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reasampler/src/vst/reasampler_editor.h
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// reasampler_editor.h — the VST3 IPlugView LICE editor for the ReaSampler 9000
// capture-first UI (Phase S10). THIN shell: hosts a LICE-drawn child window inside the
// host's IPlugView seat and routes host paint/mouse into the pure geometry modules
// (capture_browser, keyboard_strip) + the pure mapping (sample_map). Windows-only (D5).
//
// The default face is the CAPTURE BROWSER: a bank-filter tab strip over a grid of
// scannable capture cards (peak thumbnail + name + root/key badge). A fresh instance with
// no pick shows a "pick a capture" EMPTY STATE and plays silence (the S10 policy reversal
// of the S4 first-sample auto-play). Picking a card loads that one capture and reveals a
// guided SINGLE-CAPTURE SETUP surface (a keyboard strip with the capture's root marker +
// a level readout). Multi-zone keymap editing is a demoted, opt-in ZONES panel (S10-Z),
// reached by a toggle and driven by the same keyboard_strip drag machine.
//
// All layout/hit-test/drag math lives in the pure modules; this shell only draws + routes
// (a LICE_SysBitmap blitted in WM_PAINT, a WM_LBUTTONDOWN/WM_MOUSEMOVE/WM_LBUTTONUP
// drag-state machine hit-testing via the pure resolvers). Peak thumbnails are computed
// shell-side from the decoded WAV (bank_model's Sample carries no envelope) and cached —
// the mirror of bank_panel::thumbnailFor. Every edit commits OFF the audio thread via the
// processor's reloadFromBank (RT path untouched).
//
// Subclasses CPluginView for the IPlugView boilerplate; overrides the attach/remove hooks
// to create/destroy the child window and onSize to resize it.
#pragma once
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "public.sdk/source/common/pluginview.h"
#include "editor_geometry.h" // Rect (the shell's sub-rect type, shared with the pure modules)
#include "envelope_edit.h" // EnvClampBounds / NodeHit (S-VIEW-3 envelope node hit-test/edit)
#include "envelope_overlay.h" // AmpEnvelope / EnvNode (S-VIEW-3 envelope overlay draw seam)
#include "param_slider.h" // ControlRow (the S12/S15/S16 control-surface geometry)
#include "peaks.h" // Envelope (the cached peak thumbnail)
#include "sample_map.h" // SampleChoice, BankChoice, PerformanceMap (the shell's snapshot)
#include "velocity_curve.h" // VelocityCurve (S-VIEW-10 transfer-curve editor state)
#ifdef _WIN32
#include <windows.h>
#endif
class LICE_IBitmap; // fwd: the paint helpers take one; lice.h is included only in the .cpp
namespace reasampler::vst {
class ReaSamplerProcessor;
class ReaSamplerEditor : public Steinberg::CPluginView {
public:
// `processor` owns this editor's lifetime domain and outlives it; the editor reads the
// live bank through it and drives selection/zone edits + reload on user input. May be
// null (defensive — a real host always supplies one).
explicit ReaSamplerEditor(ReaSamplerProcessor* processor);
~ReaSamplerEditor() override;
Steinberg::tresult PLUGIN_API isPlatformTypeSupported(
Steinberg::FIDString type) override;
Steinberg::tresult PLUGIN_API canResize() override;
Steinberg::tresult PLUGIN_API checkSizeConstraint(Steinberg::ViewRect* rect) override;
protected:
void attachedToParent() override;
void removedFromParent() override;
Steinberg::tresult PLUGIN_API onSize(Steinberg::ViewRect* newSize) override;
private:
// Which face the editor shows (S-VIEW-1, three-view model). Sample is the HOME/default
// face (the loaded capture). Browse is a full-window MODAL picker overlaid on Sample
// (select + confirm/cancel changes the loaded capture, then dismisses). Zone is the
// dedicated multi-zone keymap surface, button-summoned. All three draw over the same
// snapshotted bank; Browse + Zone return to Sample when dismissed.
enum class View { kSample, kBrowse, kZone };
// What a mouse drag is currently editing (the drag-state machine). kNone = no drag in
// flight. The zone-edit grabs mirror keyboard_strip::ZoneGrab; kRootMarker is the
// single-capture root drag on the setup strip; kWaveMarker is a draggable start/loop
// marker on the S11 waveform surface (which marker is in waveMarker_); kEnvNode is a
// draggable envelope breakpoint on the Sample-view hero overlay (S-VIEW-3, which node in
// envNode_); kCurveNode is a draggable velocity-curve control point in the S-VIEW-10
// transfer-curve editor (which point in curvePointIndex_).
enum class DragKind { kNone, kRootMarker, kZoneLow, kZoneHigh, kZoneBody, kWaveMarker,
kScrollThumb, kParamSlider, kEnvNode, kCurveNode };
// The parameter controls on the setup surface (S12 AHDSR + the S15/S16 control surfaces).
