Add previewVelocity_ member to ReaSamplerProcessor; populate it in
getState and restore it in setState so the field round-trips in the
plugin, not just in the pure unit test. Clamp 1..127 at the
deserialize read boundary in sample_map.cpp.
kLegacyV3NominalRate removed. readZonesPayload, deserializePerformance, deserializeComponentState now take a projectRate for v3 frames→seconds. Rate fields default 0 (invalid). Four 44100 fallbacks replaced with assert+safe-return. 96k v3-lift test added.
Per-zone play params on SampleData; hand-rolled pure pitch_shift OLA for Preserve (WDL drags
windows.h); zone-payload v3 tail; RT-safe pre-warmed shifters + Preserve voice cap.
Extension stamps a monotonic bank_generation counter, bumped at content
mutations; the VST3 instrument polls it off-thread on an editor timer and
consumes assignment requests, refreshing playback hands-free.
Inline keymap/level strip drawn into REAPER's embed bitmap, reusing the LICE
idiom. Pure embed_strip layout/hit-test (tested); processor exposes the embed
interface off queryInterface and publishes an RT-safe block peak for the level.
Zone editor in the IPlugView LICE surface, zoned resolution built off-thread into the
LoadedInstrument keymap with Tier-0 fallback, performance map in VST3 component state
with v1 back-compat. Pure resolve/build/serialize + geometry with CTest coverage.
Tag LoadedInstrument with installedAt; process() publishes that field (not a re-read
of reloadGeneration_) so the pruner's displacedAt <= seen bound is airtight. Also fixes
sampleRowHitTest canvas.bottom over-read and adds interleave-stride + canvas-clip tests.
Vendor Steinberg VST3 SDK (v3.7.9_build_61); add reasampler_vst.vst3 as a second, additive build artifact with pure editor-geometry + bridge-marshal helpers under CTest.