Files
reasampler/src/capture_paths.cpp
T

288 lines
12 KiB
C++

#include "capture_paths.h"
#include <cassert>
#include <cctype>
#include <cstdint>
#include <cstdio>
#include <cstring> // std::memcmp
#include <filesystem>
#include <vector>
namespace reasampler {
std::string hashBytes(const std::uint8_t* data, std::size_t len) {
// FNV-1a 64-bit: deterministic, no dependencies, adequate for dedup identity.
// Constants from the FNV spec (http://www.isthe.com/chongo/tech/comp/fnv/).
constexpr std::uint64_t kOffsetBasis = 14695981039346656037ULL;
constexpr std::uint64_t kPrime = 1099511628211ULL;
std::uint64_t h = kOffsetBasis;
for (std::size_t i = 0; i < len; ++i) {
h ^= static_cast<std::uint64_t>(data[i]);
h *= kPrime;
}
// Format as 16-digit lowercase hex (zero-padded) for a fixed-length string.
char buf[17];
std::snprintf(buf, sizeof(buf), "%016llx",
static_cast<unsigned long long>(h));
return std::string(buf);
}
std::string hashWavContent(const std::vector<std::uint8_t>& bytes) {
// Walk the RIFF/WAVE container and feed only the `fmt ` body and `data` body
// through FNV-1a, prefixed with the domain-separation tag byte 'W' (0x57).
// Any render-varying metadata chunks (bext, iXML, LIST, SMED, etc.) are skipped.
// If the file does not parse as RIFF/WAVE with both fmt and data chunks, fall back
// to whole-file hashBytes (no prefix) so an unrecognized file still gets a hash.
//
// The chunk-walk mirrors wav_trim::parseWavLayout's structure but accumulates
// FNV state instead of recording geometry — no second parser, same logic.
// FNV-1a 64-bit constants (same as hashBytes).
constexpr std::uint64_t kOffsetBasis = 14695981039346656037ULL;
constexpr std::uint64_t kPrime = 1099511628211ULL;
// Minimum viable RIFF/WAVE: "RIFF"(4) size(4) "WAVE"(4) = 12 bytes.
auto tagEq = [&](std::size_t off, const char* tag) -> bool {
return off + 4 <= bytes.size() &&
std::memcmp(bytes.data() + off, tag, 4) == 0;
};
auto readU32LE = [&](std::size_t off) -> std::uint32_t {
return static_cast<std::uint32_t>(bytes[off]) |
(static_cast<std::uint32_t>(bytes[off + 1]) << 8) |
(static_cast<std::uint32_t>(bytes[off + 2]) << 16) |
(static_cast<std::uint32_t>(bytes[off + 3]) << 24);
};
bool isWav = bytes.size() >= 12 &&
tagEq(0, "RIFF") &&
tagEq(8, "WAVE");
if (isWav) {
// Accumulate FNV-1a starting with the domain-separation tag byte 'W'.
std::uint64_t h = kOffsetBasis;
auto feedByte = [&](std::uint8_t b) {
h ^= static_cast<std::uint64_t>(b);
h *= kPrime;
};
bool haveFmt = false;
bool haveData = false;
// Domain-separation prefix: 'W' (0x57) distinguishes a content hash from a
// whole-file hash of different bytes that happen to be the same length.
feedByte(static_cast<std::uint8_t>('W'));
std::size_t pos = 12;
while (pos + 8 <= bytes.size()) {
const std::size_t bodyOffset = pos + 8;
const std::uint32_t bodySize = readU32LE(pos + 4);
if (tagEq(pos, "fmt ")) {
// Feed the entire fmt body (all fields, including format tag, channels,
// sample rate, bits-per-sample — everything that defines the audio format).
if (bodyOffset + bodySize <= bytes.size()) {
for (std::uint32_t i = 0; i < bodySize; ++i)
feedByte(bytes[bodyOffset + i]);
haveFmt = true;
}
} else if (tagEq(pos, "data")) {
// Feed the entire PCM payload.
if (bodyOffset + bodySize <= bytes.size()) {
for (std::uint32_t i = 0; i < bodySize; ++i)
feedByte(bytes[bodyOffset + i]);
haveData = true;
}
}
// All other chunks (bext, iXML, LIST, SMED, cue, etc.) are skipped.
