Bake window: derive it from the rate the voice actually reads at, so a dialled Rate or downward Pitch no longer truncates the file
This commit is contained in:
@@ -67,10 +67,12 @@ decision about what the render made obsolete.
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- **`BakePlan` speaks two frame domains** — the captured file's and the render's, which are
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offset from each other whenever the note and the capture window do not start together.
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`bake_plan.h` says which field is in which; do not read them as one clock.
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- **`defaultBakeProgram`'s Varispeed bound is an upper bound, not a model.** A downward pitch
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offset makes the read head take longer to cross its span, so the window is scaled by the
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deepest downward offset the voice can reach — a shallower excursion leaves trailing silence
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in the file. Both the Trigger span and the Gate exhaustion length take it.
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- **`defaultBakeProgram`'s read-rate bound is an upper bound, not a model.** Anything that
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slows the read makes the head take longer to cross its span, so the window is scaled by the
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slowest read the voice can reach — a shallower excursion leaves trailing silence in the file.
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Rate is a term of it under BOTH engines and the deepest downward pitch offset under Varispeed
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alone (`playbackStretch` argues each); both the Trigger span and the Gate exhaustion length
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take the product, and the Gate-with-loop branch takes neither.
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- **The bake fires at the instance's PREVIEW velocity, not a constant.** Three velocity curves
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are live, so the velocity is a property of the sound being printed and not a detail of the
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render; it also feeds the Varispeed bound above (a velocity→pitch curve moves the window).
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@@ -6,6 +6,7 @@
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#include <cmath>
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#include "core/instrument/engine/loop/loop_span.h" // resolveLoop (the one sustain-loop fold)
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#include "core/instrument/engine/time_stretch.h" // clampStretchRate (THE rate bound)
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#include "core/instrument/engine/voice.h" // kDeclickFrames (the terminal ramp length)
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#include "core/instrument/map/trigger_seam.h" // triggerPlayLength (the one span formula)
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@@ -28,22 +29,36 @@ bool toFrames(double seconds, int rate, std::int64_t& out) {
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return true;
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}
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// The deepest DOWNWARD pitch offset the dialed voice can reach, in semitones (<= 0). Only
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// Varispeed needs it: there the read head advances at the pitch ratio, so a downward offset
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// stretches how long the source takes to play out. Preserve decouples the two, and a Gate
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// release is ticked per output frame, so neither is affected.
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double downwardSemitones(const PlayParams& play, int velocity) {
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if (play.pitchEngine != PitchEngine::Varispeed) return 0.0;
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double down = (std::min)(0.0, kVelocityPitchRangeSemitones *
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play.pitchVelocityCurve.eval(velocity));
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if (play.pitchEnv.enabled) {
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// A drawn contour is bipolar, so it reaches -|peak| whichever way the depth points;
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// the staged AHD only ever travels between 0 and the peak.
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down += play.pitchSpline.mode == EnvMode::Spline
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? -std::fabs(play.pitchEnv.peakSemitones)
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: (std::min)(0.0, play.pitchEnv.peakSemitones);
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// OUTPUT frames per source frame for the dialed voice, at its slowest reachable read — the
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// factor a source span is scaled by to bound how long it takes to play out. Two terms:
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//
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// Rate divides, under BOTH engines: Varispeed folds it into the read increment and Preserve
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// feeds the stretcher at it, so either way the source is consumed at that many frames per
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// output frame. Taken through the engine's clamp, because that is the value Voice::start
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// actually plays.
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//
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// The deepest DOWNWARD pitch offset stretches, under Varispeed ONLY, where the read head
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// advances at the pitch ratio. Preserve transposes inside the shifter and leaves the read
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// rate alone, which is the only sense in which the two are decoupled there.
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//
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// A Gate release is ticked per output frame, so neither term touches it.
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double playbackStretch(const PlayParams& play, int velocity) {
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double down = 0.0;
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if (play.pitchEngine == PitchEngine::Varispeed) {
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down = (std::min)(0.0, kVelocityPitchRangeSemitones *
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play.pitchVelocityCurve.eval(velocity));
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// Taken as a bound rather than exactly, like the velocity term beside it: an upward
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// offset only makes the read faster, and every term in this sum is a floor.
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down += (std::min)(0.0, play.pitchOffsetSemitones);
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if (play.pitchEnv.enabled) {
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// A drawn contour is bipolar, so it reaches -|peak| whichever way the depth points;
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// the staged AHD only ever travels between 0 and the peak.
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down += play.pitchSpline.mode == EnvMode::Spline
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? -std::fabs(play.pitchEnv.peakSemitones)
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: (std::min)(0.0, play.pitchEnv.peakSemitones);
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}
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}
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return down;
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return std::pow(2.0, -down / 12.0) / engine::clampStretchRate(play.playRate);
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}
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// Voice::start's own clamp: a start at or past the end degrades to 0 (play from the top)
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@@ -78,8 +93,7 @@ NoteProgram defaultBakeProgram(const SampleData& dialed, int renderSampleRate,
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const double rate = static_cast<double>(renderSampleRate);
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const auto frameCount = static_cast<std::int64_t>(dialed.frames.size());
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const std::int64_t start = effectiveStart(dialed);
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const double stretch =
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std::pow(2.0, -downwardSemitones(dialed.play, p.velocity.value()) / 12.0);
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const double stretch = playbackStretch(dialed.play, p.velocity.value());
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const double releaseSeconds = static_cast<double>(dialed.play.adsr.releaseFrames) / rate;
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double endOffsetSeconds = 0.0;
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@@ -32,7 +32,8 @@ bool bakeWindowNeedsHold(const SampleData& dialed);
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// the bake renders at, which is what the engine's frame counts are consumed against):
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//
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// Trigger — the note IS the play span (note-off is ignored anyway), stretched by the
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// deepest downward Varispeed offset.
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// slowest read the dialed voice can reach: Rate under BOTH engines, plus the
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// deepest downward pitch offset under Varispeed.
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// Gate, loop — `hold` is the note length; the end offset is the release.
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// Gate, no loop— the read head runs off the source and frees the voice whatever the gate is
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// doing, so the note is the whole post-start span, stretched the same way.
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@@ -44,7 +45,7 @@ bool bakeWindowNeedsHold(const SampleData& dialed);
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// Every case is padded by the voice's terminal declick ramp (kDeclickFrames): trailing
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// silence is free, and closing the window on the frame the ramp starts is a hard cut.
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// `hold` is read only in the Gate-with-loop case; `velocity` is the velocity the note fires
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// at, and it feeds the Varispeed stretch as well as the render.
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// at, and it feeds the Varispeed half of that stretch as well as the render.
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//
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// Takes no tempo: nothing derived here is beat-denominated. The one field that is — `hold` —
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// meets the tempo in resolveNote, with the rest of the program's beat-denominated fields.
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@@ -421,7 +421,12 @@ public:
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// Peer of AdsrEnvelope::snapLive (see it for why the two paths cannot share code): a voice
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// that has rendered nothing takes the new shape and depth outright. `enabled` is a discrete
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// toggle travelling by reload, so the caller's copy of it is deliberately ignored.
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void snapLive(const PitchEnvParams& params) {
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//
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// Both live entry points re-take `spanFrames` rather than keeping configure()'s: the span is
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// an OUTPUT-frame duration the caller converts from the read rate, and that rate carries a
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// live control (voice.h's pitchEnvSpanFrames). Passing the span back unchanged is exact.
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void snapLive(std::int64_t spanFrames, const PitchEnvParams& params) {
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span_ = spanFrames > 0 ? spanFrames : 0;
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params_.peakSemitones = params.peakSemitones;
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params_.shape = params.shape;
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fit_ = fitAhd(span_, params_.shape);
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@@ -430,9 +435,11 @@ public:
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// Live parameter delivery, same rule as AdsrEnvelope::applyLive: hold the normalized
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// position within whichever leg the envelope is in, and absorb the depth step (peak is a
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// level, not a duration).
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void applyLive(const PitchEnvParams& params) {
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// level, not a duration). A moved span re-fits under the same rule, so a live Pitch move
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// reshapes this envelope continuously instead of leaving it on the note-on read rate.
