1e1d6bddbb
Per-zone play params on SampleData; hand-rolled pure pitch_shift OLA for Preserve (WDL drags windows.h); zone-payload v3 tail; RT-safe pre-warmed shifters + Preserve voice cap.
539 lines
24 KiB
C++
539 lines
24 KiB
C++
// sample_map — pure implementation. See sample_map.h. NO VST3 / REAPER / SWELL /
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// vendor includes; standard library + the pure bank_book / wav_trim / sampler_core.
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#include "sample_map.h"
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#include <algorithm> // std::min
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#include <cstring> // std::memcpy
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#include <utility> // std::move
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namespace reasampler {
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namespace {
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// Translate a bank_model Sample's S2 intrinsics into the core's SampleLoop. The bank
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// stores loop points as an optional LoopPoints (both-or-neither); the core wants a
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// SampleLoop with an explicit hasLoop. Absent -> no loop.
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SampleLoop loopFromSample(const Sample& s) {
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SampleLoop out;
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if (s.loop) {
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out.hasLoop = true;
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out.start = s.loop->start;
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out.end = s.loop->end;
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}
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return out;
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}
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// A distilled SelectedSample from a bank_model Sample. rootNote defaults to middle C
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// (60) when the bank left the intrinsic empty — Tier 0 still plays, just centered on
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// C rather than a captured pitch (surfaced: an un-rooted sample plays unity at C4).
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SelectedSample distill(const Sample& s) {
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SelectedSample out;
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out.relativePath = s.relativePath;
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out.rootNote = s.rootNote ? *s.rootNote : 60;
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out.loop = loopFromSample(s);
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return out;
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}
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} // namespace
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std::optional<SelectedSample> selectSample(const std::string& banksJson,
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const std::string& sampleId) {
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// POLICY REVERSAL (S10): an empty selection is SILENCE, not the first sample. Short-
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// circuit before parsing — no stored id resolves to nothing to play by design.
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if (sampleId.empty()) return std::nullopt;
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if (banksJson.empty()) return std::nullopt;
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return std::nullopt; // malformed -> nothing to play (never throw)
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// Search every bank (pool first, then named — banks() is ordinal order) for the
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// stored id. A sample lives in exactly one bank, so first hit wins.
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for (const Bank& b : book->banks()) {
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if (const Sample* s = b.index.query(sampleId)) {
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return distill(*s);
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}
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}
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// A stale stored id (no longer resolves) is SILENCE, not a substituted first sample:
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// the editor reflects the missing pick with its empty state rather than masking it.
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return std::nullopt;
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}
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std::vector<SampleChoice> listSamples(const std::string& banksJson) {
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std::vector<SampleChoice> out;
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if (banksJson.empty()) return out;
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return out;
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for (const Bank& b : book->banks()) {
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for (const Sample& s : b.index.all()) {
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out.push_back(SampleChoice{s.id, s.displayName, s.rootNote, s.key, b.id});
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}
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}
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return out;
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}
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std::vector<BankChoice> listBanks(const std::string& banksJson) {
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std::vector<BankChoice> out;
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if (banksJson.empty()) return out;
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return out;
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for (const Bank& b : book->banks()) {
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out.push_back(BankChoice{b.id, b.displayName});
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}
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return out;
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}
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std::vector<AudioSample> downmixToMono(const std::vector<AudioSample>& interleaved,
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int channelCount) {
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std::vector<AudioSample> out;
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if (channelCount <= 0 || interleaved.empty()) return out;
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const std::size_t stride = static_cast<std::size_t>(channelCount);
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const std::size_t frames = interleaved.size() / stride;
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out.resize(frames);
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const double inv = 1.0 / static_cast<double>(channelCount);
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for (std::size_t f = 0; f < frames; ++f) {
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double acc = 0.0;
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const std::size_t base = f * stride;
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for (std::size_t c = 0; c < stride; ++c) {
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acc += static_cast<double>(interleaved[base + c]);
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}
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out[f] = static_cast<AudioSample>(acc * inv);
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}
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return out;
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}
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std::vector<AudioSample> extractChannel(const std::vector<AudioSample>& interleaved,
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int channelCount, int which) {
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std::vector<AudioSample> out;
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if (channelCount <= 0 || interleaved.empty()) return out;
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const std::size_t stride = static_cast<std::size_t>(channelCount);
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// Clamp the requested channel into the source's range: a channel past the last one reads
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// the last channel (a mono source asked for channel 1 yields channel 0 — dual-mono).