// Advance past this chunk's body, honoring RIFF even-byte padding.
std::size_t advance = bodySize;
if (advance & 1u) ++advance; // RIFF pad byte
if (advance > bytes.size() - bodyOffset) break; // overrun guard
pos = bodyOffset + advance;
}
if (haveFmt && haveData) {
char buf[17];
std::snprintf(buf, sizeof(buf), "%016llx",
static_cast<unsigned long long>(h));
return std::string(buf);
}
// Falls through to whole-file fallback if chunks were missing/malformed.
}
// Fallback: not a parseable RIFF/WAVE — hash the whole file (same as the old
// per-call hashBytes). No prefix tag: identical to hashBytes(data, size).
return hashBytes(bytes.data(), bytes.size());
}
std::string normalizeSlashes(const std::string& path) {
std::string out = path;
for (char& c : out) {
if (c == '\\') c = '/';
}
// Strip a single trailing slash so joins do not double up. Preserve a lone
// "/" (root) — stripping it would turn root into empty.
if (out.size() > 1 && out.back() == '/') {
out.pop_back();
}
#ifdef _WIN32
// Windows paths are case-insensitive. Fold to lowercase so that two paths
// that differ only in drive-letter or component casing compare equal (e.g.
// "C:/Foo/BAR.wav" == "c:/foo/bar.wav"). On macOS/Linux, exact case is
// preserved (the filesystem is case-sensitive; folding would be wrong).
for (char& c : out) c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
#endif
return out;
}
std::string sanitizeStem(const std::string& baseName) {
std::string out;
out.reserve(baseName.size());
for (unsigned char c : baseName) {
const bool keep = (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9') || c == '.' || c == '_' ||
c == '-';
out.push_back(keep ? static_cast<char>(c) : '_');
}
// Collapse to a stable default if nothing usable survived (e.g. all spaces).
// A stem of only separators ('.', '_', '-') is also unhelpful as a name.
bool hasAlnum = false;
for (unsigned char c : out) {
if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9')) {
hasAlnum = true;
break;
}
}
if (out.empty() || !hasAlnum) {
return "capture";
}
return out;
}
BankPaths deriveBankPaths(const std::string& projectDir,
const std::string& baseName,
const std::string& uniqueTag) {
const std::string dir = normalizeSlashes(projectDir);
std::string stem = sanitizeStem(baseName);
if (!uniqueTag.empty()) {
stem += "_" + sanitizeStem(uniqueTag);
}
const std::string fileName = stem + ".wav";
// Precondition: the capture shell must resolve a non-empty project directory
// before calling this function. An empty projectDir would produce a bare
// relative "reasampler_bank" path — the silent default-location fallback this
// tool explicitly forbids. Assert in debug; leave absoluteDir empty in release
// so any caller that ignores the precondition fails loudly at the render/stat
// step rather than silently writing to CWD.
assert(!dir.empty() && "deriveBankPaths: projectDir must not be empty");
BankPaths p;
p.fileStem = stem; // stem only — REAPER appends extension
p.fileName = fileName;
p.relativePath = std::string(kBankSubfolder) + "/" + fileName;
// absoluteDir intentionally omits a trailing slash (RENDER_FILE wants the
// directory itself; RENDER_PATTERN supplies the file name separately).
