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reasampler/src/core/instrument/engine/live_params.cpp
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// live_params.cpp — the fold from the parameter set to the live block, and the ramp-step law.
// See live_params.h for the publication contract.
#include "core/instrument/engine/live_params.h"
namespace reasampler::instrument::engine {
LiveValues foldLive(const PlayParams& params, double keyTrack) {
// Value-initialized, so the padding is determinate too. Nothing reads it — the block's
// equality is field-wise for exactly that reason — but this is the one construction site
// every publisher goes through, and an object with indeterminate bytes travelling under a
// seqlock is a hazard worth not having. Off the audio thread; the memset costs nothing here.
LiveValues v{};
v.keyTrack = keyTrack;
// Folded here, not at the voice: Voice::start reads the block's value directly, so the
// spline rule has to be applied on the way in or the two would answer differently.
v.splineActive = splineActive(params);
v.lengthFraction = effectiveLengthFraction(params);
v.filterSettings = params.filter.settings;
v.filterModAmount = params.filter.modAmount;
v.filterVelAmount = params.filter.velAmount;
v.filterKeyTrack = params.filter.keyTrack;
v.filterEnv = params.filter.env;
v.filterAhd = params.filter.trigEnv;
v.adsr = params.adsr;
v.ampAhd = params.trigAhd;
v.pitchEnv = params.pitchEnv;
v.playRate = params.playRate;
v.pitchOffsetSemitones = params.pitchOffsetSemitones;
return v;
}
namespace {
bool sameAdsr(const AdsrParams& a, const AdsrParams& b) {
return a.attackFrames == b.attackFrames && a.holdFrames == b.holdFrames &&
a.decayFrames == b.decayFrames && a.sustainLevel == b.sustainLevel &&
a.releaseFrames == b.releaseFrames && a.attackCurve == b.attackCurve &&
a.decayCurve == b.decayCurve && a.releaseCurve == b.releaseCurve;
}
bool sameAhd(const AhdParams& a, const AhdParams& b) {
return a.attackFrames == b.attackFrames && a.decayFrames == b.decayFrames &&
a.holdFraction == b.holdFraction && a.attackCurve == b.attackCurve &&
a.decayCurve == b.decayCurve;
}
bool sameFilterSettings(const filter::FilterSettings& a, const filter::FilterSettings& b) {
return a.cutoffNorm == b.cutoffNorm && a.resonanceNorm == b.resonanceNorm &&
a.morphNorm == b.morphNorm && a.driveNorm == b.driveNorm &&
a.morphLaw == b.morphLaw;
}
} // namespace
bool operator==(const LiveValues& a, const LiveValues& b) {
return sameFilterSettings(a.filterSettings, b.filterSettings) &&
a.filterModAmount == b.filterModAmount &&
a.filterVelAmount == b.filterVelAmount &&
a.filterKeyTrack == b.filterKeyTrack &&
sameAdsr(a.filterEnv, b.filterEnv) &&
sameAhd(a.filterAhd, b.filterAhd) &&
sameAdsr(a.adsr, b.adsr) &&
sameAhd(a.ampAhd, b.ampAhd) &&
a.pitchEnv.enabled == b.pitchEnv.enabled &&
a.pitchEnv.peakSemitones == b.pitchEnv.peakSemitones &&
sameAhd(a.pitchEnv.shape, b.pitchEnv.shape) &&
a.playRate == b.playRate &&
a.pitchOffsetSemitones == b.pitchOffsetSemitones &&
a.keyTrack == b.keyTrack &&
a.lengthFraction == b.lengthFraction &&
a.splineActive == b.splineActive;
}
double liveRampStep(double sampleRate) {
if (!(sampleRate > 0.0)) return 0.0; // also catches NaN
return 1.0 / (kLiveRampSeconds * sampleRate);
}
} // namespace reasampler::instrument::engine