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std::size_t ch = which < 0 ? 0 : static_cast<std::size_t>(which);
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if (ch >= stride) ch = stride - 1;
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const std::size_t frames = interleaved.size() / stride;
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out.resize(frames);
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for (std::size_t f = 0; f < frames; ++f) out[f] = interleaved[f * stride + ch];
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return out;
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}
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DecodedZonePcm decodeChannels(const std::vector<AudioSample>& interleaved,
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int sourceChannels, ChannelMode mode, int sampleRate) {
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DecodedZonePcm out;
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out.sampleRate = sampleRate > 0 ? sampleRate : 44100;
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if (mode == ChannelMode::Mono) {
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// MONO mode: the existing downmix policy (average all source channels), one channel out.
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out.monoFrames = downmixToMono(interleaved, sourceChannels);
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return out; // framesR stays empty
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}
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// STEREO mode: channel 0 = source channel 0; channel 1 = source channel 1, or channel 0
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// duplicated when the source is mono (dual-mono, centered). extractChannel clamps the
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// out-of-range channel request to the last channel, so a mono source yields L == R.
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out.monoFrames = extractChannel(interleaved, sourceChannels, 0);
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out.framesR = extractChannel(interleaved, sourceChannels, 1);
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return out;
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}
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Keymap buildTier0Keymap(std::vector<AudioSample> frames, int sampleRate,
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int rootNote, const SampleLoop& loop,
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std::vector<AudioSample> framesR, const ZonePlayParams& play) {
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SampleData data;
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data.frames = std::move(frames);
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// A second channel only counts when it length-matches channel 0 (else the sample stays
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// mono — SampleData::channelCount() enforces the same rule, so a bad pair never half-plays).
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if (!framesR.empty() && framesR.size() == data.frames.size()) {
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data.framesR = std::move(framesR);
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}
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data.sampleRate = sampleRate > 0 ? sampleRate : 44100;
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data.rootNote = rootNote;
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data.loop = loop;
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data.play = play; // S15/S16 single-capture play params (product defaults unless overridden)
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return Keymap::singleSampleChromatic(std::move(data));
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}
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// --- Performance map ---------------------------------------------------------
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ResolvedPerformance resolvePerformance(const std::string& banksJson,
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const PerformanceMap& map) {
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ResolvedPerformance out;
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if (map.zones.empty()) return out; // empty map -> empty (shell -> Tier 0)
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if (banksJson.empty()) return out; // no bank -> nothing resolves
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std::optional<BankBook> book = BankBook::deserialize(banksJson);
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if (!book) return out; // malformed -> nothing (never throw)
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for (const PerformanceZone& z : map.zones) {
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// Look the id up across every bank (pool + named) — a sample lives in exactly
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// one bank, so first hit wins.
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const Sample* found = nullptr;
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for (const Bank& b : book->banks()) {
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if (const Sample* s = b.index.query(z.sampleId)) {
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found = s;
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break;
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}
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}
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if (!found) {
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// STALE-ID POLICY: drop the zone cleanly, report the id (editor can prune).
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out.droppedSampleIds.push_back(z.sampleId);
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continue;
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}
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ResolvedZone rz;
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rz.relativePath = found->relativePath;
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rz.lowNote = z.lowNote;
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rz.highNote = z.highNote;
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// Effective root: override beats bank intrinsic beats middle-C default.
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rz.rootNote = z.rootOverride ? *z.rootOverride
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: (found->rootNote ? *found->rootNote : 60);
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// Effective loop / start (S11): the instrument's per-zone override wins over the
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// bank's S2 intrinsic; absent -> the intrinsic (loop) / frame 0 (start). The bank is
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// never mutated — this only shapes what the core plays for THIS instance (D-B).
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rz.loop = z.loopOverride ? *z.loopOverride : loopFromSample(*found);
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rz.startFrame = z.startPoint ? *z.startPoint : 0;
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// S15/S16 per-zone play params carry through unchanged (they are instrument state, not
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// resolved against the bank) so the keymap build can stamp them onto the SampleData.
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rz.play = z.play;
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out.zones.push_back(std::move(rz));
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}
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return out;
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}
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Keymap buildZonedKeymap(const std::vector<ResolvedZone>& zones,
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const std::vector<DecodedZonePcm>& decoded) {
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Keymap km;
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const std::size_t n = std::min(zones.size(), decoded.size());
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for (std::size_t i = 0; i < n; ++i) {
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// An unreadable/empty WAV drops just this zone (not the whole map).
