// reasampler_editor.h — VST3 IPlugView LICE editor for the ReaSampler 9000 UI. Thin shell: // hosts a LICE child window, routing host paint/mouse into the pure geometry modules // (sample_bands, sample_chrome, capture_browser, keyboard_strip, sample_map). The Sample // face is a three-band stack — chrome, waveform, decks — and the shell TUs split on that // same axis; Browse is a modal picker over it. All layout/hit-test/drag math lives in the // pure modules; every edit commits off the audio thread via reloadInstrument. #pragma once #include #include #include #include #include "public.sdk/source/common/pluginview.h" #include "core/instrument/ui/deck_groups.h" // DeckParam / DeckGroupId / sampleDeckGroups #include "core/instrument/ui/editor_geometry.h" // Rect (shared sub-rect type) #include "core/instrument/ui/envelope_edit.h" // EnvClampBounds / NodeHit (envelope node hit-test/edit) #include "core/instrument/ui/envelope_overlay.h" // StageEnvelope / EnvNode (envelope overlay draw seam) #include "core/instrument/ui/knob_deck.h" // DeckGroupDesc / DeckLayout (the deck band) #include "core/instrument/ui/sample_bands.h" // SampleBands (the band-stack allocator) #include "core/instrument/ui/spline_edit.h" // the shared point-editing grammar #include "core/instrument/ui/sample_chrome.h" // ChromeRects (chrome-band interior) #include "core/audio/peaks.h" // Envelope (the cached peak thumbnail) #include "core/instrument/map/sample_map.h" // SampleChoice, BankChoice, InstrumentParams #include "core/instrument/engine/velocity_curve.h" // VelocityCurve (transfer-curve editor state) #ifdef _WIN32 #include #endif class LICE_IBitmap; // fwd: the paint helpers take one; lice.h is included only in the .cpp namespace reasampler::vst { using audio::AudioSample; using audio::Envelope; using instrument::map::BankChoice; using instrument::map::InstrumentParams; using instrument::map::PlaySeconds; using instrument::map::SampleChoice; using instrument::map::SampleRefEntry; using instrument::map::SampleRefs; using instrument::ui::ChromeRects; using instrument::ui::DeckGroupDesc; using instrument::ui::EnvClampBounds; using instrument::ui::EnvNode; using instrument::ui::OverlayArea; using instrument::ui::Rect; using instrument::ui::SampleBands; using instrument::ui::StageEnvelope; class ReaSamplerProcessor; class ReaSamplerEditor : public Steinberg::CPluginView { public: // `processor` outlives this editor; the editor reads the live bank through it and drives // selection/parameter edits + reload on user input. May be null (defensive; a real host // always supplies one). explicit ReaSamplerEditor(ReaSamplerProcessor* processor); ~ReaSamplerEditor() override; Steinberg::tresult PLUGIN_API isPlatformTypeSupported( Steinberg::FIDString type) override; Steinberg::tresult PLUGIN_API canResize() override; Steinberg::tresult PLUGIN_API checkSizeConstraint(Steinberg::ViewRect* rect) override; protected: void attachedToParent() override; void removedFromParent() override; Steinberg::tresult PLUGIN_API onSize(Steinberg::ViewRect* newSize) override; private: // Sample is the home/default face (the three-band stack). Browse is a full-window modal // picker overlaid on it. enum class View { kSample, kBrowse }; // What a mouse drag is currently editing. kWaveMarker/kEnvNode/kCurveNode track their // grabbed item in waveMarker_/envNode_/curvePointIndex_; kDeckKnob is a grab-anchored // knob drag (control in dragParamId_, grab value in dragKnobStartValue_). // kSplineNode is the overlay's peer of kCurveNode: the same VelocityCurve point drag, over // the waveform overlay's box and the overlay-active envelope's contour rather than the // popup's box and curve. enum class DragKind { kNone, kRootMarker, kWaveMarker, kScrollThumb, kEnvNode, kCurveNode, kSplineNode, kDeckKnob }; // Which envelope the waveform overlay is drawing and editing. The selection type and its // whole state machine are the pure deck_groups module's; this alias keeps the shell's // spelling. using OverlayEnv = instrument::ui::OverlayEnv; // Which of the three velocity curves a deck cell edits — also the popup's open state. using CurveTarget = instrument::ui::CurveTarget; // Controls on the setup surface. The int value is the opaque control id the pure // knob_deck hit-test returns; the shell maps it to the one parameter set or a // processor-side per-instance setter. The id space and the deck's group composition are // the pure deck_groups module's — this alias keeps the shell's spelling. using ParamControl = instrument::ui::DeckParam; // The chrome knobs are drags of kind kDeckKnob with no place in the deck's id space, so // they take negative sentinels (-2 is the preview velocity). Being outside // [0, DeckParam::kCount) is what keeps liveCommitFor answering "not a live control". static constexpr int kBakeHoldKnobId = -3; // The waveform markers on the waveform band: start-point + the sustain loop's two ends, // in draw + hit order, then the crossfade handle. The crossfade is NOT part of the // full-height column hit-test — it answers only in its top-strip handle (waveform_view's // markerHandleRect), because at a zero fade it sits exactly on the loop start. enum class WaveMarker { kStart = 0, kLoopStart = 1, kLoopEnd = 2, kLoopXfade = 3, kCount = 4 }; // The interactive element under the pointer, resolved live in WM_MOUSEMOVE. `index` // disambiguates within a kind (tab ordinal, visible-card index, control-row id); -1 when // not applicable. enum class HoverKind { kNone, kNavBrowse, // the chrome "Browse" toolbar button (opens the Browse modal) kBack, // the Browse "back" affordance (returns to Sample) kSearchBox, // the browser search box kFilterTab, // a bank-filter tab (index = tab ordinal, 0 = All) kCard, // a capture card (index = visible_ index) kBrowseConfirm, // the Browse modal "Load" confirm button kBrowseCancel, // the Browse modal "Cancel" button kChanMono, // the mono channel-mode segment kChanStereo, // the stereo channel-mode segment kPreview, // the preview-trigger button kBake, // the resample-bake trigger kControl, // a knob-deck element (index = control id) kInnerDial, // a knob cell's inner curve dial (index = the OUTER control id) kEnvRadio, // an envelope deck's overlay-select radio (index = radio control id) kCurveNode, // a velocity-curve control point (index = point index) kVelKnob, // the chrome preview-velocity radial knob kHoldKnob, // the chrome bake-Hold radial knob kStripKey, // a piano-strip key (index = MIDI note); carries the name tooltip kPopupClose, // the curve popup's Close (x) button }; struct HoverTarget { HoverKind kind = HoverKind::kNone; int index = -1; bool operator==(const HoverTarget& o) const { return kind == o.kind && index == o.index; } bool operator!=(const HoverTarget& o) const { return !(*this == o); } }; // The three-band stack for the current client size, plus the chrome interior. Every // paint/hit-test path derives both through this one call so draw and hit-test can never // disagree about where a band is. struct FaceLayout { SampleBands bands; ChromeRects chrome; std::vector deckDescs; }; FaceLayout faceLayout(int w, int h) const; #ifdef _WIN32 void paint(HDC hdc); void paintSample(LICE_IBitmap* bmp, int w, int h); // home face (band composition) void paintBrowse(LICE_IBitmap* bmp, int w, int h); // modal picker overlay void paintEmptyState(LICE_IBitmap* bmp, const Rect& area); // --- Band painters (one TU each, mirroring the input side) --- // Chrome: title band + Browse nav + the control row (root strip, preview, velocity knob, // channel toggle). void paintChrome(LICE_IBitmap* bmp, const FaceLayout& fl, bool empty); // The hovered piano key's note-name chip. Drawn after every band — it overhangs the // chrome into whatever is below it. void paintChromeTooltip(LICE_IBitmap* bmp, const FaceLayout& fl, int w, int h); // Waveform: the channel lane(s), the loop/start markers, and the envelope overlay. void paintWaveform(LICE_IBitmap* bmp, const Rect& band); // Decks: the group fence + caption + compact caption toggles + radial knobs with // label<->value swap on hover/drag. void paintDeck(LICE_IBitmap* bmp, const FaceLayout& fl); // A deck cell's mini curve thumbnail (the VELOCITY group) and the modal editor it summons. void paintCurveButton(LICE_IBitmap* bmp, const