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void applyLive(std::int64_t spanFrames, const PitchEnvParams& params) {
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const double before = offsetAt();
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span_ = spanFrames > 0 ? spanFrames : 0;
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const AhdSpan next = fitAhd(span_, params.shape);
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pos_ = holdPhase(fit_, next);
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params_.peakSemitones = params.peakSemitones;
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@@ -70,9 +70,12 @@ void Voice::start(int note, int velocity, const SampleData& sample, bool declick
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// configured, and a Preserve voice whose shifters were never sized falls back to the
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// varispeed read. Rate has to reach the increment there too, or that fallback would ignore
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// the control outright — the predicate is spelled the same way advanceFrame spells it.
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const bool preserveRead = (pitchEngine_ == PitchEngine::Preserve) && shiftL_.configured();
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rateRatio_ = preserveRead ? 1.0 : stretchRate_;
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preserveRead_ = (pitchEngine_ == PitchEngine::Preserve) && shiftL_.configured();
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rateRatio_ = preserveRead_ ? 1.0 : stretchRate_;
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recomputeBaseRatio();
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// pitchOffsetRatio_ is a power of 2 and never zero, so this inverse is well-defined — and at
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// Pitch 0 it is a division by exactly 1.0.
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pitchSpanBaseRate_ = baseRatio_ / pitchOffsetRatio_;
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// Clamp into [0, frames): a start at or past the end degrades to 0 (play from the top)
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// rather than starting a voice already off the end.
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@@ -133,16 +136,9 @@ void Voice::start(int note, int velocity, const SampleData& sample, bool declick
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}
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// The pitch AHD's Hold fraction is taken against the whole playable span, so its three
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// stages lay 1:1 over the waveform from the start point. postStart is a SOURCE-frame count
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// and this envelope counts OUTPUT frames (envelopes.h), so the span has to be divided by the
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// rate the read head consumes source at — baseRatio_ under Varispeed, the stretch rate under
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// Preserve — or a transposed (or re-rated) note's envelope outruns the note it shapes.
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// Divides by baseRatio_ alone under Varispeed, though the actual read rate is baseRatio_ x
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// envFactor — a deep pitch envelope makes that a first-order approximation, not exact.
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const double readRate = preserveRead ? stretchRate_ : baseRatio_;
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const double pitchSpan = (readRate > 0.0) ? static_cast<double>(postStart) / readRate
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: static_cast<double>(postStart);
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pitchEnv_.configure(static_cast<std::int64_t>(pitchSpan + 0.5), p.pitchEnv);
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// stages lay 1:1 over the waveform from the start point. The source->output conversion, and
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// why it is only first-order, are pitchEnvSpanFrames' own (voice.h).
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pitchEnv_.configure(pitchEnvSpanFrames(), p.pitchEnv);
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pitchEnv_.noteOn();
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// A restart lands every live glide back on the new note's own values, at a step derived
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@@ -273,22 +269,24 @@ void Voice::applyLive(const instrument::engine::LiveValues& live, bool snap) {
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//
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// live.playRate is deliberately NOT read on either path: Rate is the note-on-latched class,
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// delivered as start()'s argument by VoiceEngine::startVoice (live_params.h owns why). The
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// latched stretchRate_ is what rateFittedAhd converts a live AHD against, so a stage-time
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// move mid-note lands in this note's own rate domain rather than resetting it.
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// latched stretchRate_ is what stageFitRate carries into every conversion below, so a
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// stage-time move mid-note lands in this note's own rate domain rather than resetting it.
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const bool gate = (playMode_ == PlayMode::Gate);
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// The baseline Pitch offset IS live, under both engines: Varispeed picks the new baseRatio_
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// up as one more factor of next frame's read increment, Preserve as the shifter's transpose.
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// Applied BEFORE the envelopes below, because under Varispeed it is a factor of the read rate
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// both of them are fitted against — a stale offset here would fit them to the previous move.
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pitchOffsetRatio_ = semitoneRatio(live.pitchOffsetSemitones);
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recomputeBaseRatio();
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if (snap) {
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if (gate) env_.snapLive(live.adsr);
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else ampAhd_.snapLive(rateFittedAhd(live.ampAhd));
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pitchEnv_.snapLive(live.pitchEnv);
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pitchEnv_.snapLive(pitchEnvSpanFrames(), live.pitchEnv);
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} else {
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if (gate) env_.applyLive(live.adsr);
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else ampAhd_.applyLive(sourceOffset(), rateFittedAhd(live.ampAhd));
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pitchEnv_.applyLive(live.pitchEnv);
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pitchEnv_.applyLive(pitchEnvSpanFrames(), live.pitchEnv);
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}
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// The baseline Pitch offset IS live, under both engines: Varispeed picks the new baseRatio_
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// up as one more factor of next frame's read increment, Preserve as the shifter's transpose.
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pitchOffsetRatio_ = semitoneRatio(live.pitchOffsetSemitones);
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recomputeBaseRatio();
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// The pitch DEPTH knob stays live under a spline (core/instrument/CLAUDE.md), but
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// pitchSplineDepth_ is a plain member latched at note-on — unlike filter's modAmount_,
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// which already glides through rModAmount_'s live ramp regardless of spline state (below),
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@@ -340,9 +338,10 @@ void Voice::retune(int note) {
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// legato phrase is one gesture, one strike (classic mono-synth behavior).
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if (!active_ || sample_ == nullptr) return;
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note_ = note;
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// Changes baseRatio_ without re-converting pitchEnv_'s already-configured span (the
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// baseRatio_ division in the note-on setup above), so a slide leaves that envelope on the
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// first note's domain — consistent with "touch nothing else," but the drift lives here.
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// Changes baseRatio_ without re-converting pitchEnv_'s already-configured span
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// (pitchEnvSpanFrames, whose base rate this deliberately does not move), so a slide leaves
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// that envelope on the first note's domain — consistent with "touch nothing else," but the
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// drift lives here.
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// The velocity->pitch factor rides through the slide unchanged, matching velocityGain_ —
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// one gesture, one strike. Rate and the Pitch offset ride through too: only the note moved.
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recomputeBaseRatio();
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@@ -205,22 +205,53 @@ private:
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velPitchRatio_ * pitchOffsetRatio_ * rateRatio_;
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}
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// The rate the read head consumes SOURCE at, counting only the factors whose stage-time
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// coupling is compensated. Under Preserve that is the stretch rate alone — the Pitch offset
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// transposes inside the shifter and never touches the read. Under Varispeed both Rate and
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// Pitch are factors of the read increment and both are compensated: they are two views of one
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// multiply, so the "30 ms is 30 ms" rule binds them identically. Key-tracking and the
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// velocity->pitch transpose are deliberately LEFT OUT — those predate Rate, are shipped
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// sounds, and compensating them would move every note off the root.
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double stageFitRate() const {
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return preserveRead_ ? stretchRate_ : stretchRate_ * pitchOffsetRatio_;
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}
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// A staged AHD's wall-clock stage frames converted into the SOURCE-offset domain the
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// sustain-less envelopes are evaluated in (sourceOffset()). Rate stretches the source span
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// those envelopes are fitted over, but a 30 ms attack is 30 ms at any rate — multiplying by
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// the read rate is exactly that conversion. The Varispeed PITCH coupling is deliberately NOT
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// compensated here: it predates Rate and is the shipped behaviour. Rate 1.0 returns the
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// argument untouched, which is what keeps the unity render bit-identical.
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// sustain-less envelopes are evaluated in (sourceOffset()). The read stretches the source
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// span those envelopes are fitted over, but a 30 ms attack is 30 ms at any rate —
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// multiplying by the read rate is exactly that conversion. A fit of exactly 1.0 (Rate 100 %,
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// Pitch 0 st) returns the argument untouched, which is what keeps the unity render
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// bit-identical.
