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reasampler/src/shell/instrument/CLAUDE.md
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daniel 0afb885987 Make a bake's Banked landing reachable only through the persist upgrade
The dedup path claimed it directly, so a key could be answered Ok pointing at an entry a failed persist never wrote. Write-back is now guarded and three-valued, and landing one request split out of the scan pass.
2026-08-02 12:35:06 -04:00

17 KiB

src/shell/instrument — ReaSampler 9000 VST3 shells

Scope

The REAPER/VST3-facing shells for the ReaSampler 9000 instrument: the read-only bank bridge, the processor, the editor, the embed strip, and the VST3 entry point — plus two small identity/helper headers this directory owns outright (reasampler_vst.h, editor_internal.h).

The pure engine/geometry core this shell wraps (sampler_core, pitch_shift, sample_map, component_state_io, play_params.h, editor_geometry, sample_bands, sample_chrome, keyboard_strip, waveform_view, capture_browser, browser_scroll, param_slider, trigger_seam, velocity_curve, embed_strip, knob_deck, deck_groups, deck_values, bake_hold, curve_popup, spline_edit, master_gain, reasampler_uid.h) lives in core/instrument/* and core/wire and is documented there — this directory consumes it but does not own it.

Invariants

The build shape (D-A, settled 2026-07-26 — bare Steinberg VST3 SDK + LICE editor). Bare Steinberg VST3 SDK, no JUCE, with the editor drawn in the same LICE/SWELL stack bank_panel already uses. SingleComponentEffect (the SDK's combined processor+controller base) plus the SDK's factory macros is the audio-processing scaffolding. Drawing the editor in a VST3 IPlugView that hosts a LICE surface reuses the bank_panel docking muscle, keeps the look house-consistent, and avoids JUCE's AGPL-or-pay license posture. The IPlugView↔LICE bridge (window lifecycle, sizing, event routing from the host into the draw/hit-test loop) is the same class of work as docking bank_panel, not a new competence.

Embedded TCP/MCP UI (D-D) — reasampler_embed. A REAPER-hosted VST3 can draw its own UI inline in the track/mixer control panel via reaper_plugin_fx_embed.h (the plugin implements IReaperUIEmbedInterface — the same Cockos surface REAPER's own embedded FX use). Because this uses the same LICE-class drawing as the main editor path, it composes naturally with the bare-SDK-plus-LICE build. Must-verify: the IReaperUIEmbedInterface contract and embed message/lifecycle against vendor/reaper-sdk/sdk/reaper_plugin_fx_embed.h.

Channel mode (D-E) — current reality. An earlier design (D-E, settled 2026-07-26) specified a per-instance mono/stereo toggle negotiating the REAPER audio bus via setBusArrangements/getBusArrangement, with mono-source+stereo-mode → dual-mono and stereo-source+mono-mode → downmix as the cross-mode policy. This was superseded by the GA post-launch DAW-fix pass: the output bus is now permanently stereo, ChannelMode is decode-only (the dynamic mono↔stereo bus renegotiation from the earlier design was deleted), and channel mode auto-defaults from the loaded capture via ComponentState v9's channelModeExplicit flag + the pure channelModeFor helper. Root CLAUDE.md is authoritative for this behavior — do not reintroduce per-instance bus renegotiation.

VST3 channel identity — the UID pair + the pairing surface (S18). A beta-built VST pairs with the beta extension only, a stable VST with stable only, both installable side-by-side in one REAPER — one channel per binary; all channel identity derives from the ONE REASAMPLER_CHANNEL_IS_BETA bit via the pure app_version module (no scattered #ifdefs in the VST shell, except the one described below).

