cmake_minimum_required(VERSION 3.19) project(reaper_reasampler LANGUAGES CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_POSITION_INDEPENDENT_CODE ON) # --------------------------------------------------------------------------- # Vendored dependencies — add as git submodules (see README): # git submodule add https://github.com/justinfrankel/reaper-sdk vendor/reaper-sdk # git submodule add https://github.com/justinfrankel/WDL vendor/WDL # --------------------------------------------------------------------------- set(SDK_INC ${CMAKE_CURRENT_SOURCE_DIR}/vendor/reaper-sdk/sdk) set(WDL_INC ${CMAKE_CURRENT_SOURCE_DIR}/vendor/WDL/WDL) set(SWELL ${WDL_INC}/swell) # --------------------------------------------------------------------------- # 1) Pure model library — NO REAPER, NO SWELL. Builds & tests anywhere. # The sampler's heart: Sample metadata + BankIndex (Milestone 1). # --------------------------------------------------------------------------- add_library(bank_model STATIC src/bank_model.cpp) target_include_directories(bank_model PUBLIC src) # --------------------------------------------------------------------------- # 2) Pure peaks library — NO REAPER, NO SWELL. Waveform min/max thumbnails from # raw PCM (Milestone 2). A sibling pure lib, kept distinct from bank_model. # --------------------------------------------------------------------------- add_library(peaks STATIC src/peaks.cpp) target_include_directories(peaks PUBLIC src) # --------------------------------------------------------------------------- # 2b) Pure capture-path arithmetic — NO REAPER, NO SWELL. Bank-folder / unique # file-name / project-relative path derivation for the capture shell (M3). # Split out so the fiddly path logic is unit-tested outside the DAW. # --------------------------------------------------------------------------- add_library(capture_paths STATIC src/capture_paths.cpp) target_include_directories(capture_paths PUBLIC src) # --------------------------------------------------------------------------- # 2c) Pure bank-grid layout — NO REAPER, NO SWELL. Grid tiling math (panel WxH + # cell size + N -> cell rects, wrapping, partial last row) and the thumbnail # cache key for the docked bank_panel (M5). Split out so the layout logic is # unit-tested outside the DAW; the panel shell (SWELL/LICE/PCM) is DAW-verified. # --------------------------------------------------------------------------- add_library(bank_grid STATIC src/bank_grid.cpp) target_include_directories(bank_grid PUBLIC src) # --------------------------------------------------------------------------- # 2c') Pure mode_switch layout — NO REAPER, NO SWELL. The Design-View mode-switch # geometry (D5): header rect + N modes -> N equal segment rects (exact tiling), # and point -> segment hit-test. Split out so the switch's layout math is # unit-tested outside the DAW; the bank_panel header strip that draws it and # routes clicks to view::applyMode is DAW-verified. Mirror of bank_grid. # --------------------------------------------------------------------------- add_library(mode_switch STATIC src/mode_switch.cpp) target_include_directories(mode_switch PUBLIC src) # --------------------------------------------------------------------------- # 2d) Pure view_mode_model library — NO REAPER, NO SWELL. The Design View heart # (Phase D1): mode registry + GUID-keyed membership index + folder-tree-aware # visibility derivation + parking/restore planner + JSON round-trip. Mirror of # bank_model; the folder tree is an INPUT supplied by the D2 shell. # --------------------------------------------------------------------------- add_library(view_mode_model STATIC src/view_mode_model.cpp) target_include_directories(view_mode_model PUBLIC src) # --------------------------------------------------------------------------- # 2d) Pure view_tree library — NO REAPER, NO SWELL. The one testable-outside-DAW # piece of the D2 view shell: turning REAPER's linear I_FOLDERDEPTH stream into # the parent<->child FolderTree the model consumes. The REAPER reads stay in # view.cpp; this fiddly folder-depth walk is unit-tested here (mirrors # capture_paths splitting the path math out of the capture shell). # --------------------------------------------------------------------------- add_library(view_tree STATIC src/view_tree.cpp) target_include_directories(view_tree PUBLIC src) target_link_libraries(view_tree PUBLIC view_mode_model) # --------------------------------------------------------------------------- # 