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AhdParams rateFittedAhd(const AhdParams& a) const {
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if (stretchRate_ == 1.0) return a;
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const double fit = stageFitRate();
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if (fit == 1.0) return a;
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AhdParams out = a;
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out.attackFrames =
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static_cast<std::int64_t>(static_cast<double>(a.attackFrames) * stretchRate_ + 0.5);
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static_cast<std::int64_t>(static_cast<double>(a.attackFrames) * fit + 0.5);
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out.decayFrames =
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static_cast<std::int64_t>(static_cast<double>(a.decayFrames) * stretchRate_ + 0.5);
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static_cast<std::int64_t>(static_cast<double>(a.decayFrames) * fit + 0.5);
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return out;
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}
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// The pitch AHD's span. That envelope counts OUTPUT frames while its Hold fraction is taken
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// against the playable SOURCE span, so the span converts by the rate the read head consumes
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// source at. Divides by that alone though the Varispeed read rate is really baseRatio_ x
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// envFactor: a deep pitch envelope makes it a first-order approximation, not exact.
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//
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// Shared by note-on and every live re-application, so a live Pitch move re-fits the envelope
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// rather than leaving it on the offset the note started at. Only that live factor is
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// re-read — pitchSpanBaseRate_ has it divided out — which is what leaves a legato retune's
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// documented drift (retune) exactly where it was.
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std::int64_t pitchEnvSpanFrames() const {
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if (sample_ == nullptr) return 0;
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const double postStart = static_cast<double>(
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static_cast<std::int64_t>(sample_->frames.size()) - startFrame_);
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const double readRate =
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preserveRead_ ? stretchRate_ : pitchSpanBaseRate_ * pitchOffsetRatio_;
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const double span = (readRate > 0.0) ? postStart / readRate : postStart;
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return static_cast<std::int64_t>(span + 0.5);
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}
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// The read head as a fraction of the whole sample — the domain every spline EG is a pure
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// function of. Zero-length sample leaves splineScale_ at 0, which parks every contour on
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// its opening value.
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@@ -679,6 +710,14 @@ private:
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double velPitchRatio_ = 1.0; // the velocity->pitch factor alone; retune re-applies it
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double pitchOffsetRatio_ = 1.0; // the Pitch knob's factor — LIVE, re-applied by applyLive
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double rateRatio_ = 1.0; // Rate's factor of the read increment; start() owns when it is 1
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// Whether this note is ACTUALLY taking the Preserve read — a Preserve voice whose shifters
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// were never sized falls back to the varispeed one, and the two domains differ. Latched at
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// note-on beside rateRatio_, which start() resolves from the same predicate.
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bool preserveRead_ = false;
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// baseRatio_ with the live Pitch factor divided back out, latched at note-on: what
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// pitchEnvSpanFrames multiplies the CURRENT offset onto. Exact at Pitch 0 (the factor is
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// exactly 1.0), which is what keeps the unity span bit-identical.
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double pitchSpanBaseRate_ = 1.0;
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double ratio_ = 1.0; // fractional source frames advanced per output frame (this frame)
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double readPos_ = 0.0; // fractional frame index into the sample
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const SampleData* sample_ = nullptr;
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@@ -8,6 +8,7 @@
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#include <cmath> // std::isfinite (wire-value validation)
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#include <utility> // std::move
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#include "core/instrument/engine/time_stretch.h" // clampStretchRate (THE rate bound)
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#include "core/util/curve_law.h" // clampCurve / kCurveNeutral (wire validation)
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#include "core/wire/bytes.h" // putLE / ByteReader / doubleToBits (the ONE LE codec)
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@@ -267,9 +268,13 @@ void readLimiterEnable(ByteReader& r, InstrumentParams& p) {
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// neutral the field already holds — unity rate, no offset — which is exactly what a pre-v16
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// blob means and what every instance before them played.
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//
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// The two guards are deliberately DIFFERENT. Rate gets finiteness only, because its range is the
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// stretcher's and clampStretchRate is the one authority on it — a second range test here is
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// exactly the second clamp that could disagree. The offset gets a real range test, because
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// The two guards are deliberately DIFFERENT. Rate is RESOLVED through clampStretchRate rather
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// than merely admitted: the stretcher owns its range, so a second copy of the bounds here could
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// disagree with it — but a value that only playback clamped would re-serialize out of range and
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// leave the stored value disagreeing with the needle, and with the host normalization once the
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// instrument reports parameters. Finiteness stays a separate test in front of it, because
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// corruption is not an out-of-range value: an infinite rate degrades to the neutral, where a
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// merely-too-fast one clamps to the bound. The offset gets a real range test instead, because
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// nothing downstream bounds it: it reaches 2^(x/12) and then a read increment, and a wild
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// exponent there is UB on the per-sample path.
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void readRateAndPitchOffset(ByteReader& r, InstrumentParams& p) {
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@@ -277,7 +282,7 @@ void readRateAndPitchOffset(ByteReader& r, InstrumentParams& p) {
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const double rate = bitsToDouble(r.u64());
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const double offset = bitsToDouble(r.u64());
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||||
if (reviveTruncatedTail(r, enteredOk)) return;
|
||||
if (std::isfinite(rate) && rate > 0.0) p.play.playRate = rate;
|
||||
if (std::isfinite(rate)) p.play.playRate = engine::clampStretchRate(rate);
|
||||
// The throw is kVelocityPitchRangeSemitones — the SAME +/-24 the pitch envelope's depth and
|
||||
// the velocity->pitch curve speak (play_params.h), reached directly rather than through the
|
||||
// deck's alias of it.
|
||||
|
||||
@@ -36,6 +36,15 @@ double rateSpanOctaves(double minRatio, double maxRatio) {
|
||||
return std::log2(maxRatio / minRatio);
|
||||
}
|
||||
|
||||
// The norm the general formula puts unity at, DERIVED from the bounds rather than assumed to be
|
||||
// centre — it is 0.5 only when minRatio * maxRatio == 1. Both maps below pin their exact-unity
|
||||
// case to this one expression, so the detent is where the curve already goes and the round trip
|
||||
// closes bitwise on it. Spelling it 0.5 was correct for the shipped symmetric bounds and would
|
||||
// have gone non-monotone the moment they were re-measured asymmetric.
|
||||
double rateUnityNorm(double minRatio, double maxRatio) {
|
||||
return -std::log2(minRatio) / rateSpanOctaves(minRatio, maxRatio);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
double timeNormFromSeconds(double seconds) {
|
||||
@@ -74,7 +83,8 @@ double rateNormFromRatio(double ratio, double minRatio, double maxRatio) {
|
||||
if (!(maxRatio > minRatio && minRatio > 0.0)) return 0.5; // degenerate bounds: park at unity
|
||||
if (!(ratio > minRatio)) return 0.0; // also catches NaN
|
||||
if (ratio >= maxRatio) return 1.0;
|
||||
if (ratio == 1.0) return 0.5; // the centre detent is EXACT, so unity persists as unity
|
||||
// The unity detent is EXACT, so unity persists as unity.
|
||||
if (ratio == 1.0) return rateUnityNorm(minRatio, maxRatio);
|
||||
return std::log2(ratio / minRatio) / rateSpanOctaves(minRatio, maxRatio);
|
||||
}
|
||||
|
||||
@@ -82,10 +92,10 @@ double rateRatioFromNorm(double norm, double minRatio, double maxRatio) {
|
||||
if (!(maxRatio > minRatio && minRatio > 0.0)) return 1.0;
|
||||
if (!(norm > 0.0)) return minRatio; // also catches NaN
|
||||
if (norm >= 1.0) return maxRatio;
|
||||
if (norm == 0.5) return 1.0;
|
||||
if (norm == rateUnityNorm(minRatio, maxRatio)) return 1.0;
|
||||
// NOT resolved onto a decimal quantum, unlike the two maps above, and the difference is
|
||||
// principled rather than an omission: this control's only default is unity, which the exact
|
||||
// centre case above already delivers bitwise, so a grid would buy no preimage it does not
|
||||
// detent case above already delivers bitwise, so a grid would buy no preimage it does not
|
||||
// already have — while costing accuracy at every whole semitone, none of which is a decimal
|
||||
// ratio. Left as the plain exponential, accurate to an ulp.
|
||||
return minRatio * std::exp2(norm * rateSpanOctaves(minRatio, maxRatio));
|
||||
|
||||
@@ -82,8 +82,11 @@ double depthSemitonesFromNorm(double norm, double maxSemitones);
|
||||
// stretcher, which owns the measurement they came from, and a second copy here could drift from
|
||||
// it. The map is monotone and hits them exactly at norm 0 and 1, so a norm in [0,1] cannot reach
|
||||
// a ratio the engine's own clamp would then move — ONE clamp, at the stretcher, not two.
