docs: record GA DAW-fix pass (Preserve SOLA, voice declick, stereo bus-pin+v9, .vstpreset drop-fx, drag-out, panel toggle); correct stale vst_chunk mechanism

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2026-07-28 07:12:07 -04:00
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## Repo identity and current state
**ReaSampler** is a per-project audio sample-bank capture tool that builds two artifacts: the REAPER extension (`reaper_reasampler`) and **ReaSampler 9000**, a Windows-only VST3 sampler instrument (`reasampler_9000.vst3`, `src/vst/`, second CMake target `reasampler_vst`, gated on the vendored `vendor/vst3sdk` submodule slice). The pure-testable-core / REAPER-facing-shell discipline is preserved throughout. CONTEXT.md is the authoritative spec — settled decisions, invariants, guardrails, and not-yet-built specs; it is large, so locate the relevant phase section by grepping its headings and read only that section with an offset rather than reading it whole. Build detail for landed phases lives in CONTEXT-ARCHIVE.md. Every REAPER API name cited there is correct-by-intent; verify argument order, types, and flag values against `vendor/reaper-sdk/sdk/reaper_plugin_functions.h` before use. A post-S-VIEW DAW-fix pass has landed (all 52 suite tests green): envelope nodes fully editable in both modes (every Gate stage A/H/D/S/R + Trigger zero-fade-out node, param-domain schematic scaling, 8 px min node separation, all nodes clamped in-canvas); gap-free per-column waveform render (`columnMinMax` homed in `peaks`, `waveformColumnCount` in `component_geometry`, shared via `drawWaveform`); `param_slider` `Knob` primitive (7→5 o'clock arc, needle, vertical-drag); zone-bleed fix 3a (`reconcileSingleCaptureZones` in `sample_map`). The voice-system redesign is also landed: `sampler_core` gains user-parameterized voice count (132, default 16), `VoiceMode` Poly/Mono (last-note held-note stack, `MonoTrigger` retrigger/legato toggle), an isolated `PreviewCard` (dedicated preview voice outside the MIDI pool — never steals from/into it; unity-Preserve zero-latency bypass scoped to it), and two-tier panic (CC 123 = release, CC 120 = immediate hard-stop incl. Trigger one-shots); processor sums the preview card alongside the engine + drain, `retireIdleDrain()` retires fully-idle drain snapshots, and voice-param edits rebuild from the already-decoded PCM (no bank re-read/WAV re-decode) via the drain-slot swap; `ComponentState` envelope bumped v6→v7 (voiceCount/voiceMode/monoTrigger bytes; pre-v7 blobs lift to 16/Poly/Retrigger). **FB1 Sample-view recomposition (r11) has also landed** (suite 55/55 green): all linear sliders replaced by radial **knobs** in a fenced **knob deck** (groups: AMP ENVELOPE / PITCH / PITCH ENV / VOICE / MASTER); mode toggles are compact in the caption row, not full-width; the **hero waveform runs full-width** (elastic band, 840×620 default preserved); the inline velocity-curve box is replaced by a **28×28 curve preview button → centered popup** with right-click node delete; voice-band controls (count / Poly-Mono / Retrig-Legato) are placed in the VOICE deck group; a **post-mixer per-sample-ramped master gain** (−∞…+24 dB, no zipper) is placed in the MASTER deck group, persisted as `masterGainLinear``ComponentState` envelope bumped v7→v8 (pre-v8 blobs lift to unity gain). Three new pure `src/vst/` modules landed: `knob_deck` (group-box + caption-row + knob-cell geometry, deterministic wrap, hit-test), `curve_popup` (sheet/close/box geometry + outside-sheet dismissal test), `master_gain` (dB↔linear taper math, −∞…+24 dB). **FB2 Zone-panel parity (r11, 2026-07-28) has also landed** (suite 55/55 green): the Zone param panel now uses the same knob deck + curve-preview-button/popup grammar as the Sample face — one control grammar across both surfaces of the one per-zone storage site; Zone-authoring affordances (+Add Zone / Delete, the piano-key strip, Low/High/Root legend) are preserved; VOICE and MASTER groups remain Sample-only (per-instance). `param_slider`'s linear slider rows are retired on the Zone panel (the FA4 `Knob` primitive is now the only live consumer of that half of `param_slider`). **This completes the r11 editor recomposition (Wave B / Phase S editor redesign).