2e) Pure insert_plan library — NO REAPER, NO SWELL. The InsertMedia `mode` # bitmask arithmetic behind the `insert` shell (M6). Split out so the # load-bearing bit computation (no silent stretch, opt-in conform) is # unit-tested outside the DAW; the InsertMedia call itself is DAW-verified. # --------------------------------------------------------------------------- add_library(insert_plan STATIC src/insert_plan.cpp) target_include_directories(insert_plan PUBLIC src) # --------------------------------------------------------------------------- # 2f) Pure render_settings library — NO REAPER, NO SWELL. The M7 capture-family # logic: source-mode + wet/dry -> RENDER_SETTINGS bit value, P_RAZOREDITS # string -> time ranges + union bound, and the capture-action taxonomy table. # Split out so the fiddly bit-mapping / razor-parsing is unit-tested outside # the DAW; the render-driving + selection reads stay in capture.cpp / main.cpp. # Depends on bank_model for the pure SourceMode enum. # --------------------------------------------------------------------------- add_library(render_settings STATIC src/render_settings.cpp) target_include_directories(render_settings PUBLIC src) target_link_libraries(render_settings PUBLIC bank_model) # --------------------------------------------------------------------------- # 2f') Pure tail_control library — NO REAPER, NO SWELL. The docked bank_panel's # tail-mode toggle logic (T1 exposure): TailSetting state, cycle order # (None->Auto->Manual->None), the manual-length clamp to the 8 s cap, and the # toggle label text. Split out so the toggle's cycle/clamp/label is unit-tested # outside the DAW; the bank_panel footer that draws it + routes clicks is # DAW-verified. Depends on render_settings for the pure TailMode enum + caps. # --------------------------------------------------------------------------- add_library(tail_control STATIC src/tail_control.cpp) target_include_directories(tail_control PUBLIC src) target_link_libraries(tail_control PUBLIC render_settings) # --------------------------------------------------------------------------- # 2g') Pure bank_book library — NO REAPER, NO SWELL. The multi-bank phase heart # (Phase B1): an ordered registry of banks (pool seeded as bank-zero + named # banks), each wrapping a BankIndex; create/rename/reorder/delete named banks, # pool privileges enforced in-model, active-bank id, index-only move/copy of a # sample between banks, JSON round-trip + legacy-bank_index→pool migration. # Mirror of bank_model / view_mode_model; wraps BankIndex (bank_model untouched). # --------------------------------------------------------------------------- add_library(bank_book STATIC src/bank_book.cpp) target_include_directories(bank_book PUBLIC src) target_link_libraries(bank_book PUBLIC bank_model) # --------------------------------------------------------------------------- # 2g) Pure realtime_record library — NO REAPER, NO SWELL. The M8 realtime-record # logic: capture scope + FX-tap point -> I_RECMODE / I_RECMODE_FLAGS values, # wet/dry -> tap point, and the recorded-file -> Sample mapping. Split out so # the fiddly record-mode bit values + Sample population are unit-tested outside # the DAW; the transport/temp-track/send/file-move recipe stays in capture.cpp. # Depends on bank_model for the pure Sample / SourceMode types. # --------------------------------------------------------------------------- add_library(realtime_record STATIC src/realtime_record.cpp) target_include_directories(realtime_record PUBLIC src) target_link_libraries(realtime_record PUBLIC bank_model) # --------------------------------------------------------------------------- # 3) Standalone tests for the pure modules (run without launching REAPER). # --------------------------------------------------------------------------- enable_testing() add_executable(bank_model_tests tests/test_bank_model.cpp) target_link_libraries(bank_model_tests PRIVATE bank_model) add_test(NAME bank_model_tests COMMAND bank_model_tests) add_executable(peaks_tests tests/test_peaks.cpp) target_link_libraries(peaks_tests PRIVATE peaks) add_test(NAME peaks_tests COMMAND peaks_tests) add_executable(capture_paths_tests tests/test_capture_paths.cpp) target_link_libraries(capture_paths_tests PRIVATE capture_paths) add_test(NAME capture_paths_tests COMMAND capture_paths_tests) add_executable(bank_grid_tests tests/test_bank_grid.cpp) target_link_libraries(bank_grid_tests PRIVATE bank_grid) add_test(NAME bank_grid_tests