build: split the 1423-line root CMakeLists into per-directory files with shared target helpers
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# The REAPER extension — a loadable module REAPER dlopen()s, never linked against.
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# Its source list spans app/ + shell/ + the handful of core TUs compiled straight in, so
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# the paths below are rooted at src/ rather than being relative to this directory.
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add_library(reaper_reasampler MODULE
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${REASAMPLER_SRC_DIR}/app/main.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/capture.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/capture_orchestrator.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/capture_batch.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/scope_resolve.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/realtime_lifecycle.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/capture_realtime_shell.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/capture_realtime_finalize.cpp
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${REASAMPLER_SRC_DIR}/core/capture/capture_realtime.cpp
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${REASAMPLER_SRC_DIR}/shell/persist/session.cpp
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${REASAMPLER_SRC_DIR}/shell/persist/ext_state_io.cpp
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${REASAMPLER_SRC_DIR}/shell/persist/prune_fs.cpp
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${REASAMPLER_SRC_DIR}/shell/bank_ops/bank_ops.cpp
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${REASAMPLER_SRC_DIR}/shell/panel/panel_audition.cpp
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${REASAMPLER_SRC_DIR}/shell/panel/panel_bank_ops.cpp
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${REASAMPLER_SRC_DIR}/shell/panel/panel_drag.cpp
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${REASAMPLER_SRC_DIR}/shell/panel/panel_input.cpp
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${REASAMPLER_SRC_DIR}/shell/panel/panel_layout.cpp
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${REASAMPLER_SRC_DIR}/shell/panel/panel_render.cpp
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${REASAMPLER_SRC_DIR}/shell/panel/panel_thumbnails.cpp
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${REASAMPLER_SRC_DIR}/shell/panel/panel_window.cpp
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# draw_kit is compiled into each module rather than being a static library — see root
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# CMakeLists.txt's LICE_SRC comment for why.
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${REASAMPLER_SRC_DIR}/shell/panel/draw_kit.cpp
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${REASAMPLER_SRC_DIR}/core/view/mode_switch.cpp
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${REASAMPLER_SRC_DIR}/core/ui/tab_strip.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/insert.cpp
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${REASAMPLER_SRC_DIR}/core/capture/insert_plan.cpp
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${LICE_SRC}
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${REASAMPLER_SRC_DIR}/core/view/view_mode_model.cpp
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${REASAMPLER_SRC_DIR}/core/view/view_tree.cpp
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${REASAMPLER_SRC_DIR}/shell/view/view.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/track_guid.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/provenance_shell.cpp
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${REASAMPLER_SRC_DIR}/core/view/guid_diff.cpp
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${REASAMPLER_SRC_DIR}/core/view/lane_keys.cpp
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${REASAMPLER_SRC_DIR}/shell/capture/item_read.cpp
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${REASAMPLER_SRC_DIR}/shell/actions/action_registry.cpp
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${REASAMPLER_SRC_DIR}/shell/actions/design_view_actions.cpp
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${REASAMPLER_SRC_DIR}/shell/actions/bank_actions.cpp
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${REASAMPLER_SRC_DIR}/shell/actions/prune_action.cpp
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${REASAMPLER_SRC_DIR}/shell/actions/ingest.cpp
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${REASAMPLER_SRC_DIR}/core/model/bank_book.cpp
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${REASAMPLER_SRC_DIR}/core/model/bank_book_json.cpp
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${REASAMPLER_SRC_DIR}/core/model/owned_manifest.cpp
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${REASAMPLER_SRC_DIR}/shell/actions/drag_out_win.cpp
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${REASAMPLER_SRC_DIR}/shell/actions/instrument_drop_win.cpp
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${REASAMPLER_SRC_DIR}/core/ui/action_bar.cpp
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${REASAMPLER_SRC_DIR}/core/ui/footer_bar.cpp
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${REASAMPLER_SRC_DIR}/core/ui/overflow_menu.cpp
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${REASAMPLER_SRC_DIR}/core/ui/mode_enable.cpp
