#pragma once // persist — the REAPER-facing bridge between the in-memory BankIndex and project // ext state (CLAUDE.md §load-bearing split; CONTEXT.md §Persistence & paths). // // Save: serialize the BankIndex JSON -> SetProjExtState under namespace // "reasampler" (ext state lives inside the .rpp, so the index travels with the // project for free). // Load: on project load, GetProjExtState -> bank_model::deserialize -> in-memory // BankIndex, then resolve each entry's bank file against the CURRENT project // dir (project-relative resolution — a project opened from a new location still // finds its bank). // Save-As: when the project path changes, relocate the physical bank folder so // the wavs end up under the new .rpp (the index's relative paths stay valid). // // The header is REAPER-free (no SDK types leak here): callers interact through a // ReaSamplerSession that owns the bank and the persist lifecycle. All REAPER API // calls live in persist.cpp. It depends on bank_model (pure) for JSON round-trip // and capture_paths (pure) for the path arithmetic it drives. #include #include "app_version.h" #include "bank_book.h" #include "bank_model.h" #include "ext_keys.h" #include "owned_manifest.h" #include "prune_reconcile.h" #include "tail_control.h" #include "view_mode_model.h" namespace reasampler { // The ext-state namespace + the WIRE-SHARED key names are the contract between this // extension (writer) and the VST3 instrument (reader), so they live in ext_keys.h // (pure, REAPER-free) and are included above — not duplicated here. The namespace is // CHANNEL-DERIVED (Phase V, V4): ext_keys.h's kProjExtNamespace / this projExtNamespace() // both delegate to app_version's extStateNamespace() — "reasampler" on stable (byte- // identical to the pre-V4 build) or "reasampler_beta" on the isolated beta build. Both // artifacts read the ONE app_version symbol, so the instrument reads exactly the namespace // the extension writes, per channel. Beta reads/writes ONLY its own namespace — a project // saved by stable shows empty/default state in beta and vice versa; that isolation is the // accepted V4 safety property (no cross-namespace read, migration, or fallback), not a bug. // The per-key semantics persist relies on (spellings owned by ext_keys.h): // * kProjExtBanksKey : the whole serialized BankBook (pool + named banks). // AUTHORITATIVE going forward; the VST reads this key to see the live bank. // * kProjExtIndexKey : RETIRED legacy single-bank key. No longer WRITTEN (cleared // on save); READ once on load to migrate a legacy project into the pool. // * kProjExtViewKey : the Design-View ViewModeModel JSON. // * kProjExtTailKey : the docked panel's TailSetting JSON. // * kProjExtGuidKey : the per-project minted GUID (content-based identity; poll() // tells a Save-As from a recycled-pointer project switch by it). // All are FOREVER-STABLE once shipped: changing any strands every already-saved // project's stored state under that key. // // The accessor form of the namespace: ext_keys.h's kProjExtNamespace is the value; this // is the const char* the SetProjExtState/GetProjExtState calls in persist.cpp pass. Kept // as an accessor (not a literal) because the string is channel-derived at build time. inline const char* projExtNamespace() { return extStateNamespace().c_str(); } // The two EXTENSION-ONLY keys — NOT part of the VST wire contract (the instrument // reads only banks/view/tail/guid), so they stay here rather than in ext_keys.h: // // owned_files — the owned-file manifest JSON (project-relative files the capture path // itself created; Phase B B-cap seam, consumed by Phase R prune to tell the bank system's // own orphans from hand-dropped files). A SIBLING key alongside banks/view/tail — NOT // folded into `banks`, so it stays decoupled from membership. FOREVER-STABLE: changing it // strands every saved project's ownership record (prune falls back to an empty manifest — // graceful, but the attribution safety net is lost until the next capture rebuilds it). inline constexpr const char* kProjExtOwnedKey = "owned_files"; // version — the ReaSampler version that last WROTE this project (Phase V, V1). Written on // every save, so every saved .rpp records which build produced its state — the seam a // future within-channel forward migration keys off. An absent key is the explicit // pre-versioning case, read silently, never an error. FOREVER-STABLE key string. inline constexpr const char* kProjExtVersionKey = "version"; // Owns the session's BankBook (Phase B: pool + named banks) and drives persistence // against the active REAPER project. One instance lives for the extension's // lifetime (main.cpp). It tracks // the project identity it last saw so the timer tick can detect a project load // (a different project became