|
||||
// Exactly 1.0 at norm 0.5 whenever the bounds bracket it, which is this control's whole
|
||||
// preimage obligation — see rateRatioFromNorm for why it carries no output quantum.
|
||||
// Exactly 1.0 at the norm the bounds themselves put unity at — `-log2(minRatio) / span`, which
|
||||
// is 0.5 only when minRatio * maxRatio == 1 — whenever they bracket it. That detent is this
|
||||
// control's whole preimage obligation; see rateRatioFromNorm for why it carries no output
|
||||
// quantum. Pinning it to 0.5 regardless of the bounds is the specific mistake to avoid: it makes
|
||||
// the map non-monotone the moment the stretcher's measured range stops being symmetric.
|
||||
double rateNormFromRatio(double ratio, double minRatio, double maxRatio);
|
||||
double rateRatioFromNorm(double norm, double minRatio, double maxRatio);
|
||||
|
||||
|
||||
@@ -50,6 +50,8 @@ InstrumentParams dialed() {
|
||||
p.play.pitchEnv.peakSemitones = -7.0;
|
||||
p.play.pitchEnv.shape.attackSeconds = 0.05;
|
||||
p.play.pitchVelocityCurve = VelocityCurve::linear();
|
||||
p.play.playRate = 0.5;
|
||||
p.play.pitchOffsetSemitones = -7.5;
|
||||
p.play.filter.enabled = true;
|
||||
p.play.filter.modAmount = -0.8;
|
||||
p.play.filter.velAmount = 0.6;
|
||||
@@ -139,6 +141,15 @@ int main() {
|
||||
CHECK(after.play.pitchEnv.peakSemitones == 0.0);
|
||||
CHECK(after.play.pitchEnv.shape.attackSeconds == freshPlay.pitchEnv.shape.attackSeconds);
|
||||
|
||||
// --- RESET: Rate and the baseline Pitch offset -----------------------------------
|
||||
// Both are processing the bake already printed, so the whitelist leaves them at their
|
||||
// defaults — the safe direction. A second bake of the result at a still-dialled rate would
|
||||
// otherwise re-stretch what the first one baked in.
|
||||
CHECK(after.play.playRate == 1.0);
|
||||
CHECK(after.play.pitchOffsetSemitones == 0.0);
|
||||
CHECK(after.play.playRate == freshPlay.playRate);
|
||||
CHECK(after.play.pitchOffsetSemitones == freshPlay.pitchOffsetSemitones);
|
||||
|
||||
// --- RESET: the filter, including its velocity/key-tracking mod -----------------
|
||||
CHECK(!after.play.filter.enabled);
|
||||
CHECK(after.play.filter.modAmount == 0.0);
|
||||
|
||||
@@ -64,6 +64,19 @@ double peakAt(const BakeAudio& audio, std::int64_t from, std::int64_t to) {
|
||||
return peak;
|
||||
}
|
||||
|
||||
// The last frame of the file that carries any signal at all — where the voice ACTUALLY stopped.
|
||||
// A measurement of the engine, never a second evaluation of the derivation under test. -1 when
|
||||
// the render is silent throughout.
|
||||
std::int64_t lastSoundingFrame(const BakeAudio& audio) {
|
||||
for (std::int64_t f = audio.frameCount() - 1; f >= 0; --f) {
|
||||
if (std::fabs(static_cast<double>(
|
||||
audio.interleaved[static_cast<std::size_t>(f * audio.channelCount)])) > kSilence) {
|
||||
return f;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
// The derived program, optionally lengthened: `extraMs` widens ONLY the end offset (the same
|
||||
// sound, a longer window). It leaves the derivation itself untouched, which is what makes the
|
||||
// comparison a measurement of the derived end rather than of a second derivation.
|
||||
@@ -92,6 +105,20 @@ std::int64_t derivedFrames(const SampleData& s, Division hold = oneBar()) {
|
||||
return plan ? plan->totalFrames : -1;
|
||||
}
|
||||
|
||||
// Where the dialed sound stops when NOTHING cuts it: the same sound programmed with a
|
||||
// deliberately long note and a window to match. This is the reference a derived window is
|
||||
// judged against, and it has to be measured rather than recomputed — an under-derived Gate
|
||||
// window truncates by releasing the note EARLY, which leaves no signal outside the file at all
|
||||
// and so is invisible to "nothing past the end".
|
||||
std::int64_t freeRunningEnd(const SampleData& s, double heldSeconds) {
|
||||
NoteProgram p = defaultBakeProgram(s, kRate, oneBar(), Velocity::of(100));
|
||||
p.length = lengthOfSeconds(heldSeconds);
|
||||
p.end = EndOffset(offsetFromMs(200.0));
|
||||
const std::optional<BakePlan> plan = planOf(p);
|
||||
if (!plan) { std::printf("FAIL: fixture reference window refused\n"); ++g_fail; return -1; }
|
||||
return lastSoundingFrame(renderBake(s, *plan, kUnity));
|
||||
}
|
||||
|
||||
// The last frame of the file, which is where a hard cut shows up.
|
||||
double lastFrameLevel(const BakeAudio& audio) {
|
||||
return audio.frameCount() > 0 ? peakAt(audio, audio.frameCount() - 1, audio.frameCount())
|
||||
@@ -337,6 +364,107 @@ int main() {
|
||||
CHECK(derivedFrames(staged) == 12000 + kPad);
|
||||
}
|
||||
|
||||
// ============================ RATE AND PITCH ====================================
|
||||
|
||||
// The one judgement every case below makes: the derived window holds the WHOLE free-running
|
||||
// sound (the derived render stops exactly where the uncut one does), and it is exactly
|
||||
// enough rather than merely long. `heldSeconds` only has to exceed the free-running length.
|
||||
const auto windowHoldsTheWholeNote = [&](const SampleData& s, double heldSeconds,
|
||||
const char* what) {
|
||||
const std::int64_t trueEnd = freeRunningEnd(s, heldSeconds);
|
||||
const std::int64_t derived = derivedFrames(s);
|
||||
const std::int64_t got = lastSoundingFrame(bakeWith(s, 0.0));
|
||||
const bool held = trueEnd >= 0 && derived > trueEnd && got == trueEnd;
|
||||
CHECK(held);
|
||||
CHECK(held && derived - trueEnd <= kPad + 8);
|
||||
if (!(held && derived - trueEnd <= kPad + 8)) {
|
||||
std::printf(" %s: free-running end %lld, derived render end %lld, window %lld\n",
|
||||
what, static_cast<long long>(trueEnd), static_cast<long long>(got),
|
||||
static_cast<long long>(derived));
|
||||
}
|
||||
};
|
||||
|
||||
// --- Rate scales the window under BOTH engines, in both derived branches --------------
|
||||
// Rate IS the read rate: Varispeed folds it into the read increment, Preserve feeds the
|
||||
// stretcher at it. Either way a 50 % rate doubles how long the source takes to play out and
|
||||
// a 200 % one halves it, so a window blind to Rate truncates by half at the slow end and
|
||||
// prints a file of trailing silence at the fast one.
|
||||
{
|
||||
for (PitchEngine eng : {PitchEngine::Varispeed, PitchEngine::Preserve}) {
|
||||
for (PlayMode mode : {PlayMode::Trigger, PlayMode::Gate}) {
|
||||
for (double rate : {0.5, 0.75, 1.0, 1.5, 2.0}) {
|
||||
SampleData s = dcSample(48000); // 1 s; 2 s at the slowest rate
|
||||
s.play.playMode = mode;
|
||||
s.play.pitchEngine = eng;
|
||||
s.play.adsr.releaseFrames = 0;
|
||||
s.play.playRate = rate;
|
||||
char what[64];
|
||||
std::snprintf(what, sizeof(what), "eng %d mode %d rate %.2f",
|
||||
static_cast<int>(eng), static_cast<int>(mode), rate);
|
||||
windowHoldsTheWholeNote(s, 3.0, what);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- A downward Pitch offset stretches the window under VARISPEED only ---------------
|
||||
// It is a factor of the read increment there and a shifter transpose under Preserve, so the
|
||||
// window follows it in one engine and not the other. Both must still hold the whole note.
