#pragma once // wav_trim — pure parse + truncate-plan for the realtime tail's PCM decay-scan trim. // // PURE MODULE (CLAUDE.md §load-bearing split): NO REAPER types, NO SWELL, NO // vendor/ includes. Standard library only. Builds and unit-tests without REAPER. // // WHY THIS EXISTS (docs/product/capture-tail.md §The realtime path). The realtime // backend records a generous tail window, then trims the trailing decay by // truncating the recorded WAV at a frame boundary. Truncating a WAV correctly is // not "chop the bytes": the RIFF container's size fields (the top-level RIFF chunk // size and the `data` sub-chunk size) must be patched to the kept byte count, or // the file is a corrupt / mis-lengthed WAV. That header arithmetic — chunk walking, // format verification, and the size-field patch offsets — is exactly the fiddly, // easy-to-get-wrong logic the discipline unit-tests OUTSIDE the DAW. The REAPER // shell (capture_realtime.cpp) does only the file I/O: read the bytes, call the // pure parse, run the decay scan, call the pure plan, write the truncated bytes. // // FORMAT ASSUMPTION (flagged for DAW-verify). We record 32-bit float WAV // (capture.cpp kRenderFormatWavFloat32; realtime records via REAPER's project // record format, which the manual procedure sets to WAV/32-bit-float). This parser // therefore verifies canonical PCM/IEEE-float WAV: a RIFF/WAVE container, a `fmt ` // chunk declaring 32-bit float (format tag 3, or tag 0xFFFE WAVE_FORMAT_EXTENSIBLE // with 32 bits), and a `data` chunk of interleaved little-endian float32. Anything // else (a different depth, a non-WAV, a compressed source) is reported invalid and // the shell SKIPS the trim (keeps the untrimmed window) rather than corrupting a // file it does not understand. This is deliberately conservative. #include #include #include #include "peaks.h" // AudioSample (float) namespace reasampler { // The parsed geometry of a canonical 32-bit-float WAV. `valid` is false when the // bytes are not a WAV we can safely trim (see FORMAT ASSUMPTION); every other field // is meaningful only when valid. struct WavLayout { bool valid = false; std::uint16_t channelCount = 0; // from `fmt ` (the interleave stride) std::uint32_t sampleRate = 0; // from `fmt ` (for frame<->seconds, if needed) // The `data` chunk: byte offset of its first PCM byte within the file, and its // declared PCM byte length. frameCount = dataByteLength / (channelCount * 4). std::size_t dataByteOffset = 0; std::size_t dataByteLength = 0; // Byte offset of the two little-endian uint32 size fields the truncate patch // rewrites: the top-level RIFF chunk size (bytes 4..7) and the `data` sub-chunk // size (the 4 bytes immediately before dataByteOffset). std::size_t riffSizeFieldOffset = 4; // always 4 for a RIFF file std::size_t dataSizeFieldOffset = 0; std::size_t frameCount() const { const std::size_t bytesPerFrame = static_cast(channelCount) * 4u; return bytesPerFrame ? dataByteLength / bytesPerFrame : 0; } }; // Parses a WAV byte buffer's header geometry. Returns {valid=false} for anything // that is not a canonical 32-bit-float RIFF/WAVE with a `fmt ` and a `data` chunk, // or whose declared `data` length runs past the buffer. Does NOT copy PCM — it only // locates it (extractFloatFrames does the copy). Pure + total (no throw, no UB). WavLayout parseWavLayout(const std::vector& bytes); // Copies `frameCount` interleaved float frames starting at `startFrame` out of the // WAV's `data` region into a flat [f0c0,f0c1,...] buffer (the shape peaks consumes). // Clamps to the frames the buffer actually holds — never reads past `data`. Returns // empty for an invalid layout or an out-of-range start. The floats are read // little-endian via std::memcpy (no aliasing UB); on a big-endian host they would // need a byte-swap — flagged, not handled, because the target (Windows/macOS/Linux // on x86/ARM-LE) is little-endian and REAPER writes LE WAV. std::vector extractFloatFrames(const std::vector& bytes, const WavLayout& layout, std::size_t startFrame, std::size_t frameCount); // The plan to truncate a parsed WAV to `keptFrames` frames: the new total file byte // length and the two size-field values to patch. `valid` is false if the layout is // invalid or keptFrames exceeds the file's frames (never GROW a file — the caller // clamps beforehand; this guards it too). struct WavTruncatePlan { bool valid = false; std::size_t newFileByteLength = 0; // truncate the file to exactly this length std::size_t dataSizeFieldOffset = 0; // where to write newDataSize (LE uint32) std::uint32_t newDataSize = 0; // kept PCM byte length std::size_t riffSizeFieldOffset = 4; // where to write newRiffSize (LE uint32) std::uint32_t newRiffSize = 0; // newFileByteLength - 8 (RIFF size excludes // the 8-byte "RIFF"+size prefix) }; // Computes the truncate plan to keep exactly `keptFrames` frames of a parsed WAV. // keptFrames == layout.frameCount() is a valid no-op plan (file unchanged). Pure + // total. The shell applies it: patch the two size fields in the byte buffer, then // truncate the file to newFileByteLength. WavTruncatePlan planWavTruncate(const WavLayout& layout, std::size_t keptFrames); } // namespace reasampler