active) and a Save-As (SAME project, path changed): // // * project load -> load the index from ext state, resolve bank paths // * Save-As (new dir) -> relocate the bank folder under the new .rpp // // Identity is layered GUID-PRIMARY: the minted GUID (content-based identity of // record, immune to REAPER recycling a closed project's ReaProject* address) is // checked FIRST, and the live pointer disambiguates only the same-GUID case — a // forked sibling (same GUID, different object -> Load) vs a genuine Save-As (same // GUID, same object, new path -> relocate). GUID-first catches pointer recycling // (a reopened/new project reusing the previous address with a different GUID — the // W12 defect that stopped the bank reloading); the pointer catches forks (Save-As // copies our GUID onto a distinct object — the W10 defect that clobbered a bank). // // The book itself is exposed for the capture/action layer to mutate; persist // only reads it on save and replaces it on load. class ReaSamplerSession { public: ReaSamplerSession() = default; // The multi-bank book (Phase B): the pool + named banks, each wrapping a // BankIndex, plus the active-bank id. The action layer (B3) creates / renames / // reorders / deletes banks and moves samples here; the panel (B4) reads it; // persist serializes it under the `banks` key on save and replaces it on load. BankBook& book() { return book_; } const BankBook& book() const { return book_; } // The capture add-target: the ACTIVE bank's BankIndex (defaults to the pool). // The capture path adds a captured Sample through this seam, so a capture lands // in whichever bank is active — the single behavioural change B2 wires in over // M7/M8 (the capture backends are untouched; only the target index moved). The // panel/insert readers that displayed the single index continue to read it here // unchanged; today it resolves to the pool (default active), matching prior // single-bank behaviour, until B3/B4 let the user switch the active bank. BankIndex& bank() { return book_.activeIndex(); } const BankIndex& bank() const { return book_.activeIndex(); } // The in-memory Design-View model. The view/action layer mutates it (tag, // toggle, snapshot); persist serializes it on save and replaces it on project // load — exactly as it treats the bank. D3 persists MODEL STATE only; applying // visibility/processing (reapply-on-open) is D4's job, not this member's. ViewModeModel& view() { return view_; } const ViewModeModel& view() const { return view_; } // The docked panel's tail setting (mode + manualMs), authoritative here — NOT in // panel state — so it travels inside the .rpp: persist serializes it on save and // replaces it on project load exactly as it treats the bank and view model. The // panel reads/writes it through this seam (bank_panel holds the session), and the // capture actions read it via bankPanelTailSetting. Default None / 2 s manual for // an unsaved or pre-feature project (no stored key -> this default survives load). TailSetting& tail() { return tail_; } const TailSetting& tail() const { return tail_; } // The owned-file manifest (Phase B B-cap): the set of project-relative files the // capture path itself created. The capture add-path records each created file here // (main.cpp, alongside the bank add), exactly as it adds the Sample to the active // bank; persist serializes it under the `owned_files` key on save and replaces it on // project load / undo-reload — peer to book_/view_/tail_. Phase R prune CONSUMES it; // B-cap only writes and persists it (no prune logic here). OwnedFileManifest& owned() { return owned_; } const OwnedFileManifest& owned() const { return owned_; } // The ReaSampler version that last WROTE the active project, recovered from its // ext-state stamp on load (Phase V, V1). PreVersioning when the project carries no // stamp (saved before this feature), Unknown for a malformed stamp, Stamped with the // exact stored string otherwise — all silent, never an error. Replaced on every load // path (peer-symmetry with bank_/view_/tail_); default PreVersioning for an unsaved // or never-loaded session. Exposed so a future migration step (or diagnostics) can // reason about the origin build without re-reading ext state. const WritingVersion& writingVersion() const { return writingVersion_; } // Serialize the current book (under the `banks` key), view model, and tail setting // to the active project's ext state (namespace "reasampler"), and clear the retired // legacy `bank_index` key. Non-destructive beyond writing our own ext-state keys. // Safe to call when there is no active/saved project (it no-ops). // // Returns true iff a persist actually happened (an active, SAVED project existed); // false when it no-op'd (no active project, or an unsaved one with no .rpp). Lets a // caller