; envelope stage times, the
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filter, the loop crossfade, the Preserve (time-stretch) engine, and the bake all follow the
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same factor (`SampleData::sourceRateRatio`, `play_params.h`; mechanism detail lives in
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`src/core/instrument/CLAUDE.md`'s "Two frame domains" section, not restated here).
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Same-rate playback at Rate 100% is unchanged, pinned by hashes of pre-change renders.
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Landed in the same merge: a Preserve splice-crossfade fix that also changes output at
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matched rate for high Rate settings (~200%+) — a down-splice previously read audio a prior
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splice had already overwritten; Daniel approved the change. A file more than 32x the
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project rate (`kMaxSourceRateRatio`, `play_params.h`) is refused: the ReaSampler 9000
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editor title shows "... -- <refusal text>, not played" (clearing once another sample loads
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or the project rate makes it supported), and a bake refuses with "cannot render: ...". A
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project sample-rate change while the plugin is inactive re-stamps in place rather than
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reloading from disk.
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Not DAW-verified — checks are tracked in `docs/SEPT_VERIFY.md` §6.
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