|
||||
{
|
||||
SampleData s = dcSample(48000);
|
||||
s.play.playMode = PlayMode::Trigger;
|
||||
s.play.pitchEngine = PitchEngine::Varispeed;
|
||||
s.play.pitchOffsetSemitones = -12.0; // half rate for the note's whole lifetime
|
||||
|
||||
CHECK(derivedFrames(s) == 96000 + kPad);
|
||||
windowHoldsTheWholeNote(s, 3.0, "varispeed pitch -12");
|
||||
|
||||
SampleData p = s;
|
||||
p.play.pitchEngine = PitchEngine::Preserve;
|
||||
CHECK(derivedFrames(p) == 48000 + kPad); // the read rate never moved
|
||||
windowHoldsTheWholeNote(p, 3.0, "preserve pitch -12");
|
||||
|
||||
// An UPWARD offset bounds nothing — the read only gets faster — so the window keeps the
|
||||
// un-stretched span and the balance is trailing silence, on the same asymmetry the
|
||||
// velocity->pitch term already takes.
|
||||
SampleData up = s;
|
||||
up.play.pitchOffsetSemitones = 12.0;
|
||||
CHECK(derivedFrames(up) == 48000 + kPad);
|
||||
const BakeAudio wideUp = bakeWith(up, /*extraMs=*/500.0);
|
||||
CHECK(peakAt(wideUp, 48000 + kPad, wideUp.frameCount()) == 0.0);
|
||||
}
|
||||
|
||||
// --- Rate and Pitch COMPOUND, because the voice folds them into one multiply ----------
|
||||
{
|
||||
SampleData s = dcSample(48000);
|
||||
s.play.playMode = PlayMode::Trigger;
|
||||
s.play.pitchEngine = PitchEngine::Varispeed;
|
||||
s.play.playRate = 0.5;
|
||||
s.play.pitchOffsetSemitones = -12.0; // together: a quarter-speed read
|
||||
|
||||
CHECK(derivedFrames(s) == 192000 + kPad);
|
||||
windowHoldsTheWholeNote(s, 5.0, "varispeed rate 0.5 x pitch -12");
|
||||
}
|
||||
|
||||
// --- Gate over a sustain loop is Hold's, and Rate does not touch it -------------------
|
||||
// The note length there is the user's Hold in wall clock and the release is ticked per
|
||||
// output frame, so neither term of the stretch applies — the one derived branch that must
|
||||
// NOT move when Rate does.
|
||||
{
|
||||
SampleData s = dcSample(48000);
|
||||
s.loop = SampleLoop{true, 0, 24000};
|
||||
s.play.playMode = PlayMode::Gate;
|
||||
s.play.adsr.releaseFrames = 4800;
|
||||
CHECK(bakeWindowNeedsHold(s));
|
||||
|
||||
const std::int64_t unity = derivedFrames(s);
|
||||
for (double rate : {0.5, 2.0}) {
|
||||
SampleData r = s;
|
||||
r.play.playRate = rate;
|
||||
CHECK(derivedFrames(r) == unity);
|
||||
}
|
||||
}
|
||||
|
||||
// ============================== VELOCITY ========================================
|
||||
|
||||
// --- The bake renders at the velocity it is handed ----------------------------------
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "../src/core/instrument/engine/envelopes.h" // AhdEnvelope (header-only: the codec
|
||||
// links no engine, and this adds none)
|
||||
#include "../src/core/instrument/engine/master_gain.h" // masterGainMaxLinear (the v8 wire cap)
|
||||
#include "../src/core/instrument/engine/time_stretch.h" // the rate bounds the codec clamps to
|
||||
#include "../src/core/util/curve_law.h" // kCurveNeutral (the migration neutral)
|
||||
|
||||
#include <cmath>
|
||||
@@ -1544,10 +1545,12 @@ static void testRateAndPitchOffsetRoundTripAndV15LiftsToUnity() {
|
||||
CHECK(PlaySeconds{}.pitchOffsetSemitones == 0.0);
|
||||
}
|
||||
|
||||
// Neither field has a clamp of its own downstream that could rescue a corrupt blob: the rate
|
||||
// multiplies a read increment (the engine's own clampStretchRate is the one authority on its
|
||||
// RANGE, so the codec only refuses the unusable) and the offset feeds a 2^(x/12) whose result
|
||||
// reaches a per-sample cast. Both degrade to their neutral rather than through.
|
||||
// Corruption degrades to the neutral, and an out-of-RANGE rate resolves through the stretcher's
|
||||
// own clamp rather than surviving unclamped: playback would clamp it anyway, so a stored value
|
||||
// that did not would leave the needle — and the host normalization, once the instrument reports
|
||||
// parameters — disagreeing with what is actually played. The offset has no such downstream clamp
|
||||
// at all (it feeds a 2^(x/12) that reaches a per-sample cast), so it gets a real range test and
|
||||
// degrades whole.
|
||||
static void testCorruptRateOrOffsetDegradesToTheNeutral() {
|
||||
const double nan = std::numeric_limits<double>::quiet_NaN();
|
||||
const struct { double rate; double offset; double wantRate; double wantOffset; } cases[] = {
|
||||
@@ -1556,6 +1559,12 @@ static void testCorruptRateOrOffsetDegradesToTheNeutral() {
|
||||
{0.0, 3.0, 1.0, 3.0}, // a zero rate would stall the read head
|
||||
{-1.0, 3.0, 1.0, 3.0}, // and a negative one would run it backwards
|
||||
{std::numeric_limits<double>::infinity(), 3.0, 1.0, 3.0},
|
||||
// Finite but out of the stretcher's range — reachable from a downgrade, not corruption.
|
||||
// Clamped to the bound the engine would have played, not left to re-serialize.
|
||||
{10.0, 3.0, instrument::engine::kStretchRateMax, 3.0},
|
||||
{0.01, 3.0, instrument::engine::kStretchRateMin, 3.0},
|
||||
{instrument::engine::kStretchRateMin, 3.0, instrument::engine::kStretchRateMin, 3.0}, // the bounds themselves
|
||||
{instrument::engine::kStretchRateMax, 3.0, instrument::engine::kStretchRateMax, 3.0}, // survive untouched
|
||||
{0.75, 1e9, 0.75, 0.0}, // past the +/-24 st throw
|
||||
{0.75, -1e9, 0.75, 0.0},
|
||||
{0.75, 24.0, 0.75, 24.0}, // the throw itself is IN range
|
||||
|
||||
@@ -317,6 +317,12 @@ static void testEveryDefaultHasAnExactNormalizedPreimage() {
|
||||
CHECK(deckParamNorm(DeckParam::kTrigLength, d) == d.trigger.lengthFraction);
|
||||
CHECK(deckParamNorm(DeckParam::kTrigHold, d) == d.trigAhd.holdFraction);
|
||||
CHECK(deckBipolarFromNorm(deckParamNorm(DeckParam::kFilterModAmt, d)) == d.filter.modAmount);
|
||||
// The PITCH/RATE pair. Rate's preimage is the taper's unity detent, which sits at true
|
||||
// centre only because these bounds are reciprocal; Pitch's is the depth taper's exact zero.
|
||||
CHECK(rateRatioFromNorm(deckParamNorm(DeckParam::kRate, d), kRateMinRatio, kRateMaxRatio) ==
|
||||
d.playRate);
|
||||
CHECK(depthSemitonesFromNorm(deckParamNorm(DeckParam::kPitch, d), kPitchDepthMaxSemis) ==
|
||||
d.pitchOffsetSemitones);
|
||||
CHECK(util::curveFromKnobNorm(deckParamNorm(DeckParam::kAttackCurve, d)) ==
|
||||
d.adsr.attackCurve);
|
||||
// Master gain's unity: the case where a hair off is an audible gain error rather than a
|
||||
|
||||
@@ -211,7 +211,7 @@ static void testPitchEnvelopeHoldsPhaseAndGlidesDepth() {
|
||||
|
||||
PitchEnvParams longer = p;
|
||||
longer.shape.decayFrames = 2000;
|
||||
b.applyLive(longer); // decay doubled mid-decay
|
||||
b.applyLive(100000, longer); // decay doubled mid-decay, same span
|
||||
CHECK(a.tick() == b.tick()); // phi held: the semitone offset is unchanged this frame
|
||||
|
||||
// A depth move is a level step, so it glides rather than jumping: the first frame after
|
||||
@@ -224,7 +224,7 @@ static void testPitchEnvelopeHoldsPhaseAndGlidesDepth() {
|
||||
for (int i = 0; i < 400; ++i) { c.tick(); d.tick(); }
|
||||
PitchEnvParams noDepth = p;
|
||||
noDepth.peakSemitones = 0.0;
|
||||
c.applyLive(noDepth); // depth to zero mid-decay
|
||||
c.applyLive(100000, noDepth); // depth to zero mid-decay
|
||||
CHECK(c.tick() == d.tick());
|
||||
// ...and it does eventually reach the new depth rather than staying put.