  • The UID-pair invariant is a permanent commitment. The VST3 class UID is the plugin's identity — a saved REAPER project records it and rebinds a saved instance by it. BOTH channel UIDs (reasampler_uid.h's stable + beta pairs) are frozen forever once shipped; the channel bit selects which one is compiled into this binary (one DEF_CLASS2, one class per binary — never both classes in one binary). The UID selection is the ONLY channel #ifdef in the VST shell, because an INLINE_UID needs literal brace-init tokens and cannot route through app_version's runtime string accessors.
  • Binary + display identity are channel-derived, sourced from app_version's VST-name accessors — never a literal in reasampler_vst.h/vst_entry.cpp.
  • The complete pairing surface is structural, not per-key. Plugin identity (UID + filename + display) is channel-forked, and all wire keys live under the channel-derived ext-state namespace — the two together make pairing complete: no per-key or per-seam isolation work is ever needed for a new wire key.
  • Verify all identity/factory wiring against the vendored Steinberg SDK (DEF_CLASS2 / INLINE_UID / FUID from pluginfactory.h + funknown.h).

The three commit tiers (Θ-W3). An edit reaches the audio by exactly one of three routes, and which route a control takes is decided once, by the pure isLiveDeckParam / liveCommitFor pair (core/instrument/ui/deck_groups) that the editor's dragCommitsLive only maps onto — see core/instrument/CLAUDE.md's "Live parameter delivery" for the rule and its rationale.

  1. Full reloadreloadInstrument: bridge read, WAV re-decode, fresh engine, snapshot swap.
  2. Engine rebuildrebuildVoiceEngine: same drain-slot swap around the already-decoded SampleData. Voice count / mode / mono trigger.
  3. LivepublishLiveParams (and masterGain_, the original of the shape): a lock-free publish the audio thread observes at block boundaries. No rebuild, no snapshot, no disk.

The editor's commitLive is the tier-3 peer of commitAndReload; why it still writes the parameter set is recorded at its declaration in reasampler_editor.h, and why liveParams_ is declared ahead of the instrument slots at that member in reasampler_processor.h.

Non-goals / guardrails.

  • The instrument never captures and never inserts into the arrange. Playback is a read-only act over the bank. Any instrument path that places a timeline item, or that writes bank state itself, is a bug. The resample bake is not an exception to that and does not widen it: the instrument RENDERS its own sound and REQUESTS a landing; the extension is what captures the file into the bank and writes the index. The instrument's whole outbound surface is one prefix-guarded request key plus one action id — see instrument_bake and reaper_bridge below.
  • The instrument never ingests. Capture, import, and drop-ingest are extension acts; the instrument only reads and plays. A drop onto the editor window (if ever shipped) is relayed to the extension as an ingest request — the instrument never writes the bank itself.
  • No cross-platform / multi-format. Windows-only, VST3-only, REAPER-only (D5). Do not add an AU/AAX/VST2/CLAP wrapper, a mac/Linux build, or a standalone host target.
  • The pure core stays REAPER-free and VST3-free — the voice engine / envelope / repitch module takes no VST3 or REAPER type at its boundary; the shell marshals. Any VST3 or REAPER type leaking into core/instrument is a bug.
  • Verify Steinberg SDK, bridge, embed, and LICE-view surfaces against the vendored headers before use.