Rect& r, CurveTarget target, bool disabled, bool hovered); void paintCurvePopup(LICE_IBitmap* bmp, int w, int h); // The velocity transfer-curve editor (X = velocity 0-127, Y = the curve's own domain); its // only host is the popup sheet. `r` empty -> draws nothing. void paintVelocityCurve(LICE_IBitmap* bmp, const Rect& r); // Traces the overlay-active envelope + its draggable handles over `waveArea`, ONCE at // full band height (never per lane). Dispatches on the envelope's mode: the staged // polyline, or the drawn contour below. void paintEnvelopeOverlay(LICE_IBitmap* bmp, const OverlayArea& waveArea, std::int64_t frames); // The spline EG's contour + point handles, spanning the overlay 1:1 with the sample's time // axis. Hard points draw hollow so a corner is legible before it is steep. void paintSplineOverlay(LICE_IBitmap* bmp, const OverlayArea& waveArea); // A click on the spline overlay, routed through the shared grammar; true when it consumed // the click. `addOnEmptySpace` false resolves node actions only — the waveform band calls // it that way BEFORE the start/loop markers and again after, since the contour's box is the // whole band and an unconditional add would make every marker unreachable. bool splineOverlayClick(const OverlayArea& waveArea, int x, int y, instrument::ui::SplineGesture gesture, bool addOnEmptySpace); // --- Input: the mouse-down dispatch and its per-band branches --- void onMouseDown(int x, int y); // Each returns true when it consumed the click. Called in band order by onMouseDown. bool mouseDownChrome(const FaceLayout& fl, int x, int y); bool mouseDownWaveform(const FaceLayout& fl, int x, int y); bool mouseDownDeck(const FaceLayout& fl, int x, int y); void mouseDownBrowse(int w, int h, int x, int y); // Double-click = reset the radial knob under the pointer to its default. Returns false when // no knob claims the point, and the caller then replays it as an ordinary mouse-down (the // platform note at the window class explains why that fall-through is load-bearing). bool onMouseDoubleClick(int x, int y); bool doubleClickChrome(const FaceLayout& fl, int x, int y); bool doubleClickDeck(const FaceLayout& fl, int x, int y); // Whether deck knob `id` belongs to a group whose enable toggle is off. The ONE predicate // behind both the Disabled paint and the inert grab, so they cannot disagree. bool deckKnobDisabled(int id) const; // Live drag resolution, split on the same axis; each handles only its own DragKind // values and is called from onMouseMove's router. void dragChrome(const FaceLayout& fl, int x, int y); // kRootMarker void dragWaveform(const FaceLayout& fl, int x, int y); // kEnvNode / kWaveMarker void dragDeck(int x, int y); // kDeckKnob void dragBrowse(int x, int y); // kScrollThumb void dragCurve(int x, int y); // kCurveNode void onMouseMove(int x, int y); void onMouseUp(int x, int y); // Right-click is the primary node-delete affordance on both spline surfaces — the popup // while it is open, else the spline EG overlay (deletePoint's endpoint guard makes an // endpoint right-click a no-op). void onMouseRDown(int x, int y); // Mouse-down inside curve-editor box `r`, resolved through the shared point-editing // grammar (spline_edit): a node grab starts a kCurveNode drag, an empty-space click adds a // point and grabs it, control-click toggles a node hard/smooth. void handleCurveMouseDown(const Rect& r, int x, int y); // Left-click while the curve popup is open (modal over the Sample face): Close / // outside-wash dismiss, in-box clicks route to the curve machinery, else swallowed. // Returns true whenever the popup is open (it consumed the click). bool handlePopupMouseDown(int w, int h, int x, int y); // Resolves the interactive element under (x, y) into hover_, called from WM_MOUSEMOVE. // Repaints only on change, so an idle move is free. The per-band resolvers mirror the // mouse-down branches but are read-only. Windows-only. void resolveHover(int x, int y); HoverTarget hoverChrome(const FaceLayout& fl, int x, int y) const; HoverTarget hoverDeck(const FaceLayout& fl, int x, int y) const; HoverTarget hoverBrowse(int w, int h, int x, int