wrapping this in an undo block skip the block when nothing was written, so // no dangling no-effect undo entry is opened on an unsaved project. bool saveToActiveProject(); // Compute the Phase R prune dry-run for the ACTIVE project (Wave 2 — REPORT ONLY, // deletes nothing). Enumerates the resolved CURRENT bank folder (the SAME M4 project- // relative machinery the index/persist use — never a stale absolute path, so it is // correct across a Save-As relocation), spells every enumerated entry with the index's // own convention (bankRelativeForName — byte-identical to the capture path's spelling), // and feeds the R1 pure core with (present, book().referencedPaths(), owned().paths()). // Returns the orphan count + reclaimable bytes + the (possibly display-truncated) file // list. The decision stays in the pure core — this method only enumerates, resolves, // and stats. READ-ONLY across the whole persist seam: it writes NO ext-state, calls no // save / MarkProjectDirty, and mutates neither the book, the manifest, nor any file. // // Yields an empty report (count 0) when there is no active/saved project or no bank // folder on disk yet — an unsaved or never-captured project has nothing to reclaim. PruneReport pruneDryRun() const; // The FULL (untruncated) prune orphan set for the ACTIVE project — the same fresh // enumerate + pure-core compute pruneDryRun() runs, but returning EVERY orphan (no // 64-cap display clip) as project-relative index-spelled paths, in enumeration order. // The R3 action calls this to obtain the exact set it will CONFIRM and then delete // (pruneDryRun's truncated list is for the console readout; the delete set must be // complete). READ-ONLY — no ext-state, no save, no file mutation. Empty when there is // no active/saved project or no bank folder yet. std::vector pruneOrphanSet() const; // Phase R (Reclaim), R3: DELETE the confirmed orphan set — the SOLE file-deletion path // in ReaSampler, callable ONLY after an explicit user confirm of a specific manifest. // Given the orphan set the user was shown and confirmed (`confirmed`, typically the // full pruneOrphanSet() captured moments earlier), this re-enumerates the folder, runs // the pure core FRESH, and deletes exactly `confirmed ∩ freshOrphans` (pruneDeletePlan) // so a file that vanished or became referenced between confirm and delete is skipped, // never wrongly deleted — and a newly-appeared orphan the user did NOT see is never // swept. Deletion routes to the OS trash where a portable move-to-trash is verified // (Windows Recycle Bin via SHFileOperation + FOF_ALLOWUNDO); elsewhere it falls back to // std::filesystem unlink behind this confirm guardrail (see persist.cpp for per-platform // routing). Non-throwing: every filesystem call uses error_code forms; a per-file // failure (locked, already gone) is recorded and skipped, never thrown across the C ABI. // // Does NOT modify the BankIndex/book (orphans are unreferenced by definition) and does // NOT modify the OwnedFileManifest (a reclaimed file drops out of the (owned ∩ present) // algebra naturally once it is off disk — no persist write, so no undo-point question // and no risk to the referenced/owned safety). Writes NO ext-state at all. // // No-ops (empty result) when there is no active/saved project, no bank folder, or the // delete plan is empty (everything went stale). The caller is responsible for having // shown the confirm; this method does NOT prompt. PruneDeletionResult pruneReclaim(const std::vector& confirmed) const; // Write the S8 ingest ASSIGNMENT REQUEST to the active project's ext state (the // `assign_request` key, namespace "reasampler"): the extension telling the active // sampler instance "play THIS sample now." `wire` is the pure assignment_request // encoding (assignment_request.h); this method only routes the already-encoded value // to ext state + MarkProjectDirty — the (bankId, sampleId, generation) shaping and // the encode live in the ingest shell (the pure module) so persist stays a thin bridge. // // A SIBLING one-shot write, NOT part of saveToActiveProject's book/view/tail blob: an // assignment request is a transient "just assigned" signal the instrument reads and // acts on, so it rides its own key and is written only at ingest time, never on every // book save. Returns true iff written (an active, SAVED project existed); false on a // no-active / unsaved project (nothing to write into — the assign is dropped, matching // the book/manifest quiet-persist idiom the ingest add-path already tolerates). bool writeAssignmentRequest(const std::string& wire); // Poll the active project. Detects a project load (active project changed) // and a Save-As (active project's .rpp path changed) and reacts accordingly. // Intended to be driven by REAPER's "timer" register. Idempotent