// reasampler_editor.cpp — see reasampler_editor.h. The IPlugView<->LICE bridge for the // ReaSampler 9000 capture-first editor (Phase S10). Windows-only (D5); the whole file is // guarded so a non-Windows build (not a target) degrades to the CPluginView defaults. #include "reasampler_editor.h" #include #include #include #include #include #include "browser_scroll.h" // S12 scroll-window + thumb + type-to-filter search geometry #include "capture_browser.h" #include "capture_paths.h" // resolveBankFile (shared M4 path resolution) #include "component_geometry.h" // KitBox — the kit text/fill draw box (Phase L, L3) #include "draw_kit.h" // the L1 draw kit: fillSurface/drawButton/text/drawWaveform (L3) #include "editor_geometry.h" // Rect, contains #include "ext_keys.h" #include "keyboard_strip.h" #include "theme.h" // Role / InteractionState / KitColor / spectralColor (L3) #include "note_entry.h" // S12 direct numeric note-entry parse #include "param_slider.h" // S12/S15/S16 control-surface layout + value<->pixel mapping #include "peaks.h" // computeEnvelope #include "reaper_bridge.h" #include "reasampler_processor.h" #include "app_version.h" // vstPluginName (channel-derived editor title band, S18) #include "sample_map.h" #include "wav_trim.h" // parseWavLayout, extractFloatFrames #include "waveform_view.h" // frame<->pixel markers + zero-crossing snap (S11) #ifdef _WIN32 #include // GET_X_LPARAM / GET_Y_LPARAM #include // DragAcceptFiles / DragQueryFile / DragFinish — S13 editor drop-accept #include "wdltypes.h" #include "lice/lice.h" #endif using namespace Steinberg; namespace reasampler::vst { namespace { #ifdef _WIN32 constexpr const wchar_t* kChildClassName = L"ReaSampler9000VstEditor"; // The S9/S8 change-detection poll (WM_TIMER on the child window). A low-frequency UI-thread // timer: responsive enough that a recapture/ingest/assign refreshes "within a bounded cadence" // (the S9 verify criterion) yet cheap — three small ext-state reads per tick, coalescing many // bumps between ticks into one reload. 500 ms is a deliberate build-time residual: fast enough // to feel hands-free, slow enough to be free. The id is a per-window SetTimer id (any nonzero). constexpr UINT_PTR kSyncTimerId = 1; constexpr UINT kSyncTimerIntervalMs = 500; // Top-level band metrics (shell arithmetic — the load-bearing card/tab/key/zone geometry // is in capture_browser / keyboard_strip). The title band names the plugin + a live // readout; the toggle band carries the Browser/Zones switch; the setup band (single- // capture face) hosts the keyboard strip + level readout under the browser. constexpr int kTitleHeight = 24; constexpr int kToggleHeight = 22; constexpr int kSetupHeight = 176; // the single-capture setup surface (labels + waveform + strip) constexpr int kStripBandHeight = 40; constexpr int kWaveformHeight = 72; // the S11 waveform band inside the setup surface // Marker roles (Phase L, L3) — semantic, drawn through the kit's palette. The waveform's // start point + the sustain-loop ends are CATEGORICAL kinds (a distinct affordance class, // §2.1), not the live/active layer, so they take the categorical accents: start = teal // (secondary), loop start/end = purple (tertiary). The loop-span fill is a faint purple. constexpr Role kRoleStartMarker = Role::AccentSecondary; constexpr Role kRoleLoopMarker = Role::AccentTertiary; // --- Rect <-> kit adapters (Phase L, L3) ------------------------------------- // // The editor's own sub-rect type is `Rect` (editor_geometry); the kit draws against `KitBox` // (component_geometry). This is the single boundary that bridges them so every draw routes // through the L1 kit (theme roles + draw_kit), retiring the shell's raw LICE_RGBA palette + // GDI DrawTextA path. KitBox toKitBox(const Rect& r) { return KitBox{r.left, r.top, r.width(), r.height()}; } // Kit text in a palette ROLE (the common case). Left/Right/Center via Align. void kitText(LICE_IBitmap* bmp, const Rect& r, const char* s, Font font, Role role, Align align = Align::Left) { text(bmp, toKitBox(r), s, font, role, align); } void kitTextCentered(LICE_IBitmap* bmp, const Rect& r, const char* s, Font font, Role role) { text(bmp, toKitBox(r), s, font, role, Align::Center); } // A short MIDI-note label ("C4", "F#3") for the root badge. Middle C (60) is C4 (the // common DAW convention REAPER uses). std::string noteLabel(int note) { static const char* kNames[12] = {"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"}; if (note < 0) note = 0; if (note > 127) note = 127; const int octave = note / 12 - 1; // MIDI 0 = C-1; 60 = C4 return std::string(kNames[note % 12]) + std::to_string(octave); } // Draw a peak envelope in `r` through the kit's shared waveform primitive (Phase L, L3): // midline + accent-primary min/max columns with the same dB display compression the dock // panel thumbnail uses, so a waveform reads identically wherever it is drawn. The caller has // already filled the surface behind it (bg/panel), matching drawWaveform's contract. void drawEnvelope(LICE_IBitmap* bmp, const Rect& r, const Envelope& env) { drawWaveform(bmp, toKitBox(r), env); } // A display name for a bank sample id from the snapshotted list ("?" if the id no longer // resolves — e.g. a zone naming a deleted sample). std::string sampleLabel(const std::vector& samples, const std::string& id) { for (const SampleChoice& c : samples) { if (c.id == id) return c.displayName.empty() ? c.id : c.displayName; } return "?"; } // The bin count a card's thumbnail is computed at: the card thumbnail width, so one bin // per horizontal pixel. int thumbBins(const BrowserLayout& layout) { return (std::max)(1, cardThumbnailRect(layout, 0).width()); } #endif } // namespace ReaSamplerEditor::ReaSamplerEditor(ReaSamplerProcessor* processor) : CPluginView(nullptr), processor_(processor) { // Default view size — 840×560 gives comfortable room for the three-band Sample face // on a 1080p screen (an interim canvas; Wave 2 tunes final band-height numbers). ViewRect r(0, 0, 840, 560); setRect(r); } void ReaSamplerEditor::refreshFromBank() { // Main/UI thread only — reads the live bank over the bridge (allocates, calls REAPER). thumbCache_.clear(); // a bank edit may have re-captured/removed a sample; drop stale peaks pcmCache_.clear(); // and its decoded PCM (the S11 waveform + snap source) if (!processor_) { samples_.clear(); banks_.clear(); visible_.clear(); selectedId_.clear(); map_.zones.clear(); selectedZone_ = -1; return; } auto banksJson = processor_->bridge().readReasamplerExtState(reasampler::kProjExtBanksKey); samples_ = banksJson ? listSamples(*banksJson) : std::vector{}; banks_ = banksJson ? listBanks(*banksJson) : std::vector{}; selectedId_ = processor_->selectedSampleId(); map_ = processor_->performanceMap(); channelMode_ = processor_->channelMode(); if (selectedZone_ >= static_cast(map_.zones.size())) selectedZone_ = -1; // Drop a filter that names a bank no longer present. if (!activeFilterBankId_.empty()) { bool found = false; for (const BankChoice& b : banks_) if (b.id == activeFilterBankId_) found = true; if (!found) activeFilterBankId_.clear(); } rebuildVisible(); } void ReaSamplerEditor::rebuildVisible() { // S12 composition: the bank filter picks the bank FIRST, then the type-to-filter search // narrows the survivors by name substring (nameMatchesQuery — empty query is the identity). visible_.clear(); for (const SampleChoice& s : samples_) { const bool inBank = activeFilterBankId_.empty() || s.bankId == activeFilterBankId_; if (!inBank) continue; const std::string& name = s.displayName.empty() ? s.id : s.displayName; if (nameMatchesQuery(name, searchQuery_)) visible_.push_back(s); } // NOTE: scrollOffset_ is clamped at paint + wheel time (where the browser layout / panel // height is known); rebuildVisible runs cross-platform + on the sync-timer refresh, so it // must not reset the user's scroll here. } #ifdef _WIN32 // Windows-only (the WM_TIMER cadence + invalidate() are the Win32 child-window path). Declared // under the same _WIN32 guard in the header; keep the definition guarded to match (D5 makes // Windows the only build target, but the TU must still compile elsewhere). void ReaSamplerEditor::onSyncTimer() { // UI thread (WM_TIMER). Poll the S9 bank generation + the S8 assignment request via the // processor (off the audio thread — the poll itself never touches process()). NEVER while a // drag is in flight: a reload mid-drag would rebuild the instrument and repaint under the // user's cursor, yanking the edit. The next tick (500 ms) picks up the change after release. if (!processor_) return; if (drag_ != DragKind::kNone) return; // defer past the in-flight edit // An open editor marks THIS instance the focused assignment target (the thundering-herd // policy — only an editor-open instance applies a pending assign; see the handoff). Pass // true so this instance consumes the request; instances with no editor open do not poll at // all (the timer is bound to the child window), so they never contend for the request. const ReaSamplerProcessor::BankSyncResult r = processor_->pollBankSync(/*isFocusedTarget=*/true); // Re-snapshot the editor's own view only when something changed (a reload from a bank // content change, or an applied assignment). refreshFromBank re-reads the bank blob + the // processor's (possibly just-updated) selection/map and drops the stale thumbnail/PCM // caches, then repaints — so the browser + setup surface reflect the new bank hands-free. if (r.reloaded || r.applied) { refreshFromBank(); invalidate(); } // S13: decay the drop-affordance banner so it auto-dismisses a few ticks after a drop. if (dropHintTicks_ > 0) { --dropHintTicks_; invalidate(); } } #endif // _WIN32 void ReaSamplerEditor::commitAndReload() { // UI thread only. Publish the edited selection + zones to the processor, then rebuild // the instrument off the audio thread (reloadFromBank bakes them into the live Keymap). if (!processor_) return; processor_->setSelectedSampleId(selectedId_); processor_->setPerformanceMap(map_); processor_->reloadFromBank(); #ifdef _WIN32 invalidate(); #endif } ReaSamplerEditor::SetupMarkers ReaSamplerEditor::pickedMarkers(std::int64_t frames) const { SetupMarkers m; // Seed from the bank's S2 intrinsic loop (fact about the file), then let a per-zone override // for the picked id win (the instrument's performance choice, D-B). Read the loop intrinsic // from the live bank blob (the same path selectSample uses); the override lives in map_. if (processor_) { auto banksJson = processor_->bridge().readReasamplerExtState(reasampler::kProjExtBanksKey); if (banksJson) { if (auto sel = selectSample(*banksJson, selectedId_)) { if (sel->loop.hasLoop) { m.hasLoop = true; m.loopStart = sel->loop.start; m.loopEnd = sel->loop.end; } } } } // The override (loop + start) on a zone for the picked id supersedes the intrinsic. for (const PerformanceZone& z : map_.zones) { if (z.sampleId != selectedId_) continue; if (z.loopOverride) { m.hasLoop = z.loopOverride->hasLoop; m.loopStart = z.loopOverride->start; m.loopEnd = z.loopOverride->end; } if (z.startPoint) m.start = *z.startPoint; break; } // Default an unset loop's end to the sample length so the loop markers have somewhere sane // to sit before the user drags (loopStart stays 0). The "no loop" state is m.hasLoop==false; // the markers are still drawn (drag one to CREATE a loop). if (!m.hasLoop && m.loopEnd == 0) m.loopEnd = frames > 0 ? frames : 0; return m; } int ReaSamplerEditor::upsertPickedOverride(const SetupMarkers& m) { // Find-or-append the zone for selectedId_ and write the loop/start override fields. // The bank intrinsic is NEVER written (read-only bank consumer, D-B). selectedId_ must // be non-empty; callers are responsible for that guard. // Returns the zone index (0-based) so callers can update selectedZone_. SampleLoop loop; loop.hasLoop = m.hasLoop; loop.start = m.loopStart; loop.end = m.loopEnd; for (int i = 0; i < static_cast(map_.zones.size()); ++i) { PerformanceZone& z = map_.zones[static_cast(i)]; if (z.sampleId == selectedId_) { z.loopOverride = loop; z.startPoint = m.start; return i; } } PerformanceZone z; z.sampleId = selectedId_; z.lowNote = 0; z.highNote = 127; z.loopOverride = loop; z.startPoint = m.start; map_.zones.push_back(z); return static_cast(map_.zones.size()) - 1; } namespace { // The S12/S15/S16 control-surface value DOMAINS (the shell owns these — param_slider is // engine-free and maps only 0..1). WALL-CLOCK time sliders (AHDSR A/H/D/R, pitch env A/D) span // [0, kEnvTimeMaxSeconds] SECONDS — rate-free, exactly what the zone stores; the keymap build // resolves seconds->frames at the live rate. SOURCE-timeline fade sliders (Trigger fade-in/out) // span [0, kFadeMaxFrames] SOURCE frames (a source-timeline quantity, PLAN.md §S15 — never a // wall-clock second). Build-time residual — one place to retune; not persisted. constexpr double kEnvTimeMaxSeconds = 2.0; // AHDSR A/H/D/R + pitch A/D throw ceiling (seconds) constexpr double kFadeMaxFrames = 88200.0; // Trigger fade throw ceiling (source frames) constexpr double kPitchDepthMaxSemis = 24.0; // AD pitch depth throw: +/-24 st, centered double clamp01(double v) { return v < 0.0 ? 0.0 : (v > 1.0 ? 1.0 : v); } } // namespace std::vector ReaSamplerEditor::controlDescs(const ZonePlaySeconds& play) const { std::vector out; // Always: the two mode toggles. out.push_back({static_cast(ParamControl::kPlayMode), ControlKind::Toggle}); out.push_back({static_cast(ParamControl::kPitchEngine), ControlKind::Toggle}); // Mode-relevant amplitude sliders. if (play.playMode == PlayMode::Gate) { out.push_back({static_cast(ParamControl::kAttack), ControlKind::Slider}); out.push_back({static_cast(ParamControl::kHold), ControlKind::Slider}); out.push_back({static_cast(ParamControl::kDecay), ControlKind::Slider}); out.push_back({static_cast(ParamControl::kSustain), ControlKind::Slider}); out.push_back({static_cast(ParamControl::kRelease), ControlKind::Slider}); } else { // Trigger out.push_back({static_cast(ParamControl::kTrigLength), ControlKind::Slider}); out.push_back({static_cast(ParamControl::kTrigFadeIn), ControlKind::Slider}); out.push_back({static_cast(ParamControl::kTrigFadeOut), ControlKind::Slider}); } // The AD pitch envelope: an enable toggle + its three sliders (drawn always; inert until on). out.push_back({static_cast(ParamControl::kPitchEnvEnable), ControlKind::Toggle}); out.push_back({static_cast(ParamControl::kPitchEnvAttack), ControlKind::Slider}); out.push_back({static_cast(ParamControl::kPitchEnvDecay), ControlKind::Slider}); out.push_back({static_cast(ParamControl::kPitchEnvDepth), ControlKind::Slider}); return out; } double ReaSamplerEditor::controlValue(int id, const ZonePlaySeconds& play) const { // Wall-clock seconds -> normalized over the seconds ceiling; source frames -> normalized over // the frames ceiling. Two domains, kept explicit so neither leaks a rate. const auto secToNorm = [](double s) { return clamp01(s / kEnvTimeMaxSeconds); }; const auto framesToNorm = [](std::int64_t f) { return clamp01(static_cast(f) / kFadeMaxFrames); }; switch (static_cast(id)) { case ParamControl::kPlayMode: return play.playMode == PlayMode::Trigger ? 1.0 : 0.0; case ParamControl::kPitchEngine: return play.pitchEngine == PitchEngine::Preserve ? 1.0 : 0.0; case ParamControl::kAttack: return secToNorm(play.adsr.attackSeconds); case ParamControl::kHold: return secToNorm(play.adsr.holdSeconds); case ParamControl::kDecay: return secToNorm(play.adsr.decaySeconds); case ParamControl::kSustain: return clamp01(play.adsr.sustainLevel); case ParamControl::kRelease: return secToNorm(play.adsr.releaseSeconds); case ParamControl::kTrigLength: return clamp01(play.trigger.lengthFraction); case ParamControl::kTrigFadeIn: return framesToNorm(play.trigger.fadeInFrames); case ParamControl::kTrigFadeOut: return framesToNorm(play.trigger.fadeOutFrames); case ParamControl::kPitchEnvEnable:return play.pitchEnv.enabled ? 1.0 : 0.0; case ParamControl::kPitchEnvAttack:return secToNorm(play.pitchEnv.attackSeconds); case ParamControl::kPitchEnvDecay: return secToNorm(play.pitchEnv.decaySeconds); case ParamControl::kPitchEnvDepth: // Signed depth centered at 0.5 (0.5 == 0 semitones). return clamp01(0.5 + play.pitchEnv.peakSemitones / (2.0 * kPitchDepthMaxSemis)); default: return 0.0; } } void ReaSamplerEditor::applyControl(int id, ZonePlaySeconds& play, double value, int segment) const { const auto normToSec = [](double v) { return clamp01(v) * kEnvTimeMaxSeconds; }; const auto normToFrames = [](double v) { return static_cast(clamp01(v) * kFadeMaxFrames + 0.5); }; switch (static_cast(id)) { case ParamControl::kPlayMode: play.playMode = (segment == 1) ? PlayMode::Trigger : PlayMode::Gate; break; case ParamControl::kPitchEngine: play.pitchEngine = (segment == 1) ? PitchEngine::Preserve : PitchEngine::Varispeed; break; case ParamControl::kAttack: play.adsr.attackSeconds = normToSec(value); break; case ParamControl::kHold: play.adsr.holdSeconds = normToSec(value); break; case ParamControl::kDecay: play.adsr.decaySeconds = normToSec(value); break; case ParamControl::kSustain: play.adsr.sustainLevel = clamp01(value); break; case ParamControl::kRelease: play.adsr.releaseSeconds = normToSec(value); break; case ParamControl::kTrigLength: // lengthFraction is (0,1]; keep a small floor so a zero-length trigger never plays nothing. play.trigger.lengthFraction = (std::max)(0.01, clamp01(value)); break; case ParamControl::kTrigFadeIn: play.trigger.fadeInFrames = normToFrames(value); break; case ParamControl::kTrigFadeOut: play.trigger.fadeOutFrames = normToFrames(value); break; case ParamControl::kPitchEnvEnable: play.pitchEnv.enabled = (segment == 1); break; case ParamControl::kPitchEnvAttack: play.pitchEnv.attackSeconds = normToSec(value); break; case ParamControl::kPitchEnvDecay: play.pitchEnv.decaySeconds = normToSec(value); break; case ParamControl::kPitchEnvDepth: play.pitchEnv.peakSemitones = (clamp01(value) - 0.5) * 2.0 * kPitchDepthMaxSemis; break; default: break; } } void ReaSamplerEditor::commitPickedMarkers(const SetupMarkers& m) { // Materialize the edited markers as a per-zone loop/start override on the picked id (upsert, // mirror of the root-marker path): a full-keyboard zone carrying the override. This plays // identically to the un-zoned single capture (one chromatic zone) and round-trips through // the component state; the zone becomes visible if the user opens the Zones panel. The bank // intrinsic is NEVER written (read-only bank consumer, D-B). if (selectedId_.empty()) return; upsertPickedOverride(m); commitAndReload(); } const std::vector& ReaSamplerEditor::monoPcmFor(const std::string& sampleId) { auto it = pcmCache_.find(sampleId); if (it != pcmCache_.end()) return it->second; // SampleChoice is the browser's metadata projection and does NOT carry the WAV path, so // resolve the path from the live bank blob (selectSample) and decode via the shared WAV // parse — the mirror of the processor's decodeRelative. Every failure path caches an EMPTY // vector so a broken/missing file is not re-decoded on every paint. Keyed by id (width- // independent) — the thumbnail bins this at whatever width, the snap scans it directly. std::string relativePath; std::vector mono; if (processor_) { auto banksJson = processor_->bridge().readReasamplerExtState(reasampler::kProjExtBanksKey); if (banksJson) { if (auto sel = selectSample(*banksJson, sampleId)) relativePath = sel->relativePath; } if (!relativePath.empty()) { const std::string projectDir = processor_->bridge().activeProjectDir(); const std::string abs = resolveBankFile(projectDir, relativePath); std::vector bytes; std::ifstream f(abs, std::ios::binary | std::ios::ate); if (f) { const std::streamoff size = f.tellg(); if (size > 0) { f.seekg(0, std::ios::beg); bytes.resize(static_cast(size)); if (!f.read(reinterpret_cast(bytes.data()), size)) bytes.clear(); } } const WavLayout layout = parseWavLayout(bytes); if (layout.valid) { std::vector interleaved = extractFloatFrames(bytes, layout, 0, layout.frameCount()); mono = downmixToMono(interleaved, layout.channelCount); } } } auto ins = pcmCache_.emplace(sampleId, std::move(mono)); return ins.first->second; } const Envelope& ReaSamplerEditor::thumbnailFor(const std::string& sampleId, int binCount) { const std::string key = sampleId + "|" + std::to_string(binCount); auto it = thumbCache_.find(key); if (it != thumbCache_.end()) return it->second; // Bin the (cached) decoded mono PCM at the requested width — one decode per id, reused by // every thumbnail width AND the S11 waveform surface + snap. const std::vector& mono = monoPcmFor(sampleId); Envelope env; if (!mono.empty()) { env = computeEnvelope(mono, 1, mono.size(), static_cast((std::max)(1, binCount))); } auto ins = thumbCache_.emplace(key, std::move(env)); return ins.first->second; } ReaSamplerEditor::~ReaSamplerEditor() { #ifdef _WIN32 if (childHwnd_) { DestroyWindow(childHwnd_); childHwnd_ = nullptr; } #endif } tresult PLUGIN_API ReaSamplerEditor::isPlatformTypeSupported(FIDString type) { #ifdef _WIN32 if (type && std::string(type) == kPlatformTypeHWND) return kResultTrue; #endif return kResultFalse; } tresult PLUGIN_API ReaSamplerEditor::canResize() { return kResultTrue; } tresult PLUGIN_API ReaSamplerEditor::checkSizeConstraint(ViewRect* rect) { // Enforce