y) const; HoverTarget hoverCurvePopup(int w, int h, int x, int y) const; bool isHovered(HoverKind kind, int index) const { return hover_.kind == kind && hover_.index == index; } void onMouseWheel(int delta); // browser scroll (wheel) void onSearchChar(unsigned int ch); // type-to-filter search keystroke // An OS file drop landed on the editor window. We do NOT ingest (read-only bank // consumer) — flash a "drop on the ReaSampler panel to add" affordance instead of // silently swallowing it. Never inserts a timeline item. void onFilesDropped(int droppedCount); // The change-detection tick (WM_TIMER, UI thread only): polls the processor's bank-sync // and re-snapshots + repaints when anything changed. Suppressed mid-drag so a reload // never yanks the edit surface. void onSyncTimer(); static LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); void invalidate(); HWND childHwnd_ = nullptr; #endif // Re-read the bank (samples + banks) from the live bridge and snapshot the instrument's // selection + parameter set. Main/UI thread only. Called on attach and after any edit. void refreshFromBank(); // Publishes the edited selection + parameters to the processor, then rebuilds the // instrument off the audio thread. UI thread only. void commitAndReload(); // The live peer of commitAndReload for a continuously-valued control (isLiveDeckParam): // the same parameter-set write — so a saved project carries the edit exactly as before — // followed by a live publish instead of a rebuild, so the note already sounding follows // the knob. Does not repaint; callers already do. UI thread only. void commitLive(); // Whether an in-flight drag commits live rather than through a reload. A deck knob is // live per isLiveDeckParam; an envelope-node drag is live in EITHER mode — see // liveCommitFor (deck_groups.h) for why. bool dragCommitsLive(DragKind kind, int paramId = -1) const; // Commits `id` as the loaded capture. The one parameter set carries over — it governs // whatever is loaded, so a load swaps the sound, not the settings. void loadSelection(const std::string& id); // Recomputes the visible capture cards (samples_ narrowed by activeFilterBankId_ then // search) into visible_. Called on refresh + filter change. void rebuildVisible(); // The peak thumbnail for a bank sample id at `binCount` bins, cached by (id, binCount). // Empty envelope when the WAV can't be resolved/decoded. UI thread only (file I/O). const Envelope& thumbnailFor(const std::string& sampleId, int binCount); // The decoded mono PCM for a bank sample id, cached by id — feeds both the binned // waveform envelope and the zero-crossing snap. Empty vector on decode failure. UI // thread only (file I/O); cleared with the thumbnail cache on refresh. const std::vector& monoPcmFor(const std::string& sampleId); // The interleaved source PCM behind the stereo waveform lanes. struct ChannelPcm { std::vector interleaved; // frame-interleaved source frames int channelCount = 0; // 0 = nothing decoded std::int64_t frameCount() const { return channelCount > 0 ? static_cast(interleaved.size()) / channelCount : 0; } }; // The interleaved PCM + channel count for a bank sample id. SINGLE-SLOT by design: the // waveform band draws one capture at a time, while monoPcmFor's cache spans every // browsed card — holding interleaved PCM there would pin a whole bank at multi-channel // size. A miss re-decodes (only on selection change or a bank refresh; an edit commit // does not clear it). UI thread only (file I/O). const ChannelPcm& channelPcmFor(const std::string& sampleId); // The project-relative WAV path for a bank sample id: the live bank blob first, the // instance's own SampleRefs as the self-contained fallback. "" when unresolvable. std::string samplePathFor(const std::string& sampleId) const; // The effective loop + start markers for the loaded capture: the parameter set's // override when one is set, else the bank's loop intrinsic / frame 0. With no loop set, // the loop handles park on loop_span's defaultLoopBounds so both stay grabbable — the // frame-0 default they replace put loopStart under the start marker, where nothing could // reach