// The int value is the ControlDesc id the pure param_slider hit-test returns; the shell
// maps it to the picked zone's play params. Order here is the panel's top-down stack order.
enum class ParamControl {
kPlayMode = 0, // Gate | Trigger toggle (S15)
kPitchEngine, // Varispeed | Preserve toggle (S16)
kAttack, // AHDSR attack (Gate) / —
kHold, // AHDSR hold (Gate, S15)
kDecay, // AHDSR decay (Gate)
kSustain, // AHDSR sustain (Gate)
kRelease, // AHDSR release (Gate)
kTrigLength, // Trigger %-length (Trigger, S15)
kTrigFadeIn, // Trigger fade-in (Trigger, S15)
kTrigFadeOut, // Trigger fade-out (Trigger, S15)
kPitchEnvEnable, // AD pitch envelope on|off (S16)
kPitchEnvAttack, // AD pitch attack (S16)
kPitchEnvDecay, // AD pitch decay (S16)
kPitchEnvDepth, // AD pitch depth in +/- semitones (S16)
kKeyTrack, // S-VIEW-6 key-tracking 0..200% (lives on PerformanceZone, not ZonePlaySeconds)
kCount
};
// The waveform markers on the single-capture setup surface (S11). Order is the draw + hit
// order (start first). Named generically per the spec so S15 can repurpose the surface with
// a different marker set; here it is start-point + the sustain loop's two ends.
enum class WaveMarker { kStart = 0, kLoopStart = 1, kLoopEnd = 2, kCount = 3 };
// --- Hover model (Phase L, L3) ------------------------------------------------
//
// The interactive element under the pointer, resolved live in WM_MOUSEMOVE so the kit
// draws its hover state on that element only ("hover on every interactive element" +
// "sub-frame feedback = the perception of speed", §3.3/§3.5). Cleared to kNone on
// WM_MOUSELEAVE (tracked via TrackMouseEvent). `index` disambiguates within a kind
// (tab ordinal, visible-card index, control-row id); -1 when not applicable. Mirror of
// bank_panel's L2 hover model.
enum class HoverKind {
kNone,
kNavBrowse, // the Sample-view "Browse" title-band button (opens the Browse modal)
kNavZone, // the Sample-view "Zone" title-band button (opens the Zone surface)
kBack, // the Browse/Zone "back" affordance (returns to Sample)
kSearchBox, // the browser search box
kFilterTab, // a bank-filter tab (index = tab ordinal, 0 = All)
kCard, // a capture card (index = visible_ index)
kBrowseConfirm, // the Browse modal "Load" confirm button
kBrowseCancel, // the Browse modal "Cancel" button
kChanMono, // the mono channel-mode segment
kChanStereo, // the stereo channel-mode segment
kPreview, // the Sample-view preview-trigger button
kAddZone, // the "+ Add Zone" button
kDeleteZone, // the "Delete" zone button
kControl, // a param-panel control row (index = ControlDesc id)
kCurveNode, // a velocity-curve control point (index = point index, S-VIEW-10)
};
struct HoverTarget {
HoverKind kind = HoverKind::kNone;
int index = -1;
bool operator==(const HoverTarget& o) const { return kind == o.kind && index == o.index; }
bool operator!=(const HoverTarget& o) const { return !(*this == o); }
};
#ifdef _WIN32
void paint(HDC hdc);
void paintSample(LICE_IBitmap* bmp, int w, int h); // S-VIEW-2 home face
void paintBrowse(LICE_IBitmap* bmp, int w, int h); // S-VIEW-5 modal picker overlay
void paintZone(LICE_IBitmap* bmp, int w, int h); // S-VIEW-8 zone surface
void paintEmptyState(LICE_IBitmap* bmp, const Rect& area);
void paintControls(LICE_IBitmap* bmp, const Rect& panel, const PerformanceZone& zone); // S12/S15/S16 + keyTrack
// Trace the S-VIEW-3 amp-envelope overlay + its draggable node handles over `waveArea` for
// `zone`'s play params, at the sample's wall-clock duration. Shared by the Sample hero band.
