Q-W6: registration table (OCP) in main.cpp; bank verbs -> shell/bank_ops(Session&); persist.h + wav_trim + namespaces.h shims deleted; 61/61
capture.h realtime seam split to capture_realtime_shell.h; GetProjExtState grow-loop rehomed to core/wire/ext_state_read; stale persist.cpp/bank_panel.cpp comment refs fixed; CLAUDE.md persist/bank_book/actions bullets updated. Command-id suffixes, display phrases, and undo labels byte-identical.
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@@ -18,7 +18,7 @@
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#include "shell/panel/panel_input.h"
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#include "shell/actions/bank_actions.h" // bankPruneCommandId — the footer Prune dispatch (R3)
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#include "persist.h" // ReaSamplerSession — view/tail reads + mutation
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#include "shell/persist/session.h" // ReaSamplerSession — view/tail reads + mutation
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#include "core/view/view_mode_model.h" // autoTagNewContent / NewItem / AutoTag (D2 Wave 2)
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#include "shell/capture/item_read.h" // itemGuid / itemLaneName — shared item-read seam (D2 W3-B)
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#include "shell/capture/track_guid.h" // guidString — canonical track GUID key (D2 Wave 2)
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@@ -157,7 +157,8 @@ void enumerateLiveGuids(ReaProject* proj, std::set<std::string>& allGuids,
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//
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// INTENTIONAL: membership mutation happens OUTSIDE any Undo block. Auto-tag is a
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// background metadata update (like setting a label), not a destructive project edit.
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// persist.cpp writes it on the next project save alongside the bank and view state, the
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// the persist shell (ext_state_io.cpp) writes it on the next project save alongside the
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// bank and view state, the
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// same way an action-driven tag is persisted. Wrapping this in an Undo block would flood
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// the REAPER undo history with a new entry for every timer tick that sees new content.
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// Returns true iff this tick tagged at least one new GUID into a mode — the signal the
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