Files
reasampler/src/realtime_record.cpp
T
daniel b5a573aebb feat(bank_model): add Phase S seam fields (rootNote + loop points) to Sample
Additive optional MIDI root note and sustain-loop points with JSON round-trip and deserialize-boundary validation; capture leaves them empty (not derivable). Mirrors the provenance addition; BankIndex behavior unchanged.
2026-07-27 04:04:07 -04:00

128 lines
6.1 KiB
C++

// realtime_record.cpp — pure logic for the realtime-record backend (M8). See header.
// NO REAPER types; unit-tested by tests/test_realtime_record.cpp.
#include "realtime_record.h"
namespace reasampler {
RecordModePlan recordModePlanFor(int channelCount, OutputTap tap) {
RecordModePlan p;
// Stereo vs mono output recording, latency-compensated either way so the
// recorded file lines up with the source. A request asking for <= 1 channel
// records mono-out; anything else records stereo-out. (Higher channel counts
// still record stereo-out here — REAPER's output-record modes are mono/stereo
// only; a >2-channel realtime capture is out of scope for this increment.)
p.recMode = (channelCount <= 1) ? kRecModeMonoOutLatComp
: kRecModeStereoOutLatComp;
switch (tap) {
case OutputTap::PostFader: p.recModeFlags = kRecOutPostFader; break;
case OutputTap::PreFx: p.recModeFlags = kRecOutPreFx; break;
case OutputTap::PostFxPreFader: p.recModeFlags = kRecOutPostFxPreFader; break;
}
return p;
}
OutputTap outputTapForWetDry(double wetDry) {
// Fully wet (1.0) taps post-fader; any dry-ward value taps pre-FX — the true
// pre-FX dry that offline render cannot produce (the realtime backend's whole
// reason to exist for the M10 null test). PostFxPreFader is an explicit future
// option, not reachable from the wet/dry axis, so it is not returned here.
return (wetDry >= 1.0) ? OutputTap::PostFader : OutputTap::PreFx;
}
Sample sampleFromRecordedCapture(const RecordedCapture& cap) {
Sample s;
// Same id shape as the offline path: "cap-<tag>-<fileName>" would need the file
// name; here the recorded file name is the tail of relativePath. Keep the id
// stable + unique via the tag, and include the relative path tail so two
// captures with the same tag (impossible in practice) still differ.
s.id = "cap-" + cap.uniqueTag + "-" + cap.relativePath;
s.displayName = cap.displayName;
s.relativePath = cap.relativePath; // project-relative (invariant)
s.sourceMode = cap.sourceMode;
s.sourceRange.startSeconds = cap.startSeconds;
s.sourceRange.endSeconds = cap.endSeconds;
// PPQ/beats deferred (musical-placement concern) — identical to the offline path.
s.wetDry = cap.wetDry;
s.trackGuids = cap.trackGuids;
s.channelCount = cap.channelCount;
s.sampleRate = cap.sampleRate; // 0 when project rate was unknown
s.lengthSeconds = cap.endSeconds - cap.startSeconds;
s.captureTempo = cap.captureTempo;
s.captureTimeSigNum = cap.captureTimeSigNum; // L7 F1 meter stamp (0/0 = unstamped)
s.captureTimeSigDenom = cap.captureTimeSigDenom;
s.tier = Tier::Scratch; // captures land in scratch by default
// contentHash set by the caller (capture_realtime.cpp) after the file is
// finalized and on disk — the hash is over the finished file bytes. Left empty
// here because sampleFromRecordedCapture runs before the file exists (the
// mapping is pure / DAW-free); the shell patches it in after the move+trim.
// Phase S seam fields (rootNote / loop) left empty (D-B) — same reasoning as the
// offline path: a realtime record of wet output is not a single played note, so
// no root note is derivable; loop points are set by a later explicit action.
s.createdTimestamp = cap.createdTimestamp;
return s;
}
RecordPhase advanceRecordPhase(RecordPhase current,
const RecordTickInputs& inputs,
double rangeStartSeconds,
double rangeEndSeconds) {
switch (current) {
case RecordPhase::Recording: {
// Transport stopped while we still expected to be recording -> the user
// (or REAPER) stopped early. Move to the flush wait and finalize whatever
// was captured up to the stop.
if (!inputs.transport.recording) return RecordPhase::Finalizing;
// Reached the range end (latency-compensated play position). >= (not >)
// so a cursor landing exactly on the end completes.
if (inputs.transport.playPosition >= rangeEndSeconds)
return RecordPhase::Finalizing;
// Self-defense (review §3): the transport is running but the play cursor
// is not advancing to the end (stuck / looping). Without this the machine
// stays in Recording forever, leaking the temp track + armed sink. Force
// the flush wait once wall-clock exceeds the nominal duration + margin.
const double ceiling =
(rangeEndSeconds - rangeStartSeconds) + kRecordMarginSeconds;
if (inputs.elapsedSeconds > ceiling) return RecordPhase::Finalizing;
return RecordPhase::Recording;
}
case RecordPhase::Finalizing: {
// The transport is stopped; wait for REAPER to flush/close the recorded
// take on the audio thread. Finalize (move + Sample) only once the file
// exists AND is stable (review §2) — moving it early races the flush and
// yields a truncated / missing capture.
if (inputs.fileReady) return RecordPhase::Done;
// Bound the wait: a file that never stabilizes fails cleanly rather than
// hanging the in-flight state for the session.
if (inputs.finalizingSeconds > kFinalizeFlushCeilingSeconds)
return RecordPhase::Failed;
return RecordPhase::Finalizing;
}
// Terminal phases are sticky: once the verdict is in, a later tick (a stray
// extra call before the shell has finished tearing down) must not flip it.
case RecordPhase::Done:
case RecordPhase::Failed:
default:
return current;
}
}
bool isStopRequested(RecordPhase phase) {
return phase != RecordPhase::Recording;
}
bool isTerminalPhase(RecordPhase phase) {
return phase == RecordPhase::Done || phase == RecordPhase::Failed;
}
} // namespace reasampler