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if (decoded[i].monoFrames.empty()) continue;
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SampleData data;
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data.frames = decoded[i].monoFrames;
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// Carry the second channel only when it length-matches channel 0 (channelCount()
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// enforces the same rule; a mismatched pair falls back to mono rather than half-play).
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if (!decoded[i].framesR.empty() &&
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decoded[i].framesR.size() == data.frames.size()) {
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data.framesR = decoded[i].framesR;
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}
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data.sampleRate = decoded[i].sampleRate > 0 ? decoded[i].sampleRate : 44100;
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data.rootNote = zones[i].rootNote;
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data.loop = zones[i].loop;
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data.startFrame = zones[i].startFrame; // S11 effective start (override, else 0)
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data.play = zones[i].play; // S15/S16 per-zone play mode + engine + envelopes
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const std::size_t sampleIndex = km.samples.size();
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km.samples.push_back(std::move(data));
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KeyZone zone;
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zone.lowNote = zones[i].lowNote;
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zone.highNote = zones[i].highNote;
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zone.rootNote = zones[i].rootNote;
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zone.sampleIndex = sampleIndex;
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km.zones.push_back(zone);
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}
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return km; // empty zones in -> empty Keymap (silence)
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}
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// --- Performance-map instance state (setState/getState) -----------------------
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namespace {
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void putU32le(std::vector<std::uint8_t>& out, std::uint32_t v) {
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out.push_back(static_cast<std::uint8_t>(v & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 8) & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 16) & 0xFF));
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out.push_back(static_cast<std::uint8_t>((v >> 24) & 0xFF));
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}
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// 64-bit little-endian, for the S11 loop start/end + start frame (int64 on the wire as
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// two's-complement u64, mirroring the u32 signed-int idiom above).
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void putU64le(std::vector<std::uint8_t>& out, std::uint64_t v) {
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for (int b = 0; b < 8; ++b) out.push_back(static_cast<std::uint8_t>((v >> (b * 8)) & 0xFF));
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}
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std::uint64_t asU64(std::int64_t v) { return static_cast<std::uint64_t>(v); }
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// IEEE-754 double <-> u64 bit-cast for the wire (memcpy is the only defined type-pun in C++).
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// Used for the S15/S16 trigger.lengthFraction + pitchEnv.peakSemitones fields.
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std::uint64_t doubleToBits(double d) {
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std::uint64_t bits;
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std::memcpy(&bits, &d, sizeof(bits));
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return bits;
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}
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double bitsToDouble(std::uint64_t bits) {
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double d;
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std::memcpy(&d, &bits, sizeof(d));
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return d;
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}
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// A bounded little-endian reader over a byte blob. Every read is length-checked; once a
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// read runs past the end the reader latches `ok=false` and yields zeros, so a truncated
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// blob degrades to a partial/empty parse rather than reading out of bounds.
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struct ByteReader {
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const std::vector<std::uint8_t>& bytes;
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std::size_t pos = 0;
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bool ok = true;
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explicit ByteReader(const std::vector<std::uint8_t>& b) : bytes(b) {}
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std::uint32_t u32() {
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if (!ok || pos + 4 > bytes.size()) { ok = false; return 0; }
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const std::uint32_t v = static_cast<std::uint32_t>(bytes[pos]) |
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(static_cast<std::uint32_t>(bytes[pos + 1]) << 8) |
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(static_cast<std::uint32_t>(bytes[pos + 2]) << 16) |
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(static_cast<std::uint32_t>(bytes[pos + 3]) << 24);
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pos += 4;
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return v;
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}
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std::uint8_t u8() {
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if (!ok || pos + 1 > bytes.size()) { ok = false; return 0; }
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return bytes[pos++];
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}
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std::string str(std::uint32_t len) {
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if (!ok || pos + len > bytes.size()) { ok = false; return {}; }
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std::string s(reinterpret_cast<const char*>(bytes.data() + pos), len);
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pos += len;
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return s;
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}
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// Signed ints go on the wire as u32 two's-complement (fixed 32-bit width).
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int i32() { return static_cast<int>(static_cast<std::int32_t>(u32())); }
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std::uint64_t u64() {
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if (!ok || pos + 8 > bytes.size()) { ok = false; return 0; }
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std::uint64_t v = 0;
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for (int b = 0; b < 8; ++b)
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v |= static_cast<std::uint64_t>(bytes[pos + static_cast<std::size_t>(b)]) << (b * 8);
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pos += 8;
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return v;
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}
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// Signed 64-bit frame indices go on the wire as u64 two's-complement (fixed width).
