Files
reasampler/tests/test_peaks.cpp
T
daniel f2bfe466ec T2: realtime capture tail trimming
Auto/Manual/Off tail handling for realtime track-tap capture. Auto scans
recorded PCM backward for last frame above -72 dB and truncates the wav
header-aware (8 s cap); Manual pads a fixed tail; Off is byte-identical.
wav_trim rejects WAVE_FORMAT_EXTENSIBLE with non-float SubFormat GUID.
2026-07-23 18:25:45 -04:00

371 lines
15 KiB
C++

// Standalone tests for reasampler::peaks — no REAPER, no test framework.
// Same fast build/run loop as bank_model_tests: feed a known signal, assert the
// envelope.
//
// Covers (PLAN.md M2 / CONTEXT.md §peaks): full-scale sine envelope ~= +/-amp;
// ramp envelope monotonic across bins; DC/silence -> min==max; multi-channel
// independence (no fold); short buffer (fewer frames than bins) and non-divisible
// length (remainder bin); binCount==1 whole-buffer envelope; zero frames / zero
// channels / binCount==0 degenerate inputs.
#include "../src/peaks.h"
#include <cmath>
#include <cstdio>
#include <vector>
using namespace reasampler;
static int g_fail = 0;
#define CHECK(cond) do { if(!(cond)) { \
std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
static bool approx(float a, float b, float tol) { return std::fabs(a - b) <= tol; }
// Local pi — M_PI is not a standard macro (MSVC omits it without _USE_MATH_DEFINES).
constexpr double kPi = 3.14159265358979323846;
// A full-scale sine over `frames` frames, mono, `cycles` complete periods so every
// bin sees both a near-peak and a near-trough.
static std::vector<AudioSample> monoSine(std::size_t frames, double cycles, float amp) {
std::vector<AudioSample> buf(frames);
for (std::size_t i = 0; i < frames; ++i) {
const double phase = 2.0 * kPi * cycles * (double)i / (double)frames;
buf[i] = amp * (float)std::sin(phase);
}
return buf;
}
// Full-scale sine: every bin's [min,max] should reach ~ [-amp, +amp].
static void testSineEnvelope() {
const std::size_t frames = 48000;
const float amp = 1.0f;
const std::size_t bins = 64;
// Many cycles per bin so each bin brackets a full peak and trough.
auto buf = monoSine(frames, /*cycles=*/128.0, amp);
Envelope env = computeEnvelope(buf, 1, frames, bins);
CHECK(env.size() == 1);
CHECK(env[0].size() == bins);
for (const MinMax& mm : env[0]) {
CHECK(mm.min <= mm.max);
CHECK(approx(mm.max, amp, 0.02f)); // reaches near +amp
CHECK(approx(mm.min, -amp, 0.02f)); // reaches near -amp
}
}
// Monotonic ramp 0..1: each bin's max must not decrease across bins, and likewise
// each bin's min, since the signal only ever rises.
static void testRampMonotonic() {
const std::size_t frames = 10000;
const std::size_t bins = 50;
std::vector<AudioSample> buf(frames);
for (std::size_t i = 0; i < frames; ++i) {
buf[i] = (float)i / (float)(frames - 1); // 0.0 .. 1.0
}
Envelope env = computeEnvelope(buf, 1, frames, bins);
CHECK(env[0].size() == bins);
// For a rising signal, per-bin min == the bin's first sample and max == last,
// and both sequences are non-decreasing across bins.
for (std::size_t b = 0; b < bins; ++b) {
CHECK(env[0][b].min <= env[0][b].max);
if (b > 0) {
CHECK(env[0][b].min >= env[0][b - 1].min);
CHECK(env[0][b].max >= env[0][b - 1].max);
}
}
// First bin starts at ~0, last bin ends at ~1.
CHECK(approx(env[0].front().min, 0.0f, 1e-3f));
CHECK(approx(env[0].back().max, 1.0f, 1e-3f));
// Exact-value check on a known bin to confirm min==first sample, max==last sample
// (not just monotonicity). With frames=10000, bins=50, each bin spans 200 frames.
// Bin 25: frames [5000,5200); first sample = 5000/9999, last = 5199/9999.