void paintEnvelopeOverlay(LICE_IBitmap* bmp, const Rect& waveArea, const PerformanceZone& zone,
std::int64_t frames);
// S-VIEW-10: the velocity->amp transfer-curve editor — a bordered box (X = velocity 0-127,
// Y = amp 0-1), the monotone spline traced by eval, one draggable node handle per control
// point. Shared by the Sample face (beside the hero) and the Zone param panel; all mapping /
// hit-test / clamp math lives in the pure velocity_curve module. `r` empty -> draws nothing.
void paintVelocityCurve(LICE_IBitmap* bmp, const Rect& r, const PerformanceZone& zone);
// Route a mouse-down inside curve-editor box `r` editing map_.zones[zoneIndex]: a node grab
// starts a kCurveNode drag; Alt-click on an interior node deletes it (committed at once);
// an empty-space click ADDS a point at the cursor and grabs it for an immediate drag.
// `zoneIndex` must be a valid index into map_.zones (callers materialize first).
void handleCurveMouseDown(const Rect& r, int zoneIndex, int x, int y);
void onMouseDown(int x, int y);
void onMouseMove(int x, int y);
void onMouseUp(int x, int y);
// Route a click at (x,y) into the param control panel `panel` editing map_.zones[zoneIndex]:
// a toggle segment commits immediately, a slider grab starts a live param-drag (kParamSlider),
// the keyTrack slider likewise (against the zone's keyTrack scalar). Returns true when the
// click landed on a control (handled). `zoneIndex` must be a valid index into map_.zones.
bool handleControlClick(int zoneIndex, const Rect& panel, int x, int y);
// Apply a slider/toggle interaction to map_.zones[zoneIndex] for control `id`: routes ordinary
// controls through applyControl against the zone's play struct, and kKeyTrack against the
// zone's keyTrack scalar (0..200% over the slider's 0..1). Used by both the click + drag paths.
void applyZoneControl(int zoneIndex, int id, double value, int segment);
// Resolve the interactive element under (x, y) into hover_ (Phase L, L3). Called from
// WM_MOUSEMOVE (also while a drag is in flight — the resolved element just isn't used
// for a hover repaint mid-drag). Repaints only when the hovered element changed, so an
// idle mouse-move is free. Windows-only (the hit-tests use the shell's Win32 client rect).
void resolveHover(int x, int y);
// True iff element (kind, index) is the live hover_ target — the shell maps this to the
// kit's Hover interaction state when the element has no more-specific state (Active, etc.).
bool isHovered(HoverKind kind, int index) const {
return hover_.kind == kind && hover_.index == index;
}
void onMouseWheel(int delta); // S12 browser scroll (wheel)
void onSearchChar(unsigned int ch); // S12 type-to-filter search keystroke
// S13 (relay degraded): an OS file drop landed on the editor window. We do NOT ingest (the
// instrument is a read-only bank consumer and the relay is unshipped) — we flash the "drop
// on the ReaSampler panel to add" affordance so the drop is never silently swallowed and the
// shipped ingest gesture stays discoverable. `droppedCount` is how many files were dropped
// (drawn into the banner). NEVER inserts a timeline item / never touches the bank.
void onFilesDropped(int droppedCount);
// The S9/S8 change-detection tick (WM_TIMER on the child window — the UI thread, NEVER the
// audio thread). Polls the processor's bank-sync (generation change -> hands-free reload;
// a new assignment request -> apply as this instance's selection) and, when anything
// changed, re-snapshots the editor's own view (refreshFromBank) + repaints so the browser /
// setup surface reflect the new bank. An open editor means THIS instance is the focused
// assignment target (the thundering-herd policy — see the handoff), so it passes true.
// Suppressed WHILE A DRAG IS IN FLIGHT so a mid-drag reload does not yank the edit surface.
void onSyncTimer();
static LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
void invalidate();
HWND childHwnd_ = nullptr;
#endif
// Re-read the bank (samples + banks) from the live bridge and snapshot the instrument's
// selection + performance map. Main/UI thread only. Called on attach and after any edit.
void refreshFromBank();
// Publish the edited zones/selection to the processor, then rebuild the instrument OFF
// the audio thread. UI thread only. One place so every edit commits identically.
void commitAndReload();
// Recompute the capture cards visible under the current bank filter (samples_ narrowed by
// activeFilterBankId_; "" = All) into visible_. Called on refresh + filter change.
void rebuildVisible();
// The peak thumbnail for a bank sample id at `binCount` bins, computed once from the
// decoded WAV (mirror of bank_panel::thumbnailFor) and cached by (id, binCount). Returns
// an empty envelope when the WAV can't be resolved/decoded. UI thread only (file I/O).
const Envelope& thumbnailFor(const std::string& sampleId, int binCount);
// The decoded MONO PCM for a bank sample id, decoded once from the WAV and cached by id.