|
||||
for (int i = 0; i < 400; ++i) c.tick();
|
||||
@@ -259,7 +259,7 @@ static void testPitchEnvelopeHoldStagePlaysAndHoldsPhase() {
|
||||
for (int i = 0; i < 300; ++i) f.tick();
|
||||
PitchEnvParams wider = p;
|
||||
wider.shape.holdFraction = 1.0;
|
||||
f.applyLive(wider);
|
||||
f.applyLive(1000, wider);
|
||||
CHECK(f.tick() == 12.0);
|
||||
for (int i = 0; i < 1200; ++i) f.tick();
|
||||
CHECK(f.tick() == 0.0);
|
||||
@@ -307,7 +307,7 @@ static void testAFreshPitchEnvelopeTakesTheNewTimesOutright() {
|
||||
PitchEnvParams dialled = stale;
|
||||
dialled.peakSemitones = 12.0;
|
||||
dialled.shape.decayFrames = 1000;
|
||||
env.snapLive(dialled);
|
||||
env.snapLive(100000, dialled);
|
||||
CHECK(env.tick() == 12.0); // at the top of the new decay leg, not past the envelope
|
||||
for (int i = 0; i < 499; ++i) env.tick();
|
||||
CHECK(std::fabs(env.tick() - 6.0) < 1e-12);
|
||||
@@ -850,6 +850,94 @@ static void testAPitchOffsetChangeMovesTheSoundingNoteInBothEngines() {
|
||||
}
|
||||
}
|
||||
|
||||
// --- The live Pitch offset reaches the note's TIME domains, not only its pitch -------------
|
||||
|
||||
// A block published BEFORE the note starts is the snapLive path, and the snapshot's own copy of
|
||||
// the offset is deliberately stale there — so this is where a Pitch offset has to be in hand
|
||||
// already when the note's envelopes are fitted against the read rate. Answers how many output
|
||||
// frames the voice sounded for, to a 256-frame block.
|
||||
static std::size_t soundingBlocksWithPublishedPitch(SampleData& s, double offsetSemis,
|
||||
std::size_t capFrames) {
|
||||
LiveParams block;
|
||||
LiveValues v = foldLive(s.play); // s.play keeps its own (zero) offset: the stale copy
|
||||
v.pitchOffsetSemitones = offsetSemis;
|
||||
block.publish(v);
|
||||
s.live = █
|
||||
VoiceEngine engine(1, s, /*preserveVoiceCap=*/0, /*preserveWindowFrames=*/2048);
|
||||
engine.noteOn(60, 127);
|
||||
std::vector<AudioSample> out;
|
||||
std::size_t life = 0;
|
||||
while (out.size() < capFrames && engine.activeVoiceCount() > 0) {
|
||||
engine.render(out, 256);
|
||||
life = out.size();
|
||||
}
|
||||
return life;
|
||||
}
|
||||
|
||||
// Under Varispeed the Pitch offset is a factor of the read increment, and the staged AHD is
|
||||
// evaluated at the SOURCE offset that increment advances — so its stage frames are fitted to the
|
||||
// offset the note will ACTUALLY play at, exactly as they are to Rate. The attack therefore
|
||||
// completes on the same output frame at every offset. Fitting against the snapshot's stale zero
|
||||
// instead is what this catches.
|
||||
static void testAPublishedPitchOffsetLeavesTheStagedAttackWallClock() {
|
||||
constexpr std::int64_t kAttack = 2000;
|
||||
for (double semis : {-12.0, 0.0, 12.0}) {
|
||||
SampleData s;
|
||||
s.frames.assign(96000, 1.0f); // DC: the output IS the amp envelope
|
||||
s.sampleRate = kRate;
|
||||
s.rootNote = 60;
|
||||
s.play.playMode = PlayMode::Trigger;
|
||||
s.play.pitchEngine = PitchEngine::Varispeed;
|
||||
s.play.trigAhd = AhdParams{kAttack, 0, 1.0, util::kCurveNeutral, util::kCurveNeutral};
|
||||
|
||||
LiveParams block;
|
||||
LiveValues v = foldLive(s.play);
|
||||
v.pitchOffsetSemitones = semis;
|
||||
block.publish(v);
|
||||
s.live = █
|
||||
VoiceEngine engine(1, s, /*preserveVoiceCap=*/0, /*preserveWindowFrames=*/2048);
|
||||
engine.noteOn(60, 127);
|
||||
std::vector<AudioSample> out;
|
||||
engine.render(out, 8000);
|
||||
std::size_t reachedFull = 0;
|
||||
for (std::size_t i = 0; i < out.size(); ++i) {
|
||||
if (out[i] > 0.99f) { reachedFull = i; break; }
|
||||
}
|
||||
const bool ok = reachedFull > 0 &&
|
||||
std::fabs(static_cast<double>(reachedFull) -
|
||||
static_cast<double>(kAttack)) < 40.0;
|
||||
CHECK(ok);
|
||||
if (!ok) std::printf(" pitch %+.1f st: attack completed at %zu\n", semis, reachedFull);
|
||||
}
|
||||
}
|
||||
|
||||
// The pitch envelope's SPAN is a wall-clock duration converted from the same read rate, so it
|
||||
// follows the published offset too. Read out as the note's LIFETIME: the envelope's depth
|
||||
// cancels the offset while it holds, so the read runs at unity for the hold and at the offset
|
||||
// ratio after it — which makes the lifetime a direct readout of where the hold ended.
|
||||
// 12000 source frames, offset -12 st (read at 0.5): the span is 24000 output frames, its
|
||||
// half-span hold is 12000 of them at unity, and the source is exhausted exactly there.
|
||||
// A span fitted to the stale zero offset is 12000, holds for 6000, and the remaining 6000
|
||||
// source frames then take 12000 more output frames — 18000 in total.
|
||||
static void testAPublishedPitchOffsetRefitsThePitchEnvelopeSpan() {
|
||||
SampleData s;
|
||||
s.frames.assign(12000, 1.0f);
|
||||
s.sampleRate = kRate;
|
||||
s.rootNote = 60;
|
||||
s.play.playMode = PlayMode::Trigger;
|
||||
s.play.pitchEngine = PitchEngine::Varispeed;
|
||||
s.play.trigAhd = AhdParams{0, 0, 1.0, util::kCurveNeutral, util::kCurveNeutral};
|
||||
s.play.pitchEnv.enabled = true;
|
||||
s.play.pitchEnv.peakSemitones = 12.0; // cancels the -12 offset while it holds
|
||||
s.play.pitchEnv.shape.attackFrames = 0;
|
||||
s.play.pitchEnv.shape.decayFrames = 0;
|
||||
s.play.pitchEnv.shape.holdFraction = 0.5;
|
||||
|
||||
const std::size_t life = soundingBlocksWithPublishedPitch(s, -12.0, 60000);
|
||||
CHECK(life > 11000 && life < 13000);
|
||||
if (!(life > 11000 && life < 13000)) std::printf(" refit span: life %zu\n", life);
|
||||
}
|
||||
|
||||
// --- What stays latched at note-on -------------------------------------------------------
|
||||
|
||||
static void testPitchRatioAndVelocityGainStayLatched() {
|
||||
@@ -991,6 +1079,8 @@ int main() {
|
||||
testOneBlockServesTwoIndependentObservers();
|
||||
testARateChangeSpareTheSoundingNoteAndReachesTheNextOne();
|
||||
testAPitchOffsetChangeMovesTheSoundingNoteInBothEngines();
|
||||
testAPublishedPitchOffsetLeavesTheStagedAttackWallClock();
|
||||
testAPublishedPitchOffsetRefitsThePitchEnvelopeSpan();
|
||||
testPitchRatioAndVelocityGainStayLatched();
|
||||
testVelocityGainSurvivesAHostilePublishThatReallyLands();
|
||||
if (g_fail == 0) std::printf("live_delivery tests passed\n");
|
||||
|
||||
@@ -295,6 +295,39 @@ static void testRateDefaultAndEndpointsRoundTripBitwise() {
|
||||
}
|
||||
}
|
||||
|
||||
// The exact-unity detent is DERIVED from the bounds, not assumed to sit at centre. The shipped
|
||||
// bounds are reciprocal so the two agree today, but they are a MEASURED range: re-measure them
|
||||
// asymmetric and a detent pinned to 0.5 makes the map fold back on itself around centre. Run at
|
||||
// a deliberately non-reciprocal pair, which is exactly the case the ratio-of-ratios and
|
||||
// round-trip tests above would still have passed.