{
const float expectedMin = 5000.0f / (float)(frames - 1);
const float expectedMax = 5199.0f / (float)(frames - 1);
CHECK(env[0][25].min == expectedMin);
CHECK(env[0][25].max == expectedMax);
}
}
// DC / silence: min == max == the DC level in every bin (no spurious spread).
static void testDcAndSilence() {
const std::size_t frames = 1000;
const std::size_t bins = 16;
std::vector<AudioSample> silence(frames, 0.0f);
Envelope se = computeEnvelope(silence, 1, frames, bins);
for (const MinMax& mm : se[0]) {
CHECK(mm.min == 0.0f);
CHECK(mm.max == 0.0f);
}
std::vector<AudioSample> dc(frames, 0.5f);
Envelope de = computeEnvelope(dc, 1, frames, bins);
for (const MinMax& mm : de[0]) {
CHECK(mm.min == 0.5f);
CHECK(mm.max == 0.5f); // min == max: DC has no envelope spread
}
}
// Multi-channel independence: ch0 full-scale sine, ch1 silent. Proves no fold:
// ch1 must stay flat zero regardless of ch0's swing.
static void testMultiChannelNoFold() {
const std::size_t frames = 8000;
const std::size_t bins = 32;
const float amp = 0.9f;
// Interleave: [ch0, ch1] per frame; ch0 = sine, ch1 = 0.
auto sine = monoSine(frames, /*cycles=*/64.0, amp);
std::vector<AudioSample> buf(frames * 2);
for (std::size_t i = 0; i < frames; ++i) {
buf[i * 2 + 0] = sine[i];
buf[i * 2 + 1] = 0.0f;
}
Envelope env = computeEnvelope(buf, 2, frames, bins);
CHECK(env.size() == 2);
CHECK(env[0].size() == bins);
CHECK(env[1].size() == bins);
for (const MinMax& mm : env[0]) {
CHECK(approx(mm.max, amp, 0.05f));
CHECK(approx(mm.min, -amp, 0.05f));
}
for (const MinMax& mm : env[1]) {
CHECK(mm.min == 0.0f); // silent channel stays silent — not averaged with ch0
CHECK(mm.max == 0.0f);
}
}
// A distinct-per-channel check that would visibly fail under any averaging: ch0
// constant +1, ch1 constant -1. A fold would give 0; independence keeps +1 / -1.
static void testChannelsNotAveraged() {
const std::size_t frames = 100;
const std::size_t bins = 4;
std::vector<AudioSample> buf(frames * 2);
for (std::size_t i = 0; i < frames; ++i) {
buf[i * 2 + 0] = 1.0f;
buf[i * 2 + 1] = -1.0f;
}
Envelope env = computeEnvelope(buf, 2, frames, bins);
for (std::size_t b = 0; b < bins; ++b) {
CHECK(env[0][b].min == 1.0f && env[0][b].max == 1.0f);
CHECK(env[1][b].min == -1.0f && env[1][b].max == -1.0f);
}
}
// Short buffer: fewer frames than bins. Frames that land in a bin are correct;
// trailing bins with no frame are {0,0}. No OOB.
static void testShortBuffer() {
const std::size_t frames = 3;
const std::size_t bins = 8;
std::vector<AudioSample> buf = {0.25f, -0.5f, 0.75f};
Envelope env = computeEnvelope(buf, 1, frames, bins);
CHECK(env[0].size() == bins);
// With 3 frames over 8 bins, spans [b*3/8,(b+1)*3/8) place one frame in bins
// 2, 5, 7 and leave the rest empty. Assert exactly which bins are populated so
// the partition (not just "no crash") is verified.
int populated = 0;
for (std::size_t b = 0; b < bins; ++b) {
const MinMax& mm = env[0][b];
if (mm.min != 0.0f || mm.max != 0.0f) ++populated;
CHECK(mm.min <= mm.max);
}
CHECK(populated == 3); // every input frame landed in exactly one bin, none lost
// Bin spans: floor(b*3/8): b=2 -> frame0(0.25), b=5 -> frame1(-0.5), b=7 -> frame2(0.75).
CHECK(env[0][2].min == 0.25f && env[0][2].max == 0.25f);
CHECK(env[0][5].min == -0.5f && env[0][5].max == -0.5f);
CHECK(env[0][7].min == 0.75f && env[0][7].max == 0.75f);
}
// Non-divisible length: 10 frames over 3 bins. Spans are [0,3),[3,6),[6,10) — the
// remainder (last) bin absorbs the extra frames; no sample dropped.
static void testNonDivisibleRemainderBin() {
const std::size_t frames = 10;
const std::size_t bins = 3;
std::vector<AudioSample> buf(frames);
for (std::size_t i = 0; i < frames; ++i) buf[i] = (float)i; // 0..9
Envelope env = computeEnvelope(buf, 1, frames, bins);
CHECK(env[0].size() == bins);
// [0,3): {0..2} -> min 0, max 2
CHECK(env[0][0].min == 0.0f && env[0][0].max == 2.0f);
// [3,6): {3..5} -> min 3, max 5
CHECK(env[0][1].min == 3.0f && env[0][1].max == 5.0f);
// [6,10): {6..9} -> min 6, max 9 — remainder frames 6..9 all included
CHECK(env[0][2].min == 6.0f && env[0][2].max == 9.0f);
}
// binCount == 1: the whole buffer collapses to a single min/max.