// Feeds the S11 waveform surface: the full-res envelope binned at view width AND the
// zero-crossing snap (both need the raw frames, not the binned thumbnail). Returns an empty
// vector when the WAV can't be resolved/decoded. UI thread only (file I/O). Reuses the same
// decode path as thumbnailFor (no new WAV reader), keyed by id (not width — snap is width-
// independent). Cleared with the thumbnail cache on refresh.
const std::vector<AudioSample>& monoPcmFor(const std::string& sampleId);
// The effective loop + start markers for the picked single capture (S11): the per-zone
// OVERRIDE for the picked id when one exists in map_, else the bank's S2 loop intrinsic
// (loop) / frame 0 (start). Absent loop -> loopStart==loopEnd==0 (the "no loop" state).
// frames is the decoded length (for defaulting loopEnd when the bank left the loop empty).
struct SetupMarkers {
std::int64_t start = 0;
std::int64_t loopStart = 0;
std::int64_t loopEnd = 0;
bool hasLoop = false; // whether a sustain loop is set (drives the "no loop" affordance)
};
SetupMarkers pickedMarkers(std::int64_t frames) const;
// Commit an edited marker set for the picked capture as a per-zone loop/start override
// (upsert on the picked id — mirror of the root-marker path), then reload off-thread.
void commitPickedMarkers(const SetupMarkers& m);
// Write `m` as a loop/start override upsert into map_ for selectedId_ (find-or-append).
// Does NOT call commitAndReload — callers decide whether this is a live-drag update or a
// final commit. selectedId_ must be non-empty before calling. Returns the zone index
// (0-based) that was updated or appended, so callers can set selectedZone_.
int upsertPickedOverride(const SetupMarkers& m);
// --- S12/S15/S16 parameter surface (Zones panel, keyed to selectedZone_) ------
//
// The control panel edits the SELECTED zone's ZonePlaySeconds (S15 play mode + AHDSR; S16
// pitch engine + AD pitch envelope). Wall-clock times are SECONDS (rate-free); the keymap
// build resolves them to frames at the live rate. Instrument-owned (D-B), never a bank fact.
// The control descriptors the panel shows for `play`'s CURRENT play mode: the two toggles +
// the mode-relevant sliders (AHDSR for Gate, %-length/fades for Trigger) + the pitch-envelope
// controls. The pure param_slider lays these out; this only picks the set. Static (a free
// choice of set from the mode) — kept a member for the ParamControl enum access.
std::vector<ControlDesc> controlDescs(const ZonePlaySeconds& play) const;
// The normalized [0,1] display value for control `id` given `play` (the shell's domain
// mapping: seconds->0..1 over a fixed seconds ceiling, sustain 0..1 as-is, %-length/fade
// frames->0..1, semitone depth centered at 0.5).
double controlValue(int id, const ZonePlaySeconds& play) const;
// Apply a committed control interaction to `play`: a slider's normalized `value` (mapped back
// into the control's stored domain) or a toggle's `segment` (0/1). Mutates `play` in place.
void applyControl(int id, ZonePlaySeconds& play, double value, int segment) const;
// --- S-VIEW-3 envelope overlay seam (frames <-> fraction converter) ----------
//
// envelope_overlay's AmpEnvelope is a DERIVED VIEW, not a TriggerParams copy: it stores the
// Trigger fades as FRACTIONS of the played span, while the zone stores them as SOURCE FRAMES.
// These two members own the non-trivial conversion on BOTH paths (documented in
// envelope_overlay.h's TRIGGER SEAM note). `frames` is the sample's total source frame count;
// `rate` is the live sample rate (the wall-clock AHDSR seconds are rate-free and copy 1-to-1,
// but the Trigger played-span math needs the frame count).
// PACK (draw): zone play params -> AmpEnvelope. Copies AHDSR seconds directly; derives the
// Trigger fade fractions from the source-frame fades over the played span.
// `startFrame` is the zone's effective start point (zone.startPoint.value_or(0)).
