// Standalone tests for LIVE PARAMETER DELIVERY into a sounding voice — no VST3, no REAPER, no // framework. The block's own publication contract is live_params_tests; this file asserts what // reaches the audio: the mid-stage rule holds normalized position, a level move glides, a // filter knob moves the note that is already playing, two snapshots sharing one block behave // identically (the drain slot), what stays latched at note-on stays latched, and an unmoved // block renders byte-identically to the engine with no block at all. #include "../src/core/instrument/engine/voice_engine.h" #include #include #include #include using namespace reasampler; using instrument::engine::LiveParams; using instrument::engine::LiveValues; using instrument::engine::foldLive; namespace flt = reasampler::instrument::engine::filter; static int g_fail = 0; #define CHECK(cond) do { if(!(cond)) { \ std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0) constexpr double kPi = 3.14159265358979323846; constexpr int kRate = 48000; static SampleData periodicSine(std::size_t frames, double period) { SampleData s; s.frames.resize(frames); for (std::size_t i = 0; i < frames; ++i) { s.frames[i] = static_cast(std::sin(2.0 * kPi * static_cast(i) / period)); } s.sampleRate = kRate; s.rootNote = 60; // Amp held wide open so a rendered frame is the (filtered) source, undisturbed by the // envelope under test elsewhere in this file. s.play.adsr.sustainLevel = 1.0; return s; } static double maxAbsDelta(const std::vector& v, std::size_t from, std::size_t to) { double worst = 0.0; for (std::size_t i = from + 1; i < to && i < v.size(); ++i) { const double d = std::fabs(static_cast(v[i]) - static_cast(v[i - 1])); if (d > worst) worst = d; } return worst; } // --- The mid-stage rule (candidate iv): hold normalized stage position ------------------ static void testStageDurationChangeHoldsPhase() { AdsrParams p; p.attackFrames = 1000; p.sustainLevel = 1.0; AdsrEnvelope unedited, edited; unedited.configure(p); edited.configure(p); unedited.noteOn(); edited.noteOn(); for (int i = 0; i < 500; ++i) { unedited.tick(); edited.tick(); } AdsrParams longer = p; longer.attackFrames = 2000; // doubled while the voice sits halfway up the attack edited.applyLive(longer); // Continuity: the very next frame is UNCHANGED by the edit. Exact, not approximate — // phi is held, and the level is a pure function of phi. const double a = unedited.tick(); const double b = edited.tick(); CHECK(a == b); CHECK(std::fabs(b - 0.5) < 1e-12); // and it is genuinely mid-attack, not a degenerate 0/1 // The remainder takes its share of the NEW duration: half of 2000 frames left to run. for (int i = 0; i < 998; ++i) edited.tick(); CHECK(edited.stage() == AdsrEnvelope::Stage::Attack); edited.tick(); CHECK(edited.stage() != AdsrEnvelope::Stage::Attack); } static void testShortenedStageStillLandsContinuously() { AdsrParams p; p.attackFrames = 1000; p.sustainLevel = 1.0; AdsrEnvelope env; env.configure(p); env.noteOn(); double last = 0.0; for (int i = 0; i < 800; ++i) last = env.tick(); AdsrParams shorter = p; shorter.attackFrames = 100; // now SHORTER than the frames already elapsed env.applyLive(shorter); const double next = env.tick(); // Recomputing from absolute elapsed (800/100) would clamp to 1.0 — a step from ~0.8. The // phi rule keeps the level where it was and finishes the remaining 20% over 20 frames. CHECK(std::fabs(next - last) < 2e-3); for (int i = 0; i < 19; ++i) env.tick(); CHECK(env.stage() != AdsrEnvelope::Stage::Attack); } static void testSustainLevelChangeGlides() { AdsrParams p; p.sustainLevel = 1.0; p.releaseFrames = 100000; AdsrEnvelope env; env.configure(p); env.noteOn(); for (int i = 0; i < 50; ++i) env.tick(); CHECK(env.stage() == AdsrEnvelope::Stage::Sustain); AdsrParams quieter = p; quieter.sustainLevel = 0.2; env.applyLive(quieter); double prev = 1.0; double worstStep = 0.0; double