135 lines
5.0 KiB
C++
135 lines
5.0 KiB
C++
#include "shell/panel/footer_input.h"
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#include "shell/panel/panel_state.h"
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#include "core/view/view_mode_model.h"
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#include "shell/actions/bank_actions.h"
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#include "shell/persist/session.h" // ReaSamplerSession — view/tail reads + mutation
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#define REAPERAPI_MINIMAL
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#define REAPERAPI_WANT_EnumProjects
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#define REAPERAPI_WANT_MarkProjectDirty
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#define REAPERAPI_WANT_Main_OnCommand
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#include "reaper_plugin_functions.h"
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namespace reasampler::panel {
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namespace {
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// Commits the current tail setting to ext state and marks the active project dirty so the
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// change travels inside the .rpp on Ctrl+S — closes the gap where toggle/scroll would dirty
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// the project but never write the new value. No-ops cleanly on an unsaved project.
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void markTailDirty()
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{
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if (g_panel.session) g_panel.session->saveToActiveProject();
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ReaProject* proj = EnumProjects(-1, nullptr, 0);
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if (proj) MarkProjectDirty(proj);
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}
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// click was confirmed on the toggle button;
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// detect which mode segment was hit (if any)
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bool clickToggle(int x, int y, ui::FooterBarRect toggleRect)
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{
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const int seg = hitTestSegment(x, y, toggleRect, modeCount());
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if (seg >= 0) {
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const ViewModeModel& view = g_panel.session->view();
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const std::vector<Mode>& modes = view.modes().all();
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if (seg < static_cast<int>(modes.size())) {
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const std::string& id = modes[static_cast<std::size_t>(seg)].id;
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const bool isActive = id == view.activeModeId();
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const int cmd = modeActivateCommandId(id);
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if (modeSegmentEnabled(isActive, g_panel.modeSwitchBlocked, cmd != 0)) {
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if (cmd != 0 && Main_OnCommand) Main_OnCommand(cmd, 0);
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}
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}
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return true;
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}
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return false;
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}
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// click was confirmed on the Tail button
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void clickTail()
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{
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TailSetting& tail = g_panel.session->tail();
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tail.mode = cycleTailMode(tail.mode);
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markTailDirty();
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invalidatePanel();
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}
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void clickSecondPass()
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{
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TailSetting& tail = g_panel.session->tail();
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tail.secondPass = capture::toggleSecondPass(tail.secondPass);
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markTailDirty();
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invalidatePanel();
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}
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// click was confirmed on the prune button
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void clickPrune()
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{
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// Fires through its registered command id (not the session directly) so the panel
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// affordance and the bindable action share the one guarded dry-run/confirm/delete
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// path in doBankPruneFolder.
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const int cmd = bankPruneCommandId();
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if (cmd != 0) Main_OnCommand(cmd, 0);
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}
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}
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// Returns: true if the click was inside the footer bar,
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// false if the click was outside the footer bar.
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bool handleFooterClick(int x, int y, int w, int h)
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{
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const ButtonRect pb = pruneButtonRectFor(w, h);
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if (hitTestPruneButton(x, y, pb)) {
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clickPrune();
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return true;
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}
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const FooterBarLayout fb = footerBarLayoutFor(w, h);
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if (g_panel.session) {
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FooterHit clicked = hitTestFooterBar(x, y, fb);
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// The short-circuit cases
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if (clicked == FooterHit::Outside) { return false; }
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if (clicked == FooterHit::Invalid) { return true; }
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// Check actual clickable elements:
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// Cycles None -> Auto -> Manual -> None
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if (clicked == FooterHit::Tail) { clickTail(); }
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// Detect which segment was selected and activate that mode
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if (clicked == FooterHit::Toggle) { clickToggle(x, y, fb.toggle); }
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// Toggle 2nd Pass Render
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if (clicked == FooterHit::SecondPass) { clickSecondPass(); }
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return true;
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}
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// If we reach this point, no valid click target inside the footer was hit.
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return false;
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}
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bool handleFooterWheel(int x, int y, int delta) {
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if (!g_panel.session) return false;
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TailSetting& tail = g_panel.session->tail();
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if (tail.mode != TailMode::Manual) return false; // fine-adjust is Manual-only
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// One notch is WHEEL_DELTA (120); accumulate whole notches so a high-res trackpad
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// that sends fractional deltas still steps predictably. Sign carries direction.
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const int notches = delta / 120;
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if (notches == 0) return false; // sub-notch movement — nothing to apply yet
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const double before = tail.manualMs;
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tail.manualMs = adjustManualMs(tail.manualMs, notches, kManualStepMs);
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if (tail.manualMs == before) return true; // already at a bound — consumed, no change
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markTailDirty();
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invalidatePanel(); // label shows the new length live
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return true;
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}
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}
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