COMMAND bank_grid_tests) add_executable(mode_switch_tests tests/test_mode_switch.cpp) target_link_libraries(mode_switch_tests PRIVATE mode_switch) add_test(NAME mode_switch_tests COMMAND mode_switch_tests) add_executable(view_mode_model_tests tests/test_view_mode_model.cpp) target_link_libraries(view_mode_model_tests PRIVATE view_mode_model) add_test(NAME view_mode_model_tests COMMAND view_mode_model_tests) add_executable(view_tree_tests tests/test_view_tree.cpp) target_link_libraries(view_tree_tests PRIVATE view_tree) add_test(NAME view_tree_tests COMMAND view_tree_tests) add_executable(insert_plan_tests tests/test_insert_plan.cpp) target_link_libraries(insert_plan_tests PRIVATE insert_plan) add_test(NAME insert_plan_tests COMMAND insert_plan_tests) add_executable(render_settings_tests tests/test_render_settings.cpp) target_link_libraries(render_settings_tests PRIVATE render_settings) add_test(NAME render_settings_tests COMMAND render_settings_tests) add_executable(tail_control_tests tests/test_tail_control.cpp) target_link_libraries(tail_control_tests PRIVATE tail_control) add_test(NAME tail_control_tests COMMAND tail_control_tests) add_executable(realtime_record_tests tests/test_realtime_record.cpp) target_link_libraries(realtime_record_tests PRIVATE realtime_record) add_test(NAME realtime_record_tests COMMAND realtime_record_tests) add_executable(bank_book_tests tests/test_bank_book.cpp) target_link_libraries(bank_book_tests PRIVATE bank_book) add_test(NAME bank_book_tests COMMAND bank_book_tests) # --------------------------------------------------------------------------- # 4) The REAPER extension — a loadable module (dlopen'd by REAPER, not linked). # --------------------------------------------------------------------------- # LICE sources the bank_panel draws with: lice.cpp (LICE_SysBitmap, FillRect, # Clear, Blit) + lice_line.cpp (Line, DrawRect). lice_line.cpp's bezier helpers # call LICE_FillCircle from lice_arc.cpp, so that TU is required to link even # though the panel draws no arcs. LICE routes GDI through native Win32 or, on # mac/linux, the host SWELL (SWELL_PROVIDED_BY_APP). set(LICE_SRC ${WDL_INC}/lice/lice.cpp ${WDL_INC}/lice/lice_line.cpp ${WDL_INC}/lice/lice_arc.cpp ) add_library(reaper_reasampler MODULE src/main.cpp src/capture.cpp src/capture_realtime.cpp src/realtime_record.cpp src/persist.cpp src/bank_panel.cpp src/mode_switch.cpp src/insert.cpp src/insert_plan.cpp ${LICE_SRC} src/view_mode_model.cpp src/view_tree.cpp src/view.cpp src/track_guid.cpp src/actions.cpp src/bank_book.cpp ) target_link_libraries(reaper_reasampler PRIVATE bank_model capture_paths peaks bank_grid mode_switch view_mode_model insert_plan render_settings tail_control realtime_record bank_book) target_include_directories(reaper_reasampler PRIVATE ${SDK_INC} ${WDL_INC}) set_target_properties(reaper_reasampler PROPERTIES PREFIX "" OUTPUT_NAME "reaper_reasampler") if(WIN32) # Native Win32. REAPER provides nothing extra to link. The bank_panel dialog # template (M5) is compiled from src/resource.rc by the platform RC compiler. target_sources(reaper_reasampler PRIVATE src/resource.rc) elseif(APPLE) # macOS: use REAPER's OWN SWELL at runtime via the modstub. # Do NOT build full SWELL. SWELL_PROVIDED_BY_APP routes calls to the host. target_sources(reaper_reasampler PRIVATE ${SWELL}/swell-modstub.mm) target_compile_definitions(reaper_reasampler PRIVATE SWELL_PROVIDED_BY_APP) target_link_libraries(reaper_reasampler PRIVATE "-framework AppKit") set_target_properties(reaper_reasampler PROPERTIES SUFFIX ".dylib") # bank_panel dialog (M5): SWELL can't read a Win32 .rc directly. Run resgen # once to turn src/resource.rc into a C++ source, then add it here: # php ${WDL_INC}/swell/mac_resgen.php src/resource.rc # target_sources(reaper_reasampler PRIVATE src/resource.rc_mac_dlg.h) # generated else() # Linux: REAPER's libSwell.so is used at runtime via the generic modstub. # With SWELL_PROVIDED_BY_APP you can drop pkg-config / -lX11 entirely. target_sources(reaper_reasampler PRIVATE ${SWELL}/swell-modstub-generic.cpp) target_compile_definitions(reaper_reasampler PRIVATE SWELL_PROVIDED_BY_APP) set_target_properties(reaper_reasampler PROPERTIES SUFFIX ".so") # bank_panel dialog (M5): reuse the macOS resgen output (see README / # CLAUDE.md §SWELL dialog resources), then add the generated source: # php ${WDL_INC}/swell/mac_resgen.php src/resource.rc # target_sources(reaper_reasampler PRIVATE src/resource.rc_mac_dlg.h) # generated endif()