AmpEnvelope packEnvelope(const ZonePlaySeconds& play, std::int64_t frames,
std::int64_t startFrame) const;
// UNPACK (commit): an edited AmpEnvelope -> the zone's play params. Copies AHDSR seconds
// directly; converts the Trigger fade fractions back to source frames over the played span.
// `startFrame` is the zone's effective start point (zone.startPoint.value_or(0)).
// Mutates `play` in place; only the mode-relevant fields are written.
void unpackEnvelope(const AmpEnvelope& env, std::int64_t frames, std::int64_t startFrame,
ZonePlaySeconds& play) const;
// The clamp bounds envelope_edit uses, matching the control-panel sliders' own domains (so a
// node drag can never produce a param a slider couldn't — the S-VIEW-F2 invariant).
EnvClampBounds envClampBounds() const;
// --- Sample-view resolution helpers (the ONE storage site, S15-F2) -----------
//
// The single-capture Sample face reads/writes the same one-zone map site as the Zone surface.
// These resolve the effective values for the picked id: effectiveSampleZone returns the picked
// id's one-zone override (found in map_) or a product-default PerformanceZone bound to the
// picked id (not yet materialized — a control edit materializes it, mirroring the Zone path).
PerformanceZone effectiveSampleZone() const;
// The effective root: the picked id's rootOverride, else its bank intrinsic, else middle C.
int effectiveRoot() const;
// The live sample rate from the bridge (for the envelope overlay's seconds<->frames time base),
// or 0 when unavailable (the caller guards). Matches the voice engine's resolution rate.
double liveSampleRate() const;
// The persisted preview velocity as a 0..1 slider value (MIDI 1..127 mapped onto [0,1]).
double previewVelocity01() const;
// Find-or-materialize the one-zone override for the picked id and return a mutable index into
// map_.zones (appending a product-default zone if none exists). selectedId_ must be non-empty.
// The mirror of upsertPickedOverride for a control edit — used when a Sample-face control edit
// needs a concrete zone to write. Returns -1 if selectedId_ is empty.
int ensureSampleZone();
ReaSamplerProcessor* processor_ = nullptr;
// --- Snapshot of the live bank (drawn each paint; refreshed off the audio thread) ---
std::vector<SampleChoice> samples_; // every bank sample, bank order
std::vector<BankChoice> banks_; // the named banks, for the filter tab strip
std::vector<SampleChoice> visible_; // samples_ narrowed by the active bank filter
std::string selectedId_; // the single-capture pick ("" = empty state)
PerformanceMap map_; // the opt-in zones (empty = no zones)
ChannelMode channelMode_ = ChannelMode::Mono; // S7 mono/stereo toggle snapshot
// --- Transient UI state (not persisted; component state carries selection + zones) ---
View view_ = View::kSample; // default face is the loaded-sample home (S-VIEW-1)
std::string activeFilterBankId_; // "" = All; else a bank id from banks_
int selectedZone_ = -1; // highlighted zone in the Zone surface; -1 = none
// --- S-VIEW-5 Browse modal picker (a selection PENDING confirm) ---------------
// The Browse overlay is a select-then-confirm picker: a click marks a pending pick without
// loading it; Confirm (or double-click) commits it to selectedId_ + reloads and returns to
// Sample; Cancel discards it and returns to Sample unchanged. "" = nothing picked yet.
std::string browsePendingId_;
int lastBrowseClickCard_ = -1; // for double-click-to-load detection (visible_ index)
// --- S-VIEW-4 preview-trigger note (transient) -------------------------------
// The MIDI note the preview button is currently sounding (a held Gate voice), or -1 when the
// button is up. Set on preview-button press (note-on posted to the processor), cleared on
// release (note-off posted). One note at a time — a fresh press releases the prior.
int previewingNote_ = -1;
// --- S13 drop-to-load affordance (relay DEGRADED — transient, never persisted) ----
// S13's cross-artifact ingest relay (editor drop -> extension ingest) is NOT shipped: the
// instrument's REAPER bridge is deliberately READ-ONLY (it never writes the bank / ext
// state), so an editor drop cannot relay a bank-ingest request without a new write seam +
// an extension-side poller (surfaced as a decision, not crossed here). The DEGRADE path per
// the spec: the editor ACCEPTS the drop (WM_DROPFILES) and, rather than silently swallowing
// it, flashes a clear affordance pointing at the shipped ingest gesture (drop onto the
// docked ReaSampler panel). When > 0, the affordance banner is shown; each sync tick decays
// it so it auto-dismisses. No file is ingested, no timeline item is ever inserted.
