instrument: a deck group's reserved cell width goes to the cells present
A Trigger face dropping Sustain and Release now gets wider cells instead of 144 px of dead slots. Group widths, row packing and Gate are untouched.
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@@ -5,9 +5,9 @@
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//
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// The deck is a horizontal run of fenced groups, left->right, each a bordered box with a
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// caption row (caption left, the group's compact mode toggle right-anchored) over a knob
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// row of fixed cells (knob centered, label band beneath). A group may also place one
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// row of equal-width cells (knob centered, label band beneath). A group may also place one
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// two-segment toggle in the knob row after its cells. Groups that must keep stable
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// geometry across a mode flip reserve blank cells (id -1) so a mode flip never reflows
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// geometry across a mode flip reserve cell width (id -1) so a mode flip never reflows
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// neighbouring groups.
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//
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// Wrap is deterministic: groups place left-to-right with kDeckGroupGap between; a group
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@@ -57,7 +57,8 @@ struct DeckRadioDesc {
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};
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// One fenced group, in deck order. `cellIds` are the knob cells left-to-right; an id of -1
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// is a reserved blank cell (geometry held, never hit). `captionWidth` is the px the shell
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// reserves one cell's WIDTH without a cell, and the cells present divide the whole run —
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// see this module's CLAUDE.md bullet for what that buys. `captionWidth` is the px the shell
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// reserves for the caption text (this module does not measure text).
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struct DeckGroupDesc {
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int id = 0; // shell group id (opaque here)
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@@ -87,7 +88,7 @@ struct DeckRadioLayout {
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struct DeckCellLayout {
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int id = -1;
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Rect cell; // the full 48x58 cell
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Rect cell; // the whole cell; width is the group's reserved run divided by its cell count
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Rect knob; // the centered kDeckKnobSize square (the knob circle inscribes it)
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Rect inner; // the concentric kDeckInnerDialSize square inside `knob`
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Rect label; // the 12px label band beneath the knob
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@@ -141,7 +142,7 @@ struct DeckHit {
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// The deck element a point lands on: a knob cell (the whole cell, not just the knob
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// circle — the shell anchors the vertical drag wherever the grab lands, with `inner` marking
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// a grab on the concentric inner dial), a caption-toggle segment, a row-toggle segment, or
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// the caption-row corner radio. Blank cells (id -1) and everything else miss.
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// the caption-row corner radio. Everything else — fence, padding, outside — misses.
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DeckHit hitTestDeck(const DeckLayout& layout, int x, int y);
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} // namespace reasampler::instrument::ui
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