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std::int64_t i64() { return static_cast<std::int64_t>(u64()); }
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// Non-consuming peek of the next u32 (for the zones-payload format-marker probe). Yields
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// 0 and latches nothing when fewer than 4 bytes remain — the caller treats a short blob
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// as "no marker" and falls through to the (also-guarded) v1 count read.
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std::uint32_t peekU32() const {
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if (!ok || pos + 4 > bytes.size()) return 0;
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return static_cast<std::uint32_t>(bytes[pos]) |
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(static_cast<std::uint32_t>(bytes[pos + 1]) << 8) |
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(static_cast<std::uint32_t>(bytes[pos + 2]) << 16) |
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(static_cast<std::uint32_t>(bytes[pos + 3]) << 24);
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}
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};
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// Append the zones payload — the shared body of the v2 performance blob and the v3 component
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// blob, so both write zones identically. Always emits PAYLOAD v2 (the S11 self-describing
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// marker + version + EXTENDED records): the marker precedes the zone count so any reader can
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// detect the record shape independently of the envelope version (see sample_map.h). The S11
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// loop/start overrides therefore round-trip through EITHER envelope with no envelope bump.
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void putZonesPayload(std::vector<std::uint8_t>& out, const PerformanceMap& map) {
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putU32le(out, kZonesFormatMarker);
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putU32le(out, kZonesPayloadVersion);
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putU32le(out, static_cast<std::uint32_t>(map.zones.size()));
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for (const PerformanceZone& z : map.zones) {
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putU32le(out, static_cast<std::uint32_t>(z.sampleId.size()));
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out.insert(out.end(), z.sampleId.begin(), z.sampleId.end());
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putU32le(out, static_cast<std::uint32_t>(static_cast<std::int32_t>(z.lowNote)));
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putU32le(out, static_cast<std::uint32_t>(static_cast<std::int32_t>(z.highNote)));
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out.push_back(z.rootOverride ? 1 : 0);
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if (z.rootOverride) {
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putU32le(out,
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static_cast<std::uint32_t>(static_cast<std::int32_t>(*z.rootOverride)));
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}
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// S11 extension: loop override (hasLoop flag + start/end), then start point.
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out.push_back(z.loopOverride ? 1 : 0);
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if (z.loopOverride) {
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out.push_back(z.loopOverride->hasLoop ? 1 : 0);
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putU64le(out, asU64(z.loopOverride->start));
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putU64le(out, asU64(z.loopOverride->end));
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}
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out.push_back(z.startPoint ? 1 : 0);
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if (z.startPoint) putU64le(out, asU64(*z.startPoint));
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// S15/S16 extension (PAYLOAD v3): the per-zone play params, always present (every zone
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// has a play mode + engine — no flag gate). Order matches the header's v3 record spec.
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const ZonePlayParams& pp = z.play;
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out.push_back(pp.playMode == PlayMode::Trigger ? 1 : 0);
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putU64le(out, asU64(pp.adsr.holdFrames));
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putU64le(out, doubleToBits(pp.trigger.lengthFraction));
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putU64le(out, asU64(pp.trigger.fadeInFrames));
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putU64le(out, asU64(pp.trigger.fadeOutFrames));
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out.push_back(pp.pitchEngine == PitchEngine::Preserve ? 1 : 0);
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out.push_back(pp.pitchEnv.enabled ? 1 : 0);
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putU64le(out, asU64(pp.pitchEnv.attackFrames));
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putU64le(out, asU64(pp.pitchEnv.decayFrames));
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putU64le(out, doubleToBits(pp.pitchEnv.peakSemitones));
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}
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}
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// Read a zones payload from `r` into `map`. Shared by the performance parse and the component
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// parse. Detects the S11 format marker: present -> PAYLOAD v2 (extended records with the
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// loop/start tail); absent (a plain small zone count) -> PAYLOAD v1 (pre-S11 records, no tail —
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// clean back-compat lift, the overrides simply default absent). A truncated mid-zone read
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// keeps the zones that parsed cleanly and drops the rest.
