1c774226d3
Live pitch depth, Gate/Spline enable-rule agreement, inert kTrigLength, NaN wire guards, hard-flag-tail corruption no longer wipes the record, RT/cold spline tie-break, retired alt-click, marker-shadow fix, plus new test coverage.
148 lines
7.0 KiB
C++
148 lines
7.0 KiB
C++
// knob_deck.h — knob-deck layout + hit-test for the Sample-face knob deck. Engine-free
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// like param_slider: cells and toggles carry opaque shell-owned control ids. Mirror of
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// action_bar/param_slider; the knob primitive itself (value<->needle-angle, drag) is
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// param_slider's — a knob cell here is just a rect the shell composes it into.
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//
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// The deck is a horizontal run of fenced groups, left->right, each a bordered box with a
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// caption row (caption left, the group's compact mode toggle right-anchored) over a knob
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// row of fixed cells (knob centered, label band beneath). A group may also place one
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// two-segment toggle in the knob row after its cells. Groups that must keep stable
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// geometry across a mode flip reserve blank cells (id -1) so a mode flip never reflows
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// neighbouring groups.
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//
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// Wrap is deterministic: groups place left-to-right with kDeckGroupGap between; a group
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// that does not fit the remaining width starts a new row (whole groups only, never
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// split); the first group of a row always places even if wider than the row.
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#pragma once
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#include <vector>
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#include "core/instrument/ui/editor_geometry.h" // Rect, contains — the shared geometry idiom
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namespace reasampler::instrument::ui {
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// Fixed deck metrics, exposed so the shell and tests agree.
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inline constexpr int kDeckCellW = 48; // one knob cell
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inline constexpr int kDeckCellH = 58;
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inline constexpr int kDeckKnobSize = 28; // knob diameter inside the cell
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inline constexpr int kDeckCellLabelH = 12; // the Micro label band under the knob
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inline constexpr int kDeckCaptionH = 20; // the group caption row
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inline constexpr int kDeckToggleH = 18; // compact toggle segment height
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inline constexpr int kDeckGroupPadX = 6; // group box horizontal inner padding
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inline constexpr int kDeckGroupPadY = 4; // group box vertical inner padding
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inline constexpr int kDeckCaptionGap = 2; // caption row -> knob row gap
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inline constexpr int kDeckToggleGap = 4; // caption text -> toggle / cells -> row toggle gap
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inline constexpr int kDeckGroupGap = 12; // gap between groups on a row
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inline constexpr int kDeckRowGap = 8; // gap between wrapped deck rows
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inline constexpr int kDeckRadioSize = 12; // the caption-row corner radio square
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// The knob cell's INNER dial: a concentric sub-disc that edits a second, related value while
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// the outer ring keeps editing the cell's own. Geometry only — WHICH cells carry one is
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// deck_groups' call, so a cell without an inner value simply resolves an inner hit as a knob.
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inline constexpr int kDeckInnerDialSize = 14;
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// One group box: padding + caption + gap + cell row + padding.
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inline constexpr int kDeckGroupH =
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kDeckGroupPadY + kDeckCaptionH + kDeckCaptionGap + kDeckCellH + kDeckGroupPadY;
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// A two-segment compact toggle (always 2 segments — the Mono/Stereo grammar). id -1 = absent.
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struct DeckToggleDesc {
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int id = -1; // shell control id returned by the hit-test; -1 = no toggle
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int segWidth = 44; // px per segment
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};
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// A single-square corner radio (an exclusive selector across groups, so the group itself
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// carries no state). id -1 = absent.
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struct DeckRadioDesc {
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int id = -1;
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};
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// One fenced group, in deck order. `cellIds` are the knob cells left-to-right; an id of -1
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// is a reserved blank cell (geometry held, never hit). `captionWidth` is the px the shell
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// reserves for the caption text (this module does not measure text).
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struct DeckGroupDesc {
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int id = 0; // shell group id (opaque here)
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int captionWidth = 60;
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DeckRadioDesc captionRadio; // the caption row's far corner; id -1 = none
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DeckToggleDesc captionToggle; // caption row, left of the radio; id -1 = none
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// A second caption toggle, placed immediately left of the first (or in its place when the
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// first is absent) — why this exists rather than a rowToggle is recorded once, at this
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// module's CLAUDE.md bullet.
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DeckToggleDesc captionToggle2;
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std::vector<int> cellIds; // knob cells; -1 = blank reserve
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DeckToggleDesc rowToggle; // in the knob row after the cells; id -1 = none
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};
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// --- Laid-out geometry ---------------------------------------------------------------
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struct DeckToggleLayout {
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int id = -1;
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Rect seg0; // left segment
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Rect seg1; // right segment
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};
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struct DeckRadioLayout {
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int id = -1;
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Rect box;
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};
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struct DeckCellLayout {
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int id = -1;
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Rect cell; // the full 48x58 cell
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Rect knob; // the centered kDeckKnobSize square (the knob circle inscribes it)
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Rect inner; // the concentric kDeckInnerDialSize square inside `knob`
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Rect label; // the 12px label band beneath the knob
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};
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struct DeckGroupLayout {
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int id = 0;
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Rect box; // the fenced group box
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Rect caption; // caption text rect (left part of the caption row)
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DeckRadioLayout captionRadio; // id -1 when absent (rect empty)
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DeckToggleLayout captionToggle; // id -1 when absent (rects empty)
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DeckToggleLayout captionToggle2;
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std::vector<DeckCellLayout> cells;
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DeckToggleLayout rowToggle; // id -1 when absent
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};
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struct DeckLayout {
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std::vector<DeckGroupLayout> groups;
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int rowCount = 0;
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int height = 0; // rowCount * kDeckGroupH + (rowCount-1) * kDeckRowGap; 0 for no groups
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};
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// Width of one group box: the wider of its caption row (caption + gap + toggle) and its
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// knob row (cells + gap + row toggle), plus horizontal padding.
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int deckGroupWidth(const DeckGroupDesc& g);
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// Number of deck rows the groups occupy at `availWidth` under the greedy whole-group wrap.
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// 0 for an empty list.
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int deckRowCount(const std::vector<DeckGroupDesc>& groups, int availWidth);
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// Total deck height at `availWidth` (rows * kDeckGroupH + inter-row gaps). The shell
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// bottom-anchors a band of exactly this height.
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int deckHeight(const std::vector<DeckGroupDesc>& groups, int availWidth);
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// Lays the groups out from (left, top) within `availWidth`, wrapping per deckRowCount's
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// rule. Every rect is absolute.
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DeckLayout layoutDeck(const std::vector<DeckGroupDesc>& groups, int left, int top,
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int availWidth);
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// --- Hit-test --------------------------------------------------------------------------
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enum class DeckHitKind { None, Knob, CaptionToggle, RowToggle, CaptionRadio };
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struct DeckHit {
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DeckHitKind kind = DeckHitKind::None;
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int id = -1; // the control id of the hit element (cell id / toggle id / radio id)
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int segment = -1; // 0/1 for a toggle hit; -1 otherwise
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bool inner = false; // Knob hits only: the grab landed on the cell's inner dial
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};
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// The deck element a point lands on: a knob cell (the whole cell, not just the knob
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// circle — the shell anchors the vertical drag wherever the grab lands, with `inner` marking
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// a grab on the concentric inner dial), a caption-toggle segment, a row-toggle segment, or
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// the caption-row corner radio. Blank cells (id -1) and everything else miss.
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DeckHit hitTestDeck(const DeckLayout& layout, int x, int y);
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} // namespace reasampler::instrument::ui
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