// Empty when precondition is violated (dir empty) — caller must not proceed.
p.absoluteDir = dir.empty() ? std::string{}
: dir + "/" + kBankSubfolder;
return p;
}
std::string bankRelativeForName(const std::string& fileName) {
if (fileName.empty()) return {};
// The SAME expression deriveBankPaths uses for relativePath, kept in one place so
// the two spellings can never drift (Phase R spelling-consistency invariant).
return std::string(kBankSubfolder) + "/" + fileName;
}
std::string resolveBankFile(const std::string& projectDir,
const std::string& relativePath) {
// No default-location fallback (CLAUDE.md invariant): an empty project dir or
// relative path yields empty, not a bare relative path resolved against CWD.
if (projectDir.empty() || relativePath.empty()) {
return {};
}
const std::string dir = normalizeSlashes(projectDir);
const std::string rel = normalizeSlashes(relativePath);
if (dir.empty() || rel.empty()) {
return {};
}
return dir + "/" + rel;
}
std::string projectDirOfRpp(const std::string& rppPath) {
// An unsaved project reports an empty .rpp path; keep it empty so downstream
// resolution refuses (no default-location fallback). Mirrors persist.cpp's prior
// projectDirOf exactly: parent_path of the .rpp, then normalizeSlashes.
if (rppPath.empty()) return {};
std::string dir = std::filesystem::path(rppPath).parent_path().string();
return normalizeSlashes(dir);
}
BankRelocation deriveRelocationPlan(const std::string& oldProjectDir,
const std::string& newProjectDir) {
BankRelocation r;
if (oldProjectDir.empty() || newProjectDir.empty()) {
return r; // needed=false, empty dirs — nothing to relocate
}
const std::string oldDir = normalizeSlashes(oldProjectDir);
const std::string newDir = normalizeSlashes(newProjectDir);
r.oldBankDir = oldDir + "/" + kBankSubfolder;
r.newBankDir = newDir + "/" + kBankSubfolder;
// A Save (in place) leaves the project dir unchanged — nothing to relocate.
// Only a Save-As to a different directory needs the bank moved.
r.needed = (oldDir != newDir);
return r;
}
ProjectTransition classifyProjectTransition(bool sameProjectObject,
const std::string& lastGuid,
const std::string& lastPath,
const std::string& currentGuid,
const std::string& currentPath) {
// 1. The GUID is the identity of record and is checked FIRST. A different
// stored GUID means a genuinely different project is active — Load ITS index.
// This catches the regression that pointer-primary classification missed:
// REAPER RECYCLES ReaProject* addresses across close/open, so a reopened /
// new project can reuse the previous project's address (sameProjectObject ==
// true) while carrying a different stored GUID. Deciding on the pointer alone
// then returned NoOp/SaveAsRelocate and the bank never reloaded. The GUID is
// immune to address recycling, so it leads. Also covers new/unsaved<->saved
// transitions (one GUID empty, the other not) and switching between two
// distinct saved projects.
if (currentGuid != lastGuid) {
return ProjectTransition::Load;
}
// From here currentGuid == lastGuid (they are equal; both may be empty for
// unsaved projects). The pointer now disambiguates the same-GUID case.
// 2. Same GUID but a DIFFERENT object is a forked sibling: Save-As copied our
// GUID onto a distinct project object. Load its (own) index; never relocate.
// Two unsaved projects (both GUIDs empty, distinct objects) also land here —
// Load, so switching between them installs the right in-memory state.
if (!sameProjectObject) {
return ProjectTransition::Load;
}
// 3. Same object AND same GUID with a NEW path is a genuine Save-As (the object
// identity is proven and the record identity is unchanged — only the .rpp
// moved). Also the first save of an unsaved project (both GUIDs empty, old
// path empty): SaveAsRelocate is safe there because deriveRelocationPlan
// no-ops on the empty old dir (empty-GUID safety preserved) while poll()
// mints a GUID.
if (currentPath != lastPath) {
return ProjectTransition::SaveAsRelocate;
}
// 4. Same object, same GUID, same path — Save in place / idle tick.
return ProjectTransition::NoOp;
}
} // namespace reasampler