Split unidentified from missing FX in Design View drop report, fix message + console pop

Distinguish no-GUID-at-capture from identity-no-longer-live; rewrite the drop
message to state the real recovery step; mark FX-GUID stability [verify — DAW];
guard mismatched fx/fxOffline lengths; the report never force-opens now.
This commit is contained in:
2026-08-02 18:51:41 -04:00
parent 5f6efb7cc3
commit d5ed4f6e53
7 changed files with 109 additions and 31 deletions
+1 -1
View File
@@ -97,7 +97,7 @@ settled 2026-07-23):
## Modules
- `view_mode_model` — Design View mode system: mode registry, GUID-keyed membership, folder-tree-aware visibility derivation, snapshot-based park/restore planner, the per-mode `SoloCache` it owns, JSON round-trip.
- `fx_offline` — the per-FX offline snapshot's KEY and its restore resolution: `FxKeying` (Identity / Slot), `FxOfflineState`, the planned `FxOfflineOp`, and `resolveFxRestore`, which matches each captured state to the FX it came from against the chain as it stands at restore time. An identity that is no longer live is DROPPED and counted (`FxRestoreDrops`, reported through `describeFxRestoreDrops`), never re-pointed at a slot — the slot fallback is precisely the reorder bug identity keying exists to close. Slot keying survives only for snapshots lifted from a pre-identity `view_state` and for park plans, where every live slot is the target by construction.
- `fx_offline` — the per-FX offline snapshot's KEY and its restore resolution: `FxKeying` (Identity / Slot), `FxOfflineState`, the planned `FxOfflineOp`, and `resolveFxRestore`, which matches each captured state to the FX it came from against the chain as it stands at restore time. An identity that is no longer live is DROPPED and counted (`FxRestoreDrops`, reported through `describeFxRestoreDrops`), never re-pointed at a slot — see the `FxKeying` and `resolveFxRestore` comments in `fx_offline.h` for why. Slot keying survives only for snapshots lifted from a pre-identity `view_state` and for park plans, where every live slot is the target by construction.
- `solo_cache` — the per-mode solo surface: `SoloCache` (mode id → GUID → raw `I_SOLO`), the soloed-subset filter, and `planSoloRestore`, whose two drop rules (dead GUID, not visible in the incoming mode) and their reasoning live in its header.
- `view_tree` — pure `I_FOLDERDEPTH`→FolderTree helper for the Design View shell.
- `mode_switch` — REAPER-free segment layout + hit-test for the bank_panel's Design View mode switch.