# src/shell/view — Design View mode application shell ## Scope The REAPER-facing half of Design View: applying a mode's visibility/processing state to live tracks (park/restore), snapshotting flag values before parking, and restoring from snapshot on toggle-back. The mode registry, membership derivation, and the pure park/restore planner are owned by `core/view` (`view_mode_model`) — this directory is the shell that reads/writes REAPER track flags, it does not decide membership or mode rules. ## Invariants - **Never touches master or `B_MUTE`; never LOSES solo.** The tool owns visibility, `B_MAINSEND`, `I_FXEN`, per-FX offline, and — on a real mode switch only — `I_SOLO`, on every managed leaf, tagged or untagged. `B_MUTE` is untouched absolutely. The master track is untouched absolutely: it is outside `GetTrack`'s index space, so it never enters the enumeration any of these writes iterate, and its visibility flags are never driven (the SDK forbids `B_SHOWINTCP`/`B_SHOWINMIXER` on master). - **Solo surfaces are disjoint per mode, cached not destroyed.** A real switch (target != active) reads every live track's raw `I_SOLO`, banks the non-zero values against the OUTGOING mode, clears them, and replays the incoming mode's banked values verbatim — solo-in-place and safe-solo variants included, never collapsed to a boolean. This is the same snapshot sense of non-destructive that park/restore already gives visibility and FX state: the user's solo is never lost, only parked with the mode it belongs to. A REAPPLY (target == active — tag/untag/show-both, project load) touches solo not at all. - **Parking a track** (inactive-mode leaf) drives `B_SHOWINTCP=0`, `B_SHOWINMIXER=0` (hide both panels), `B_MAINSEND=0` (out of mix), `I_FXEN=0` (FX bypassed), and `TrackFX_SetOffline(track, fx, true)` for each FX (reclaim CPU) — full CPU-park, not mix-removal-only. - **Non-destructive restore.** For every flag the tool drives, snapshot the prior value BEFORE parking; on toggle-back restore FROM the snapshot, never to a hardcoded "on." Round-trip (snapshot → park → restore) returns every driven flag to its captured value — the phase's trust anchor, the analog of the capture null test. Per-FX offline is snapshotted WITH each FX's identity (`TrackFX_GetFXGUID`) and restored through `core/view/fx_offline`, so a chain reordered while the track was parked cannot land one plugin's state on another; an FX gone at restore time is dropped and reported to the console, never restored onto its old slot. - **GUID-keyed, reorder-safe.** Membership/snapshot keys on track GUID (`GetTrackGUID`), never track index; tolerates unknown/stale GUIDs (pruned on reconcile). - **Relative/portable state only** in the persisted view section (GUID strings, mode ids — no absolute paths, no index positions). - **Documented caveat:** offlined FX re-instantiate when a track returns to the active mode — stateful plugins (convolution, loaded samplers, tail-holding effects) re-initialize on return (load hitch, un-persisted internal state lost). Accepted cost of the CPU reclaim; surfaced at the toggle affordance (tooltip). **The hitch no longer sits on the switch's synchronous path:** per-FX offline/online is enqueued and applied on a later idle tick (`view_fx_park`), so the new mode paints first. The deferral changes only WHEN the plugins move — they still unload and re-instantiate, and un-persisted internal state is still lost. What it does change is the undo record: the offline writes land outside the switch's undo block, so the tool no longer re-drives them on an undo or a redo — what a Ctrl-Z then leaves the chain at is REAPER's own FX-state record, `[verify — DAW]`. - **Stated DEVIATION — the undo mask does not keep FX out of a real switch.** The apply mask (`kApplyUndoMask`) drops `UNDO_STATE_FX` and ORs it back in when a driven flag in that domain moved; the only such flag is `I_FXEN`, which every park writes. So any switch that parks at least one track still makes REAPER marshal the project-wide FX chunk into its undo record. The saving is real only on a reapply and on a no-op switch. Narrowing it further would mean not carrying `I_FXEN` in the undo record at all, which would break "one switch is one Ctrl-Z." - **Show-both semantics:** a per-track "pin visible across modes" flag re-enables processing whenever shown. A show-both leaf appears in every mode's visible set and is never parked — its driven flags stay at snapshot/restored values, FX online, in the mix. ("Show but keep parked" is not offered.) Stored on the membership record; persists; togglable per selection. - **No literal second canvas.** A literal second arrange surface, a second window, or a duplicated project stays rejected — reject any such path in review. **Two-canvas sub-phase (Phase D2/E) — settled and landed parts, DAW-application half:** - **Fixed-lane item-level separation mechanics.