it. struct SetupMarkers { std::int64_t start = 0; std::int64_t loopStart = 0; std::int64_t loopEnd = 0; std::int64_t crossfade = 0; // pre-seam fade, SOURCE frames; handle at loopStart - this bool hasLoop = false; // whether a sustain loop is set (drives the "no loop" affordance) }; SetupMarkers pickedMarkers(std::int64_t frames) const; // Whether the loaded sound's bake window needs the user's Hold — the pure predicate // (bake_plan.h) answered against the markers this face is showing. Decodes and reads the // bank, so it is called on the sync tick, not per paint, and memoized against the inputs // below on top of that. bool resolveBakeHoldNeeded(); // What that answer was last computed against. Invalidated wholesale by refreshFromBank, // which is where the bank half of the input changes. struct HoldNeedKey { std::string sampleId; std::optional loopOverride; std::int64_t crossfade = 0; bool operator==(const HoldNeedKey& other) const; }; HoldNeedKey holdNeedKey_; bool holdNeedValid_ = false; bool holdNeedAnswer_ = false; // Writes `m` into params_ as the loop/start override. Does NOT call commitAndReload — // callers decide live-drag vs final commit. void applyMarkers(const SetupMarkers& m); // Arms a waveform-marker drag: the grabbed marker plus the snapshot the pixel-delta // resolver and the inter-marker clamps measure from. void beginMarkerDrag(WaveMarker which, const SetupMarkers& m, std::int64_t frames, int x); // Deck knobs edit the parameter set's PlaySeconds (play mode + AHDSR; pitch engine + AD // pitch envelope) — wall-clock seconds, rate-free; the build resolves to frames. The three // adapters below are thin int-id wrappers over the pure `deck_values` module, which owns // what each control's value means; see its header rather than restating the domains here. double controlValue(int id, const PlaySeconds& play) const; void applyControl(int id, PlaySeconds& play, double value, int segment) const; void resetParamControl(int id); // Applies a knob/toggle interaction to the ONE parameter set for control `id`: ordinary // controls route through applyControl; kKeyTrack writes the keyTrack scalar (0..200% // over the knob's 0..1). void applyParamControl(int id, double value, int segment); // The overlay speaks one StageEnvelope whichever envelope is active; pack/unpack are the // only place that knows which stored struct each `which` maps onto, so the drawn shape and // a committed node drag can never disagree about it. AHDSR seconds are rate-free and copy // 1-to-1; an AHD additionally needs the wall-clock span its Hold fraction is taken against, // which is where `frames`/`startFrame` and the live rate come in. // PACK (draw): play params -> StageEnvelope. `startFrame` is the effective start point. StageEnvelope packEnvelope(OverlayEnv which, const PlaySeconds& play, std::int64_t frames, std::int64_t startFrame) const; // UNPACK (commit): an edited StageEnvelope -> the play params, in place. void unpackEnvelope(OverlayEnv which, const StageEnvelope& env, PlaySeconds& play) const; // Clamp bounds envelope_edit uses, matching the sliders' own domains so a node drag can // never produce a param a slider couldn't. EnvClampBounds envClampBounds() const; // The effective root: params_.rootOverride, else the bank intrinsic, else middle C. int effectiveRoot() const; // The live sample rate from the bridge, or 0 when unavailable (caller guards). double liveSampleRate() const; // Persisted preview velocity as a 0..1 slider value (MIDI 1..127 -> [0,1]). double previewVelocity01() const; // The bake Hold division as a 0..1 knob position, via the pure bake_hold map. double bakeHoldNorm() const; // The normalized [0,1] value a deck knob shows — parameter-set ids route through // controlValue/keyTrack; processor-side ids (voice count, master gain, preview velocity // via the -2 sentinel) read the processor's live value. double deckControlNorm(int id) const; // Applies a deck-knob value: parameter-set ids write params_ (commit on release); // processor params write through the processor setters immediately (transient — no // params edit, no reload). void applyDeckKnob(int id, double norm); // The