per tick. // // Also drains a pending undo/redo reload (requestReload): a Ctrl-Z / Ctrl-Shift-Z // keeps the SAME project identity (same ReaProject*/GUID/.rpp path), so the // identity classifier below reads it as NoOp and would never re-read ext state. // The projectconfig hook (main.cpp) raises the reload flag on an undo/redo state // restore; poll() honours it FIRST — reloading book_ + view_ + tail_ from the // (now-restored) ext state of the current project — before the identity check, so // the undo is reflected in-session without any content polling. void poll(); // Request a reload of book_ + view_ + tail_ from the CURRENT active project's ext // state on the next poll() tick. Raised by the projectconfig hook (main.cpp) ONLY // on an undo/redo state restore (isUndo). Deferred (a flag, not an immediate read) // because the projectconfig callback fires BEFORE REAPER has restored the project's // block — reading GetProjExtState synchronously there would return the // PRE-undo value. Draining it on the next timer tick reads the restored value. This // is REAPER-facing shell state; the request itself carries no REAPER types. void requestReload(); // Load signal for the D4 reapply-on-open glue. poll() raises this whenever it // (re)loads the view model from a project — prime, a project switch/open, or a // forked-sibling load. consumeLoadSignal() returns true ONCE per load and clears // it, so the integration layer (main.cpp) can react by reapplying the saved // active mode's visibility exactly once, then goes quiet on idle ticks. // // Signal-based seam by design: persist stays MODEL-ONLY (it never calls the view // shell), so there is no persist -> view dependency. main.cpp owns the glue — // it drives both persist.poll() and view::applyMode, so the reapply wiring lives // where those two already meet. D3 deliberately deferred exactly this to D4. bool consumeLoadSignal(); private: BankBook book_; // The Design-View model. Default-constructed = Arrange + Design seeded, active // = Arrange; loadFromProject leaves this default when a project has no stored // view_state (older project), so an absent key is graceful, not a crash. ViewModeModel view_; // The tail setting. Default None / kDefaultManualTailMs; loadFromProject resets it // to this default when a project has no stored tail_setting key (older / never- // adjusted project), so an absent key is graceful. Peer to bank_/view_. TailSetting tail_; // The owned-file manifest. Default empty; loadFromProject resets it to empty (or the // stored set) on EVERY load path (peer-symmetry with book_/view_/tail_): switching to // a project with no stored manifest must not inherit the previous project's ownership // record, and an undo that rolled back a capture must re-read the restored manifest so // the in-memory set matches disk. Absent key -> empty is graceful (older project). OwnedFileManifest owned_; // The writing-version stamp recovered on load (Phase V). Default PreVersioning; // loadFromProject replaces it on every load path (peer to bank_/view_/tail_), so // switching to a pre-versioning project reports PreVersioning rather than inheriting // the previous project's stamp. Read-only to consumers via writingVersion(). WritingVersion writingVersion_; // The project identity last observed by poll(), used to detect load/Save-As. // The GUID is the PRIMARY signal (a different stored GUID = a different project // of record = Load, immune to pointer recycling). The pointer disambiguates the // same-GUID case (different object = forked sibling -> Load; same object + new // path -> Save-As) and drives forked-sibling re-divergence; the path tells a // Save-As from an idle tick. // Held as void* so the header stays REAPER-free; it is a compared-only opaque // handle (never dereferenced), so a stale/recycled address is harmless. void* lastProject_ = nullptr; // last active ReaProject* (opaque; compare only) std::string lastGuid_; // "" until the first saved project is seen std::string lastRppPath_; // .rpp path last seen for lastProject_ bool primed_ = false; // false until the first poll() observes state bool loadPending_ = false; // raised by loadFromProject; drained by consumeLoadSignal bool reloadRequested_ = false; // raised by requestReload (projectconfig undo/redo); drained by poll // Load the book from the given project's ext state (the `banks` key, else the // legacy `bank_index` key migrated into the pool) and resolve bank paths against // projectDir at read time. Replaces the in-memory book. Also restores view_, tail_, // and owned_ from their sibling keys on every load path. projectDir empty -> the // book is reset to empty (unsaved project has no resolvable banks). void loadFromProject(void* proj, const std::string& projectDir); }; } // namespace reasampler