static void testSingleBinWholeBuffer() {
std::vector<AudioSample> buf = {-0.3f, 0.8f, -0.9f, 0.1f, 0.4f};
Envelope env = computeEnvelope(buf, 1, buf.size(), 1);
CHECK(env[0].size() == 1);
CHECK(env[0][0].min == -0.9f);
CHECK(env[0][0].max == 0.8f);
}
// Degenerate inputs: defined behavior, no UB, no throw.
static void testDegenerateInputs() {
std::vector<AudioSample> buf = {0.1f, 0.2f, 0.3f, 0.4f};
// Zero frames -> binCount bins, all {0,0}.
Envelope zf = computeEnvelope(buf, 1, 0, 4);
CHECK(zf.size() == 1 && zf[0].size() == 4);
for (const MinMax& mm : zf[0]) CHECK(mm.min == 0.0f && mm.max == 0.0f);
// Zero channels -> empty envelope.
Envelope zc = computeEnvelope(buf, 0, 4, 4);
CHECK(zc.empty());
// binCount == 0 -> one channel, empty bin vector.
Envelope zb = computeEnvelope(buf, 1, 4, 0);
CHECK(zb.size() == 1 && zb[0].empty());
// frameCount overstates the buffer: clamps to available frames, no OOB.
// buf holds 4 mono frames; ask for 100. Must not read past the buffer.
Envelope over = computeEnvelope(buf, 1, 100, 2);
CHECK(over.size() == 1 && over[0].size() == 2);
// [0,2) of the 4 real frames -> min .1 max .2 ; [2,4) -> min .3 max .4
CHECK(over[0][0].min == 0.1f && over[0][0].max == 0.2f);
CHECK(over[0][1].min == 0.3f && over[0][1].max == 0.4f);
// Empty buffer, non-zero request -> all-zero bins, no crash.
std::vector<AudioSample> empty;
Envelope eb = computeEnvelope(empty, 2, 10, 3);
CHECK(eb.size() == 2);
for (const auto& chenv : eb) {
CHECK(chenv.size() == 3);
for (const MinMax& mm : chenv) CHECK(mm.min == 0.0f && mm.max == 0.0f);
}
}
// binCount > frameCount with frames >= 2: under the old un-guarded formula,
// b*frames (or (b+1)*frames) overflows size_t for b near SIZE_MAX/frames.
// This test exercises the sparse binCount > frames code path with a concrete
// allocatable binCount and verifies populated bins have correct values and
// all empty bins remain {0,0}.
static void testLargeBinCountOverflowGuard() {
// frames=4, binCount=9 (> frames, sparse). The overflow guard protects the
// same loop iteration path that would UB for pathological binCount near SIZE_MAX.
const std::size_t frames = 4;
const std::size_t binCount = 9;
std::vector<AudioSample> buf = {0.1f, 0.2f, 0.3f, 0.4f};
Envelope env = computeEnvelope(buf, 1, frames, binCount);
CHECK(env.size() == 1);
CHECK(env[0].size() == binCount);
// Partition [b*4/9, (b+1)*4/9):
// b=2: [0,1) -> frame 0 = 0.1 b=4: [1,2) -> frame 1 = 0.2
// b=6: [2,3) -> frame 2 = 0.3 b=8: [3,4) -> frame 3 = 0.4
// b=0,1,3,5,7: empty spans -> {0,0}
CHECK(env[0][2].min == 0.1f && env[0][2].max == 0.1f);
CHECK(env[0][4].min == 0.2f && env[0][4].max == 0.2f);
CHECK(env[0][6].min == 0.3f && env[0][6].max == 0.3f);
CHECK(env[0][8].min == 0.4f && env[0][8].max == 0.4f);
CHECK(env[0][0].min == 0.0f && env[0][0].max == 0.0f);
CHECK(env[0][1].min == 0.0f && env[0][1].max == 0.0f);
CHECK(env[0][3].min == 0.0f && env[0][3].max == 0.0f);
CHECK(env[0][5].min == 0.0f && env[0][5].max == 0.0f);
CHECK(env[0][7].min == 0.0f && env[0][7].max == 0.0f);
}
// --- lastFrameAboveThreshold: the realtime tail's decay-scan boundary primitive --
// A mono decaying ramp: frame i has amplitude that falls linearly to zero. With a
// threshold set between two frames' levels, the last frame above it is deterministic.
static void testLastFrameDecayingRamp() {
// 10 mono frames, amplitude 1.0 - i*0.1: frame0=1.0 ... frame9=0.1.
std::vector<AudioSample> buf(10);
for (std::size_t i = 0; i < 10; ++i) buf[i] = 1.0f - 0.1f * (float)i;
// Threshold 0.35: frames 0..6 (levels 1.0..0.4) exceed it; frame 6 is the last
// (level 0.4 > 0.35), frame 7 (0.3) does not. Strict > semantics.