a minimum usable floor: at least 560 wide and 380 tall. The host calls this // before every resize; clamp the proposed rect in place and return kResultTrue so the // host applies the (possibly adjusted) rect rather than the raw user drag. // 560×380 keeps the title band + toggle band + a couple of card rows + the setup strip // visible; anything smaller would clip essential UI. The default 840×560 is above this // floor — Wave 2 tunes final numbers once the three-band layout is in. constexpr int kMinW = 560; constexpr int kMinH = 380; if (!rect) return kResultFalse; if (rect->getWidth() < kMinW) rect->right = rect->left + kMinW; if (rect->getHeight() < kMinH) rect->bottom = rect->top + kMinH; return kResultTrue; } #ifdef _WIN32 void ReaSamplerEditor::invalidate() { if (childHwnd_) InvalidateRect(childHwnd_, nullptr, FALSE); } void ReaSamplerEditor::attachedToParent() { HWND parent = static_cast(systemWindow); if (!parent) return; HINSTANCE hInst = reinterpret_cast(GetWindowLongPtr(parent, GWLP_HINSTANCE)); if (!hInst) hInst = GetModuleHandle(nullptr); static bool classRegistered = false; if (!classRegistered) { WNDCLASSW wc{}; wc.lpfnWndProc = &ReaSamplerEditor::wndProc; wc.hInstance = hInst; wc.lpszClassName = kChildClassName; wc.hCursor = LoadCursor(nullptr, IDC_ARROW); wc.style = CS_HREDRAW | CS_VREDRAW; RegisterClassW(&wc); classRegistered = true; } // Create the kit's cached AA fonts before the first paint (Phase L, L3). Idempotent, so a // reopen (or a co-resident embed strip that also inits) is a cheap no-op. NOT torn down on // editor close: the embed strip in the SAME binary shares the kit's process-global font // set, so a per-view shutdown could free fonts still in use by the other view. The tiny // static HFONT set is reclaimed by the OS at module unload. See the L3 handoff note. kitFontsInit(); refreshFromBank(); const ViewRect& r = getRect(); childHwnd_ = CreateWindowExW(0, kChildClassName, L"", WS_CHILD | WS_VISIBLE, 0, 0, r.getWidth(), r.getHeight(), parent, nullptr, hInst, nullptr); if (childHwnd_) { SetWindowLongPtr(childHwnd_, GWLP_USERDATA, reinterpret_cast(this)); // S13: accept OS file drops on the editor window (WM_DROPFILES). The drop is NOT // ingested here (the relay is degraded — see onFilesDropped); accepting it lets us show // the "drop on the panel" affordance instead of the OS bouncing the drop silently. DragAcceptFiles(childHwnd_, TRUE); // Start the S9/S8 change-detection poll (UI thread). Tied to the child window's // lifetime — created here, killed in removedFromParent — so an instance whose editor // is closed does NOT poll (the editor-open-only cadence; see the handoff limitation). SetTimer(childHwnd_, kSyncTimerId, kSyncTimerIntervalMs, nullptr); // Poll ONCE immediately so a pending assignment (an S8 ingest fired while this editor // was closed) or a bank change applies the instant the editor opens, rather than waiting // up to one timer interval. refreshFromBank above already primed the view; this folds in // any pending assign/generation so the just-opened editor shows the assigned capture. onSyncTimer(); } } void ReaSamplerEditor::removedFromParent() { if (childHwnd_) { KillTimer(childHwnd_, kSyncTimerId); // stop the poll before the window goes away DestroyWindow(childHwnd_); childHwnd_ = nullptr; } } tresult PLUGIN_API ReaSamplerEditor::onSize(ViewRect* newSize) { tresult res = CPluginView::onSize(newSize); if (childHwnd_ && newSize) { MoveWindow(childHwnd_, 0, 0, newSize->getWidth(), newSize->getHeight(), TRUE); thumbCache_.clear(); // thumbnails are width-bound; a resize invalidates them } return res; } // The client bands: title (top), toggle (below title), then the mode content. In the // browser view the content is the browser grid on top of the single-capture setup band // (when a capture is picked); in the zones view the content is the zones strip + list. namespace { struct EditorBands { Rect title; Rect toggleBrowser; // left half of the toggle band Rect toggleZones; // right half Rect content; // below the toggle band: the mode's own area }; EditorBands computeBands(int w, int h) { EditorBands b; const int titleH = (std::min)(kTitleHeight, h); b.title = Rect{0, 0, w, titleH}; const int toggleTop = titleH; const int toggleBot = (std::min)(h, toggleTop + kToggleHeight); b.toggleBrowser = Rect{0, toggleTop, w / 2, toggleBot}; b.toggleZones = Rect{w / 2, toggleTop, w, toggleBot}; b.content = Rect{0, toggleBot, w, h}; return b; } // The keyboard strip rectangle inside the setup area (single-capture root-drag face). // `area` is the full setup Rect; the strip is anchored at the bottom with an 8px horizontal // pad. All three call sites (paintSetup, onMouseDown, onMouseMove) use this single formula. Rect setupStripArea(const Rect& area) { constexpr int pad = 8; const int stripTop = area.bottom - kStripBandHeight; return Rect{area.left + pad, stripTop, area.right - pad, area.bottom - 4}; } // The S11 waveform rectangle inside the setup area: a band above the keyboard strip, below the // header/hint labels. `area` is the full setup Rect; the waveform is padded 8px horizontally and // anchored above the strip band. All call sites (paintSetup, onMouseDown, onMouseMove) use this // single formula so the draw and the hit-test never drift. Rect setupWaveformArea(const Rect& area) { constexpr int pad = 8; const int waveBottom = area.bottom - kStripBandHeight - 6; // 6px gap above the strip const int waveTop = waveBottom - kWaveformHeight; return Rect{area.left + pad, waveTop, area.right - pad, waveBottom}; } // The keyboard strip rectangle inside the Zones panel content area. `bands.content` is the // mode-content Rect; the strip sits below the "+ Add Zone" affordance (top+4, height 20) // with a 12px gap, padded 8px horizontally. All three call sites (paintZones, onMouseDown, // onMouseMove) use this single formula — the inline arithmetic in onMouseMove was the drift. Rect zonesStripArea(const EditorBands& bands) { constexpr int pad = 8; const int stripTop = bands.content.top + 4 + 20 + 12; // addR.bottom + 12 return Rect{bands.content.left + pad, stripTop, bands.content.right - pad, stripTop + kStripBandHeight}; } // The S12 numeric-entry field ROW area inside the Zones legend: a band to the right of the // sample label on the legend row. Three equal fields (low/high/root) tile it. Both draw + // hit-test use this single formula so they never drift. Anchored off zonesStripArea.bottom so // the legend top tracks the strip bottom without re-inlining the strip arithmetic here. Rect noteEntryFieldsArea(const EditorBands& bands) { const int stripBottom = zonesStripArea(bands).bottom; const int top = stripBottom + 8; // legendTop (== zonesStripArea.bottom + 8) return Rect{bands.content.left + 8 + 128, top, bands.content.right - 8, top + 18}; } // The rect of note-entry field `f` (0=low, 1=high, 2=root) within the fields area: three equal // segments left-to-right. An out-of-range index yields an empty rect. Rect noteEntryFieldRect(const Rect& fields, int f) { if (f < 0 || f > 2 || fields.width() <= 0) return Rect{}; const int segW = fields.width() / 3; const int left = fields.left + f * segW + (f > 0 ? 4 : 0); // small inter-field gap const int right = (f == 2) ? fields.right : fields.left + (f + 1) * segW; return Rect{left, fields.top, right, fields.bottom}; } // The S12/S15/S16 parameter-control panel rect inside the Zones content: below the strip + // the one-line selected-zone legend, running to the content bottom. `bands.content` is the // Zones mode-content area. Both draw + hit-test use this single formula so they never drift. Rect zonesControlPanel(const EditorBands& bands) { constexpr int pad = 8; const Rect strip = zonesStripArea(bands); const int panelTop = strip.bottom + 8 + 18 + 8; // strip + the 18px legend row + gap return Rect{bands.content.left + pad, panelTop, bands.content.right - pad, bands.content.bottom - 4}; } // The S7 mono/stereo toggle, a two-segment control anchored to the RIGHT of the setup band's // header row (same y as the sample-name header, so it reads as "this capture's output mode"). // `area` is the full setup Rect. Returns {mono-segment, stereo-segment}; each is kSegW wide, // kSegH tall, side by side. Kept to a small fenced block (S11 owns the waveform region). constexpr int kChanSegW = 52; constexpr int kChanSegH = 18; struct ChannelToggleRects { Rect mono; Rect stereo; }; ChannelToggleRects channelToggleRects(const Rect& area) { constexpr int pad = 8; const int top = area.top + 4; const int right = area.right - pad; const Rect stereo{right - kChanSegW, top, right, top + kChanSegH}; const Rect mono{stereo.left - kChanSegW, top, stereo.left, top + kChanSegH}; return {mono, stereo}; } // Draw the pastel spectral keyboard-strip background (Phase L, L3) — the signature surface. // Fills each MIDI key column with its spectral hue (spectralColor over note/127), then draws // faint per-octave hairline ticks for orientation. Shared by the setup face + the Zones strip // so both read as the same spectrum. `stripArea` is the absolute strip rect. void drawSpectralStrip(LICE_IBitmap* bmp, const Rect& stripArea) { if (stripArea.width() <= 0 || stripArea.height() <= 0) return; const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height()); const int sx = stripArea.left; const int sy = stripArea.top; const int h = stripArea.height(); // A pastel spectral column per key. Each key's local x from keyRect; fill from this key's // left to the next key's left so the sweep tiles with no gaps. Low alpha keeps it a quiet // backdrop the root/zone marks sit over. for (int n = 0; n <= 127; ++n) { const Rect k = keyRect(sl, n); const int x0 = k.left + sx; const int x1 = (n < 127) ? keyRect(sl, n + 1).left + sx : stripArea.right; const int cw = (std::max)(1, x1 - x0); const KitColor hue = spectralColor(static_cast(n) / 127.0); LICE_FillRect(bmp, x0, sy, cw, h, toLice(hue), 0.55f, 0); } // Faint per-octave key ticks (hairline role) for orientation. const LICE_pixel tick = toLice(roleColor(Role::LineHairline)); for (int n = 0; n <= 127; n += 12) { const Rect k = keyRect(sl, n); LICE_Line(bmp, k.left + sx, sy, k.left + sx, sy + h, tick, 1.0f, 0, false); } } // Draw the single-capture root marker on the strip: an accent-primary bar with a soft STATIC // glow (a wider, lower-alpha accent bar behind it) — the "this is live" mark. Never animated. void drawRootMarker(LICE_IBitmap* bmp, const Rect& stripArea, const StripLayout& sl, int root) { const int sx = stripArea.left; const int sy = stripArea.top; const int h = stripArea.height(); const Rect marker = rootMarkerRect(sl, root); const int mw = (std::max)(2, marker.width()); const LICE_pixel accent = toLice(roleColor(Role::AccentPrimary)); const LICE_pixel glow = toLice(roleColor(Role::AccentHot)); // Static glow: a wider low-alpha halo behind the crisp bar (a drawn state, not a pulse). LICE_FillRect(bmp, marker.left + sx - 3, sy, mw + 6, h, glow, 0.30f, 0); LICE_FillRect(bmp, marker.left + sx, sy, mw, h, accent, 1.0f, 0); } } // namespace void ReaSamplerEditor::paint(HDC hdc) { RECT cr{}; GetClientRect(childHwnd_, &cr); const int w = cr.right - cr.left; const int h = cr.bottom - cr.top; if (w <= 0 || h <= 0) return; LICE_SysBitmap bmp(w, h); LICE_Clear(&bmp, toLice(roleColor(Role::BgBase))); const EditorBands bands = computeBands(w, h); // Title band: product name + live readout. Standard B palette — the beta channel gets NO // distinct accent (settled 2026-07-27); the channel-derived vstPluginName is the only // beta-vs-stable signal. bg/panel one step up from the canvas, primary-role title text. fillSurface(&bmp, toKitBox(bands.title), Role::BgPanel, InteractionState::Rest); std::string title = reasampler::vstPluginName(); // channel-derived (S18) if (processor_ && processor_->bridge().isConnected()) { if (samples_.empty()) title += " [bank empty]"; else if (selectedId_.empty() && map_.zones.empty()) title += " [pick a capture]"; else if (!map_.zones.empty()) title += " [" + std::to_string(map_.zones.size()) + " zone(s)]"; else title += " [" + sampleLabel(samples_, selectedId_) + "]"; } else { title += " [host: no bridge]"; } Rect titleText{bands.title.left + 8, bands.title.top, bands.title.right - 8, bands.title.bottom}; kitText(&bmp, titleText, title.c_str(), Font::Title, Role::TextPrimary); // Toggle band: Browser | Zones — two segmented switches. Active = accent-primary fill // ("this is live"); hover lightens the inactive segment toward accent/hot. const bool inZones = (view_ == View::kZones); const InteractionState browserState = !inZones ? InteractionState::Active : (isHovered(HoverKind::kToggleBrowser, -1) ? InteractionState::Hover : InteractionState::Rest); const InteractionState zonesState = inZones ? InteractionState::Active : (isHovered(HoverKind::kToggleZones, -1) ? InteractionState::Hover : InteractionState::Rest); fillSurface(&bmp, toKitBox(bands.toggleBrowser), Role::BgCell, browserState); fillSurface(&bmp, toKitBox(bands.toggleZones), Role::BgCell, zonesState); // Active segment's label sits on the accent fill — draw it in bg/base for contrast // (the tight text-on-pastel-fill pair, §4); the inactive label stays text/primary. kitTextCentered(&bmp, bands.toggleBrowser, "Browser", Font::Label, !inZones ? Role::BgBase : Role::TextPrimary); kitTextCentered(&bmp, bands.toggleZones, "Zones", Font::Label, inZones ? Role::BgBase : Role::TextPrimary); if (view_ == View::kZones) { paintZones(&bmp, w, h); } else { paintBrowser(&bmp, w, h); } // S13 (relay degraded): a transient banner flashed after a file was dropped ON THIS window. // It reiterates the shipped ingest gesture rather than swallowing the drop silently. Drawn // LAST so it overlays the mode content; decays via onSyncTimer (dropHintTicks_). if (dropHintTicks_ > 0) { const int bannerH = (std::min)(kTitleHeight + 8, h); Rect banner{0, bands.toggleZones.bottom, w, bands.toggleZones.bottom + bannerH}; // A transient notice, not the live layer — draw it on the accent-tertiary categorical // hue with a dark label so it reads as "attention, not action". fillSurface(&bmp, toKitBox(banner), Role::AccentTertiary, InteractionState::Rest); kitTextCentered(&bmp, banner, "Dropped here isn't loaded yet - drop files onto the ReaSampler bank panel to add them.", Font::Label, Role::BgBase); } BitBlt(hdc, 0, 0, w, h, bmp.getDC(), 0, 0, SRCCOPY); } void ReaSamplerEditor::paintEmptyState(LICE_IBitmap* bmp, const Rect& area) { // Shown when no card is drawn (nothing to pick): distinguish a genuinely empty bank from // a bank filter that hides everything. Either way it is the "pick a capture" empty state. const char* msg = samples_.empty() ? "No captures in this project yet - capture audio into the bank to play it here." : "No captures in this bank filter. Choose another bank tab above."; // Split the area so the primary line sits centered and the S13 ingest affordance sits just // below it. The affordance is the SHIPPED ingest gesture (drop onto the docked panel) — kept // discoverable here regardless of whether a drop ever lands on THIS window. Rect primary{area.left, area.top, area.right, area.top + area.height() / 2}; Rect hint{area.left, primary.bottom, area.right, area.bottom}; kitTextCentered(bmp, primary, msg, Font::Label, Role::TextDim); kitTextCentered(bmp, hint, "To add a sample: drop a file onto the ReaSampler bank panel (the docked window).", Font::Micro, Role::TextDim); } void ReaSamplerEditor::paintBrowser(LICE_IBitmap* bmp, int w, int h) { const EditorBands bands = computeBands(w, h); // When a capture is picked, the setup band takes the bottom; the browser gets the rest. const bool havePick = !selectedId_.empty(); const int setupTop = havePick ? (std::max)(bands.content.top, bands.content.bottom - kSetupHeight) : bands.content.bottom; const Rect fullBrowserArea{bands.content.left, bands.content.top, bands.content.right, setupTop}; // S12: reserve a type-to-filter search box at the top of the browser area; the tabs + grid // sit below it. The search box spans the browser width. const Rect searchBox = searchBoxRect(fullBrowserArea.width()); const Rect searchAbs{fullBrowserArea.left + searchBox.left, fullBrowserArea.top + searchBox.top, fullBrowserArea.left + searchBox.right, fullBrowserArea.top + searchBox.bottom}; // A focused search box lifts to the focus state (a nudge toward the primary accent + a // text/primary ring drawn below); hover lightens; else the resting cell surface. const InteractionState searchState = searchFocused_ ? InteractionState::Focus : (isHovered(HoverKind::kSearchBox, -1) ? InteractionState::Hover : InteractionState::Rest); fillSurface(bmp, toKitBox(searchAbs), Role::BgCell, searchState); if (searchFocused_) { const KitColor ring = roleColor(Role::TextPrimary); LICE_DrawRect(bmp, searchAbs.left, searchAbs.top, searchAbs.width() - 1, searchAbs.height() - 1, toLice(ring), 1.0f, 0); } { std::string sb = searchQuery_.empty() ? std::string("Search captures...") : ("Search: " + searchQuery_ + (searchFocused_ ? "_" : "")); Rect sbText{searchAbs.left + 6, searchAbs.top, searchAbs.right - 6, searchAbs.bottom}; kitText(bmp, sbText, sb.c_str(), Font::Label, searchQuery_.empty() ? Role::TextDim : Role::TextPrimary); } const Rect browserArea{fullBrowserArea.left, searchAbs.bottom, fullBrowserArea.right, setupTop}; // The browser tabs + card grid, laid out by the pure module over the browser sub-area. // capture_browser lays out from (0,0); offset the draw by browserArea's origin. const BrowserLayout bl = layoutBrowser(browserArea.width(), browserArea.height()); const int ox = browserArea.left; const int oy = browserArea.top; scrollOffset_ = clampScrollOffset(bl, static_cast(visible_.size()), scrollOffset_); // Filter tabs: an "All" tab (index 0) + one per named bank. The active tab highlights. const int tabCount = static_cast(banks_.size()) + 1; for (int i = 0; i < tabCount; ++i) { Rect t = filterTabRect(bl, tabCount, i); t = Rect{t.left + ox, t.top + oy, t.right + ox, t.bottom + oy}; const std::string label = (i == 0) ? "All" : banks_[static_cast(i - 1)].displayName; const bool active = (i == 0) ? activeFilterBankId_.empty() : (banks_[static_cast(i - 1)].id == activeFilterBankId_); const InteractionState state = active ? InteractionState::Active : (isHovered(HoverKind::kFilterTab, i) ? InteractionState::Hover : InteractionState::Rest); fillSurface(bmp, toKitBox(t), Role::BgCell, state); kitTextCentered(bmp, t, label.c_str(), Font::Label, active ? Role::BgBase : Role::TextPrimary); } // Cards: only the S12 visible window at the current scroll offset (a bank longer than the // panel is reachable by wheel/thumb drag). scrolledCardCellRect shifts each cell up by the // offset; we clip to the grid region so a partially-scrolled row is trimmed at the edges. const int bins = thumbBins(bl); const int cardCount = static_cast(visible_.size()); const VisibleRange vr = visibleCardRange(bl, cardCount, scrollOffset_); for (int i = vr.first; i < vr.last; ++i) { // The scrolled CELL, then the same gutter/thumbnail/label insets the pure module derives, // shifted by the scroll offset (they share the cell's top, so subtract the offset). Rect content = cardContentRect(bl, i); Rect thumb = cardThumbnailRect(bl, i); Rect labelR = cardLabelRect(bl, i); content = Rect{content.left + ox, content.top + oy - scrollOffset_, content.right + ox, content.bottom + oy - scrollOffset_}; thumb = Rect{thumb.left + ox, thumb.top + oy - scrollOffset_, thumb.right + ox, thumb.bottom + oy - scrollOffset_}; labelR = Rect{labelR.left + ox, labelR.top + oy - scrollOffset_, labelR.right + ox, labelR.bottom + oy - scrollOffset_}; const SampleChoice& s = visible_[static_cast(i)]; const bool sel = (s.id == selectedId_); // Card surface: a plain cell (hover lightens), with the SELECTED pick marked by an // accent-primary border (the "this is live" signal, §2.1) — the same convention the // dock panel's L7 selection uses (normal cell + accent border, no inversion). The // waveform thumbnail draws over bg/panel so its accent columns read against the cell. const InteractionState cardState = isHovered(HoverKind::kCard, i) ? InteractionState::Hover : InteractionState::Rest; fillSurface(bmp, toKitBox(content), Role::BgCell, cardState); const KitColor cardBorder = sel ? roleColor(Role::AccentPrimary) : roleColor(Role::LineHairline); LICE_DrawRect(bmp, content.left, content.top, content.width() - 1, content.height() - 1, toLice(cardBorder), 1.0f, 0); drawEnvelope(bmp, thumb, thumbnailFor(s.id, bins)); // Name + root/key badge under the thumbnail. std::string caption = s.displayName.empty() ? s.id : s.displayName; Rect nameR{labelR.left + 3, labelR.top, labelR.right - 3, labelR.top + labelR.height() / 2}; Rect badgeR{labelR.left + 3, nameR.bottom, labelR.right - 3, labelR.bottom}; kitText(bmp, nameR, caption.c_str(), Font::Label, Role::TextPrimary); std::string badge; if (s.rootNote) badge = "root " + noteLabel(*s.rootNote); else if (s.key) badge = *s.key; else badge = "root -"; kitText(bmp, badgeR, badge.c_str(), Font::Micro, Role::TextDim); } // S12 scrollbar: a thumb in the grid's right-edge gutter, sized/positioned by the pure // module (empty when the content fits — the shell simply draws nothing then). Offset by the // browser origin like every other card rect. { const Rect thumb = scrollThumbRect(bl, cardCount, scrollOffset_); if (thumb.height() > 0) { const bool dragging = (drag_ == DragKind::kScrollThumb); const KitColor tc = roleColor(dragging ? Role::AccentHot : Role::AccentPrimary); LICE_FillRect(bmp, thumb.left + ox, thumb.top + oy, thumb.width(), thumb.height(), toLice(tc), 0.8f, 0); } } if (havePick) { paintSetup(bmp, Rect{bands.content.left, setupTop, bands.content.right, bands.content.bottom}); } else if (visible_.empty()) { paintEmptyState(bmp, browserArea); } } void ReaSamplerEditor::paintSetup(LICE_IBitmap* bmp, const Rect& area) { // The guided single-capture setup: the picked capture's name + root/level, and a // keyboard strip with its root marker (drag to set root). A raised bg/panel region. fillSurface(bmp, toKitBox(area), Role::BgPanel, InteractionState::Rest); // Effective root: the picked sample's rootNote intrinsic (or middle C when unset). // Read from samples_ (the full unfiltered list) so a bank-filter that hides the // picked sample's bank doesn't mask its intrinsic root with the C4 default. int root = 60; for (const SampleChoice& s : samples_) { if (s.id == selectedId_ && s.rootNote) root = *s.rootNote; } // If a matching one-zone override exists (opt-in from Zones), prefer it as the shown root. for (const PerformanceZone& z : map_.zones) { if (z.sampleId == selectedId_ && z.rootOverride) root = *z.rootOverride; } const int pad = 8; // The mono/stereo toggle sits at the right of the header row; keep the name text clear of it. const ChannelToggleRects chan = channelToggleRects(area); Rect headerR{area.left + pad, area.top + 4, chan.mono.left - 8, area.top + 22}; std::string header = sampleLabel(samples_, selectedId_) + " root " + noteLabel(root); kitText(bmp, headerR, header.c_str(), Font::Label, Role::TextPrimary); // S7 mono | stereo output-mode toggle. Active segment = accent-primary fill (the live // mode); inactive lightens on hover — the same visual grammar as the Browser/Zones toggle. const bool isStereo = (channelMode_ == ChannelMode::Stereo); const InteractionState monoState = !isStereo ? InteractionState::Active : (isHovered(HoverKind::kChanMono, -1) ? InteractionState::Hover : InteractionState::Rest); const InteractionState stereoState = isStereo ? InteractionState::Active : (isHovered(HoverKind::kChanStereo, -1) ? InteractionState::Hover : InteractionState::Rest); fillSurface(bmp, toKitBox(chan.mono), Role::BgCell, monoState); fillSurface(bmp, toKitBox(chan.stereo), Role::BgCell, stereoState); kitTextCentered(bmp, chan.mono, "Mono", Font::Label, !isStereo ? Role::BgBase : Role::TextPrimary); kitTextCentered(bmp, chan.stereo, "Stereo", Font::Label, isStereo ? Role::BgBase : Role::TextPrimary); Rect hintR{area.left + pad, headerR.bottom, area.right - pad, headerR.bottom + 16}; kitText(bmp, hintR, "Drag the waveform markers to set start + loop; drag the keyboard to set root.", Font::Micro, Role::TextDim); // --- S11 waveform surface: the picked capture's envelope + draggable markers ---------- const std::vector& pcm = monoPcmFor(selectedId_); const std::int64_t frames = static_cast(pcm.size()); const Rect waveArea = setupWaveformArea(area); // The waveform pane is a recessed surface (bg/base, one step DOWN from the setup panel) // so the accent-primary envelope reads against it. fillSurface(bmp, toKitBox(waveArea), Role::BgBase, InteractionState::Rest); if (frames > 0 && waveArea.width() > 0) { // Envelope at one bin per pixel (full-res view of the decoded PCM, S10 read-only view // reused). computeEnvelope over the cached mono frames — no new decode. const int bins = (std::max)(1, waveArea.width()); const Envelope env = computeEnvelope(pcm, 1, pcm.size(), static_cast(bins)); drawEnvelope(bmp, waveArea, env); // kit drawWaveform — accent-primary columns const SetupMarkers m = pickedMarkers(frames); // Faint loop-region fill between the loop markers (only when a loop is set) — the // categorical loop-marker hue (tertiary purple) at low alpha. if (m.hasLoop && m.loopEnd > m.loopStart) { const int lx = frameToX(waveArea, frames, m.loopStart); const int rx = frameToX(waveArea, frames, m.loopEnd); if (rx > lx) { LICE_FillRect(bmp, lx, waveArea.top, rx - lx, waveArea.height(), toLice(roleColor(kRoleLoopMarker)), 0.20f, 0); } } // The three markers: start (teal, secondary) + loop start/end (purple, tertiary) — // categorical affordance hues (§2.1), 2px vertical lines the full waveform height. // Loop markers dim when no loop is set (the "no loop" state — draggable to CREATE one). const std::int64_t markerFrames[3] = {m.start, m.loopStart, m.loopEnd}; const Role markerRoles[3] = {kRoleStartMarker, kRoleLoopMarker, kRoleLoopMarker}; for (int i = 0; i < 3; ++i) { const int mx = frameToX(waveArea, frames, markerFrames[i]); const bool loopMarker = (i != 0); const float alpha = (loopMarker && !m.hasLoop) ? 0.4f : 1.0f; LICE_FillRect(bmp, mx - 1, waveArea.top, 2, waveArea.height(), toLice(roleColor(markerRoles[i])), alpha, 0); } } else { kitTextCentered(bmp, waveArea, "(decoding...)", Font::Label, Role::TextDim); } // Keyboard strip with the root marker — the signature Direction-C PASTEL SPECTRAL surface // (§4). Each key column is hue-mapped low->high across the accent trio (spectralColor: // lime -> teal -> purple), so the strip reads as an extension of the accent system. The // root marker lifts to accent-primary with a STATIC glow (never a pulse — §3.5). const Rect stripArea = setupStripArea(area); drawSpectralStrip(bmp, stripArea); const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height()); drawRootMarker(bmp, stripArea, sl, root); } void ReaSamplerEditor::paintZones(LICE_IBitmap* bmp, int w, int h) { const EditorBands bands = computeBands(w, h); const int pad = 8; // A single "+ Add Zone" affordance at the top of the content, then the keyboard strip // with one bar per zone. Delete is a small × on the selected zone (keystroke also). Rect addR{bands.content.left + pad, bands.content.top + 4, bands.content.left + pad + 96, bands.content.top + 4 + 20}; { const KitButtonBox box{toKitBox(addR)}; const InteractionState state = isHovered(HoverKind::kAddZone, -1) ? InteractionState::Hover : InteractionState::Rest; drawButton(bmp, box, "+ Add Zone", state, /*warn=*/false); } Rect delR{addR.right + 8, addR.top, addR.right + 8 + 64, addR.bottom}; if (selectedZone_ >= 0) { const KitButtonBox box{toKitBox(delR)}; const InteractionState state = isHovered(HoverKind::kDeleteZone, -1) ? InteractionState::Hover : InteractionState::Rest; // Deleting a zone is not a byte-destroying act (no file removed — the bank is // read-only here), so it is a normal button, not `warn`. drawButton(bmp, box, "Delete", state, /*warn=*/false); } // The zones strip — the same PASTEL SPECTRAL surface as the setup face (§4), with one // bar per zone over the spectrum. The SELECTED zone lifts to accent-primary + a static // glow ("which zone is live"); the rest take the categorical secondary hue at low alpha. const Rect stripArea = zonesStripArea(bands); drawSpectralStrip(bmp, stripArea); const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height()); const int sx = stripArea.left; const int sy = stripArea.top; for (int i = 0; i < static_cast(map_.zones.size()); ++i) { const PerformanceZone& z = map_.zones[static_cast(i)]; Rect bar = zoneBarRect(sl, z.lowNote, z.highNote); const int bw = (std::max)(2, bar.width()); const bool sel = (i == selectedZone_); if (sel) { // Static glow halo behind the live zone, then the crisp accent-primary bar. LICE_FillRect(bmp, bar.left + sx - 2, sy, bw + 4, stripArea.height(), toLice(roleColor(Role::AccentHot)), 0.30f, 0); LICE_FillRect(bmp, bar.left + sx, sy, bw, stripArea.height(), toLice(roleColor(Role::AccentPrimary)), 1.0f, 0); } else { LICE_FillRect(bmp, bar.left + sx, sy, bw, stripArea.height(), toLice(roleColor(Role::AccentSecondary)), 0.55f, 0); } } // A one-line legend of the selected zone below the strip, with three click-to-type numeric // entry fields (low / high / root) — S12 direct numeric entry. Clicking a field focuses it // (entryField_) and typed text commits via parseNoteEntry on Enter. const int legendTop = stripArea.bottom + 8; Rect infoR{stripArea.left, legendTop, stripArea.right, legendTop + 18}; if (selectedZone_ >= 0 && selectedZone_ < static_cast(map_.zones.size())) { const PerformanceZone& z = map_.zones[static_cast(selectedZone_)]; kitText(bmp, Rect{infoR.left, infoR.top, infoR.left + 120, infoR.bottom}, sampleLabel(samples_, z.sampleId).c_str(), Font::Label, Role::TextPrimary); // Three fields laid out left-to-right after the sample label. A focused field lifts to // the Focus state (accent nudge + ring); values in tabular mono so digits don't jitter. const Rect fields = noteEntryFieldsArea(bands); const char* names[3] = {"Low", "High", "Root"}; const std::string vals[3] = { noteLabel(z.lowNote), noteLabel(z.highNote), z.rootOverride ? noteLabel(*z.rootOverride) : std::string("(bank)")}; for (int f = 0; f < 3; ++f) { const Rect fr = noteEntryFieldRect(fields, f); const bool editing = (entryField_ == f); fillSurface(bmp, toKitBox(fr), Role::BgCell, editing ? InteractionState::Focus : InteractionState::Rest); const KitColor border = editing ? roleColor(Role::TextPrimary) : roleColor(Role::LineHairline); LICE_DrawRect(bmp, fr.left, fr.top, fr.width() - 1, fr.height() - 1, toLice(border), 1.0f, 0); std::string cap = std::string(names[f]) + ": " + (editing ? (entryText_ + "_") : vals[f]); kitText(bmp, Rect{fr.left + 4, fr.top, fr.right - 2, fr.bottom}, cap.c_str(), Font::ValueMono, Role::TextPrimary); } } else if (map_.zones.empty()) { kitText(bmp, infoR, "No zones. Add Zone maps the picked capture across the keyboard.", Font::Label, Role::TextDim); } // The S12/S15/S16 parameter surface for the selected zone (play mode + AHDSR / Trigger + // pitch engine + AD pitch envelope). Shown for an explicit zone selection OR for the // single-capture face when the map is empty but a capture is picked (S15-F2 lean: the // single capture is already a one-zone map — one storage site serves both). const bool haveControlTarget = (selectedZone_ >= 0 && selectedZone_ < static_cast(map_.zones.size())) || (map_.zones.empty() && !selectedId_.empty()); if (haveControlTarget) { paintControls(bmp, zonesControlPanel(computeBands(w, h))); } } // The label + the two toggle-segment captions for a control (member so it can name the private // ParamControl enum). Segments are only read for a ControlKind::Toggle. namespace { struct ControlLabels { const char* label; const char* seg0; const char* seg1; }; } // namespace void ReaSamplerEditor::paintControls(LICE_IBitmap* bmp, const Rect& panel) { // Resolve the play params: from the