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${REASAMPLER_SRC_DIR}/core/ui/tooltip.cpp
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${REASAMPLER_SRC_DIR}/core/ui/card_meta.cpp
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${REASAMPLER_SRC_DIR}/core/ui/card_drag.cpp
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${REASAMPLER_SRC_DIR}/shell/persist/usage_scan.cpp
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)
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target_link_libraries(reaper_reasampler PRIVATE json wire file_bytes bank_model capture_paths peaks bank_grid mode_switch tab_strip view_mode_model insert_plan render_settings batch_capture tail_control capture_realtime bank_book wav_codec owned_manifest prune_reconcile prune_button app_version provenance drag_out instrument_drop theme component_geometry action_bar footer_bar overflow_menu mode_enable tooltip card_meta card_drag assignment_request bank_sync bridge_marshal sample_usage)
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target_include_directories(reaper_reasampler PRIVATE ${SDK_INC} ${WDL_INC})
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# OUTPUT_NAME is channel-derived; the CMake target name stays "reaper_reasampler" for both
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# configs, since REAPER dlopen's any reaper_* module and the two channels' artifacts load
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# side-by-side. LIBRARY_OUTPUT_DIRECTORY pins the module to the top of the build tree even
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# though this target is declared in a subdirectory — the install step copies it from there.
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# ARCHIVE_OUTPUT_DIRECTORY pins the same for MODULE targets: CMake emits an import-lib
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# sidecar (.lib/.exp on MSVC) keyed off ARCHIVE_OUTPUT_DIRECTORY, not LIBRARY_OUTPUT_DIRECTORY,
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# so it needs pinning too even though nothing links against this import lib.
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set_target_properties(reaper_reasampler PROPERTIES
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PREFIX ""
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OUTPUT_NAME "${REASAMPLER_OUTPUT_NAME}"
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LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}"
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ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
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if(WIN32)
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# Native Win32; REAPER provides nothing extra to link. The bank-panel dialog template
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# is compiled from resource.rc by the platform RC compiler.
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target_sources(reaper_reasampler PRIVATE ${REASAMPLER_SRC_DIR}/resource.rc)
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elseif(APPLE)
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# Use REAPER's OWN SWELL at runtime via the modstub. Do NOT build full SWELL —
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# SWELL_PROVIDED_BY_APP routes calls to the host.
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target_sources(reaper_reasampler PRIVATE ${SWELL}/swell-modstub.mm)
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target_compile_definitions(reaper_reasampler PRIVATE SWELL_PROVIDED_BY_APP)
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target_link_libraries(reaper_reasampler PRIVATE "-framework AppKit")
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set_target_properties(reaper_reasampler PROPERTIES SUFFIX ".dylib")
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# SWELL can't read a Win32 .rc directly. Run resgen once to turn resource.rc into a
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# C++ source, then add it here:
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# php ${WDL_INC}/swell/mac_resgen.php src/resource.rc
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# target_sources(reaper_reasampler PRIVATE ${REASAMPLER_SRC_DIR}/resource.rc_mac_dlg.h)
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else()
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# Linux: REAPER's libSwell.so is used at runtime via the generic modstub. With
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# SWELL_PROVIDED_BY_APP you can drop pkg-config / -lX11 entirely.
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target_sources(reaper_reasampler PRIVATE ${SWELL}/swell-modstub-generic.cpp)
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target_compile_definitions(reaper_reasampler PRIVATE SWELL_PROVIDED_BY_APP)
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set_target_properties(reaper_reasampler PROPERTIES SUFFIX ".so")
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# Reuse the macOS resgen output (see CLAUDE.md, SWELL dialog resources), then add the
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# generated source:
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# php ${WDL_INC}/swell/mac_resgen.php src/resource.rc
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# target_sources(reaper_reasampler PRIVATE ${REASAMPLER_SRC_DIR}/resource.rc_mac_dlg.h)
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endif()
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