**
**ReaSampler** is a per-project audio sample-bank capture tool that builds two artifacts: the REAPER extension (`reaper_reasampler`) and **ReaSampler 9000**, a Windows-only VST3 sampler instrument (`reasampler_9000.vst3`, `src/vst/`, second CMake target `reasampler_vst`, gated on the vendored `vendor/vst3sdk` submodule slice). The pure-testable-core / REAPER-facing-shell discipline is preserved throughout. CONTEXT.md is the authoritative spec — settled decisions, invariants, guardrails, and not-yet-built specs; it is large, so locate the relevant phase section by grepping its headings and read only that section with an offset rather than reading it whole. Build detail for landed phases lives in CONTEXT-ARCHIVE.md. Every REAPER API name cited there is correct-by-intent; verify argument order, types, and flag values against `vendor/reaper-sdk/sdk/reaper_plugin_functions.h` before use. A post-S-VIEW DAW-fix pass has landed (all 52 suite tests green): envelope nodes fully editable in both modes (every Gate stage A/H/D/S/R + Trigger zero-fade-out node, param-domain schematic scaling, 8 px min node separation, all nodes clamped in-canvas); gap-free per-column waveform render (`columnMinMax` homed in `peaks`, `waveformColumnCount` in `component_geometry`, shared via `drawWaveform`); `param_slider` `Knob` primitive (7→5 o'clock arc, needle, vertical-drag); zone-bleed fix 3a (`reconcileSingleCaptureZones` in `sample_map`). The voice-system redesign is also landed: `sampler_core` gains user-parameterized voice count (132, default 16), `VoiceMode` Poly/Mono (last-note held-note stack, `MonoTrigger` retrigger/legato toggle), an isolated `PreviewCard` (dedicated preview voice outside the MIDI pool — never steals from/into it; unity-Preserve zero-latency bypass scoped to it), and two-tier panic (CC 123 = release, CC 120 = immediate hard-stop incl. Trigger one-shots); processor sums the preview card alongside the engine + drain, `retireIdleDrain()` retires fully-idle drain snapshots, and voice-param edits rebuild from the already-decoded PCM (no bank re-read/WAV re-decode) via the drain-slot swap; `ComponentState` envelope bumped v6→v7 (voiceCount/voiceMode/monoTrigger bytes; pre-v7 blobs lift to 16/Poly/Retrigger). **FB1 Sample-view recomposition (r11) has also landed** (suite 55/55 green): all linear sliders replaced by radial **knobs** in a fenced **knob deck** (groups: AMP ENVELOPE / PITCH / PITCH ENV / VOICE / MASTER); mode toggles are compact in the caption row, not full-width; the **hero waveform runs full-width** (elastic band, 840×620 default preserved); the inline velocity-curve box is replaced by a **28×28 curve preview button → centered popup** with right-click node delete; voice-band controls (count / Poly-Mono / Retrig-Legato) are placed in the VOICE deck group; a **post-mixer per-sample-ramped master gain** (−∞…+24 dB, no zipper) is placed in the MASTER deck group, persisted as `masterGainLinear``ComponentState` envelope bumped v7→v8 (pre-v8 blobs lift to unity gain). Three new pure `src/vst/` modules landed: `knob_deck` (group-box + caption-row + knob-cell geometry, deterministic wrap, hit-test), `curve_popup` (sheet/close/box geometry + outside-sheet dismissal test), `master_gain` (dB↔linear taper math, −∞…+24 dB). **FB2 Zone-panel parity (r11, 2026-07-28) has also landed** (suite 55/55 green): the Zone param panel now uses the same knob deck + curve-preview-button/popup grammar as the Sample face — one control grammar across both surfaces of the one per-zone storage site; Zone-authoring affordances (+Add Zone / Delete, the piano-key strip, Low/High/Root legend) are preserved; VOICE and MASTER groups remain Sample-only (per-instance). `param_slider`'s linear slider rows are retired on the Zone panel (the FA4 `Knob` primitive is now the only live consumer of that half of `param_slider`). **This completes the r11 editor recomposition (Wave B / Phase S editor redesign).