|
||||
static void testRateDetentFollowsAsymmetricBoundsInsteadOfCentre() {
|
||||
constexpr double kLo = 0.4;
|
||||
constexpr double kHi = 3.0; // kLo * kHi == 1.2, so unity is NOT at 0.5
|
||||
const double unity = rateNormFromRatio(1.0, kLo, kHi);
|
||||
CHECK(unity > 0.0 && unity < 1.0);
|
||||
CHECK(std::fabs(unity - 0.5) > 0.01); // the case a 0.5 detent gets wrong
|
||||
CHECK(rateRatioFromNorm(unity, kLo, kHi) == 1.0); // ...and unity is still EXACT there
|
||||
|
||||
double prev = -1.0;
|
||||
for (int i = 0; i <= 200000; ++i) {
|
||||
const double v = rateRatioFromNorm(static_cast<double>(i) / 200000.0, kLo, kHi);
|
||||
CHECK(v >= prev);
|
||||
if (v < prev) { std::printf(" asymmetric fold at i=%d\n", i); return; }
|
||||
prev = v;
|
||||
}
|
||||
// That sweep steps OVER the detent rather than onto it, so walk its immediate neighbourhood
|
||||
// too — a misplaced exact case shows up there and nowhere else.
|
||||
for (int k = -8; k < 8; ++k) {
|
||||
const double a = rateRatioFromNorm(unity + static_cast<double>(k) * 1e-9, kLo, kHi);
|
||||
const double b = rateRatioFromNorm(unity + static_cast<double>(k + 1) * 1e-9, kLo, kHi);
|
||||
CHECK(b >= a);
|
||||
if (!(b >= a)) { std::printf(" detent fold at k=%d\n", k); return; }
|
||||
}
|
||||
// And the shipped reciprocal bounds still put unity at true knob centre: the general rule
|
||||
// reproduces the special case rather than replacing it.
|
||||
CHECK(rateNormFromRatio(1.0, kRateMin, kRateMax) == 0.5);
|
||||
}
|
||||
|
||||
// Degenerate bounds are a caller bug, not a crash: the map collapses to unity.
|
||||
static void testDegenerateRateBoundsCollapseToUnity() {
|
||||
CHECK(rateRatioFromNorm(0.3, 2.0, 0.5) == 1.0);
|
||||
@@ -394,6 +427,7 @@ int main() {
|
||||
testRateIsLinearInSemitonesAcrossTheWholeTravel();
|
||||
testRateIsMonotone();
|
||||
testRateDefaultAndEndpointsRoundTripBitwise();
|
||||
testRateDetentFollowsAsymmetricBoundsInsteadOfCentre();
|
||||
testDegenerateRateBoundsCollapseToUnity();
|
||||
|
||||
testMillisecondSnap();
|
||||
|
||||
@@ -3251,6 +3251,179 @@ static void testRateScalesTheLoopPeriodWithoutMovingItsStoredFrames() {
|
||||
}
|
||||
}
|
||||
|
||||
// Preserve's half of the loop claim, and it is the OPPOSITE of the Varispeed one — written down
|
||||
// here because the obvious extension of the test above is WRONG. Preserve consumes the loop at
|
||||
// `rate` source frames per output frame, so the TRAVERSAL scales (the feed-side witness in
|
||||
// testPreserveStretchLoopsTheSourceSpan measures that directly); what the listener hears does
|
||||
// not, because holding the source's period while its duration changes is the definition of the
|
||||
// engine. Measured with a ring long enough to hold the whole loop, so the reading is the design
|
||||
// property rather than splice cadence — at shorter rings the same fixture measured 3064 and 4130
|
||||
// frames at rate 0.5 (windows 1024 and 2048), neither of which is the 8000 a scaling period
|
||||
// would give either.
|
||||
static void testPreserveHoldsTheLoopsAudiblePeriodWhileRateMovesItsTraversal() {
|
||||
constexpr std::int64_t kLoopStart = 4000;
|
||||
constexpr std::int64_t kLoopEnd = 8000;
|
||||
SampleData base;
|
||||
base.frames.assign(20000, 0.0f);
|
||||
for (std::int64_t i = kLoopStart; i < kLoopEnd; ++i) {
|
||||
base.frames[static_cast<std::size_t>(i)] =
|
||||
static_cast<float>(i - kLoopStart) / static_cast<float>(kLoopEnd - kLoopStart);
|
||||
}
|
||||
base.rootNote = 60;
|
||||
base.startFrame = kLoopStart;
|
||||
base.loop = SampleLoop{true, kLoopStart, kLoopEnd};
|
||||
base.play.adsr = flatAdsr();
|
||||
base.play.pitchEngine = PitchEngine::Preserve;
|
||||
|
||||
auto sawPeriod = [](const std::vector<AudioSample>& v) {
|
||||
double sum = 0.0;
|
||||
std::size_t prev = 0, count = 0;
|
||||
for (std::size_t i = 1; i < v.size(); ++i) {
|
||||
if (v[i - 1] <= 0.5f && v[i] > 0.5f) {
|
||||
if (count > 0) sum += static_cast<double>(i - prev);
|
||||
prev = i;
|
||||
++count;
|
||||
}
|
||||
}
|
||||
return count > 1 ? sum / static_cast<double>(count - 1) : 0.0;
|
||||
};
|
||||
|
||||
for (double rate : {1.0, 0.5, 2.0}) {
|
||||
SampleData s = base;
|
||||
s.play.playRate = rate;
|
||||
Voice v;
|
||||
v.presizePreserveShifters(8192); // > the 4000-frame loop
|
||||
v.start(60, 127, s, /*declickTakeover=*/false, rate);
|
||||
std::vector<AudioSample> out(40000, 0.0f);
|
||||
for (std::size_t i = 0; i < out.size(); ++i) out[i] = v.renderFrame();
|
||||
const double period = sawPeriod(out);
|
||||
CHECK(approx(period, 4000.0, 40.0));
|
||||
if (!approx(period, 4000.0, 40.0)) std::printf(" rate %.2f period %.1f\n", rate, period);
|
||||
// And the marks the waveform draws are source-frame FACTS the engine only ever reads.
|
||||
CHECK(s.loop.start == kLoopStart);
|
||||
CHECK(s.loop.end == kLoopEnd);
|
||||
CHECK(s.startFrame == kLoopStart);
|
||||
}
|
||||
}
|
||||
|
||||
// The other half of the same rule, which nothing asserted: a drawn contour is a pure function of
|
||||
// NORMALIZED sample position, so it follows the read head and its wall-clock shape scales by
|
||||
// 1/rate — under BOTH engines, since both advance that head at the rate. Measured as the output
|
||||
// frame the contour's own half-way point arrives on, which is what a listener hears move.