v = 0.0; for (int i = 0; i < 600; ++i) { v = env.tick(); if (i == 0) CHECK(v == 1.0); // the first frame reproduces the pre-change level exactly const double step = std::fabs(v - prev); if (step > worstStep) worstStep = step; prev = v; } // A raw parameter swap would step 0.8 in one frame; the glide's largest single step is a // small fraction of that, and it terminates exactly on the new level. CHECK(worstStep < 0.05); CHECK(v == 0.2); } static void testPitchEnvelopeHoldsPhaseAndGlidesDepth() { PitchEnvParams p; p.enabled = true; p.attackFrames = 0; p.decayFrames = 1000; p.peakSemitones = 12.0; PitchEnvelope a, b; a.configure(p); b.configure(p); a.noteOn(); b.noteOn(); for (int i = 0; i < 400; ++i) { a.tick(); b.tick(); } b.applyLive(0, 2000, 12.0); // decay doubled mid-decay CHECK(a.tick() == b.tick()); // phi held: the semitone offset is unchanged this frame // A depth move is a level step, so it glides rather than jumping: the first frame after // the edit is exactly what the unedited peer emits. PitchEnvelope c, d; c.configure(p); d.configure(p); c.noteOn(); d.noteOn(); for (int i = 0; i < 400; ++i) { c.tick(); d.tick(); } c.applyLive(0, 1000, 0.0); // depth to zero mid-decay CHECK(c.tick() == d.tick()); // ...and it does eventually reach the new depth rather than staying put. for (int i = 0; i < 400; ++i) c.tick(); CHECK(c.tick() == 0.0); } // --- The filter DSP's glide property, finally exercised --------------------------------- static void testCutoffMoveAcrossPrepareDoesNotStep() { flt::FilterSettings s; s.cutoffNorm = 0.8f; s.resonanceNorm = 1.0f; // maximum Q: the worst case for a coefficient step s.morphNorm = 1.0f; flt::VoiceFilter glide, cut; glide.prepare(s, kRate); cut.prepare(s, kRate); std::vector a, b; const int boundary = 2000; for (int i = 0; i < 4000; ++i) { if (i == boundary) { flt::FilterSettings moved = s; moved.cutoffNorm = 0.3f; glide.prepare(moved, kRate); // state PRESERVED — the documented glide property cut.prepare(moved, kRate); cut.reset(); // the control: state cleared, as at note-on } const float x = static_cast(std::sin(2.0 * kPi * static_cast(i) / 48.0)); a.push_back(glide.process(0, x)); b.push_back(cut.process(0, x)); } const double localMax = maxAbsDelta(a, boundary - 400, boundary - 1); const double glideStep = std::fabs(static_cast(a[boundary]) - static_cast(a[boundary - 1])); const double cutStep = std::fabs(static_cast(b[boundary]) - static_cast(b[boundary - 1])); // Preserving state keeps the boundary frame inside the signal's own frame-to-frame range; // clearing it does not — which is what proves this assertion discriminates rather than // passing on any pair of numbers. CHECK(glideStep <= localMax); CHECK(cutStep > glideStep * 4.0); } // --- Delivery into a sounding voice ------------------------------------------------------ // Renders `blocks` blocks of `blockFrames` through a one-voice engine over `sample`, applying // `mutate` to the published block after `changeAfter` blocks. Voice-major render order is the // engine's, so a fixed block size is what makes two runs comparable. struct Run { std::vector out; }; // The note is an octave above the root on purpose: key-tracking scales (note - root), so a // root-note test would leave the key-track control with nothing to move. static Run renderWithLive(SampleData& sample, LiveParams* block, int blockFrames, int blocks, int changeAfter, const LiveValues* changed) { sample.live = block; if (block) block->publish(foldLive(sample.play)); VoiceEngine engine(1, sample); engine.noteOn(72, 100); Run r; for (int b = 0; b < blocks; ++b) { if (block && changed && b == changeAfter) block->publish(*changed); engine.render(r.out, static_cast(blockFrames)); } return r; } static SampleData filteredSine() { SampleData s = periodicSine(200000, 64.0); s.play.filter.enabled = true; s.play.filter.settings.cutoffNorm = 0.8f; s.play.filter.settings.resonanceNorm = 0.9f; s.play.filter.settings.morphNorm = 1.0f; s.play.filter.env.sustainLevel = 1.0; return s; } static void testUnmovedBlockIsByteIdenticalToNoBlockAtAll() { SampleData bare = filteredSine(); SampleData blocked = filteredSine(); LiveParams block; const Run without = renderWithLive(bare, nullptr, 512, 20, -1, nullptr); const Run with = renderWithLive(blocked, &block, 512, 20, -1, nullptr); CHECK(without.out.size() == with.out.size()); bool identical = true; for (std::size_t i = 0; i < without.out.size() && i < with.out.size(); ++i) { if (without.out[i] != with.out[i]) { identical = false; break; } } // Also the migration bar: a blob saved before this change folds to exactly the values the // build already resolved, so reopening it sounds identical rather than merely close. CHECK(identical); } static void testEveryLiveFilterControlMovesTheSoundingNote() { struct Case { const char* name; void (*mutate)(LiveValues&); }; const Case cases[] = { {"cutoff", [](LiveValues& v) { v.filterSettings.cutoffNorm = 0.15f; }}, {"Q", [](LiveValues& v) { v.filterSettings.resonanceNorm = 0.1f; }}, {"morph", [](LiveValues& v) { v.filterSettings.morphNorm = 0.0f; }}, {"drive", [](LiveValues& v) { v.filterSettings.driveNorm = 1.0f; }}, {"mod", [](LiveValues& v) { v.filterModAmount = 1.0; }}, {"keytrack", [](LiveValues& v) { v.filterKeyTrack = 2.0; }}, }; for (const Case& c : cases) { SampleData still = filteredSine(); SampleData moved = filteredSine(); LiveParams blockA, blockB; LiveValues target = foldLive(moved.play); c.mutate(target); const Run baseline = renderWithLive(still, &blockA, 512, 24, -1, nullptr); const Run swept = renderWithLive(moved, &blockB, 512, 24, 8, &target); // It moved THIS note: the tail after the publish differs audibly from the untouched // render of the same note. double tailDiff = 0.0; for (std::size_t i = 512 * 12; i < baseline.out.size(); ++i) { tailDiff += std::fabs(static_cast(swept.out[i]) - static_cast(baseline.out[i])); } if (!(tailDiff > 1.0)) std::printf(" (control: %s)\n", c.name); CHECK(tailDiff > 1.0); // Nothing before the publish moved (the block is observed at block boundaries only). bool preChangeIdentical = true; for (std::size_t i = 0; i < 512 * 8; ++i) { if (swept.out[i] != baseline.out[i]) { preChangeIdentical = false; break; } } CHECK(preChangeIdentical); // And it glided rather than stepping. Measured against the signal's OWN local scale // frame by frame, because a resonant sweep legitimately grows the output as the corner // passes the tone — an absolute delta bound would flag that as a click. A step shows // up instead as one frame far outside the range its own neighbourhood was moving in. // And it ARRIVED as a glide, not as a step. Measured as how far the swept render has // departed from the untouched one in the first frames after the publish, against how // far it departs once settled: a glide has barely begun to diverge, a snapped delivery // is already all the way there. // // This is the assertion that discriminates. A single-frame-spike metric does NOT: the // TPT filter preserves state across prepare(), so even an instantaneous coefficient // jump produces no isolated output spike — measured, by defeating the ramp and // re-running, the spike statistic was unchanged while these two numbers converged. double immediate = 0.0; for (std::size_t i = 512 * 8; i < 512 * 8 + 16; ++i) { immediate = (std::max)(immediate, std::fabs(static_cast(swept.out[i]) - static_cast(baseline.out[i]))); } double settled = 0.0; for (std::size_t i = 512 * 14; i < baseline.out.size(); ++i) { settled = (std::max)(settled, std::fabs(static_cast(swept.out[i]) - static_cast(baseline.out[i]))); } if (!