BeginLoadProjectState(isUndo) requests a deferred reload the timer drains
next tick, once REAPER has restored ext-state. Hook owns undo/redo; identity
poll still owns open/tab-switch/save-as. Fixes copy-collapse over-count
(verb-aware guard) and dangling undo point on unsaved-project bank ops.
Relocate TailSetting into ReaSamplerSession; persist serializes it to
a new forever-stable "tail_setting" ext-state key (load-per-project,
save-on-save). Footer scroll-wheel adjusts Manual length in 250ms
steps; label now shows "Tail: Manual X.Xs". Pure step/label/JSON
round-trip covered by tests.
classifyProjectTransition now checks the stored GUID first, then the pointer,
fixing the w10 regression where a recycled ReaProject* address stopped the bank
reloading. poll()'s fork re-GUID gate is bound to !sameProjectObject. Full
transition matrix pinned in tests.
Register toggle/activate/tag/untag/show-both actions driving the D2
shell and D3 model; reapply saved active mode on project load via a
persist load-signal seam. Shared guidString helper; pure nextModeId
unit-tested.
M4's GUID-only classifier read a tab-switch between two Save-As forks (shared
copied GUID, different paths) as a Save-As and clobbered a bank. Thread
sameProjectObject into classifyProjectTransition: a different object always
Loads, never relocates; a forked sibling gets re-GUID'd to diverge.
Add forever-stable "view_state" key under the "reasampler" namespace.
saveToActiveProject additionally serializes the ViewModeModel;
loadFromProject restores it on every load path, defaulting on an
absent/malformed key. Model state only — no visibility apply (D4).
Serialize BankIndex to project ext state ('reasampler'), reload on project
load, resolve paths project-relative. Save-As copies the bank to the new .rpp;
identity keyed off a minted GUID (not the recycled ReaProject*) so project
switches don't clobber banks. Pure classifyProjectTransition tested.