// card_meta — pure implementation. See card_meta.h. NO REAPER / SWELL / LICE / vendor. #include "card_meta.h" #include #include namespace reasampler { std::string formatBarsBeats(const MusicalLength& m) { // No derivable musical read-out without a positive tempo AND a stamped meter. if (m.tempoBpm <= 0.0 || m.timeSigNum <= 0 || m.timeSigDenom <= 0) return {}; const double len = m.lengthSeconds > 0.0 ? m.lengthSeconds : 0.0; // Total beats in THIS meter. A quarter-note is 60/tempo s; a beat is (4/denom) // quarter-notes, so a beat lasts (60/tempo) * (4/denom) seconds. beats = len / that. const double secondsPerBeat = (60.0 / m.tempoBpm) * (4.0 / m.timeSigDenom); double totalBeats = len / secondsPerBeat; // Snap to an exact beat when we are within a hundredth-of-a-beat epsilon of one, so a // bar-aligned capture reads "2.1.00" rather than "1.4.99" from FP error just under the // boundary. The epsilon is well below the .01 display quantum, so it never mis-rounds a // genuinely fractional length. const double snapped = std::floor(totalBeats + 0.5); if (std::fabs(totalBeats - snapped) < 1e-6) totalBeats = snapped; // Split into whole beats + a fractional remainder (0..1 of a beat). double wholeBeats = std::floor(totalBeats); double frac = totalBeats - wholeBeats; // Bars/beats are 1-based; beat cycles 1..timeSigNum within a bar. const long wb = static_cast(wholeBeats); const long bar = wb / m.timeSigNum + 1; // 1-based bar const long beat = wb % m.timeSigNum + 1; // 1-based beat within the bar // Subdivision: hundredths of a beat, floored (0..99). A decorative display quantum. int sub = static_cast(std::floor(frac * 100.0)); if (sub < 0) sub = 0; if (sub > 99) sub = 99; char buf[48]; std::snprintf(buf, sizeof(buf), "%ld.%ld.%02d", bar, beat, sub); return buf; } std::string formatSecondsMs(double lengthSeconds) { double len = lengthSeconds > 0.0 ? lengthSeconds : 0.0; long secs = static_cast(std::floor(len)); // Round to the nearest millisecond (not floor): FP error means 62.037 s stores as // 62.0369999... and a raw floor would render "62.036". +0.5 before truncation rounds // to the closest ms, which is what a wall-clock read-out should show. int ms = static_cast((len - static_cast(secs)) * 1000.0 + 0.5); // Rounding can push ms to 1000 at a whole-second boundary; carry into seconds. if (ms >= 1000) { ms -= 1000; ++secs; } if (ms < 0) ms = 0; char buf[48]; std::snprintf(buf, sizeof(buf), "%ld.%03d", secs, ms); return buf; } } // namespace reasampler