knob's live value label shown during hover/drag: milliseconds, percents, Hz, signed // semitones, a curve exponent, a voice count, or the master-gain dB. std::string deckValueLabel(int id) const; ReaSamplerProcessor* processor_ = nullptr; // --- Snapshot of the live bank (drawn each paint; refreshed off the audio thread) --- std::vector samples_; // every bank sample, bank order std::vector banks_; // the named banks, for the filter tab strip std::vector visible_; // samples_ narrowed by the active bank filter std::string selectedId_; // the loaded capture ("" = empty state) InstrumentParams params_; // the ONE parameter set governing it ChannelMode channelMode_ = ChannelMode::Mono; // mono/stereo toggle snapshot // Mirrors of the processor's persisted voice-system params, refreshed with the rest of the // live snapshot; every edit writes through the processor setters (which rebuild the engine // off-thread via the drain-slot swap). int voiceCount_ = kDefaultVoiceCount; VoiceMode voiceMode_ = VoiceMode::Poly; MonoTrigger monoTrigger_ = MonoTrigger::Retrigger; // Transient UI state (not persisted; component state carries selection + parameters). View view_ = View::kSample; // default face is the loaded-sample home std::string activeFilterBankId_; // "" = All; else a bank id from banks_ // The Browse overlay is a select-then-confirm picker: a click marks a pending pick; // Confirm/double-click commits it + reloads; Cancel discards it. "" = nothing picked. std::string browsePendingId_; int lastBrowseClickCard_ = -1; // for double-click-to-load detection (visible_ index) // The MIDI note the preview button is currently sounding (held Gate voice), or -1 when // up. One note at a time — a fresh press releases the prior. int previewingNote_ = -1; // Resample bake. The click only ARMS it; the sync tick runs it. Running it inline // would nest a synchronous REAPER action — which re-points this very instance — inside // a mouse handler with the capture held. bool bakePending_ = false; // Whether the extension's bake action is registered, resolved on the same tick that // governs the button's paint, so the control is never enabled and then refusing. bool bakeAvailable_ = false; // Whether the bake's window still needs the Hold control (bake_plan.h's // bakeWindowNeedsHold). Resolved on the same tick as bakeAvailable_ rather than per paint: // answering it costs a bridge read + bank parse whenever no loop override is set. bool bakeHoldNeeded_ = false; std::string bakeMessage_; // last outcome, shown in the title band int bakeMessageTicks_ = 0; // sync ticks the message survives // The editor-drop -> extension-ingest relay is not shipped (the bridge is read-only): // an OS drop just flashes a "drop on the panel instead" banner (dropHintTicks_ counts // down via the sync tick). Never ingests, never inserts a timeline item. int dropHintTicks_ = 0; // remaining sync ticks to show the drop affordance // Browser scroll + search (transient UI state, never persisted). int scrollOffset_ = 0; // vertical px offset into the card grid (clamped) std::string searchQuery_; // type-to-filter narrow; "" = no search bool searchFocused_ = false; // whether the search box has keyboard focus // Hover state (transient, never persisted). HoverTarget hover_; // the interactive element under the pointer #ifdef _WIN32 bool mouseTracking_ = false; // TrackMouseEvent armed for WM_MOUSELEAVE this "over" cycle #endif // Drag-state machine. DragKind drag_ = DragKind::kNone; int dragStartX_ = 0; // grab x (px), for the pixel-delta resolver int dragStartY_ = 0; // grab y (px), for the vertical scrollbar-thumb drag int dragCurX_ = 0; // live cursor x (px) during a drag — updated in onMouseMove int dragCurY_ = 0; // live cursor y (px) during a drag — updated in onMouseMove InstrumentParams dragStartParams_; // params_ snapshotted at grab; restored on capture-loss // Waveform-marker drag: which marker + the marker set snapshotted at grab time, so the // pixel-delta resolver shifts from the grab-time value and inter-marker clamps use the // sibling markers. WaveMarker waveMarker_ = WaveMarker::kStart; SetupMarkers