|
||||
static void testADrawnContourScalesWithRateInBothEngines() {
|
||||
for (PitchEngine eng : {PitchEngine::Varispeed, PitchEngine::Preserve}) {
|
||||
double atUnity = 0.0;
|
||||
for (double rate : {1.0, 0.5, 2.0}) {
|
||||
SampleData s = dcSample(24000);
|
||||
s.play.playMode = PlayMode::Trigger;
|
||||
s.play.pitchEngine = eng;
|
||||
s.play.playRate = rate;
|
||||
s.play.ampSpline.mode = EnvMode::Spline;
|
||||
s.play.ampSpline.contour = VelocityCurve::linear(); // 0 -> 1 across the sample
|
||||
Voice v;
|
||||
v.presizePreserveShifters(1024);
|
||||
v.start(60, 127, s, /*declickTakeover=*/false, rate);
|
||||
double halfway = 0.0;
|
||||
for (std::size_t i = 0; i < 80000 && v.active(); ++i) {
|
||||
const double y = static_cast<double>(v.renderFrame());
|
||||
if (halfway == 0.0 && y > 0.5) halfway = static_cast<double>(i);
|
||||
}
|
||||
CHECK(halfway > 0.0);
|
||||
if (rate == 1.0) atUnity = halfway;
|
||||
// 12000 source frames in at unity; twice as many output frames at half rate.
|
||||
else CHECK(approx(halfway, atUnity / rate, atUnity * 0.02));
|
||||
if (rate != 1.0 && !approx(halfway, atUnity / rate, atUnity * 0.02)) {
|
||||
std::printf(" eng %d rate %.2f: halfway %.0f, wanted %.0f\n",
|
||||
static_cast<int>(eng), rate, halfway, atUnity / rate);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pitch is the same multiply as Rate under Varispeed, so the same rule binds it: a staged stage
|
||||
// time is OF THE PERFORMANCE and does not scale. The AHD is the case that can go wrong, since it
|
||||
// is evaluated at the SOURCE offset — which a Pitch offset advances faster or slower. Under
|
||||
// Preserve the offset never touches the read, so the same attack lands on the same frame there
|
||||
// for a different reason; asserted in both so the compensation cannot be applied to the wrong
|
||||
// engine. Key-tracking is deliberately NOT compensated, and the last block pins that too.
|
||||
static void testAPitchOffsetLeavesTheStagedAttackWallClockUnderVarispeed() {
|
||||
constexpr std::int64_t kAttack = 2000;
|
||||
SampleData base = dcSample(48000);
|
||||
base.play.playMode = PlayMode::Trigger;
|
||||
base.play.trigAhd = AhdParams{kAttack, 0, 1.0, util::kCurveNeutral, util::kCurveNeutral};
|
||||
|
||||
const auto attackFrame = [](const SampleData& s, int note) {
|
||||
Voice v;
|
||||
v.presizePreserveShifters(1024);
|
||||
v.start(note, 127, s, /*declickTakeover=*/false, s.play.playRate);
|
||||
for (std::size_t i = 0; i < 200000 && v.active(); ++i) {
|
||||
if (static_cast<double>(v.renderFrame()) > 0.99) return static_cast<double>(i);
|
||||
}
|
||||
return -1.0;
|
||||
};
|
||||
|
||||
for (PitchEngine eng : {PitchEngine::Varispeed, PitchEngine::Preserve}) {
|
||||
for (double semis : {-12.0, -5.0, 0.0, 7.0, 12.0}) {
|
||||
SampleData s = base;
|
||||
s.play.pitchEngine = eng;
|
||||
s.play.pitchOffsetSemitones = semis;
|
||||
const double got = attackFrame(s, 60);
|
||||
CHECK(approx(got, static_cast<double>(kAttack), 40.0));
|
||||
if (!approx(got, static_cast<double>(kAttack), 40.0)) {
|
||||
std::printf(" eng %d pitch %+.1f st: attack completed at %.0f\n",
|
||||
static_cast<int>(eng), semis, got);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Key-tracking stays UNCOMPENSATED on purpose — it is a shipped sound, and compensating it
|
||||
// would move every note off the root. An octave up therefore completes the attack in half
|
||||
// the output frames, which is exactly the behaviour Pitch above does not have.
|
||||
SampleData vari = base;
|
||||
vari.play.pitchEngine = PitchEngine::Varispeed;
|
||||
CHECK(approx(attackFrame(vari, 72), static_cast<double>(kAttack) / 2.0, 40.0));
|
||||
}
|
||||
|
||||
// --- The Varispeed null case, baselined so the NEXT track's claim is measured. ---
|
||||
// Unlike the Preserve hashes above, these were captured from THIS commit rather than witnessed
|
||||
// against the pre-track one, and that difference is the whole reason the comment says so: the
|
||||
// pre-track equality is proved structurally instead, and cheaply — at Rate 100 % and Pitch 0 st
|
||||
// both new factors of recomputeBaseRatio's product are EXACTLY 1.0 (semitoneRatio short-circuits
|
||||
// at zero; the clamp returns 1.0 for 1.0), and multiplying a double by 1.0 is bit-exact, so the
|
||||
// read increment is the pre-track engine's own. What these constants add is a witness for the
|
||||
// track AFTER this one. A change here is a change to what every already-saved project sounds
|
||||
// like — re-derive the cause before re-baselining.
|
||||
static void testVarispeedUnityRateAndPitchAreBitIdenticalToTheirBaseline() {
|
||||
const std::size_t n = 6000;
|
||||
struct Case { int note; bool stereo; bool loop; std::uint64_t hashL; std::uint64_t hashR; };
|
||||
const Case cases[] = {
|
||||
{60, false, false, 5964955069002935931ull, 0ull}, // on root: unity read
|
||||
{67, false, false, 134881748704183217ull, 0ull}, // +7 st
|
||||
{55, false, false, 11914283967735558216ull, 0ull}, // -5 st
|
||||
{67, true, true, 11674273643338193955ull, 15241091931688620298ull}, // stereo + loop
|
||||
};
|
||||
for (const Case& c : cases) {
|
||||
SampleData s = stretchProbeSample(4000, c.stereo);
|
||||
s.play.pitchEngine = PitchEngine::Varispeed;
|
||||
if (c.loop) {
|
||||
s.loop.hasLoop = true;
|
||||
s.loop.start = 1200;
|
||||
s.loop.end = 3600;
|
||||
s.loopCrossfadeFrames = 256;
|
||||
}
|
||||
std::vector<AudioSample> l(n), r(c.stereo ? n : 0);
|
||||
renderVoice(s, c.note, /*rate=*/1.0, /*window=*/2205, c.stereo, l, r);
|
||||
const std::uint64_t hl = hashStream(l);
|
||||
CHECK(hl == c.hashL);
|
||||
if (hl != c.hashL) std::printf(" varispeed note %d L hash %lluull\n", c.note, hl);
|
||||
if (c.stereo) {
|
||||
const std::uint64_t hr = hashStream(r);
|
||||
CHECK(hr == c.hashR);
|
||||
if (hr != c.hashR) std::printf(" varispeed note %d R hash %lluull\n", c.note, hr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The asymmetry the spec is explicit about: a contour is OF THE SAMPLE and scales with Rate, a
|
||||
// staged envelope is OF THE PERFORMANCE and does not. Trigger's AHD is the case that could go
|
||||
// wrong — it is evaluated at the SOURCE offset, which advances at the rate — so its stage frames
|
||||
@@ -3639,6 +3812,10 @@ int main() {
|
||||
testKeyTrackRateAndPitchOffsetResolveToOneMultiply();
|
||||
testPreserveRoutesRateToDurationAndTheOffsetToPitch();
|
||||
testRateScalesTheLoopPeriodWithoutMovingItsStoredFrames();
|
||||
testPreserveHoldsTheLoopsAudiblePeriodWhileRateMovesItsTraversal();
|
||||
testADrawnContourScalesWithRateInBothEngines();
|
||||
testAPitchOffsetLeavesTheStagedAttackWallClockUnderVarispeed();
|
||||
testVarispeedUnityRateAndPitchAreBitIdenticalToTheirBaseline();
|
||||
testStagedStageTimesDoNotScaleWithRateWhileTheSpanDoes();
|
||||
testPreserveStretchSpeaksOnFrameZeroAtEveryRate();
|
||||
testPreserveStretchLoopsTheSourceSpan();
|
||||
|
||||
Reference in New Issue
Block a user