selected zone when one is chosen, or from the // PerformanceZone product defaults when the map is empty but a capture is picked // (S15-F2 lean: the single-capture face shares the same storage site as a one-zone map; // see paintZones for the gate that reaches here). ZonePlaySeconds play; if (selectedZone_ >= 0 && selectedZone_ < static_cast(map_.zones.size())) { play = map_.zones[static_cast(selectedZone_)].play; } else if (map_.zones.empty() && !selectedId_.empty()) { play = PerformanceZone{}.play; // product defaults (Gate + Preserve + tier-0 ADSR) } else { return; // no control target } const std::vector descs = controlDescs(play); const std::vector rows = layoutControls(panel, descs); const auto labelsFor = [](ParamControl c) -> ControlLabels { switch (c) { case ParamControl::kPlayMode: return {"Mode", "Gate", "Trigger"}; case ParamControl::kPitchEngine: return {"Pitch eng", "Varisp", "Preserve"}; case ParamControl::kAttack: return {"Attack", "", ""}; case ParamControl::kHold: return {"Hold", "", ""}; case ParamControl::kDecay: return {"Decay", "", ""}; case ParamControl::kSustain: return {"Sustain", "", ""}; case ParamControl::kRelease: return {"Release", "", ""}; case ParamControl::kTrigLength: return {"Length %", "", ""}; case ParamControl::kTrigFadeIn: return {"Fade in", "", ""}; case ParamControl::kTrigFadeOut: return {"Fade out", "", ""}; case ParamControl::kPitchEnvEnable: return {"Pitch env", "Off", "On"}; case ParamControl::kPitchEnvAttack: return {"P.Attack", "", ""}; case ParamControl::kPitchEnvDecay: return {"P.Decay", "", ""}; case ParamControl::kPitchEnvDepth: return {"P.Depth", "", ""}; default: return {"", "", ""}; } }; for (const ControlRow& r : rows) { if (r.row.top >= panel.bottom) break; // clip at the panel bottom const ControlLabels lab = labelsFor(static_cast(r.id)); kitText(bmp, r.label, lab.label, Font::Micro, Role::TextDim); const double v = controlValue(r.id, play); const bool hov = isHovered(HoverKind::kControl, r.id); if (r.kind == ControlKind::Toggle) { const bool seg1 = (v >= 0.5); const Rect s0 = toggleSegmentRect(r.control, 0); const Rect s1 = toggleSegmentRect(r.control, 1); // The lit segment carries the primary accent (Active); the unlit segment hovers // toward accent/hot when the whole control is under the pointer. const InteractionState s0State = !seg1 ? InteractionState::Active : (hov ? InteractionState::Hover : InteractionState::Rest); const InteractionState s1State = seg1 ? InteractionState::Active : (hov ? InteractionState::Hover : InteractionState::Rest); fillSurface(bmp, toKitBox(s0), Role::BgCell, s0State); fillSurface(bmp, toKitBox(s1), Role::BgCell, s1State); kitTextCentered(bmp, s0, lab.seg0, Font::Micro, !seg1 ? Role::BgBase : Role::TextPrimary); kitTextCentered(bmp, s1, lab.seg1, Font::Micro, seg1 ? Role::BgBase : Role::TextPrimary); } else { // Track groove (recessed cell) + accent filled portion up to the handle + a raised // handle. Dragging THIS control brightens the fill/handle (accent/hot). const bool dragging = (drag_ == DragKind::kParamSlider && dragParamId_ == r.id); const Rect track = sliderTrackRect(r.control); fillSurface(bmp, toKitBox(Rect{track.left, track.top + track.height() / 2 - 1, track.right, track.top + track.height() / 2 + 1}), Role::BgCell, InteractionState::Pressed); const Rect handle = sliderHandleRect(r.control, v); // Filled portion: track-left to the handle center. const int fillW = (std::max)(0, (handle.left + handle.width() / 2) - track.left); if (fillW > 0) { LICE_FillRect(bmp, track.left, track.top + track.height() / 2 - 1, fillW, 2, toLice(roleColor(dragging ? Role::AccentHot : Role::AccentPrimary)), 1.0f, 0); } const KitButtonBox knob{toKitBox(Rect{handle.left, handle.top + 2, handle.right, handle.bottom - 2})}; drawButton(bmp, knob, nullptr, dragging ? InteractionState::Dragging : (hov ? InteractionState::Hover : InteractionState::Rest), /*warn=*/false); } } } // --- Hover resolution (Phase L, L3) ------------------------------------------ // // Resolve the interactive element under (x, y) into hover_ and repaint only on change (an // idle move is free — the "sub-frame feedback, zero cost when nothing changed" discipline). // Mirrors onMouseDown's hit-test order, but read-only: it never mutates selection/map. Only // the frequently-touched interactive surfaces light on hover; a purely decorative region // resolves to kNone (clearing any prior hover). Windows-only. void ReaSamplerEditor::resolveHover(int x, int y) { HoverTarget h; // kNone by default RECT cr{}; GetClientRect(childHwnd_, &cr); const int w = cr.right - cr.left; const int hgt = cr.bottom - cr.top; const EditorBands bands = computeBands(w, hgt); if (contains(bands.toggleBrowser, x, y)) { h = {HoverKind::kToggleBrowser, -1}; } else if (contains(bands.toggleZones, x, y)) { h = {HoverKind::kToggleZones, -1}; } else if (view_ == View::kBrowser) { const bool havePick = !selectedId_.empty(); const int setupTop = havePick ? (std::max)(bands.content.top, bands.content.bottom - kSetupHeight) : bands.content.bottom; const Rect fullBrowserArea{bands.content.left, bands.content.top, bands.content.right, setupTop}; const Rect searchBox = searchBoxRect(fullBrowserArea.width()); const Rect searchAbs{fullBrowserArea.left + searchBox.left, fullBrowserArea.top + searchBox.top, fullBrowserArea.left + searchBox.right, fullBrowserArea.top + searchBox.bottom}; if (contains(searchAbs, x, y)) { h = {HoverKind::kSearchBox, -1}; } else { const Rect browserArea{fullBrowserArea.left, searchAbs.bottom, fullBrowserArea.right, setupTop}; const BrowserLayout bl = layoutBrowser(browserArea.width(), browserArea.height()); const int bx = x - browserArea.left; const int by = y - browserArea.top; const int tabCount = static_cast(banks_.size()) + 1; const int tab = filterTabHitTest(bl, tabCount, bx, by); const int card = (tab >= 0) ? -1 : cardHitTest(bl, static_cast(visible_.size()), bx, by + scrollOffset_); if (tab >= 0) { h = {HoverKind::kFilterTab, tab}; } else if (card >= 0) { h = {HoverKind::kCard, card}; } else if (havePick) { const Rect area{bands.content.left, setupTop, bands.content.right, bands.content.bottom}; const ChannelToggleRects chan = channelToggleRects(area); if (contains(chan.mono, x, y)) h = {HoverKind::kChanMono, -1}; else if (contains(chan.stereo, x, y)) h = {HoverKind::kChanStereo, -1}; } } } else { // Zones view const int pad = 8; Rect addR{bands.content.left + pad, bands.content.top + 4, bands.content.left + pad + 96, bands.content.top + 4 + 20}; Rect delR{addR.right + 8, addR.top, addR.right + 8 + 64, addR.bottom}; if (contains(addR, x, y)) { h = {HoverKind::kAddZone, -1}; } else if (selectedZone_ >= 0 && contains(delR, x, y)) { h = {HoverKind::kDeleteZone, -1}; } else { // The param control panel (a selected zone, or the single-capture face's defaults). ZonePlaySeconds play; bool haveTarget = false; if (selectedZone_ >= 0 && selectedZone_ < static_cast(map_.zones.size())) { play = map_.zones[static_cast(selectedZone_)].play; haveTarget = true; } else if (map_.zones.empty() && !selectedId_.empty()) { play = PerformanceZone{}.play; haveTarget = true; } if (haveTarget) { const Rect panel = zonesControlPanel(bands); const std::vector descs = controlDescs(play); const std::vector rows = layoutControls(panel, descs); const int id = controlAtPoint(rows, x, y); if (id >= 0) h = {HoverKind::kControl, id}; } } } if (h != hover_) { hover_ = h; invalidate(); } } // --- Input: the drag-state machine ------------------------------------------- void ReaSamplerEditor::onMouseDown(int x, int y) { if (!processor_) return; RECT cr{}; GetClientRect(childHwnd_, &cr); const int w = cr.right - cr.left; const int h = cr.bottom - cr.top; const EditorBands bands = computeBands(w, h); // Toggle band: switch views. if (contains(bands.toggleBrowser, x, y)) { view_ = View::kBrowser; invalidate(); return; } if (contains(bands.toggleZones, x, y)) { view_ = View::kZones; invalidate(); return; } if (view_ == View::kBrowser) { const bool havePick = !selectedId_.empty(); const int setupTop = havePick ? (std::max)(bands.content.top, bands.content.bottom - kSetupHeight) : bands.content.bottom; const Rect fullBrowserArea{bands.content.left, bands.content.top, bands.content.right, setupTop}; // S12 search box (mirror of paintBrowser): a click focuses it; the browser sits below. const Rect searchBox = searchBoxRect(fullBrowserArea.width()); const Rect searchAbs{fullBrowserArea.left + searchBox.left, fullBrowserArea.top + searchBox.top, fullBrowserArea.left + searchBox.right, fullBrowserArea.top + searchBox.bottom}; if (contains(searchAbs, x, y)) { searchFocused_ = true; invalidate(); return; } searchFocused_ = false; // any other browser click defocuses the search box const Rect browserArea{fullBrowserArea.left, searchAbs.bottom, fullBrowserArea.right, setupTop}; const BrowserLayout bl = layoutBrowser(browserArea.width(), browserArea.height()); const int bx = x - browserArea.left; const int by = y - browserArea.top; // Filter tabs. const int tabCount = static_cast(banks_.size()) + 1; const int tab = filterTabHitTest(bl, tabCount, bx, by); if (tab >= 0) { activeFilterBankId_ = (tab == 0) ? std::string() : banks_[static_cast(tab - 1)].id; rebuildVisible(); invalidate(); return; } // S12 scrollbar thumb: grab to drag-scroll (checked before cards — the thumb overlays the // grid's right gutter). scrollThumbRect is empty when the content fits, so this is inert then. const Rect thumb = scrollThumbRect(bl, static_cast(visible_.size()), scrollOffset_); if (thumb.height() > 0 && contains(Rect{thumb.left + browserArea.left, thumb.top + browserArea.top, thumb.right + browserArea.left, thumb.bottom + browserArea.top}, x, y)) { drag_ = DragKind::kScrollThumb; dragStartY_ = y; dragStartScrollOffset_ = scrollOffset_; return; } // Cards: pick a capture -> load it (this is the whole time-to-first-note gesture). The // hit-test adds the scroll offset back so a scrolled card maps to the right index. const int card = cardHitTest(bl, static_cast(visible_.size()), bx, by + scrollOffset_); if (card >= 0) { selectedId_ = visible_[static_cast(card)].id; commitAndReload(); // publishes the pick + reloads; process() plays it repitched return; } // The setup band: the mono/stereo toggle (header row), the S11 waveform markers, // then the root-marker strip. if (havePick) { const Rect area{bands.content.left, setupTop, bands.content.right, bands.content.bottom}; // S7: a click on a channel-mode segment sets the instance mode (setChannelMode // re-negotiates the bus + reloads; a no-op set for the already-active mode is ignored // by the processor). Snapshot the new mode locally so the paint reflects