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void readZonesPayload(ByteReader& r, PerformanceMap& map) {
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bool extended = false; // v2+: the S11 loop/start tail is present
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bool hasPlay = false; // v3+: the S15/S16 play-params tail is present
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if (r.peekU32() == kZonesFormatMarker) {
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r.u32(); // consume the marker
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const std::uint32_t pv = r.u32(); // payload version
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extended = (pv >= 2); // v2+ carries the loop/start tail
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hasPlay = (pv >= 3); // v3+ carries the S15/S16 play-params tail
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}
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const std::uint32_t count = r.u32();
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for (std::uint32_t i = 0; i < count && r.ok; ++i) {
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// z.play defaults to the PRODUCT defaults (Gate + Preserve). A v1/v2 payload (no play
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// tail) therefore lifts every zone to those defaults — the deliberate S16-F1 change.
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PerformanceZone z;
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const std::uint32_t idLen = r.u32();
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z.sampleId = r.str(idLen);
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z.lowNote = r.i32();
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z.highNote = r.i32();
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const std::uint8_t hasOverride = r.u8();
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if (hasOverride) z.rootOverride = r.i32();
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if (extended) {
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const std::uint8_t hasLoop = r.u8();
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if (hasLoop) {
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SampleLoop lp;
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lp.hasLoop = (r.u8() != 0);
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lp.start = r.i64();
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lp.end = r.i64();
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z.loopOverride = lp;
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}
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const std::uint8_t hasStart = r.u8();
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if (hasStart) z.startPoint = r.i64();
|
|
}
|
|
if (hasPlay) {
|
|
// S15/S16 play params, always present in a v3 record (read in the emit order).
|
|
z.play.playMode = (r.u8() != 0) ? PlayMode::Trigger : PlayMode::Gate;
|
|
z.play.adsr.holdFrames = r.i64();
|
|
z.play.trigger.lengthFraction = bitsToDouble(r.u64());
|
|
z.play.trigger.fadeInFrames = r.i64();
|
|
z.play.trigger.fadeOutFrames = r.i64();
|
|
z.play.pitchEngine = (r.u8() != 0) ? PitchEngine::Preserve : PitchEngine::Varispeed;
|
|
z.play.pitchEnv.enabled = (r.u8() != 0);
|
|
z.play.pitchEnv.attackFrames = r.i64();
|
|
z.play.pitchEnv.decayFrames = r.i64();
|
|
z.play.pitchEnv.peakSemitones = bitsToDouble(r.u64());
|
|
}
|
|
if (!r.ok) break; // truncated mid-zone -> keep what parsed cleanly, drop the rest
|
|
map.zones.push_back(std::move(z));
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
std::vector<std::uint8_t> serializePerformance(const PerformanceMap& map) {
|
|
std::vector<std::uint8_t> out;
|
|
putU32le(out, kPerformanceStateVersion);
|
|
putZonesPayload(out, map);
|
|
return out;
|
|
}
|
|
|
|
PerformanceMap deserializePerformance(const std::vector<std::uint8_t>& bytes) {
|
|
PerformanceMap map;
|
|
ByteReader r(bytes);
|
|
const std::uint32_t version = r.u32();
|
|
if (!r.ok) return map; // no version tag -> empty
|
|
|
|
// BACK-COMPAT: a v1 blob is the S4 single-selection format (version 1 + id bytes,
|
|
// no length prefix). Lift it to one full-keyboard zone playing that id.
|
|
if (version == kSelectionStateVersion) {
|
|
const std::string id = deserializeSelection(bytes);
|
|
if (!id.empty()) {
|
|
PerformanceZone z;
|
|
z.sampleId = id;
|
|
z.lowNote = 0;
|
|
z.highNote = 127;
|
|
map.zones.push_back(std::move(z));
|
|
}
|
|
return map;
|
|
}
|
|
if (version != kPerformanceStateVersion) return map; // unknown -> empty
|
|
|
|
readZonesPayload(r, map);
|
|
return map;
|
|
}
|
|
|
|
// --- Combined component state (v3, S10) --------------------------------------
|
|
|
|
std::vector<std::uint8_t> serializeComponentState(const ComponentState& state) {
|
|
std::vector<std::uint8_t> out;
|
|
putU32le(out, kComponentStateVersion);
|
|
// v4 envelope addition: the channel mode (0 = mono, 1 = stereo) precedes the v3 body.
|
|
out.push_back(state.channelMode == ChannelMode::Stereo ? 1 : 0);
|
|
// Length-prefixed selection id (it precedes the zones payload, so it MUST be framed —
|
|
// unlike the v1 selection blob where the id ran to end-of-stream).