Modules

  • reaper_bridge — READ-ONLY bank consumer: receives bank snapshots from the extension and exposes them as a read-only view. Never writes to the extension's bank — this is a load-bearing invariant; no mutation path exists in this module. It owns TWO prefix-guarded ext-state write entry points, writeUsageExtState (rsusage_) and writeBakeExtState (rsbake_), each refusing every other key; neither weakens the read-only-bank invariant, because neither payload is bank state and banks/view/tail/assign stay structurally unwritable. It also owns the bake crossing — extensionActionAvailable / invokeExtensionAction (NamedCommandLookup + Main_OnCommandEx with getReaperParent(3), the instance's OWN project tab, as proj — a request, not a DAW-verified guarantee; see the header) and projectTempoBpm.
  • reasampler_processor (shell/instrument/: reasampler_processor.cpp lifecycle + process(), processor_state.cpp component-state I/O + UI-thread parameter accessors, processor_reload.cpp the off-audio-thread reloadInstrument/publish family — Q-W2v, T4-12 split; process() and its per-block work stay ONE TU on purpose, no cross-TU call on the per-sample path) — VST3 SingleComponentEffect shell: declares event-input bus + permanently stereo output (GA fix: dynamic mono↔stereo bus renegotiation deleted; ChannelMode is now decode-only), marshals MIDI note-on/off into the VoiceEngine, renders audio; owns off-audio-thread reloadInstrument + atomic pointer swap so process() does no allocation, no file I/O, no bridge calls. The instance state is {loaded capture id, one InstrumentParams}, and reloadInstrument resolves + decodes exactly that one capture into the SampleData the engine plays. Self-contained playback (pS): ComponentState v10 adds a SampleRefs table — per referenced sample, a project-relative path + decode intrinsics (root, loop, channels, displayName); reloadInstrument decodes directly from SampleRefs, bank-free (plays with the extension absent). The bank/bridge is a browser source: loading a capture copies its reference in; the reopen-heal timer + poll-to-play apparatus are removed. retireIdleDrain() retires fully-idle drain snapshots on the UI-timer cadence. Voice-param edits (setVoiceCount/setVoiceMode/setMonoTrigger) rebuild the engine from the already-decoded SampleData via the drain-slot swap — no bank re-read, no WAV re-decode, no audible cut to ringing tails. FB1: applies the post-mixer masterGainLinear (from ComponentState v8) as a per-sample ramp over the summed output — no zipper noise. GA v9: channelModeExplicit_ flag persisted; channelModeFor() auto-defaults the mode from the loaded capture's channel count when the flag is not set. pS: ComponentState bumped v9→v10 (SampleRefs table); pre-v10 blobs lift to empty refs and re-save self-contained. pS-usage: publishes instance usage (held SampleRefs paths) to rsusage_<instanceGuid> at the tail of reloadInstrument (off audio thread) via reaper_bridge::writeUsageExtState; ComponentState bumped v10→v11 (instanceGuid field); pre-v11 blobs mint guid on first publish.
  • reasampler_editor — VST3 IPlugView LICE editor shell: hosts a LICE-drawn child window; the Sample face is home and Browse is a modal picker over it. Split on the Sample face's BAND axis, mirroring the pure sample_bands allocator: editor_session (session/bridge state, caches, commit-and-reload), editor_controls (the ONE faceLayout band resolve every paint and hit-test path shares, the node-drag bounds, the value labels, and the per-instance controls the parameter set does not carry — the parameter-set binding itself is the pure core/instrument/ui/deck_values module this only adapts int ids onto), editor_models (the orthogonal half: which stored struct each transient editor selection names — the staged-envelope pack/unpack, the drawn contour, and the three velocity curves), then matching paint and input sets — editor_paint/editor_input (dispatch + drag router + hover dispatch), _chrome, _waveform, _deck — plus the two band-independent surfaces (_browse for the modal picker, _curve for the velocity-curve popup) and editor_platform (IPlugView/Win32 window plumbing). Shared internals in editor_internal.h, no TU of its own. Drop-onto-editor ingest is NOT shipped (deferred).
  • reasampler_embed — implements IReaperUIEmbedInterface so the instrument draws inline in the TCP/MCP without a plugin-owned HWND; delegates layout to embed_strip. A read-only readout: the loaded capture across the keyboard span with its root marked, plus the activity level. It takes no mouse input (there is nothing on the strip to select).
  • editor_stroke — the editor's LICE side of the analytic stroker: builds a coverage mask with the pure core/ui/stroke_aa and blends it into the bitmap ONCE, writing straight to the bitmap's bits (the arithmetic matches LICE's own mode-0 combine, so a stroke composites identically to every other kit draw). Every radial and spline stroke on the editor routes through strokeArcAA / strokePolylineAA / strokeLineAA. Holds the draw-thread-only scratch mask and arc point list — reuse, not a hidden dependency: threading a canvas through the eight paint sites would grow those signatures to carry an allocation detail. Deliberately does NOT touch shell/panel/draw_kit: the waveform stroke, the docked bank panel and the browse cards are out of this seam's blast radius.
  • instrument_bake — the instrument's half of the resample chain, on the UI thread: render the dialed sound through the pure core/instrument/bake modules at the instance's PERSISTED PREVIEW VELOCITY (the velocity the user has been auditioning at — three velocity curves are live, so it is a property of the sound and not a render detail), stage the WAV OUTSIDE the bank folder, publish one rsbake_<guid> request, invoke the extension's landing action SYNCHRONOUSLY, read the outcome back over the same key, then adopt + reset in one act. What that key holds afterwards is classified by core/wire's pure classifyBakeAnswer, and each of its five non-answers gets its OWN sentence — a silent no-answer stays a failure, but the user is told whether nothing wrote over the key, a stale generation was answered, the answer came in a wire this build cannot read, the request was cleared, or it was refused. All five name the key, because the extension prints one console line per key it scanned and the key is what correlates the two in a multi-instance session. None of them claims the landing never ran — nothing on this side can observe that. Two stack-RAII guards mirror FxBypassGuard's discipline: the staged file and the request key are both cleared on every exit path, so a failed bake leaves no temp, no bank entry and no parameter reset. bakeAvailable is the affordance's paint gate. A cloned instanceGuid (two instances sharing one rsbake_ key) is NOT handled here — the residual is contained by pre-existing tracking machinery instead: planUsagePublish's sticky unioned poison plus tiedUsageExists (core/tracking/tracking_authority.cpp) force a clone's bake to AddDistinct rather than silently replacing a sibling's entry.
  • vst_entry — VST3 entry point: GetPluginFactory export, class registration, channel-forked class UIDs.
  • editor_internal.h — INTERNAL shared helpers for the reasampler_editor TU family, included only by the editor's own shell TUs (editor_session / editor_controls / editor_paint_* / editor_input_* / editor_platform), never a public seam: the Rect↔kit adapters, small draw primitives (knob face / title band), label helpers, and the velocity-curve box derivation — the helpers more than one band TU needs. The deck's control ids, group ids and group composition are the pure deck_groups module's, not this file's. The piano-strip and root-key draws live in editor_paint_chrome, their only consumer, not here.
  • reasampler_vst.h — shared identity constants for the ReaSampler VST3 instrument (Phase S): the plugin's class UID (the channel-selected Steinberg::FUID, built from the FOREVER-FROZEN macros in core/wire/reasampler_uid.h), vendor name/URL/email, so the processor, factory, and editor agree. A class UID is FOREVER-STABLE once shipped — minted once, never regenerated. (Newly authored per this dispatch's brief — no existing root-CLAUDE.md bullet; verified by reading src/shell/instrument/reasampler_vst.h directly.)

