L3 (VST editor + embed-strip restyle) is on dev. Append its COMPLETED entry
and flip visual-design-language.md §5.3/5.4 from GATED to landed / Phase L
complete. PLAN.md + CONTEXT.md L3 edits already landed via the S-VIEW commit.
Daniel (2026-07-27): the S18 beta channel title band gets no distinct
visual accent; L3 restyles it in the standard B pastel palette and the
beta-vs-stable distinction stays purely textual. Closes the one open fork
from the L3 readiness review.
Both VST draw shells still draw flat off a local pre-L1 palette — L3
restyle confirmed live, not a born-in-kit no-op. Name the concrete gate
files, add the palette-reconcile point, enumerate the landed editor set.
Replace the single electric-cyan accent with a pastel lime/teal/purple three-accent system; shift neutral surfaces + text from near-black to REAPER's mid-grey theme family. Font upgrade declined (no bundling). L3 conformed to the new look; gate intact.
Port visual-design-language.md to dev with DS-1/2/3 settled (B + spectral
strip; LICE + WDL free game; thorough M11-aware panel layout). L1 shared
kit; L2 panel redesign after M11 merges; L3 VST restyle gated on Phase S
landing. Phase S adopts the kit when it lands — not gated.