// keyboard_strip.h — piano-keyboard geometry for the editor's root strip: per-class key // rects, hit-test, the root marker, and the note name a hovered key reports. // // See src/core/instrument/CLAUDE.md for the uniform-width-vs-edge-to-edge-tiling tradeoff. #pragma once #include #include "core/instrument/ui/editor_geometry.h" // Rect, contains namespace reasampler::instrument::ui { // Named distinctly from embed_strip's kEmbedKeyCount (same value) so the two strips // stay independent. inline constexpr int kStripKeyCount = 128; // Naturals in MIDI 0..127 (C-1 .. G9): ten full octaves of seven, plus C D E F G. inline constexpr int kStripWhiteKeyCount = 75; struct StripLayout { Rect band; // the surface handed in, edge to edge (no src/ consumer; kept as the tests' // reference bound instead of recomputing Rect::ltrb(0, 0, w, h) at each call site) Rect keys; // the tiled key area, kStripWhiteKeyCount * whiteWidth, centred in band int whiteWidth = 0; int blackWidth = 0; int blackHeight = 0; // black keys are short; below them the white key answers }; // Divide a (w x h) strip area into its key geometry. Pure. A band too narrow for one pixel // per white key yields empty `keys` — nothing draws and nothing hit-tests. StripLayout layoutStrip(int w, int h); // True when `note` (clamped to [0,127]) is a natural (white) key in 12-tone equal // temperament; false for an accidental (black) key. bool isNaturalKey(int note); // Naturals strictly below `note`. For a white key that is its own ordinal; for a black key // it is the white-key boundary the accidental straddles. int whiteIndexOf(int note); // Rect of a single key, clamped to [0,127]. Whites are full band height and whiteWidth // wide; blacks are blackHeight tall and blackWidth wide, centred on their boundary. Rect keyRect(const StripLayout& layout, int note); // Root-marker rect; equivalent to keyRect(layout, rootNote) but named so the intent reads // at the call site. Rect rootMarkerRect(const StripLayout& layout, int rootNote); // MIDI note a point (x, y) lands on, or -1 outside the tiled keys. A black key wins inside // its own short zone; anywhere else the white key beneath answers. int keyAtPoint(const StripLayout& layout, int x, int y); // The note a live drag resolves to: keyAtPoint with the point clamped into the key area, so // a drag that wanders off the strip keeps tracking rather than dropping the edit. -1 only // when there is no key area at all. int resolveDragNote(const StripLayout& layout, int x, int y); // DAW convention (the one REAPER uses): MIDI 60 is C4, so MIDI 0 is C-1. std::string noteName(int note); } // namespace reasampler::instrument::ui