CHECK(lastFrameAboveThreshold(buf, 1, 10, 0.35f) == 6);
// Threshold just under frame 9's level (0.1): the very last frame stays.
CHECK(lastFrameAboveThreshold(buf, 1, 10, 0.05f) == 9);
// Threshold above the loudest frame: nothing survives.
CHECK(lastFrameAboveThreshold(buf, 1, 10, 1.5f) == kNoFrameAboveThreshold);
}
// Pure silence at or below the threshold -> sentinel (the "trim back to end" case:
// no frame in the tail window exceeds -72 dB).
static void testLastFrameSilence() {
std::vector<AudioSample> zeros(20, 0.0f);
CHECK(lastFrameAboveThreshold(zeros, 2, 10, 0.001f) == kNoFrameAboveThreshold);
// A DC level exactly AT the threshold does not count (strict >).
std::vector<AudioSample> atThresh(8, 0.25f);
CHECK(lastFrameAboveThreshold(atThresh, 1, 8, 0.25f) == kNoFrameAboveThreshold);
}
// Every frame above the threshold (a non-decaying source): the last frame is the
// boundary — the caller keeps the whole window (the 8 s cap did its job).
static void testLastFrameAllAbove() {
std::vector<AudioSample> loud(12, 0.8f); // 6 stereo frames
CHECK(lastFrameAboveThreshold(loud, 2, 6, 0.1f) == 5);
}
// Per-frame peak is the MAX abs across channels (no fold): a frame with one loud
// channel and one silent channel is "above" on the strength of the loud one, and a
// negative sample is compared by magnitude.
static void testLastFramePerChannelMaxAbs() {
// 3 stereo frames. Frame0: (0.9, 0.0) loud L. Frame1: (0.0, -0.9) loud R (negative
// -> abs). Frame2: (0.05, -0.05) both quiet.
std::vector<AudioSample> buf = {0.9f, 0.0f, 0.0f, -0.9f, 0.05f, -0.05f};
// Threshold 0.5: frame2 is below (peak 0.05), frame1 is above (|-0.9|=0.9).
CHECK(lastFrameAboveThreshold(buf, 2, 3, 0.5f) == 1);
// If both channels of the last frame mattered independently, a fold-average
// (0.9+0.0)/2 = 0.45 on frame0 would fall below 0.5 — but frame0's L alone (0.9)
// is above, proving max-abs, not average. Lower the threshold to isolate frame0.
std::vector<AudioSample> f0 = {0.9f, 0.0f};
CHECK(lastFrameAboveThreshold(f0, 2, 1, 0.5f) == 0);
}
// Degenerate: zero channels, zero frames, and a frameCount that overstates the
// buffer (must clamp to available frames, no OOB read).
static void testLastFrameDegenerate() {
std::vector<AudioSample> buf = {0.5f, 0.5f, 0.5f, 0.5f}; // 2 stereo frames
CHECK(lastFrameAboveThreshold(buf, 0, 2, 0.1f) == kNoFrameAboveThreshold);
CHECK(lastFrameAboveThreshold(buf, 2, 0, 0.1f) == kNoFrameAboveThreshold);
std::vector<AudioSample> empty;
CHECK(lastFrameAboveThreshold(empty, 2, 10, 0.1f) == kNoFrameAboveThreshold);
// frameCount=100 but only 2 real stereo frames: clamps to frame 1 (the last real
// frame), which is above -> index 1, no read past the buffer.
CHECK(lastFrameAboveThreshold(buf, 2, 100, 0.1f) == 1);
}
int main() {
testSineEnvelope();
testRampMonotonic();
testDcAndSilence();
testMultiChannelNoFold();
testChannelsNotAveraged();
testShortBuffer();
testNonDivisibleRemainderBin();
testSingleBinWholeBuffer();
testDegenerateInputs();
testLargeBinCountOverflowGuard();
testLastFrameDecayingRamp();
testLastFrameSilence();
testLastFrameAllAbove();
testLastFramePerChannelMaxAbs();
testLastFrameDegenerate();
if (g_fail == 0) std::printf("All tests passed.\n");
return g_fail ? 1 : 0;
}