Files
reasampler/tests/test_prune_button.cpp

134 lines
6.0 KiB
C++

// Standalone tests for reasampler::prune_button — no REAPER, no test framework.
// Same fast loop as the sibling pure tests (mode_switch / tab_strip): assert the
// footer prune-button placement math and hit-testing directly.
//
// Covers (R3 brief §button pure module): right-anchored layout in a wide footer;
// vertical inset; SUPPRESSION (empty rect) when the footer is too narrow to clear the
// tail-label inset or is degenerate; hit-test in/out/edge (half-open bounds); a
// suppressed/empty button claims no point; draw and hit-test agree over the whole rect.
#include "../src/core/ui/prune_button.h"
#include <cstdio>
using namespace reasampler;
using namespace reasampler::ui;
static int g_fail = 0;
#define CHECK(cond) do { if(!(cond)) { \
std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
// --- Layout: wide footer, right-anchored -------------------------------------
// Footer 400 wide at origin (0, 100), height 26. Default spec: buttonWidth 72,
// rightInset 84, verticalInset 4, minLeftInset 120. Right edge = 0+400-84 = 316,
// left = 316-72 = 244 (>= 0+120, so placed). Top = 100+4 = 104, height = 26-8 = 18.
static void testWideFooterRightAnchored() {
FooterRect f{0, 100, 400, 26};
const ButtonRect b = computePruneButton(f, PruneButtonSpec{});
CHECK(!b.empty());
CHECK((b == ButtonRect{244, 104, 72, 18}));
// Right edge sits at the rightInset from the footer's right.
CHECK(b.x + b.width == f.x + f.width - 84);
// Left edge clears the reserved tail-label inset.
CHECK(b.x >= f.x + 120);
}
// Origin offset is honoured (button anchors to THIS footer's right, not 0).
static void testOffsetFooterAnchors() {
FooterRect f{10, 200, 400, 26};
const ButtonRect b = computePruneButton(f, PruneButtonSpec{});
CHECK(!b.empty());
CHECK(b.x + b.width == f.x + f.width - 84); // = 10+400-84 = 326
CHECK(b.x == 254);
}
// --- Suppression: too narrow / degenerate ------------------------------------
// A footer just wide enough that the button's left edge would fall past the
// minLeftInset is suppressed (empty). left = x + width - rightInset - buttonWidth.
// Need left < x + minLeftInset -> width < rightInset + buttonWidth + minLeftInset
// = 84 + 72 + 120 = 276. Width 275 suppresses; 276 places (boundary).
static void testNarrowFooterSuppressed() {
CHECK(computePruneButton(FooterRect{0, 0, 275, 26}, PruneButtonSpec{}).empty());
CHECK(!computePruneButton(FooterRect{0, 0, 276, 26}, PruneButtonSpec{}).empty());
}
static void testDegenerateFooterSuppressed() {
CHECK(computePruneButton(FooterRect{0, 0, 0, 26}, PruneButtonSpec{}).empty()); // no width
CHECK(computePruneButton(FooterRect{0, 0, 400, 0}, PruneButtonSpec{}).empty()); // no height
PruneButtonSpec zero{}; zero.buttonWidth = 0;
CHECK(computePruneButton(FooterRect{0, 0, 400, 26}, zero).empty()); // zero button
}
// A very thin footer (height <= 2*verticalInset) still places a button but clamps its
// height to the footer's own, rather than yielding a negative height.
static void testThinFooterClampsHeight() {
FooterRect f{0, 0, 400, 6}; // 6 <= 2*4, so height would be negative -> clamp
const ButtonRect b = computePruneButton(f, PruneButtonSpec{});
CHECK(!b.empty());
CHECK(b.y == f.y);
CHECK(b.height == f.height);
}
// --- Hit-test ----------------------------------------------------------------
static void testHitTestInside() {
FooterRect f{0, 100, 400, 26};
const ButtonRect b = computePruneButton(f, PruneButtonSpec{}); // {244,104,72,18}
CHECK(hitTestPruneButton(b.x, b.y, b)); // top-left corner (inclusive)
CHECK(hitTestPruneButton(b.x + b.width - 1, b.y + b.height - 1, b)); // bottom-right inclusive
CHECK(hitTestPruneButton(b.x + b.width / 2, b.y + b.height / 2, b)); // centre
}
// Half-open bounds: the far edges (x+width, y+height) are EXCLUDED, matching the draw.
static void testHitTestEdgesExcluded() {
FooterRect f{0, 100, 400, 26};
const ButtonRect b = computePruneButton(f, PruneButtonSpec{});
CHECK(!hitTestPruneButton(b.x - 1, b.y, b)); // just left
CHECK(!hitTestPruneButton(b.x + b.width, b.y, b)); // right edge excluded
CHECK(!hitTestPruneButton(b.x, b.y - 1, b)); // just above
CHECK(!hitTestPruneButton(b.x, b.y + b.height, b)); // bottom edge excluded
}
// A suppressed (empty) button never claims a point — a click in the footer where the
// button would have been falls through to the tail cycle, never a phantom prune.
static void testEmptyButtonClaimsNothing() {
ButtonRect empty{};
CHECK(!hitTestPruneButton(0, 0, empty));
CHECK(!hitTestPruneButton(5, 5, empty));
// A "no button" from a narrow footer also claims nothing at any point.
const ButtonRect suppressed = computePruneButton(FooterRect{0, 0, 200, 26}, PruneButtonSpec{});
CHECK(suppressed.empty());
CHECK(!hitTestPruneButton(150, 13, suppressed));
}
// Draw/hit-test agreement: every point inside the computed rect hit-tests true, and the
// four immediate outside neighbours hit-test false (the load-bearing consistency).
static void testHitTestMatchesLayout() {
FooterRect f{3, 7, 377, 22}; // awkward origin/size
const ButtonRect b = computePruneButton(f, PruneButtonSpec{});
CHECK(!b.empty());
for (int py = b.y; py < b.y + b.height; ++py)
for (int px = b.x; px < b.x + b.width; ++px)
CHECK(hitTestPruneButton(px, py, b));
CHECK(!hitTestPruneButton(b.x - 1, b.y, b));
CHECK(!hitTestPruneButton(b.x + b.width, b.y, b));
}
int main() {
testWideFooterRightAnchored();
testOffsetFooterAnchors();
testNarrowFooterSuppressed();
testDegenerateFooterSuppressed();
testThinFooterClampsHeight();
testHitTestInside();
testHitTestEdgesExcluded();
testEmptyButtonClaimsNothing();
testHitTestMatchesLayout();
if (g_fail == 0) std::printf("prune_button: all tests passed\n");
else std::printf("prune_button: %d CHECK(s) FAILED\n", g_fail);
return g_fail == 0 ? 0 : 1;
}