FxBypassGuard now snapshots/restores D_VOL, D_PAN, D_WIDTH, D_PANLAW, I_PANMODE
alongside I_FXEN for every bypassed track (forcing stereo-pan mode for an
unambiguous render), so Track/Item captures are uncolored by parent/folder/master
fader and routing. All restored on every path.
Replace the four capture modes with item/track/master scope actions. Each infers
its range (razor-else-time) and enforces FX scope via non-destructive
FX-bypass-around-render (RAII I_FXEN snapshot/restore over ancestors + master).
Corrects the defect of items captured through parent FX.
Four wet capture actions route to OfflineRenderBackend (snapshot/restore
RENDER_*, 32-bit float), produce a Sample, add to the bank, persist. Pure
render_settings maps source mode to RENDER_SETTINGS and parses P_RAZOREDITS
(tested). No arrange insertion. True dry deferred to M10.
Wire both insert actions to CurrentTrack (InsertMedia base 0). Per selected
track: SetOnlyTrackSelected, reset cursor to snapshot, InsertMedia; then restore
original selection + cursor. No-op when no track selected. Corrected stale
extraflags / new-track / preservePitch comments.
InsertMedia-driven placement reading the bank panel selection, undo-wrapped.
Native length by default; conform-to-tempo is an explicit second action, never
a silent stretch. Pure mode-bit logic (insert_plan) unit-tested.
Register toggle/activate/tag/untag/show-both actions driving the D2
shell and D3 model; reapply saved active mode on project load via a
persist load-signal seam. Shared guidString helper; pure nextModeId
unit-tested.
Docked SWELL window toggled by a new action, drawing the current bank as
per-sample min/max thumbnails (PCM_source + peaks) with an in-memory cache.
Pure grid-layout/cache-key math in bank_grid (tested). Renames peaks::Sample
-> AudioSample to avoid colliding with bank_model::Sample.
Serialize BankIndex to project ext state ('reasampler'), reload on project
load, resolve paths project-relative. Save-As copies the bank to the new .rpp;
identity keyed off a minted GUID (not the recycled ReaProject*) so project
switches don't clobber banks. Pure classifyProjectTransition tested.
ICaptureBackend/CaptureRequest seam + OfflineRenderBackend driving snapshotted
RENDER_* with dither/normalize forced off for bit-identical output, RenderFailed
via filesystem check, and a pure capture_paths lib with tests. Spike action registered.