Ψ-W1-T2 review remediation: solo restore drops on visible-in-target, not parked; N-mode segments read dead when unroutable
Fixes a hidden-parent solo replay that could silence the mix. Also closes the N-mode segment silent no-op, amends the invariant comment, trims view.cpp under 600 lines, hedges two SDK inferences, drops a dead null-check.
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@@ -92,7 +92,7 @@ settled 2026-07-23):
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## Modules
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- `view_mode_model` — Design View mode system: mode registry, GUID-keyed membership, folder-tree-aware visibility derivation, snapshot-based park/restore planner, the per-mode `SoloCache` it owns, JSON round-trip.
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- `solo_cache` — the per-mode solo surface: `SoloCache` (mode id → GUID → raw `I_SOLO`), the soloed-subset filter, and `planSoloRestore`, whose two drop rules (dead GUID, track parked in the incoming mode) and their reasoning live in its header.
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- `solo_cache` — the per-mode solo surface: `SoloCache` (mode id → GUID → raw `I_SOLO`), the soloed-subset filter, and `planSoloRestore`, whose two drop rules (dead GUID, not visible in the incoming mode) and their reasoning live in its header.
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- `view_tree` — pure `I_FOLDERDEPTH`→FolderTree helper for the Design View shell.
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- `mode_switch` — REAPER-free segment layout + hit-test for the bank_panel's Design View mode switch.
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- `guid_diff` — the pure, REAPER-free core of the D2 Wave-2 new-content detection: `newGuids(previous, current)` computes the GUIDs present in `current` but absent from `previous` (empty GUIDs ignored); `GuidBaseline` tracks the live GUID set across polls for one project, implementing the first-poll-after-open guard (the first `observe()` after construction/`reset()` records a baseline and reports nothing new, so pre-existing content is never mass-tagged) and re-arms via `reset()` on a detected project switch so detection never diffs across two unrelated projects.
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