Gotchas

  • The bake click only ARMS; the editor's sync tick runs it. Calling Main_OnCommandEx inline from WM_LBUTTONDOWN would run the extension's whole landing nested inside a mouse handler with SetCapture held, while the invoked action re-points the very instance whose frame is on the stack. Deferring by one tick is same-thread and in-instance — it is NOT a cross-process poller/nonce handshake, and it must not grow into one.
  • The bake's availability probe runs on the SAME tick that paints the button, so the control can never be enabled on one tick and refuse on the next. The bake Hold control's applicability (resolveBakeHoldNeeded) rides the same tick for the same reason, and because answering it costs a bridge read + bank parse whenever no loop override is set — do not move either into the paint path.
  • editor_internal.h is include-only — it has no TU of its own and must never become a public seam; only the reasampler_editor band-axis TUs include it.
  • The editor window class carries CS_DBLCLKS, which REPLACES the second button-down of a double-click with WM_?BUTTONDBLCLK. Every surface that counts two downs — Browse's load accelerator, the spline surfaces' right-click delete — survives only because both DBLCLK handlers fall through to the ordinary down handler. Adding a new double-click consumer means preserving that fall-through, not bypassing it.
  • The two VST3 class UIDs (core/wire/reasampler_uid.h, consumed via reasampler_vst.h) are FOREVER-FROZEN — never regenerate an already-shipped UID.
  • The UID selection #ifdef in reasampler_vst.h is the one deliberate exception to "channel identity derives from app_version accessors, no scattered #ifdefs" — INLINE_UID needs literal brace-init tokens, so it can't route through a runtime string accessor.