int dropHintTicks_ = 0; // remaining sync ticks to show the drop affordance
// --- S12 browser scroll + search (transient UI state, never persisted) --------
int scrollOffset_ = 0; // vertical px offset into the card grid (clamped)
std::string searchQuery_; // type-to-filter narrow; "" = no search
bool searchFocused_ = false; // whether the search box has keyboard focus
// --- S12 numeric note entry (LICE text-entry idiom, transient) ----------------
// When >= 0, a low/high/root field is being typed; entryText_ accumulates the keystrokes
// and commits (parseNoteEntry) on Enter. -1 = no field editing. The field id is a
// ParamControl-independent small enum encoded inline (see the .cpp: 0=low,1=high,2=root).
int entryField_ = -1;
std::string entryText_;
// --- Hover state (Phase L, L3; transient, never persisted) --------------------
HoverTarget hover_; // the interactive element under the pointer
#ifdef _WIN32
bool mouseTracking_ = false; // TrackMouseEvent armed for WM_MOUSELEAVE this "over" cycle
#endif
// --- Drag-state machine ------------------------------------------------------
DragKind drag_ = DragKind::kNone;
int dragStartX_ = 0; // grab x (px), for the pixel-delta resolver
int dragStartY_ = 0; // grab y (px), for the vertical scrollbar-thumb drag
int dragCurX_ = 0; // live cursor x (px) during a drag — updated in onMouseMove
int dragCurY_ = 0; // live cursor y (px) during a drag — updated in onMouseMove
int dragStartLow_ = 0; // the grabbed field's note at grab time
int dragStartHigh_ = 0;
int dragStartRoot_ = 60;
PerformanceMap dragStartMap_; // map_ snapshotted at grab; restored on capture-loss
// S11 waveform-marker drag: which marker + the marker set snapshotted at grab time (so the
// pixel-delta resolver shifts the grabbed frame from its grab-time value, and inter-marker
// clamps use the sibling markers).
WaveMarker waveMarker_ = WaveMarker::kStart;
SetupMarkers dragStartMarkers_;
std::int64_t dragSampleFrames_ = 0; // decoded length of the sample under the drag
std::int64_t dragStartFrame_ = 0; // zone startPoint at grab time (0 if absent); for env-node drag
// S12 scrollbar-thumb drag: the offset held at grab time (the pixel-delta resolver shifts
// from it). S12/S15/S16 param-slider drag: which control id + the panel it lives in (the
// shell re-lays the panel each move to map x->value against the live control rect).
int dragStartScrollOffset_ = 0;
int dragParamId_ = -1; // ControlDesc id under a kParamSlider drag; -2 = preview-vel knob
int dragParamZone_ = -1; // the zone index a kParamSlider drag edits (Sample or Zone face)
Rect dragParamPanel_{};
// S-VIEW-3 envelope-node drag: which node is grabbed + the AmpEnvelope snapshotted at grab
// (so the pixel delta is absolute, per envelope_edit's grabEnv contract). The overlay rect +
// sample frame count are re-derived at move time from the live Sample-view layout.
EnvNode envNode_ = EnvNode::Origin;
AmpEnvelope dragStartEnv_{};
// S-VIEW-10 velocity-curve node drag: which point is grabbed, the curve snapshotted at grab
// (resolvePointDrag's absolute-delta contract), the box rect the grab happened in (the Sample
// and Zone views place the editor differently — the drag resolves against the grab-time box),
// and which zone the edit lands on. Mirror of the envelope-node drag state.
int curvePointIndex_ = -1;
VelocityCurve dragStartCurve_ = VelocityCurve::flat();
Rect dragCurveRect_{};
int dragCurveZone_ = -1;
// --- Peak-thumbnail cache (mirror of bank_panel; id -> envelope at a bin width) ------
// Keyed by "id|binCount" so a resize recomputes at the new width. Cleared on refresh so
// a bank edit (a re-captured or deleted sample) does not show a stale thumbnail.
std::unordered_map<std::string, Envelope> thumbCache_;
// --- Decoded mono-PCM cache (S11; id -> full-res frames) ------------------------------
// Keyed by id (width-independent, unlike thumbCache_). Feeds the waveform envelope binning
// + the zero-crossing snap. Cleared alongside thumbCache_ on refresh so a re-captured or
// deleted sample does not show/snap against stale PCM.
std::unordered_map<std::string, std::vector<AudioSample>> pcmCache_;
};
} // namespace reasampler::vst