25 lines
1.0 KiB
C++
25 lines
1.0 KiB
C++
#pragma once
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// panel_input — input + detection seam of the bank panel: mouse/wheel/keyboard
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// routing plus timer-driven passes (new-content auto-tag, tooltip hover-delay
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// latch). REAPER-free as practical: TailSetting is the pure capture-side type.
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#include "core/capture/tail_control.h"
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namespace reasampler {
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// Repaints if the bank changed since last paint (generation bump); cheap no-op
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// otherwise. Also drives the auto-tag detector and tooltip hover latch each tick.
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void bankPanelRefresh();
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// Call on the exact tick persist's project-load signal drains, before reapplying the
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// active mode. Re-arms the new-content detector so the just-loaded project's existing
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// content is the baseline, not diffed against the prior project and mass-tagged.
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void bankPanelNotifyProjectLoaded();
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// Read by CAPTURE_ITEM/CAPTURE_TRACK to apply the panel's tail toggle to a
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// CaptureRequest. Default None (exact bounds, byte-identical to no tail). Safe
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// before the panel has ever opened.
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capture::TailSetting bankPanelTailSetting();
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} // namespace reasampler
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