** Map mode → lane; toggle drives per-lane play/show so only the active mode's lane is present. Items keep their real position and real track — nothing is moved in time or deleted. SDK surface (verified present in `vendor/reaper-sdk`): track-side `I_FREEMODE = 2`, `I_NUMFIXEDLANES`, `C_LANEPLAYS:N`; item-side `I_FIXEDLANE`, `C_LANEPLAYS`, `B_FIXEDLANE_HIDDEN`. `I_FREEMODE` changes require `UpdateTimeline()` to take visible effect. - **Inactive-mode content is hidden AND silenced.** The off-mode lane is set `C_LANEPLAYS = 0` — neither shown nor played — consistent with exclusive membership and with D1's "flipping modes is a real change, not cosmetic." Show-both is the deliberate opt-out for a lane that must stay audible across modes. - **Capture placement is mode-aware.** An explicit placement while in Design mode — including capture-and-place — lands the item in the Design lane; the same rule governs manual insertion. The capture load-bearing principle is untouched: capture still writes a file + index entry and never auto-inserts; this governs only *where* an explicit placement lands. - **REAPER floor: v7** for this sub-phase (fixed lanes shipped in v7); no version-gate branch — below v7 the sub-phase is simply unavailable. Item→lane membership rules (the adoption rule, exclusive-per-item membership, the managed/manual lane distinction, and the lane-ownership index) are model concepts owned by `core/view` — see that directory's Invariants; this directory only applies the resulting lane state to live tracks. ## Modules - `view` — Design View shell: snapshots flag values before parking, drives hide + CPU-park on inactive-mode leaves (`B_SHOWINTCP`/`B_SHOWINMIXER`/`B_MAINSEND`/`I_FXEN`, with per-FX offline deferred to `view_fx_park`), restores from snapshot. Owns the one discriminator (`target != active`) that separates a real switch from a reapply, and with it both the playback gate (`transportBlocksModeSwitch`) and the solo cache/clear/restore seams. **Never touches master or `B_MUTE`.** - `view_fx_park` — the per-FX offline surface: the `TrackFX_GetFXGUID` identity read snapshot/park/restore share, the deferred intent queue that keeps `TrackFX_SetOffline` off the switch's synchronous path (at most one intent per track GUID, latest wins, an intent landing on its own pending inverse cancels it), and the idle-tick drain `main.cpp`'s `OnTimer` calls. **The drain owns no model state.** A snapshot is dropped where the restore is PLANNED — the flags are back at their captured values from that moment, and a model that still described the track as parked would let a persist or a reapply inside the drain window replan a restore over whatever the user changed since. What the deferral costs instead is that the live FX chain stops being a trustworthy snapshot source while an intent is pending: a park that CANCELS a pending restore takes the pre-park FX states from that restore's ops (`preParkFxFromCancelledRestore`), because the chain still reads the parked values and the cancel means no drain will ever fix them. - `view_solo` — the `I_SOLO` read/write pair behind the per-mode solo surface, plus `clearTrackSolos`/`restoreTrackSolos`, the outgoing-clear and incoming-replay entry points `view` drives them through. Holds no policy: what to cache, clear, or replay is `core/view/solo_cache`. ## Gotchas - The pure mode model (`ViewModeModel`, membership, `reconcile(liveGuids)`, the snapshot-based park/restore planner) lives in `core/view` — reference it, do not duplicate its spec here. - The Two-canvas sub-phase (Phase D2/E)'s settled DAW-application rules (fixed-lane mechanics, mode-aware capture placement, hidden-AND-silenced) are reflected in Invariants above; the membership/lane-ownership model concepts it also covers live in `core/view`'s Invariants. - REAPER's own undo restores live `I_SOLO` but not the model's solo cache or `activeModeId` — neither rolls back with a Ctrl-Z. An undo after a mode switch leaves the two out of step, and the next switch banks the undo-restored solos under whatever mode id is active at that point, not the one the user undid back to. Pre-existing: `snapshots_` already carries this same model-vs-undo split; the solo cache inherits it rather than introducing it. Not fixed here. - `fx_offline`'s identity keying (`TrackFX_GetFXGUID`) assumes the GUID stays attached to its plugin across a chain mutation while parked. That is `[verify — DAW]` (see `fxGuidString` in `view_fx_park.cpp`) and SWS issue #802 is a known reason it might not hold: `SNM_MoveOrRemoveTrackFX` reportedly leaves the FXID lines behind on reorder rather than moving them with the plugin. If confirmed, an SWS-driven reorder of a parked track's chain — not a native drag-reorder — can produce wrong-plugin restores or mass drops through `resolveFxRestore`. Do not design around this pre-emptively; if native reorder is clean (the likely case), only the SWS path degrades.