** A **GA post-launch DAW-fix pass** has also landed (suite 55/55 green): `pitch_shift` rewritten from dual-tap OLA (anti-phase cancellation → spectral garbage on repitched notes) to **correlation-aligned SOLA splices** with a ratio-scaled raised-cosine fade (clean pitch shift past +24 st); `Voice::start` gained a `takeoverDeclick` gate (applied on the envelope complement) for mono retrig/fallback + poly at-cap steal; the output bus is now **permanently stereo** (`ChannelMode` is decode-only; the dynamic mono↔stereo bus renegotiation is deleted) with channel mode **auto-defaulting from the loaded capture** via new `ComponentState` **v9** (`channelModeExplicit` flag) + a pure `channelModeFor` helper; `SetCapture` moved to drag-arm in `bank_panel` so a first straight-out drag arms correctly; and the Design/Arrange mode-toggle action now calls `bankPanelInvalidate()` so the panel footer reflects the new mode without requiring a button click.
## One-time submodule setup
@@ -100,7 +100,7 @@ There is no hot-reload. Copy the built binary into REAPER's `UserPlugins/` folde
**VST3 instrument (`src/vst/`) — pure core:**
- `sampler_core` — polyphonic voice engine with bounded stealing, user-parameterized voice count (132, default 16), `VoiceMode` Poly/Mono (last-note held-note stack, `MonoTrigger` Retrigger/Legato toggle), isolated `PreviewCard` (dedicated preview voice outside the MIDI pool — never steals from/into it; unity-Preserve zero-latency bypass scoped to it), two-tier panic (CC 123 = all-notes-off release, CC 120 = immediate hard-stop including Trigger one-shots); per-zone `ZonePlayParams` (Gate/Trigger, AHDSR, pitch engine Varispeed/Preserve, AD pitch mod envelope), repitch/interpolation with loop-point-aware sustain.
- `sample_map` — zone payload: zones keyed by note range. **Wall-clock times stored as rate-free SECONDS, resolved against the live project rate — NO hardcoded sample rates in `src/`** (Daniel's standing ruling, load-bearing). JSON round-trip.
- `pitch_shift` — hand-rolled overlap-add pitch shifter for the Preserve playback mode; no third-party dependencies.
- `pitch_shift` — hand-rolled **correlation-aligned SOLA** (splice-overlap-add) pitch shifter for the Preserve playback mode: one active read tap chases the write head at the shift ratio; each splice jump is refined by a cross-correlation search so the new read point is waveform-aligned, then old and new taps are crossfaded (raised-cosine, amplitude-complementary). Replaces the prior dual-tap OLA whose fixed half-window tap offset caused anti-phase cancellation on many source frequencies. No third-party dependencies; RT-discipline: no allocation in `process()`.
- `bank_sync` — generation change-detection + assignment-request consume: owns the yes/no decision logic so the rules are provable without a host. The processor shell owns cadence and side effects.
- `bridge_marshal` — pure marshalling helper for the REAPER VST-host bridge read: interprets the `GetProjExtState` int return against its filled buffer.
- `editor_geometry` — VST3 editor layout: defines the shared `Rect` type + `contains()` hit-test; provides `EditorLayout` and `layoutEditor(w,h)`.
@@ -116,10 +116,11 @@ There is no hot-reload. Copy the built binary into REAPER's `UserPlugins/` folde
- `knob_deck` — pure knob-deck layout + hit-test (FB1): group-box / caption-row / compact-toggle / knob-cell geometry, deterministic whole-group wrap, `DeckLayout` / `DeckHit`. Mirror of `action_bar`/`param_slider`; no LICE or REAPER types.