it at once. const ChannelToggleRects chan = channelToggleRects(area); if (contains(chan.mono, x, y)) { channelMode_ = ChannelMode::Mono; processor_->setChannelMode(ChannelMode::Mono); invalidate(); return; } if (contains(chan.stereo, x, y)) { channelMode_ = ChannelMode::Stereo; processor_->setChannelMode(ChannelMode::Stereo); invalidate(); return; } // S11 waveform markers: grab start / loop-start / loop-end to drag. Hit-test the // waveform band first (it sits above the keyboard strip). markerAtPoint resolves // which marker under the grab; a miss falls through to the keyboard strip. const std::vector& pcm = monoPcmFor(selectedId_); const std::int64_t frames = static_cast(pcm.size()); if (frames > 0) { const Rect waveArea = setupWaveformArea(area); const SetupMarkers m = pickedMarkers(frames); const std::int64_t markerFrames[3] = {m.start, m.loopStart, m.loopEnd}; const int hit = markerAtPoint(waveArea, frames, markerFrames, 3, x, y); if (hit >= 0) { drag_ = DragKind::kWaveMarker; waveMarker_ = static_cast(hit); dragStartX_ = x; dragStartMarkers_ = m; dragSampleFrames_ = frames; dragStartMap_ = map_; return; // no immediate set — the marker only moves once the cursor drags } } // The setup strip: grab the root marker (drag to set the picked capture's root). const Rect stripArea = setupStripArea(area); const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height()); const int note = keyAtPoint(sl, x - stripArea.left, y - stripArea.top); if (note >= 0) { drag_ = DragKind::kRootMarker; dragStartX_ = x; dragStartRoot_ = note; dragStartMap_ = map_; // A click sets the root immediately (drag then refines); the override lives on // a one-zone map entry for the picked capture (D-B, never written to the bank). onMouseMove(x, y); // apply the click position as the first delta==0 set return; } } return; } // Zones view. const int pad = 8; Rect addR{bands.content.left + pad, bands.content.top + 4, bands.content.left + pad + 96, bands.content.top + 4 + 20}; if (contains(addR, x, y)) { // Add a full-keyboard zone for the picked capture (or the first visible sample as a // sensible seed). No pick -> nothing to add. If a full-keyboard zone for the seed id // already exists, select it rather than appending a duplicate (mirrors the upsert the // root-marker drag path already performs, preventing overlapping identical zones). std::string seed = !selectedId_.empty() ? selectedId_ : (!visible_.empty() ? visible_.front().id : std::string()); if (seed.empty()) return; for (int i = 0; i < static_cast(map_.zones.size()); ++i) { const PerformanceZone& z = map_.zones[static_cast(i)]; if (z.sampleId == seed && z.lowNote == 0 && z.highNote == 127) { selectedZone_ = i; invalidate(); return; } } PerformanceZone z; z.sampleId = seed; z.lowNote = 0; z.highNote = 127; map_.zones.push_back(z); selectedZone_ = static_cast(map_.zones.size()) - 1; commitAndReload(); return; } Rect delR{addR.right + 8, addR.top, addR.right + 8 + 64, addR.bottom}; if (selectedZone_ >= 0 && contains(delR, x, y)) { map_.zones.erase(map_.zones.begin() + selectedZone_); selectedZone_ = -1; commitAndReload(); return; } // The zones strip: hit-test a bar edge/body to start a drag, or a bare key to set the // selected zone's root. const Rect stripArea = zonesStripArea(bands); const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height()); const int lx = x - stripArea.left; const int ly = y - stripArea.top; std::vector lows, highs; lows.reserve(map_.zones.size()); highs.reserve(map_.zones.size()); for (const PerformanceZone& z : map_.zones) { lows.push_back(z.lowNote); highs.push_back(z.highNote); } const ZoneBarHit hit = zoneBarAtPoint(sl, lows.empty() ? nullptr : lows.data(), highs.empty() ? nullptr : highs.data(), static_cast(map_.zones.size()), lx, ly); if (hit.zoneIndex >= 0) { selectedZone_ = hit.zoneIndex; const PerformanceZone& z = map_.zones[static_cast(hit.zoneIndex)]; dragStartX_ = x; dragStartLow_ = z.lowNote; dragStartHigh_ = z.highNote; dragStartMap_ = map_; switch (hit.grab) { case ZoneGrab::kLowEdge: drag_ = DragKind::kZoneLow; break; case ZoneGrab::kHighEdge: drag_ = DragKind::kZoneHigh; break; case ZoneGrab::kBody: drag_ = DragKind::kZoneBody; break; default: drag_ = DragKind::kNone; break; } invalidate(); return; } // A bare key-click inside the strip sets the selected zone's root override. if (contains(stripArea, x, y) && selectedZone_ >= 0 && selectedZone_ < static_cast(map_.zones.size())) { const int note = keyAtPoint(sl, lx, ly); if (note >= 0) { map_.zones[static_cast(selectedZone_)].rootOverride = note; commitAndReload(); } return; } // S12 numeric-entry fields (low/high/root): a click focuses the field for typing. Only when a // zone is selected. entryText_ starts empty (the user types the full value). if (selectedZone_ >= 0 && selectedZone_ < static_cast(map_.zones.size())) { const Rect fields = noteEntryFieldsArea(bands); for (int f = 0; f < 3; ++f) { if (contains(noteEntryFieldRect(fields, f), x, y)) { entryField_ = f; entryText_.clear(); invalidate(); return; } } } entryField_ = -1; // a click elsewhere in the Zones view cancels an in-progress entry // The S12/S15/S16 parameter panel: a toggle segment flips at once (commit); a slider grab // starts a live drag (commit on release). Reachable for an explicit zone selection OR for // the single-capture face when the map is empty but a capture is picked (S15-F2 lean). // In the empty-map+picked case, auto-create a full-keyboard zone for selectedId_ on first // control interaction (same path as "+ Add Zone"), then apply the control — the zone is // committed as part of the control edit. if (selectedZone_ < 0 && map_.zones.empty() && !selectedId_.empty()) { // Synthesize a probe layout with the product defaults to see if the click is in the // panel before committing to creating the zone. const Rect panel = zonesControlPanel(bands); const ZonePlaySeconds defaultPlay = PerformanceZone{}.play; const std::vector probeDescs = controlDescs(defaultPlay); const std::vector probeRows = layoutControls(panel, probeDescs); if (controlAtPoint(probeRows, x, y) >= 0) { // The click lands in the control panel — materialize the zone now. PerformanceZone z; z.sampleId = selectedId_; z.lowNote = 0; z.highNote = 127; map_.zones.push_back(z); selectedZone_ = 0; // Fall through to the control handler below which will process the click. } } if (selectedZone_ >= 0 && selectedZone_ < static_cast(map_.zones.size())) { PerformanceZone& z = map_.zones[static_cast(selectedZone_)]; const Rect panel = zonesControlPanel(bands); const std::vector descs = controlDescs(z.play); const std::vector rows = layoutControls(panel, descs); const int id = controlAtPoint(rows, x, y); if (id >= 0) { // Find the row to know its kind + control rect. for (const ControlRow& r : rows) { if (r.id != id) continue; if (r.kind == ControlKind::Toggle) { const int seg = toggleSegmentHitTest(r.control, x, y); if (seg >= 0) { applyControl(id, z.play, 0.0, seg); commitAndReload(); // a toggle is a discrete, final edit } } else { // Grab the slider: set the value at the grab x immediately, then live-drag. drag_ = DragKind::kParamSlider; dragParamId_ = id; dragParamPanel_ = panel; dragStartMap_ = map_; applyControl(id, z.play, valueAtPoint(r.control, x), 0); invalidate(); // live feedback; commit on WM_LBUTTONUP } break; } } } } void ReaSamplerEditor::onMouseMove(int x, int y) { if (drag_ == DragKind::kNone) return; RECT cr{}; GetClientRect(childHwnd_, &cr); const int w = cr.right - cr.left; const int h = cr.bottom - cr.top; const EditorBands bands = computeBands(w, h); const int dx = x - dragStartX_; if (drag_ == DragKind::kRootMarker) { // The single-capture root strip lives in the setup band. const int setupTop = (std::max)(bands.content.top, bands.content.bottom - kSetupHeight); const Rect area{bands.content.left, setupTop, bands.content.right, bands.content.bottom}; const Rect stripArea = setupStripArea(area); const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height()); const int note = resolveDragNote(sl, dragStartRoot_, dx); // The performance map is the ONLY D-B override vehicle (rootOverride lives on a zone), // so setting the single capture's root materializes a full-keyboard zone carrying the // override. This plays identically to the un-zoned single-capture path (one chromatic // zone over the whole keyboard) and round-trips through the v3 component state; the // zone becomes visible if the user opens the Zones panel. Upsert by the picked id so a // repeated drag edits the same zone rather than stacking duplicates. // Upsert the root override on the picked id; track the zone index so the control panel // stays visible after the zone is materialized on the single-capture face (fix: without // setting selectedZone_ here, selectedZone_==-1 with a non-empty map hides controls). bool found = false; for (int i = 0; i < static_cast(map_.zones.size()); ++i) { PerformanceZone& z = map_.zones[static_cast(i)]; if (z.sampleId == selectedId_) { z.rootOverride = note; selectedZone_ = i; found = true; break; } } if (!found) { PerformanceZone z; z.sampleId = selectedId_; z.lowNote = 0; z.highNote = 127; z.rootOverride = note; map_.zones.push_back(z); selectedZone_ = static_cast(map_.zones.size()) - 1; } invalidate(); // live feedback; the commit lands on WM_LBUTTONUP return; } if (drag_ == DragKind::kWaveMarker) { // S11: resolve the grabbed marker's new frame from the pixel delta, zero-crossing-snap // it against the decoded PCM, apply the inter-marker clamps, and write the override live. const int setupTop = (std::max)(bands.content.top, bands.content.bottom - kSetupHeight); const Rect area{bands.content.left, setupTop, bands.content.right, bands.content.bottom}; const Rect waveArea = setupWaveformArea(area); const std::int64_t frames = dragSampleFrames_; if (frames <= 0) return; // Grabbed frame at grab time, from the snapshot (so the delta is measured from grab). const int idx = static_cast(waveMarker_); const std::int64_t startVals[3] = {dragStartMarkers_.start, dragStartMarkers_.loopStart, dragStartMarkers_.loopEnd}; std::int64_t newFrame = resolveDragFrame(waveArea, frames, startVals[idx], dx); // Snap to the nearest zero crossing in the decoded PCM (the S2 zero-crossing-aware // requirement). Pure over the cached mono frames — no host types, no file I/O. const std::vector& pcm = monoPcmFor(selectedId_); if (!pcm.empty()) { newFrame = nearestZeroCrossing(pcm.data(), static_cast(pcm.size()), newFrame); } // Build the edited marker set from the snapshot, moving only the grabbed marker, then // clamp: loopStart <= loopEnd, start in [0, frames-1]. Dragging a loop marker MAKES a loop. SetupMarkers m = dragStartMarkers_; if (waveMarker_ == WaveMarker::kStart) { m.start = newFrame; } else if (waveMarker_ == WaveMarker::kLoopStart) { m.loopStart = (std::min)(newFrame, m.loopEnd); m.hasLoop = true; } else { // kLoopEnd m.loopEnd = (std::max)(newFrame, m.loopStart); m.hasLoop = true; } if (m.start < 0) m.start = 0; if (m.start > frames - 1) m.start = frames - 1; // Upsert the override on the picked id (mirror of the root-marker path); commit lands on // release, this is live feedback. Set selectedZone_ so the control panel stays visible // after the zone is materialized (fix: without this, selectedZone_==-1 with a non-empty // map hides controls after the first marker drag on the single-capture face). selectedZone_ = upsertPickedOverride(m); invalidate(); return; } if (drag_ == DragKind::kScrollThumb) { // S12: map the thumb-drag pixel delta to a new (clamped) scroll offset. The visible-card // window recomputes at paint from scrollOffset_. The browser sub-area matches paintBrowser // when a capture is picked (the setup band takes the bottom). const int dyThumb = y - dragStartY_; const bool havePick = !selectedId_.empty(); const int setupTop = havePick ? (std::max)(bands.content.top, bands.content.bottom - kSetupHeight) : bands.content.bottom; const BrowserLayout bl = layoutBrowser(bands.content.width(), setupTop - bands.content.top); scrollOffset_ = thumbDragToOffset(bl, static_cast(visible_.size()), dragStartScrollOffset_, dyThumb); invalidate(); return; } if (drag_ == DragKind::kParamSlider) { // S12/S15/S16: re-lay the panel and map x -> value against the grabbed control's live // track rect (the panel geometry is stable during the drag; re-laying keeps the value // mapping exact even if a mode toggle changed the row set — it did not, mid-drag). if (selectedZone_ < 0 || selectedZone_ >= static_cast(map_.zones.size())) return; PerformanceZone& z = map_.zones[static_cast(selectedZone_)]; const std::vector descs = controlDescs(z.play); const std::vector rows = layoutControls(dragParamPanel_, descs); for (const ControlRow& r : rows) { if (r.id == dragParamId_) { applyControl(dragParamId_, z.play, valueAtPoint(r.control, x), 0); break; } } invalidate(); return; } // Zone edits: recompute the grabbed field(s) against the pure resolver, live. if (selectedZone_ < 0 || selectedZone_ >= static_cast(map_.zones.size())) return; const Rect stripArea = zonesStripArea(bands); const StripLayout sl = layoutStrip(stripArea.width(), stripArea.height()); PerformanceZone& z = map_.zones[static_cast(selectedZone_)]; if (drag_ == DragKind::kZoneLow) { z.lowNote = (std::min)(resolveDragNote(sl, dragStartLow_, dx), z.highNote); } else if (drag_ == DragKind::kZoneHigh) { z.highNote = (std::max)(resolveDragNote(sl, dragStartHigh_, dx), z.lowNote); } else if (drag_ == DragKind::kZoneBody) { // Move the whole span: apply the SAME delta to both edges so the span is preserved, // clamping so neither edge escapes [0,127] (the span shifts, never shrinks). const int newLow = resolveDragNote(sl, dragStartLow_, dx); const int newHigh = resolveDragNote(sl, dragStartHigh_, dx); const int span = dragStartHigh_ - dragStartLow_; if (newLow < 0) { z.lowNote = 0; z.highNote = span; } else if (newHigh > 127) { z.highNote = 127; z.lowNote = 127 - span; } else { z.lowNote = newLow; z.highNote = newHigh; } } invalidate(); } void ReaSamplerEditor::onMouseUp(int /*x*/, int /*y*/) { if (drag_ == DragKind::kNone) return; const DragKind kind = drag_; drag_ = DragKind::kNone; // A scrollbar drag is transient UI (no map change) — repaint but do NOT reload. Every other // drag is a coherent map edit: publish the in-flight map + reload off-thread on release. if (kind == DragKind::kScrollThumb) { invalidate(); return; } commitAndReload(); } void ReaSamplerEditor::onMouseWheel(int delta) { // S12 browser scroll (only in the browser view). One wheel notch (WHEEL_DELTA==120) scrolls // roughly one card row; the offset is clamped at paint (the layout/panel height is known // there). A positive delta (wheel up) scrolls toward the top (smaller offset). if (view_ != View::kBrowser) return; const int rows = delta / 120; if (rows == 0) return; scrollOffset_ -= rows * kBrowserCardHeight; if (scrollOffset_ < 0) scrollOffset_ = 0; // paint clamps the upper bound to the content invalidate(); } void ReaSamplerEditor::onSearchChar(unsigned int ch) { // S12 numeric note-entry (Zones view): a focused low/high/root field accumulates keystrokes // and commits via parseNoteEntry on Enter. Handled before the search box (a field, when // focused, owns the keystrokes). if (view_ == View::kZones && entryField_ >= 0) { if (ch == 13) { // Enter: parse + commit if (auto note = parseNoteEntry(entryText_)) { if (selectedZone_ >= 0 && selectedZone_ < static_cast(map_.zones.size())) { PerformanceZone& z = map_.zones[static_cast(selectedZone_)]; if (entryField_ == 0) z.lowNote = (std::min)(*note, z.highNote); else if (entryField_ == 1) z.highNote = (std::max)(*note, z.lowNote); else z.rootOverride = *note; commitAndReload(); } } entryField_ = -1; entryText_.clear(); invalidate(); } else if (ch == 27) { // Escape cancels entryField_ = -1; entryText_.clear(); invalidate(); } else if (ch == 8) { // backspace if (!entryText_.empty()) entryText_.pop_back(); invalidate(); } else if (ch >= 32 && ch < 127) { entryText_.push_back(static_cast(ch)); invalidate(); } return; } // S12 type-to-filter search. Only when the search box has focus (a click focuses it). Backspace // deletes; a printable ASCII char appends; the visible list recomposes (bank filter, then search). if (view_ != View::kBrowser || !searchFocused_) return; if (ch == 8) { // backspace if (!searchQuery_.empty()) searchQuery_.pop_back(); } else if (ch == 27) { // escape clears + defocuses searchQuery_.clear(); searchFocused_ = false; } else if (ch >= 32 && ch < 127) { searchQuery_.push_back(static_cast(ch)); } else { return; // ignore other control chars } scrollOffset_ = 0; // a new filter resets the scroll to the top of the narrowed list rebuildVisible(); invalidate(); } void ReaSamplerEditor::onFilesDropped(int droppedCount) { // S13 relay DEGRADED. The instrument is a read-only bank consumer and the cross-artifact // ingest relay (editor drop -> extension) is not shipped (see the header note + the handoff // decision point), so we do NOT ingest the dropped files and — load-bearing — NEVER insert a // timeline item. Instead of silently swallowing the drop, flash a clear affordance pointing // at the shipped ingest gesture. dropHintTicks_ counts sync ticks (kSyncTimerIntervalMs // each); ~6 ticks keeps the banner up a few seconds, then onSyncTimer decays it to 0. (void)droppedCount; // count is informational; the banner text is drop-count-agnostic dropHintTicks_ = 6; #ifdef _WIN32 invalidate(); #endif } LRESULT CALLBACK ReaSamplerEditor::wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { auto* self = reinterpret_cast(GetWindowLongPtr(hwnd, GWLP_USERDATA)); switch (msg) { case WM_PAINT: { PAINTSTRUCT ps{}; HDC hdc = BeginPaint(hwnd, &ps); if (self) self->paint(hdc); EndPaint(hwnd, &ps); return 0; } case WM_LBUTTONDOWN: if (self) { SetCapture(hwnd); // keep receiving moves/up if the cursor leaves the child SetFocus(hwnd); // take keyboard focus so WM_CHAR reaches the search box (S12) self->onMouseDown(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); } return 0; case WM_MOUSEMOVE: if (self) { const int mx = GET_X_LPARAM(lParam); const int my = GET_Y_LPARAM(lParam); // Hover feedback (Phase L, L3): resolve the element under the pointer and // repaint on change. Arm WM_MOUSELEAVE once per "over" cycle so the hover // clears when the pointer leaves the child (TrackMouseEvent is one-shot). if (!self->mouseTracking_) { TRACKMOUSEEVENT tme{}; tme.cbSize = sizeof(tme); tme.dwFlags = TME_LEAVE; tme.hwndTrack = hwnd; TrackMouseEvent(&tme); self->mouseTracking_ = true; } // While a drag is in flight the drag owns the surface; skip hover resolution // (a hover repaint mid-drag would fight the live drag feedback). if (self->drag_ == DragKind::kNone) self->resolveHover(mx, my); self->onMouseMove(mx, my); } return 0; case WM_MOUSELEAVE: if (self) { self->mouseTracking_ = false; if (self->hover_.kind != HoverKind::kNone) { self->hover_ = HoverTarget{}; self->invalidate(); } } return 0; case WM_MOUSEWHEEL: // S12 browser scroll. GET_WHEEL_DELTA_WPARAM is signed; positive == wheel up. if (self) self->onMouseWheel(GET_WHEEL_DELTA_WPARAM(wParam)); return 0; case WM_CHAR: // S12 type-to-filter search keystrokes (only acted on when the search box is focused). if (self) self->onSearchChar(static_cast(wParam)); return 0; case WM_GETDLGCODE: // Claim all keys (incl. chars) so the host doesn't eat them before WM_CHAR (S12 search). return DLGC_WANTCHARS | DLGC_WANTARROWS; case WM_LBUTTONUP: if (self) { self->onMouseUp(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); ReleaseCapture(); } return 0; case WM_CAPTURECHANGED: // Capture stolen mid-drag (modal dialog, alt-tab, etc.) — restore map_ to its // pre-grab snapshot so the in-flight live-drag mutation is rolled back, then reset // the drag state machine so stale capture-less WM_MOUSEMOVEs don't keep editing. // Mirror of bank_panel.cpp's WM_CAPTURECHANGED handler. if (self && self->drag_ != DragKind::kNone) { // A scrollbar drag is transient (no map mutation + dragStartMap_ was not // snapshotted for it) — reset the drag state only, never touch map_. Every // map-editing drag rolls its live mutation back to the pre-grab snapshot. if (self->drag_ != DragKind::kScrollThumb) self->map_ = self->dragStartMap_; self->drag_ = DragKind::kNone; self->invalidate(); } return 0; case WM_DROPFILES: { // S13 (relay degraded): count the dropped files and flash the affordance. We do NOT // read/ingest the paths (the instrument never ingests — the relay to the extension is // unshipped); DragQueryFile with 0xFFFFFFFF just returns the count for the banner. HDROP drop = reinterpret_cast(wParam); const UINT count = DragQueryFileW(drop, 0xFFFFFFFF, nullptr, 0); DragFinish(drop); if (self) self->onFilesDropped(static_cast(count)); return 0; } case WM_TIMER: if (self && wParam == kSyncTimerId) self->onSyncTimer(); return 0; case WM_ERASEBKGND: return 1; // fully repaint in WM_PAINT; skip the flicker-inducing erase default: return DefWindowProcW(hwnd, msg, wParam, lParam); } } #else // non-Windows: not a build target (D5), but keep the TU compilable. void ReaSamplerEditor::attachedToParent() {} void ReaSamplerEditor::removedFromParent() {} tresult PLUGIN_API ReaSamplerEditor::onSize(ViewRect* newSize) { return CPluginView::onSize(newSize); } #endif // _WIN32 } // namespace reasampler::vst