dragStartMarkers_; std::int64_t dragSampleFrames_ = 0; // decoded length of the sample under the drag // Scrollbar-thumb drag: the offset at grab time. kDeckKnob drag: which control id. int dragStartScrollOffset_ = 0; int dragParamId_ = -1; // control id under a kDeckKnob drag; -2 = preview-vel knob // The cell whose INNER dial is under a kDeckKnob drag (dragParamId_ then holds the curve // control), so the paint side can light the right ring. -1 when the grab was the outer knob. int dragInnerCellId_ = -1; // Which envelope the overlay draws and edits (kNone = none, the opening state). OverlayEnv overlayEnv_ = OverlayEnv::kNone; // Envelope-node drag: which node + the StageEnvelope snapshotted at grab (absolute-delta // contract, per envelope_edit's grabEnv). EnvNode envNode_ = EnvNode::Origin; StageEnvelope dragStartEnv_{}; // Velocity-curve node drag: which point, the curve snapshotted at grab // (resolvePointDrag's absolute-delta contract), and the grab-time box rect. int curvePointIndex_ = -1; VelocityCurve dragStartCurve_ = VelocityCurve::flat(); Rect dragCurveRect_{}; // Deck-knob drag: the normalized value at grab — knobDragValue maps the vertical pixel // delta from this anchor, so a grab never jumps the value. double dragKnobStartValue_ = 0.0; // The modifier state the in-flight drag is anchored to. Every transition of it — press OR // release — RE-ANCHORS the drag: current value and current cursor become the new origin, so // the value is continuous across the flip and only the rate changes. Without that, rescaling // an accumulated absolute delta in place jumps by (1 - kFineDragScale) x the accumulation. instrument::ui::DragModifiers dragMods_{}; // Which velocity curve the popup is editing; kNone = closed. Never persisted. Every writer // of kNone must also cancel a live curve-node drag (closeCurvePopup does both) — an Esc // mid-drag that closed the popup without cancelling the drag used to leave editedCurve()'s // mutable overload aliasing the amp curve underneath an in-flight pitch/filter drag. CurveTarget curvePopup_ = CurveTarget::kNone; void closeCurvePopup(); // The group-gate state the two pure inert predicates read, built once from the parameter // set so paint and hit-test can never assemble it differently. instrument::ui::DeckEnableState deckEnableState() const; // THE one switch from an overlay selection to the drawn contour it names, mirroring // curveFor. kNone reads as amp — harmless for a target-agnostic caller, and every mutating // path is gated on overlayIsSpline() first. const VelocityCurve& splineFor(OverlayEnv which) const; VelocityCurve& splineFor(OverlayEnv which); // Whether the overlay-active envelope is in Spline mode — the branch every overlay paint, // hit-test and drag path takes before touching either model. bool overlayIsSpline() const; // THE one switch from a CurveTarget to the parameter-set curve it names — paint (button // thumbnails, for every target) and edit (editedCurve, for curvePopup_ specifically) both // route through it, so a fourth curve or a moved field is a one-place edit. const VelocityCurve& curveFor(CurveTarget target) const; VelocityCurve& curveFor(CurveTarget target); // The curve curvePopup_ names — curveFor(curvePopup_), typed as its own pair because every // edit path needs the mutable overload and paint needs the const one. The mutable overload // refuses kNone (a closed popup has nothing open to edit) rather than aliasing amp. VelocityCurve& editedCurve(); const VelocityCurve& editedCurve() const; // Peak-thumbnail cache (mirror of bank_panel), keyed by "id|binCount" so a resize // recomputes at the new width. Cleared on refresh so a stale sample never shows. std::unordered_map thumbCache_; // Decoded mono-PCM cache, keyed by id (width-independent). Feeds the waveform envelope // binning + zero-crossing snap. Cleared alongside thumbCache_ on refresh. std::unordered_map> pcmCache_; // The single-slot interleaved-PCM cache behind channelPcmFor (see its note on why this // is not keyed into pcmCache_). Cleared alongside pcmCache_ on refresh. std::string channelPcmId_; ChannelPcm channelPcm_; }; } // namespace reasampler::vst