(immediate <= settled * 0.4)) std::printf(" (glide: %s %f vs %f)\n", c.name, immediate, settled); CHECK(immediate <= settled * 0.4); } } static void testDrainSlotVoiceTracksTheSameBlock() { // Two snapshots, one block — exactly the processor's live_/draining_ shape. A note ringing // out of the displaced snapshot must answer the knob identically to a live one. SampleData liveSnapshot = filteredSine(); SampleData drainSnapshot = filteredSine(); LiveParams block; liveSnapshot.live = █ drainSnapshot.live = █ block.publish(foldLive(liveSnapshot.play)); VoiceEngine liveEngine(1, liveSnapshot); VoiceEngine drainEngine(1, drainSnapshot); liveEngine.noteOn(60, 100); drainEngine.noteOn(60, 100); std::vector a, b; LiveValues moved = foldLive(liveSnapshot.play); moved.filterSettings.cutoffNorm = 0.2f; for (int blk = 0; blk < 24; ++blk) { if (blk == 8) block.publish(moved); liveEngine.render(a, 512); drainEngine.render(b, 512); } CHECK(a.size() == b.size()); bool same = true; for (std::size_t i = 0; i < a.size() && i < b.size(); ++i) { if (a[i] != b[i]) { same = false; break; } } CHECK(same); // Non-tautological: the shared block genuinely moved the sound, so "identical" is a claim // about the drain tracking, not about nothing having happened. double moveEnergy = 0.0; for (std::size_t i = 512 * 12; i < a.size(); ++i) moveEnergy += std::fabs(a[i]); CHECK(moveEnergy > 1.0); } // --- What stays latched at note-on ------------------------------------------------------- static void testVelocityNoteAndPitchStayLatched() { // A ramp source read under Varispeed: every output frame is (source at readPos) * velocity // gain, so a moved pitch ratio or a moved velocity gain would show up directly. SampleData s; s.frames.resize(100000); for (std::size_t i = 0; i < s.frames.size(); ++i) { s.frames[i] = static_cast(static_cast(i) / 100000.0); } s.sampleRate = kRate; s.rootNote = 60; s.velocityCurve = VelocityCurve::linear(); s.play.adsr.sustainLevel = 1.0; LiveParams block; s.live = █ block.publish(foldLive(s.play)); VoiceEngine engine(1, s); engine.noteOn(72, 64); // an octave up: ratio 2.0 std::vector out; LiveValues hostile = foldLive(s.play); // Everything the block CAN carry, moved as far as it goes. None of it names velocity, the // note, the pitch ratio, or the PCM — that is the property under test. hostile.filterKeyTrack = 2.0; hostile.filterSettings.cutoffNorm = 0.0f; hostile.filterModAmount = 1.0; hostile.pitchEnvAttackFrames = 4800; hostile.pitchEnvDecayFrames = 4800; hostile.pitchEnvPeakSemitones = 24.0; hostile.adsr.attackFrames = 96000; // a timed stage the voice is already past for (int blk = 0; blk < 8; ++blk) { if (blk == 2) block.publish(hostile); engine.render(out, 512); } const double velocityGain = s.velocityCurve.eval(64.0); bool pitchAndGainHeld = true; for (std::size_t i = 0; i < out.size(); ++i) { const double expected = (static_cast(2 * i) / 100000.0) * velocityGain; // ratio 2.0, latched gain if (std::fabs(static_cast(out[i]) - expected) > 1e-6) { pitchAndGainHeld = false; break; } } CHECK(pitchAndGainHeld); // Positive control on the same rig: a field that IS live does change the output, so the // assertion above is not simply proving the block was ignored wholesale. SampleData s2 = s; LiveParams block2; s2.live = &block2; block2.publish(foldLive(s2.play)); VoiceEngine engine2(1, s2); engine2.noteOn(72, 64); std::vector out2; LiveValues quieter = foldLive(s2.play); quieter.adsr.sustainLevel = 0.25; for (int blk = 0; blk < 8; ++blk) { if (blk == 2) block2.publish(quieter); engine2.render(out2, 512); } CHECK(std::fabs(static_cast(out2.back()) - static_cast(out.back())) > 1e-4); } int main() { testStageDurationChangeHoldsPhase(); testShortenedStageStillLandsContinuously(); testSustainLevelChangeGlides(); testPitchEnvelopeHoldsPhaseAndGlidesDepth(); testCutoffMoveAcrossPrepareDoesNotStep(); testUnmovedBlockIsByteIdenticalToNoBlockAtAll(); testEveryLiveFilterControlMovesTheSoundingNote(); testDrainSlotVoiceTracksTheSameBlock(); testVelocityNoteAndPitchStayLatched(); if (g_fail == 0) std::printf("live_delivery tests passed\n"); return g_fail == 0 ? 0 : 1; }