- `curve_popup` — pure curve-popup geometry + dismissal test (FB1): centered sheet over the Sample face — width/height clamps, title row, Close button rect, curve-box rect, outside-sheet dismissal test. Mirror of `overflow_menu`; no LICE or REAPER types.
- `master_gain` — pure dB↔linear taper math (FB1): normalized [0,1] ↔ dB ↔ linear for the post-mixer master gain control (−∞…+24 dB, norm 0 = true silence, unity ≈ 0.714). Shared by the editor knob and the processor multiply so the needle, persisted value, and audio multiply cannot drift.
- `reasampler_uid.h` — SDK-free header owning the FOREVER-FROZEN VST3 class-UID integer macros (stable + beta pairs, `REASAMPLER_PROC_UID_*` / `REASAMPLER_PROC_UID_BETA_*`) and the `REASAMPLER_ACTIVE_UID_*` channel-selector macros. Split out of `reasampler_vst.h` so the pure extension side (`instrument_drop`) can derive the `.vstpreset` class-ID hex string without pulling in the VST3 SDK. Both `reasampler_vst.h` (runtime `FUID`) and `instrument_drop` (preset hex string) source from this single header — the binary identity and the preset-file identity cannot diverge.
**VST3 instrument (`src/vst/`) — shells:**
- `reaper_bridge` — READ-ONLY bank consumer: receives bank snapshots from the extension and exposes them as a read-only view. **Never writes to the extension's bank** — this is a load-bearing invariant; no mutation path exists in this module.
- `reasampler_processor` — VST3 `SingleComponentEffect` shell: declares event-input bus + stereo output, marshals MIDI note-on/off into the VoiceEngine, renders audio; owns off-audio-thread `reloadFromBank` + atomic pointer swap so `process()` does no allocation, no file I/O, no bridge calls. Sums the `PreviewCard` alongside the engine + drain in `process()`; `retireIdleDrain()` retires fully-idle drain snapshots on the UI-timer cadence. Voice-param edits (`setVoiceCount`/`setVoiceMode`/`setMonoTrigger`) rebuild the engine from the already-decoded keymap via the drain-slot swap — no bank re-read, no WAV re-decode, no audible cut to ringing tails. **FB1:** applies the post-mixer `masterGainLinear` (from `ComponentState` v8) as a per-sample ramp over the summed output — no zipper noise.
- `reasampler_processor` — VST3 `SingleComponentEffect` shell: declares event-input bus + **permanently stereo** output (GA fix: dynamic mono↔stereo bus renegotiation deleted; `ChannelMode` is now decode-only), marshals MIDI note-on/off into the VoiceEngine, renders audio; owns off-audio-thread `reloadFromBank` + atomic pointer swap so `process()` does no allocation, no file I/O, no bridge calls. Sums the `PreviewCard` alongside the engine + drain in `process()`; `retireIdleDrain()` retires fully-idle drain snapshots on the UI-timer cadence. Voice-param edits (`setVoiceCount`/`setVoiceMode`/`setMonoTrigger`) rebuild the engine from the already-decoded keymap via the drain-slot swap — no bank re-read, no WAV re-decode, no audible cut to ringing tails. **FB1:** applies the post-mixer `masterGainLinear` (from `ComponentState` v8) as a per-sample ramp over the summed output — no zipper noise. **GA v9:** `channelModeExplicit_` flag persisted; `channelModeFor()` auto-defaults the mode from the loaded capture's channel count when the flag is not set.
- `reasampler_editor` — VST3 `IPlugView` LICE editor shell: hosts a LICE-drawn child window; default face is the capture browser, then single-capture setup, with opt-in zones panel. Drop-onto-editor ingest is NOT shipped (deferred).
- `reasampler_embed` — implements `IReaperUIEmbedInterface` so the instrument draws inline in the TCP/MCP without a plugin-owned HWND; delegates layout/hit-test to `embed_strip`.
- `vst_entry` — VST3 entry point: `GetPluginFactory` export, class registration, channel-forked class UIDs.