|
|
putU32le(out, static_cast<std::uint32_t>(state.selectionId.size()));
|
|
out.insert(out.end(), state.selectionId.begin(), state.selectionId.end());
|
|
putZonesPayload(out, state.map);
|
|
return out;
|
|
}
|
|
|
|
ComponentState deserializeComponentState(const std::vector<std::uint8_t>& bytes) {
|
|
ComponentState out;
|
|
ByteReader r(bytes);
|
|
const std::uint32_t version = r.u32();
|
|
if (!r.ok) return out; // no version tag -> empty (the S10 silent empty state)
|
|
|
|
// BACK-COMPAT: an older blob predates the v3 {selection, zones} split.
|
|
// * v1 (S4 single-selection: version 1 + id-to-end): restore {id, one full-keyboard
|
|
// zone} so the old pick survives as BOTH the selection and a one-zone map.
|
|
// * v2 (S5 zones-only): restore {"", zones} — that instance had zones but no separate
|
|
// single-capture selection.
|
|
if (version == kSelectionStateVersion) {
|
|
out.selectionId = deserializeSelection(bytes);
|
|
if (!out.selectionId.empty()) {
|
|
PerformanceZone z;
|
|
z.sampleId = out.selectionId;
|
|
z.lowNote = 0;
|
|
z.highNote = 127;
|
|
out.map.zones.push_back(std::move(z));
|
|
}
|
|
return out;
|
|
}
|
|
if (version == kPerformanceStateVersion) {
|
|
readZonesPayload(r, out.map); // v2 body starts right after the version tag
|
|
return out; // channelMode stays Mono (pre-S7)
|
|
}
|
|
// BACK-COMPAT: a v3 blob (pre-S7 {selection, zones}, no channel mode) restores as MONO —
|
|
// the id length + id + zones body starts right after the version tag (no mode byte).
|
|
if (version == kSelectionZonesV3Version) {
|
|
const std::uint32_t idLen = r.u32();
|
|
out.selectionId = r.str(idLen);
|
|
if (!r.ok) { out.selectionId.clear(); return out; } // truncated id -> empty
|
|
readZonesPayload(r, out.map);
|
|
return out; // channelMode stays Mono (pre-S7)
|
|
}
|
|
if (version != kComponentStateVersion) return out; // unknown -> empty
|
|
|
|
// v4: the channel-mode byte precedes the v3 body. A non-{0,1} byte is treated as mono
|
|
// (conservative default) rather than rejected — a corrupt mode never silences the instance.
|
|
const std::uint8_t modeByte = r.u8();
|
|
if (!r.ok) return out; // truncated before the mode byte -> empty (mono default holds)
|
|
out.channelMode = (modeByte == 1) ? ChannelMode::Stereo : ChannelMode::Mono;
|
|
const std::uint32_t idLen = r.u32();
|
|
out.selectionId = r.str(idLen);
|
|
if (!r.ok) { out.selectionId.clear(); return out; } // truncated id -> empty
|
|
readZonesPayload(r, out.map);
|
|
return out;
|
|
}
|
|
|
|
std::vector<std::uint8_t> serializeSelection(const std::string& sampleId) {
|
|
std::vector<std::uint8_t> out;
|
|
out.resize(4 + sampleId.size());
|
|
const std::uint32_t v = kSelectionStateVersion;
|
|
out[0] = static_cast<std::uint8_t>(v & 0xFF);
|
|
out[1] = static_cast<std::uint8_t>((v >> 8) & 0xFF);
|
|
out[2] = static_cast<std::uint8_t>((v >> 16) & 0xFF);
|
|
out[3] = static_cast<std::uint8_t>((v >> 24) & 0xFF);
|
|
std::memcpy(out.data() + 4, sampleId.data(), sampleId.size());
|
|
return out;
|
|
}
|
|
|
|
std::string deserializeSelection(const std::vector<std::uint8_t>& bytes) {
|
|
if (bytes.size() < 4) return {}; // no version tag -> no selection
|
|
const std::uint32_t v = static_cast<std::uint32_t>(bytes[0]) |
|
|
(static_cast<std::uint32_t>(bytes[1]) << 8) |
|
|
(static_cast<std::uint32_t>(bytes[2]) << 16) |
|
|
(static_cast<std::uint32_t>(bytes[3]) << 24);
|
|
if (v != kSelectionStateVersion) return {}; // unknown version -> ignore
|
|
return std::string(reinterpret_cast<const char*>(bytes.data() + 4),
|
|
bytes.size() - 4);
|
|
}
|
|
|
|
} // namespace reasampler
|